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authorChris Lattner <sabre@nondot.org>2002-07-18 00:12:30 +0000
committerChris Lattner <sabre@nondot.org>2002-07-18 00:12:30 +0000
commit0d9bab8bacc0de51c0f1a143855e53fad3f90223 (patch)
tree9dbe97e39e0c5ac3d7c721155b39f0677ff4d413 /lib/Analysis/DataStructure/DataStructure.cpp
parent84428e1892593c2e121fb2b869c0702a0b7230fb (diff)
Lots of bug fixes, add BottomUpClosure, which has bugs, but is a start.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2945 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Analysis/DataStructure/DataStructure.cpp')
-rw-r--r--lib/Analysis/DataStructure/DataStructure.cpp228
1 files changed, 216 insertions, 12 deletions
diff --git a/lib/Analysis/DataStructure/DataStructure.cpp b/lib/Analysis/DataStructure/DataStructure.cpp
index dd0b52a438..800c82ad98 100644
--- a/lib/Analysis/DataStructure/DataStructure.cpp
+++ b/lib/Analysis/DataStructure/DataStructure.cpp
@@ -4,11 +4,12 @@
//
//===----------------------------------------------------------------------===//
-#include "llvm/Analysis/DataStructure.h"
#include "llvm/Module.h"
#include "llvm/DerivedTypes.h"
-#include <algorithm>
#include "Support/STLExtras.h"
+#include "Support/StatisticReporter.h"
+#include <algorithm>
+#include "llvm/Analysis/DataStructure.h"
AnalysisID LocalDataStructures::ID(AnalysisID::create<LocalDataStructures>());
@@ -28,6 +29,11 @@ DSNode::DSNode(enum NodeTy NT, const Type *T) : Ty(T), NodeType(NT) {
}
}
+// DSNode copy constructor... do not copy over the referrers list!
+DSNode::DSNode(const DSNode &N)
+ : Ty(N.Ty), Links(N.Links), Globals(N.Globals), NodeType(N.NodeType) {
+}
+
void DSNode::removeReferrer(DSNodeHandle *H) {
// Search backwards, because we depopulate the list from the back for
// efficiency (because it's a vector).
@@ -41,9 +47,15 @@ void DSNode::removeReferrer(DSNodeHandle *H) {
// marks the node with the 'G' flag if it does not already have it.
//
void DSNode::addGlobal(GlobalValue *GV) {
- assert(GV->getType()->getElementType() == Ty);
- Globals.push_back(GV);
- NodeType |= GlobalNode;
+ // Keep the list sorted.
+ std::vector<GlobalValue*>::iterator I =
+ std::lower_bound(Globals.begin(), Globals.end(), GV);
+
+ if (I == Globals.end() || *I != GV) {
+ assert(GV->getType()->getElementType() == Ty);
+ Globals.insert(I, GV);
+ NodeType |= GlobalNode;
+ }
}
@@ -89,14 +101,33 @@ void DSNode::mergeWith(DSNode *N) {
N->NodeType = 0; // N is now a dead node.
// Merge the globals list...
- Globals.insert(Globals.end(), N->Globals.begin(), N->Globals.end());
- N->Globals.clear();
+ if (!N->Globals.empty()) {
+ // Save the current globals off to the side...
+ std::vector<GlobalValue*> OldGlobals(Globals);
+
+ // Resize the globals vector to be big enough to hold both of them...
+ Globals.resize(Globals.size()+N->Globals.size());
+
+ // Merge the two sorted globals lists together...
+ std::merge(OldGlobals.begin(), OldGlobals.end(),
+ N->Globals.begin(), N->Globals.end(), Globals.begin());
+
+ // Erase duplicate entries from the globals list...
+ Globals.erase(std::unique(Globals.begin(), Globals.end()), Globals.end());
+
+ // Delete the globals from the old node...
+ N->Globals.clear();
+ }
}
//===----------------------------------------------------------------------===//
// DSGraph Implementation
//===----------------------------------------------------------------------===//
+DSGraph::DSGraph(const DSGraph &G) : Func(G.Func) {
+ RetNode = cloneInto(G, ValueMap, false);
+}
+
DSGraph::~DSGraph() {
FunctionCalls.clear();
ValueMap.clear();
@@ -112,6 +143,182 @@ DSGraph::~DSGraph() {
std::for_each(Nodes.begin(), Nodes.end(), deleter<DSNode>);
}
+// dump - Allow inspection of graph in a debugger.
+void DSGraph::dump() const { print(std::cerr); }
+
+// cloneInto - Clone the specified DSGraph into the current graph, returning the
+// Return node of the graph. The translated ValueMap for the old function is
+// filled into the OldValMap member. If StripLocals is set to true, Scalar and
+// Alloca markers are removed from the graph, as the graph is being cloned into
+// a calling function's graph.
+//
+DSNode *DSGraph::cloneInto(const DSGraph &G,
+ std::map<Value*, DSNodeHandle> &OldValMap,
+ bool StripLocals) {
+ std::map<const DSNode*, DSNode*> NodeMap;
+ NodeMap[0] = 0; // Null pointer maps to null
+
+ unsigned FN = Nodes.size(); // FirstNode...
+
+ // Duplicate all of the nodes, populating the node map...
+ Nodes.reserve(FN+G.Nodes.size());
+ for (unsigned i = 0, e = G.Nodes.size(); i != e; ++i) {
+ DSNode *Old = G.Nodes[i], *New = new DSNode(*Old);
+ Nodes.push_back(New);
+ NodeMap[Old] = New;
+ }
+
+ // Rewrite the links in the nodes to point into the current graph now.
+ for (unsigned i = FN, e = Nodes.size(); i != e; ++i)
+ for (unsigned j = 0, e = Nodes[i]->getNumLinks(); j != e; ++j)
+ Nodes[i]->setLink(j, NodeMap[Nodes[i]->getLink(j)]);
+
+ // If we are inlining this graph into the called function graph, remove local
+ // markers.
+ if (StripLocals)
+ for (unsigned i = FN, e = Nodes.size(); i != e; ++i)
+ Nodes[i]->NodeType &= ~(DSNode::AllocaNode | DSNode::ScalarNode);
+
+ // Copy the value map...
+ for (std::map<Value*, DSNodeHandle>::const_iterator I = G.ValueMap.begin(),
+ E = G.ValueMap.end(); I != E; ++I)
+ OldValMap[I->first] = NodeMap[I->second];
+
+ // Copy the function calls list...
+ unsigned FC = FunctionCalls.size(); // FirstCall
+ FunctionCalls.reserve(FC+G.FunctionCalls.size());
+ for (unsigned i = 0, e = G.FunctionCalls.size(); i != e; ++i) {
+ FunctionCalls.push_back(std::vector<DSNodeHandle>());
+ FunctionCalls[FC+i].reserve(G.FunctionCalls[i].size());
+ for (unsigned j = 0, e = G.FunctionCalls[i].size(); j != e; ++j)
+ FunctionCalls[FC+i].push_back(NodeMap[G.FunctionCalls[i][j]]);
+ }
+
+ // Return the returned node pointer...
+ return NodeMap[G.RetNode];
+}
+
+
+// markIncompleteNodes - Mark the specified node as having contents that are not
+// known with the current analysis we have performed. Because a node makes all
+// of the nodes it can reach imcomplete if the node itself is incomplete, we
+// must recursively traverse the data structure graph, marking all reachable
+// nodes as incomplete.
+//
+static void markIncompleteNode(DSNode *N) {
+ // Stop recursion if no node, or if node already marked...
+ if (N == 0 || (N->NodeType & DSNode::Incomplete)) return;
+
+ // Actually mark the node
+ N->NodeType |= DSNode::Incomplete;
+
+ // Recusively process children...
+ for (unsigned i = 0, e = N->getNumLinks(); i != e; ++i)
+ markIncompleteNode(N->getLink(i));
+}
+
+
+// markIncompleteNodes - Traverse the graph, identifying nodes that may be
+// modified by other functions that have not been resolved yet. This marks
+// nodes that are reachable through three sources of "unknownness":
+//
+// Global Variables, Function Calls, and Incoming Arguments
+//
+// For any node that may have unknown components (because something outside the
+// scope of current analysis may have modified it), the 'Incomplete' flag is
+// added to the NodeType.
+//
+void DSGraph::markIncompleteNodes() {
+ // Mark any incoming arguments as incomplete...
+ for (Function::aiterator I = Func.abegin(), E = Func.aend(); I != E; ++I)
+ if (isa<PointerType>(I->getType()))
+ markIncompleteNode(ValueMap[I]->getLink(0));
+
+ // Mark stuff passed into functions calls as being incomplete...
+ for (unsigned i = 0, e = FunctionCalls.size(); i != e; ++i) {
+ std::vector<DSNodeHandle> &Args = FunctionCalls[i];
+ if (Args[0]) // If the call returns a pointer...
+ // Then the return value is certainly incomplete!
+ markIncompleteNode(Args[0]);
+
+ // The call does not make the function argument incomplete...
+
+ // All arguments to the function call are incomplete though!
+ for (unsigned i = 2, e = Args.size(); i != e; ++i)
+ markIncompleteNode(Args[i]);
+ }
+
+ // Mark all of the nodes pointed to by global nodes as incomplete...
+ for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
+ if (Nodes[i]->NodeType & DSNode::GlobalNode) {
+ DSNode *N = Nodes[i];
+ for (unsigned i = 0, e = N->getNumLinks(); i != e; ++i)
+ markIncompleteNode(N->getLink(i));
+ }
+}
+
+// isNodeDead - This method checks to see if a node is dead, and if it isn't, it
+// checks to see if there are simple transformations that it can do to make it
+// dead.
+//
+bool DSGraph::isNodeDead(DSNode *N) {
+ // Is it a trivially dead shadow node...
+ if (N->getReferrers().empty() && N->NodeType == 0)
+ return true;
+
+ // Is it a function node or some other trivially unused global?
+ if ((N->NodeType & ~DSNode::GlobalNode) == 0 &&
+ N->getNumLinks() == 0 &&
+ N->getReferrers().size() == N->getGlobals().size()) {
+
+ // Remove the globals from the valuemap, so that the referrer count will go
+ // down to zero.
+ while (!N->getGlobals().empty()) {
+ GlobalValue *GV = N->getGlobals().back();
+ N->getGlobals().pop_back();
+ ValueMap.erase(GV);
+ }
+ assert(N->getReferrers().empty() && "Referrers should all be gone now!");
+ return true;
+ }
+
+ return false;
+}
+
+
+// removeDeadNodes - After the graph has been constructed, this method removes
+// all unreachable nodes that are created because they got merged with other
+// nodes in the graph. These nodes will all be trivially unreachable, so we
+// don't have to perform any non-trivial analysis here.
+//
+void DSGraph::removeDeadNodes() {
+ for (unsigned i = 0; i != Nodes.size(); ++i)
+ if (isNodeDead(Nodes[i])) { // This node is dead!
+ delete Nodes[i]; // Free memory...
+ Nodes.erase(Nodes.begin()+i--); // Remove from node list...
+ }
+
+ // Remove identical function calls
+ unsigned NumFns = FunctionCalls.size();
+ std::sort(FunctionCalls.begin(), FunctionCalls.end());
+ FunctionCalls.erase(std::unique(FunctionCalls.begin(), FunctionCalls.end()),
+ FunctionCalls.end());
+
+ DEBUG(if (NumFns != FunctionCalls.size())
+ std::cerr << "Merged " << (NumFns-FunctionCalls.size())
+ << " call nodes in " << Func.getName() << "\n";);
+}
+
+
+// maskNodeTypes - Apply a mask to all of the node types in the graph. This
+// is useful for clearing out markers like Scalar or Incomplete.
+//
+void DSGraph::maskNodeTypes(unsigned char Mask) {
+ for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
+ Nodes[i]->NodeType &= Mask;
+}
+
+
//===----------------------------------------------------------------------===//
// LocalDataStructures Implementation
//===----------------------------------------------------------------------===//
@@ -132,11 +339,8 @@ void LocalDataStructures::releaseMemory() {
bool LocalDataStructures::run(Module &M) {
// Calculate all of the graphs...
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
- if (!I->isExternal()) {
- std::map<Function*, DSGraph*>::iterator DI = DSInfo.find(I);
- if (DI == DSInfo.end() || DI->second == 0)
- DSInfo.insert(std::make_pair(&*I, new DSGraph(*I)));
- }
+ if (!I->isExternal())
+ DSInfo.insert(std::make_pair(&*I, new DSGraph(*I)));
return false;
}