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authorEvan Cheng <evan.cheng@apple.com>2006-03-29 03:03:46 +0000
committerEvan Cheng <evan.cheng@apple.com>2006-03-29 03:03:46 +0000
commitc999c745c0e94b15c14e5dca44d23c572b89f9ef (patch)
treef764fdfbd613812ac2d3007c25b92119f7f03fef
parent4f5633883b2e9ba187885e09e81564a53e549d60 (diff)
Another entry about shuffles.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@27245 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r--lib/Target/X86/README.txt6
1 files changed, 6 insertions, 0 deletions
diff --git a/lib/Target/X86/README.txt b/lib/Target/X86/README.txt
index 09d9bb6ef8..060552b93d 100644
--- a/lib/Target/X86/README.txt
+++ b/lib/Target/X86/README.txt
@@ -667,3 +667,9 @@ directly %esp[0] if there are no other uses.
Use movhps to update upper 64-bits of a v4sf value. Also movlps on lower half
of a v4sf value.
+
+//===---------------------------------------------------------------------===//
+
+Better codegen for vector_shuffles like this { x, 0, 0, 0 } or { x, 0, x, 0}.
+Perhaps use pxor / xorp* to clear a XMM register first?
+