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authormike-m <mikem.llvm@gmail.com>2010-05-06 23:45:43 +0000
committermike-m <mikem.llvm@gmail.com>2010-05-06 23:45:43 +0000
commit68cb31901c590cabceee6e6356d62c84142114cb (patch)
tree6444bddc975b662fbe47d63cd98a7b776a407c1a /docs/ExtendingLLVM.html
parentc26ae5ab7e2d65b67c97524e66f50ce86445dec7 (diff)
Overhauled llvm/clang docs builds. Closes PR6613.
NOTE: 2nd part changeset for cfe trunk to follow. *** PRE-PATCH ISSUES ADDRESSED - clang api docs fail build from objdir - clang/llvm api docs collide in install PREFIX/ - clang/llvm main docs collide in install - clang/llvm main docs have full of hard coded destination assumptions and make use of absolute root in static html files; namely CommandGuide tools hard codes a website destination for cross references and some html cross references assume website root paths *** IMPROVEMENTS - bumped Doxygen from 1.4.x -> 1.6.3 - splits llvm/clang docs into 'main' and 'api' (doxygen) build trees - provide consistent, reliable doc builds for both main+api docs - support buid vs. install vs. website intentions - support objdir builds - document targets with 'make help' - correct clean and uninstall operations - use recursive dir delete only where absolutely necessary - added call function fn.RMRF which safeguards against botched 'rm -rf'; if any target (or any variable is evaluated) which attempts to remove any dirs which match a hard-coded 'safelist', a verbose error will be printed and make will error-stop. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@103213 91177308-0d34-0410-b5e6-96231b3b80d8
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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
- "http://www.w3.org/TR/html4/strict.dtd">
-<html>
-<head>
- <title>Extending LLVM: Adding instructions, intrinsics, types, etc.</title>
- <link rel="stylesheet" href="llvm.css" type="text/css">
-</head>
-
-<body>
-
-<div class="doc_title">
- Extending LLVM: Adding instructions, intrinsics, types, etc.
-</div>
-
-<ol>
- <li><a href="#introduction">Introduction and Warning</a></li>
- <li><a href="#intrinsic">Adding a new intrinsic function</a></li>
- <li><a href="#instruction">Adding a new instruction</a></li>
- <li><a href="#sdnode">Adding a new SelectionDAG node</a></li>
- <li><a href="#type">Adding a new type</a>
- <ol>
- <li><a href="#fund_type">Adding a new fundamental type</a></li>
- <li><a href="#derived_type">Adding a new derived type</a></li>
- </ol></li>
-</ol>
-
-<div class="doc_author">
- <p>Written by <a href="http://misha.brukman.net">Misha Brukman</a>,
- Brad Jones, Nate Begeman,
- and <a href="http://nondot.org/sabre">Chris Lattner</a></p>
-</div>
-
-<!-- *********************************************************************** -->
-<div class="doc_section">
- <a name="introduction">Introduction and Warning</a>
-</div>
-<!-- *********************************************************************** -->
-
-<div class="doc_text">
-
-<p>During the course of using LLVM, you may wish to customize it for your
-research project or for experimentation. At this point, you may realize that
-you need to add something to LLVM, whether it be a new fundamental type, a new
-intrinsic function, or a whole new instruction.</p>
-
-<p>When you come to this realization, stop and think. Do you really need to
-extend LLVM? Is it a new fundamental capability that LLVM does not support at
-its current incarnation or can it be synthesized from already pre-existing LLVM
-elements? If you are not sure, ask on the <a
-href="http://mail.cs.uiuc.edu/mailman/listinfo/llvmdev">LLVM-dev</a> list. The
-reason is that extending LLVM will get involved as you need to update all the
-different passes that you intend to use with your extension, and there are
-<em>many</em> LLVM analyses and transformations, so it may be quite a bit of
-work.</p>
-
-<p>Adding an <a href="#intrinsic">intrinsic function</a> is far easier than
-adding an instruction, and is transparent to optimization passes. If your added
-functionality can be expressed as a
-function call, an intrinsic function is the method of choice for LLVM
-extension.</p>
-
-<p>Before you invest a significant amount of effort into a non-trivial
-extension, <span class="doc_warning">ask on the list</span> if what you are
-looking to do can be done with already-existing infrastructure, or if maybe
-someone else is already working on it. You will save yourself a lot of time and
-effort by doing so.</p>
-
-</div>
-
-<!-- *********************************************************************** -->
-<div class="doc_section">
- <a name="intrinsic">Adding a new intrinsic function</a>
-</div>
-<!-- *********************************************************************** -->
-
-<div class="doc_text">
-
-<p>Adding a new intrinsic function to LLVM is much easier than adding a new
-instruction. Almost all extensions to LLVM should start as an intrinsic
-function and then be turned into an instruction if warranted.</p>
-
-<ol>
-<li><tt>llvm/docs/LangRef.html</tt>:
- Document the intrinsic. Decide whether it is code generator specific and
- what the restrictions are. Talk to other people about it so that you are
- sure it's a good idea.</li>
-
-<li><tt>llvm/include/llvm/Intrinsics*.td</tt>:
- Add an entry for your intrinsic. Describe its memory access characteristics
- for optimization (this controls whether it will be DCE'd, CSE'd, etc). Note
- that any intrinsic using the <tt>llvm_int_ty</tt> type for an argument will
- be deemed by <tt>tblgen</tt> as overloaded and the corresponding suffix
- will be required on the intrinsic's name.</li>
-
-<li><tt>llvm/lib/Analysis/ConstantFolding.cpp</tt>: If it is possible to
- constant fold your intrinsic, add support to it in the
- <tt>canConstantFoldCallTo</tt> and <tt>ConstantFoldCall</tt> functions.</li>
-
-<li><tt>llvm/test/Regression/*</tt>: Add test cases for your test cases to the
- test suite</li>
-</ol>
-
-<p>Once the intrinsic has been added to the system, you must add code generator
-support for it. Generally you must do the following steps:</p>
-
-<dl>
-<dt>Add support to the C backend in <tt>lib/Target/CBackend/</tt></dt>
-
-<dd>Depending on the intrinsic, there are a few ways to implement this. For
- most intrinsics, it makes sense to add code to lower your intrinsic in
- <tt>LowerIntrinsicCall</tt> in <tt>lib/CodeGen/IntrinsicLowering.cpp</tt>.
- Second, if it makes sense to lower the intrinsic to an expanded sequence of
- C code in all cases, just emit the expansion in <tt>visitCallInst</tt> in
- <tt>Writer.cpp</tt>. If the intrinsic has some way to express it with GCC
- (or any other compiler) extensions, it can be conditionally supported based
- on the compiler compiling the CBE output (see <tt>llvm.prefetch</tt> for an
- example). Third, if the intrinsic really has no way to be lowered, just
- have the code generator emit code that prints an error message and calls
- abort if executed.</dd>
-
-<dt>Add support to the .td file for the target(s) of your choice in
- <tt>lib/Target/*/*.td</tt>.</dt>
-
-<dd>This is usually a matter of adding a pattern to the .td file that matches
- the intrinsic, though it may obviously require adding the instructions you
- want to generate as well. There are lots of examples in the PowerPC and X86
- backend to follow.</dd>
-</dl>
-
-</div>
-
-<!-- *********************************************************************** -->
-<div class="doc_section">
- <a name="sdnode">Adding a new SelectionDAG node</a>
-</div>
-<!-- *********************************************************************** -->
-
-<div class="doc_text">
-
-<p>As with intrinsics, adding a new SelectionDAG node to LLVM is much easier
-than adding a new instruction. New nodes are often added to help represent
-instructions common to many targets. These nodes often map to an LLVM
-instruction (add, sub) or intrinsic (byteswap, population count). In other
-cases, new nodes have been added to allow many targets to perform a common task
-(converting between floating point and integer representation) or capture more
-complicated behavior in a single node (rotate).</p>
-
-<ol>
-<li><tt>include/llvm/CodeGen/SelectionDAGNodes.h</tt>:
- Add an enum value for the new SelectionDAG node.</li>
-<li><tt>lib/CodeGen/SelectionDAG/SelectionDAG.cpp</tt>:
- Add code to print the node to <tt>getOperationName</tt>. If your new node
- can be evaluated at compile time when given constant arguments (such as an
- add of a constant with another constant), find the <tt>getNode</tt> method
- that takes the appropriate number of arguments, and add a case for your node
- to the switch statement that performs constant folding for nodes that take
- the same number of arguments as your new node.</li>
-<li><tt>lib/CodeGen/SelectionDAG/LegalizeDAG.cpp</tt>:
- Add code to <a href="CodeGenerator.html#selectiondag_legalize">legalize,
- promote, and expand</a> the node as necessary. At a minimum, you will need
- to add a case statement for your node in <tt>LegalizeOp</tt> which calls
- LegalizeOp on the node's operands, and returns a new node if any of the
- operands changed as a result of being legalized. It is likely that not all
- targets supported by the SelectionDAG framework will natively support the
- new node. In this case, you must also add code in your node's case
- statement in <tt>LegalizeOp</tt> to Expand your node into simpler, legal
- operations. The case for <tt>ISD::UREM</tt> for expanding a remainder into
- a divide, multiply, and a subtract is a good example.</li>
-<li><tt>lib/CodeGen/SelectionDAG/LegalizeDAG.cpp</tt>:
- If targets may support the new node being added only at certain sizes, you
- will also need to add code to your node's case statement in
- <tt>LegalizeOp</tt> to Promote your node's operands to a larger size, and
- perform the correct operation. You will also need to add code to
- <tt>PromoteOp</tt> to do this as well. For a good example, see
- <tt>ISD::BSWAP</tt>,
- which promotes its operand to a wider size, performs the byteswap, and then
- shifts the correct bytes right to emulate the narrower byteswap in the
- wider type.</li>
-<li><tt>lib/CodeGen/SelectionDAG/LegalizeDAG.cpp</tt>:
- Add a case for your node in <tt>ExpandOp</tt> to teach the legalizer how to
- perform the action represented by the new node on a value that has been
- split into high and low halves. This case will be used to support your
- node with a 64 bit operand on a 32 bit target.</li>
-<li><tt>lib/CodeGen/SelectionDAG/DAGCombiner.cpp</tt>:
- If your node can be combined with itself, or other existing nodes in a
- peephole-like fashion, add a visit function for it, and call that function
- from <tt></tt>. There are several good examples for simple combines you
- can do; <tt>visitFABS</tt> and <tt>visitSRL</tt> are good starting places.
- </li>
-<li><tt>lib/Target/PowerPC/PPCISelLowering.cpp</tt>:
- Each target has an implementation of the <tt>TargetLowering</tt> class,
- usually in its own file (although some targets include it in the same
- file as the DAGToDAGISel). The default behavior for a target is to
- assume that your new node is legal for all types that are legal for
- that target. If this target does not natively support your node, then
- tell the target to either Promote it (if it is supported at a larger
- type) or Expand it. This will cause the code you wrote in
- <tt>LegalizeOp</tt> above to decompose your new node into other legal
- nodes for this target.</li>
-<li><tt>lib/Target/TargetSelectionDAG.td</tt>:
- Most current targets supported by LLVM generate code using the DAGToDAG
- method, where SelectionDAG nodes are pattern matched to target-specific
- nodes, which represent individual instructions. In order for the targets
- to match an instruction to your new node, you must add a def for that node
- to the list in this file, with the appropriate type constraints. Look at
- <tt>add</tt>, <tt>bswap</tt>, and <tt>fadd</tt> for examples.</li>
-<li><tt>lib/Target/PowerPC/PPCInstrInfo.td</tt>:
- Each target has a tablegen file that describes the target's instruction
- set. For targets that use the DAGToDAG instruction selection framework,
- add a pattern for your new node that uses one or more target nodes.
- Documentation for this is a bit sparse right now, but there are several
- decent examples. See the patterns for <tt>rotl</tt> in
- <tt>PPCInstrInfo.td</tt>.</li>
-<li>TODO: document complex patterns.</li>
-<li><tt>llvm/test/Regression/CodeGen/*</tt>: Add test cases for your new node
- to the test suite. <tt>llvm/test/Regression/CodeGen/X86/bswap.ll</tt> is
- a good example.</li>
-</ol>
-
-</div>
-
-<!-- *********************************************************************** -->
-<div class="doc_section">
- <a name="instruction">Adding a new instruction</a>
-</div>
-<!-- *********************************************************************** -->
-
-<div class="doc_text">
-
-<p><span class="doc_warning">WARNING: adding instructions changes the bitcode
-format, and it will take some effort to maintain compatibility with
-the previous version.</span> Only add an instruction if it is absolutely
-necessary.</p>
-
-<ol>
-
-<li><tt>llvm/include/llvm/Instruction.def</tt>:
- add a number for your instruction and an enum name</li>
-
-<li><tt>llvm/include/llvm/Instructions.h</tt>:
- add a definition for the class that will represent your instruction</li>
-
-<li><tt>llvm/include/llvm/Support/InstVisitor.h</tt>:
- add a prototype for a visitor to your new instruction type</li>
-
-<li><tt>llvm/lib/AsmParser/Lexer.l</tt>:
- add a new token to parse your instruction from assembly text file</li>
-
-<li><tt>llvm/lib/AsmParser/llvmAsmParser.y</tt>:
- add the grammar on how your instruction can be read and what it will
- construct as a result</li>
-
-<li><tt>llvm/lib/Bitcode/Reader/Reader.cpp</tt>:
- add a case for your instruction and how it will be parsed from bitcode</li>
-
-<li><tt>llvm/lib/VMCore/Instruction.cpp</tt>:
- add a case for how your instruction will be printed out to assembly</li>
-
-<li><tt>llvm/lib/VMCore/Instructions.cpp</tt>:
- implement the class you defined in
- <tt>llvm/include/llvm/Instructions.h</tt></li>
-
-<li>Test your instruction</li>
-
-<li><tt>llvm/lib/Target/*</tt>:
- Add support for your instruction to code generators, or add a lowering
- pass.</li>
-
-<li><tt>llvm/test/Regression/*</tt>: add your test cases to the test suite.</li>
-
-</ol>
-
-<p>Also, you need to implement (or modify) any analyses or passes that you want
-to understand this new instruction.</p>
-
-</div>
-
-
-<!-- *********************************************************************** -->
-<div class="doc_section">
- <a name="type">Adding a new type</a>
-</div>
-<!-- *********************************************************************** -->
-
-<div class="doc_text">
-
-<p><span class="doc_warning">WARNING: adding new types changes the bitcode
-format, and will break compatibility with currently-existing LLVM
-installations.</span> Only add new types if it is absolutely necessary.</p>
-
-</div>
-
-<!-- ======================================================================= -->
-<div class="doc_subsection">
- <a name="fund_type">Adding a fundamental type</a>
-</div>
-
-<div class="doc_text">
-
-<ol>
-
-<li><tt>llvm/include/llvm/Type.h</tt>:
- add enum for the new type; add static <tt>Type*</tt> for this type</li>
-
-<li><tt>llvm/lib/VMCore/Type.cpp</tt>:
- add mapping from <tt>TypeID</tt> =&gt; <tt>Type*</tt>;
- initialize the static <tt>Type*</tt></li>
-
-<li><tt>llvm/lib/AsmReader/Lexer.l</tt>:
- add ability to parse in the type from text assembly</li>
-
-<li><tt>llvm/lib/AsmReader/llvmAsmParser.y</tt>:
- add a token for that type</li>
-
-</ol>
-
-</div>
-
-<!-- ======================================================================= -->
-<div class="doc_subsection">
- <a name="derived_type">Adding a derived type</a>
-</div>
-
-<div class="doc_text">
-
-<ol>
-<li><tt>llvm/include/llvm/Type.h</tt>:
- add enum for the new type; add a forward declaration of the type
- also</li>
-
-<li><tt>llvm/include/llvm/DerivedTypes.h</tt>:
- add new class to represent new class in the hierarchy; add forward
- declaration to the TypeMap value type</li>
-
-<li><tt>llvm/lib/VMCore/Type.cpp</tt>:
- add support for derived type to:
-<div class="doc_code">
-<pre>
-std::string getTypeDescription(const Type &amp;Ty,
- std::vector&lt;const Type*&gt; &amp;TypeStack)
-bool TypesEqual(const Type *Ty, const Type *Ty2,
- std::map&lt;const Type*, const Type*&gt; &amp; EqTypes)
-</pre>
-</div>
- add necessary member functions for type, and factory methods</li>
-
-<li><tt>llvm/lib/AsmReader/Lexer.l</tt>:
- add ability to parse in the type from text assembly</li>
-
-<li><tt>llvm/lib/BitCode/Writer/Writer.cpp</tt>:
- modify <tt>void BitcodeWriter::outputType(const Type *T)</tt> to serialize
- your type</li>
-
-<li><tt>llvm/lib/BitCode/Reader/Reader.cpp</tt>:
- modify <tt>const Type *BitcodeReader::ParseType()</tt> to read your data
- type</li>
-
-<li><tt>llvm/lib/VMCore/AsmWriter.cpp</tt>:
- modify
-<div class="doc_code">
-<pre>
-void calcTypeName(const Type *Ty,
- std::vector&lt;const Type*&gt; &amp;TypeStack,
- std::map&lt;const Type*,std::string&gt; &amp;TypeNames,
- std::string &amp; Result)
-</pre>
-</div>
- to output the new derived type
-</li>
-
-
-</ol>
-
-</div>
-
-<!-- *********************************************************************** -->
-
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