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authorDuncan Sands <baldrick@free.fr>2010-08-30 10:57:54 +0000
committerDuncan Sands <baldrick@free.fr>2010-08-30 10:57:54 +0000
commit12881e79b60886df8872045044f34d4ab3d79535 (patch)
tree4851aade4052bac15ec3cb8432109dc490180edb /docs
parentcdd4f8c7cb0e5aa6e8d2b73f668c459936fe11d3 (diff)
Remove a hack that tries to understand incorrect triples from the
Triple class constructor. Only valid triples should now be used inside LLVM - front-ends are now responsable for rejecting or correcting invalid target triples. The Triple::normalize method can be used to straighten out funky triples provided by users. Give this a whirl through the buildbots to see if I caught all places where triples enter LLVM. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@112470 91177308-0d34-0410-b5e6-96231b3b80d8
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diff --git a/docs/ReleaseNotes.html b/docs/ReleaseNotes.html
index f9f492c263..b937f7d871 100644
--- a/docs/ReleaseNotes.html
+++ b/docs/ReleaseNotes.html
@@ -348,6 +348,11 @@ expose new optimization opportunities:</p>
SMDiagnostic takes different parameters now. //FIXME: how to upgrade?
</li>
<li>
+ The constructor for the Triple class no longer tries to understand odd triple
+ specifications. Frontends should ensure that they only pass valid triples to
+ LLVM. The Triple::normalize utility method has been added to help front-ends
+ deal with funky triples.
+<li>
Some APIs got renamed:
<ul>
<li>llvm_report_error -&gt; report_fatal_error</li>