diff options
author | Reid Spencer <rspencer@reidspencer.com> | 2005-04-24 20:56:18 +0000 |
---|---|---|
committer | Reid Spencer <rspencer@reidspencer.com> | 2005-04-24 20:56:18 +0000 |
commit | ad1f0cd0cc88b39d237df67722e1fa7b56d5e74c (patch) | |
tree | 9864994c4ea655dfefed90200e3622173e9d3d78 | |
parent | 4e8458d02c899d05d9f2516dc896ad85d286176a (diff) |
Make this readable for newbies and those who can only understand one set of
grammar rules for the English language.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@21503 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r-- | docs/CodeGenerator.html | 268 |
1 files changed, 153 insertions, 115 deletions
diff --git a/docs/CodeGenerator.html b/docs/CodeGenerator.html index cfdcc2b889..258fd04e20 100644 --- a/docs/CodeGenerator.html +++ b/docs/CodeGenerator.html @@ -137,7 +137,7 @@ classes, ensuring that it is portable. code generator and the set of reusable components that can be used to build target-specific backends. The two most important interfaces (<a href="#targetmachine"><tt>TargetMachine</tt></a> and <a -href="#targetdata"><tt>TargetData</tt></a> classes) are the only ones that are +href="#targetdata"><tt>TargetData</tt></a>) are the only ones that are required to be defined for a backend to fit into the LLVM system, but the others must be defined if the reusable code generator components are going to be used.</p> @@ -188,30 +188,31 @@ set, then makes use of virtual registers in SSA form and physical registers that represent any required register assignments due to target constraints or calling conventions.</li> -<li><b>SSA-based Machine Code Optimizations</b> - This (optional) stage consists -of a series of machine-code optimizations that operate on the SSA-form produced -by the instruction selector. Optimizations like modulo-scheduling, normal -scheduling, or peephole optimization work here.</li> +<li><b><a href="#ssamco">SSA-based Machine Code Optimizations</a></b> - This +optional stage consists of a series of machine-code optimizations that +operate on the SSA-form produced by the instruction selector. Optimizations +like modulo-scheduling, normal scheduling, or peephole optimization work here. +</li> -<li><b>Register Allocation</b> - The target code is transformed from an infinite -virtual register file in SSA form to the concrete register file used by the -target. This phase introduces spill code and eliminates all virtual register -references from the program.</li> +<li><b><a name="#regalloc">Register Allocation</a></b> - The +target code is transformed from an infinite virtual register file in SSA form +to the concrete register file used by the target. This phase introduces spill +code and eliminates all virtual register references from the program.</li> -<li><b>Prolog/Epilog Code Insertion</b> - Once the machine code has been -generated for the function and the amount of stack space required is known (used -for LLVM alloca's and spill slots), the prolog and epilog code for the function -can be inserted and "abstract stack location references" can be eliminated. -This stage is responsible for implementing optimizations like frame-pointer -elimination and stack packing.</li> +<li><b><a name="#proepicode">Prolog/Epilog Code Insertion</a></b> - Once the +machine code has been generated for the function and the amount of stack space +required is known (used for LLVM alloca's and spill slots), the prolog and +epilog code for the function can be inserted and "abstract stack location +references" can be eliminated. This stage is responsible for implementing +optimizations like frame-pointer elimination and stack packing.</li> -<li><b>Late Machine Code Optimizations</b> - Optimizations that operate on -"final" machine code can go here, such as spill code scheduling and peephole -optimizations.</li> +<li><b><a name="latemco">Late Machine Code Optimizations</a></b> - Optimizations +that operate on "final" machine code can go here, such as spill code scheduling +and peephole optimizations.</li> -<li><b>Code Emission</b> - The final stage actually outputs the code for -the current function, either in the target assembler format or in machine -code.</li> +<li><b><a name="codemission">Code Emission</a></b> - The final stage actually +puts out the code for the current function, either in the target assembler +format or in machine code.</li> </ol> @@ -245,11 +246,13 @@ targets with unusual requirements can be supported with custom passes as needed. <p>The target description classes require a detailed description of the target architecture. These target descriptions often have a large amount of common -information (e.g., an add instruction is almost identical to a sub instruction). +information (e.g., an <tt>add</tt> instruction is almost identical to a +<tt>sub</tt> instruction). In order to allow the maximum amount of commonality to be factored out, the LLVM code generator uses the <a href="TableGenFundamentals.html">TableGen</a> tool to -describe big chunks of the target machine, which allows the use of domain- and -target-specific abstractions to reduce the amount of repetition. +describe big chunks of the target machine, which allows the use of +domain-specific and target-specific abstractions to reduce the amount of +repetition. </p> </div> @@ -264,11 +267,11 @@ target-specific abstractions to reduce the amount of repetition. <p>The LLVM target description classes (which are located in the <tt>include/llvm/Target</tt> directory) provide an abstract description of the -target machine, independent of any particular client. These classes are -designed to capture the <i>abstract</i> properties of the target (such as what -instruction and registers it has), and do not incorporate any particular pieces -of code generation algorithms (these interfaces do not take interference graphs -as inputs or other algorithm-specific data structures).</p> +target machine; independent of any particular client. These classes are +designed to capture the <i>abstract</i> properties of the target (such as the +instructions and registers it has), and do not incorporate any particular pieces +of code generation algorithms. These interfaces do not take interference graphs +as inputs or other algorithm-specific data structures.</p> <p>All of the target description classes (except the <tt><a href="#targetdata">TargetData</a></tt> class) are designed to be subclassed by @@ -288,8 +291,9 @@ should be implemented by the target.</p> <p>The <tt>TargetMachine</tt> class provides virtual methods that are used to access the target-specific implementations of the various target description -classes (with the <tt>getInstrInfo</tt>, <tt>getRegisterInfo</tt>, -<tt>getFrameInfo</tt>, ... methods). This class is designed to be specialized by +classes via the <tt>get*Info</tt> methods (<tt>getInstrInfo</tt>, +<tt>getRegisterInfo</tt>, <tt>getFrameInfo</tt>, etc.). This class is +designed to be specialized by a concrete target implementation (e.g., <tt>X86TargetMachine</tt>) which implements the various virtual methods. The only required target description class is the <a href="#targetdata"><tt>TargetData</tt></a> class, but if the @@ -307,10 +311,11 @@ implemented as well.</p> <div class="doc_text"> <p>The <tt>TargetData</tt> class is the only required target description class, -and it is the only class that is not extensible (it cannot be derived from). It -specifies information about how the target lays out memory for structures, the -alignment requirements for various data types, the size of pointers in the -target, and whether the target is little- or big-endian.</p> +and it is the only class that is not extensible. You cannot derived a new +class from it. <tt>TargetData</tt> specifies information about how the target +lays out memory for structures, the alignment requirements for various data +types, the size of pointers in the target, and whether the target is +little-endian or big-endian.</p> </div> @@ -323,10 +328,12 @@ target, and whether the target is little- or big-endian.</p> <p>The <tt>TargetLowering</tt> class is used by SelectionDAG based instruction selectors primarily to describe how LLVM code should be lowered to SelectionDAG -operations. Among other things, this class indicates an initial register class -to use for various ValueTypes, which operations are natively supported by the -target machine, and some other miscellaneous properties (such as the return type -of setcc operations, the type to use for shift amounts, etc).</p> +operations. Among other things, this class indicates: +<ul><li>an initial register class to use for various ValueTypes,</li> + <li>which operations are natively supported by the target machine,</li> + <li>the return type of setcc operations, and</li> + <li>the type to use for shift amounts, etc</li>. +</ol></p> </div> @@ -415,12 +422,12 @@ representation for machine code, as well as a register allocated, non-SSA form. <p>Target machine instructions are represented as instances of the <tt>MachineInstr</tt> class. This class is an extremely abstract way of -representing machine instructions. In particular, all it keeps track of is -an opcode number and some number of operands.</p> +representing machine instructions. In particular, it only keeps track of +an opcode number and a set of operands.</p> -<p>The opcode number is an simple unsigned number that only has meaning to a +<p>The opcode number is a simple unsigned number that only has meaning to a specific backend. All of the instructions for a target should be defined in -the <tt>*InstrInfo.td</tt> file for the target, and the opcode enum values +the <tt>*InstrInfo.td</tt> file for the target. The opcode enum values are auto-generated from this description. The <tt>MachineInstr</tt> class does not have any information about how to interpret the instruction (i.e., what the semantics of the instruction are): for that you must refer to the @@ -439,9 +446,9 @@ and stores the result into the "%i3" register. In the LLVM code generator, the operands should be stored as "<tt>%i3, %i1, %i2</tt>": with the destination first.</p> -<p>Keeping destination operands at the beginning of the operand list has several -advantages. In particular, the debugging printer will print the instruction -like this:</p> +<p>Keeping destination (definition) operands at the beginning of the operand +list has several advantages. In particular, the debugging printer will print +the instruction like this:</p> <pre> %r3 = add %i1, %i2 @@ -490,17 +497,18 @@ instructions. Usage of the <tt>BuildMI</tt> functions look like this: <p> The key thing to remember with the <tt>BuildMI</tt> functions is that you have -to specify the number of operands that the machine instruction will take -(allowing efficient memory allocation). Also, if operands default to be uses -of values, not definitions. If you need to add a definition operand (other -than the optional destination register), you must explicitly mark it as such. +to specify the number of operands that the machine instruction will take. This +allows for efficient memory allocation. You also need to specify if operands +default to be uses of values, not definitions. If you need to add a definition +operand (other than the optional destination register), you must explicitly +mark it as such. </p> </div> <!-- _______________________________________________________________________ --> <div class="doc_subsubsection"> - <a name="fixedregs">Fixed (aka preassigned) registers</a> + <a name="fixedregs">Fixed (preassigned) registers</a> </div> <div class="doc_text"> @@ -509,7 +517,7 @@ than the optional destination register), you must explicitly mark it as such. presence of fixed registers. In particular, there are often places in the instruction stream where the register allocator <em>must</em> arrange for a particular value to be in a particular register. This can occur due to -limitations in the instruction set (e.g., the X86 can only do a 32-bit divide +limitations of the instruction set (e.g., the X86 can only do a 32-bit divide with the <tt>EAX</tt>/<tt>EDX</tt> registers), or external factors like calling conventions. In any case, the instruction selector should emit code that copies a virtual register into or out of a physical register when needed.</p> @@ -570,7 +578,7 @@ register.</p> <div class="doc_text"> -<p><tt>MachineInstr</tt>'s are initially instruction selected in SSA-form, and +<p><tt>MachineInstr</tt>'s are initially selected in SSA-form, and are maintained in SSA-form until register allocation happens. For the most part, this is trivially simple since LLVM is already in SSA form: LLVM PHI nodes become machine code PHI nodes, and virtual registers are only allowed to have a @@ -602,7 +610,7 @@ explains how they work and some of the rationale behind their design.</p> <div class="doc_text"> <p> -Instruction Selection is the process of translating the LLVM code input to the +Instruction Selection is the process of translating LLVM code presented to the code generator into target-specific machine instructions. There are several well-known ways to do this in the literature. In LLVM there are two main forms: the old-style 'simple' instruction selector (which effectively peephole selects @@ -619,8 +627,9 @@ new port, we recommend that you write the instruction selector using the SelectionDAG infrastructure.</p> <p>In time, most of the target-specific code for instruction selection will be -auto-generated from the target .td files. For now, however, the <a -href="#selectiondag_select">Select Phase</a> must still be written by hand.</p> +auto-generated from the target description (<tt>*.td</tt>) files. For now, +however, the <a href="#selectiondag_select">Select Phase</a> must still be +written by hand.</p> </div> <!-- _______________________________________________________________________ --> @@ -631,39 +640,40 @@ href="#selectiondag_select">Select Phase</a> must still be written by hand.</p> <div class="doc_text"> <p> -The SelectionDAG provides an abstraction for representing code in a way that is -amenable to instruction selection using automatic techniques -(e.g. dynamic-programming based optimal pattern matching selectors), as well as -an abstraction that is useful for other phases of code generation (in -particular, instruction scheduling). Additionally, the SelectionDAG provides a -host representation where a large variety of very-low-level (but -target-independent) <a href="#selectiondag_optimize">optimizations</a> may be +The SelectionDAG provides an abstraction for code representation in a way that +is amenable to instruction selection using automatic techniques +(e.g. dynamic-programming based optimal pattern matching selectors), It is also +well suited to other phases of code generation; in particular, instruction scheduling. Additionally, the SelectionDAG provides a host representation where a +large variety of very-low-level (but target-independent) +<a href="#selectiondag_optimize">optimizations</a> may be performed: ones which require extensive information about the instructions efficiently supported by the target. </p> <p> The SelectionDAG is a Directed-Acyclic-Graph whose nodes are instances of the -<tt>SDNode</tt> class. The primary payload of the Node is its operation code -(Opcode) that indicates what the operation the node performs. The various -operation node types are described at the top of the -<tt>include/llvm/CodeGen/SelectionDAGNodes.h</tt> file. Depending on the operation, nodes may contain additional information (e.g. the condition code +<tt>SDNode</tt> class. The primary payload of the <tt>SDNode</tt> is its +operation code (Opcode) that indicates what operation the node performs. +The various operation node types are described at the top of the +<tt>include/llvm/CodeGen/SelectionDAGNodes.h</tt> file. Depending on the +operation, nodes may contain additional information (e.g. the condition code for a SETCC node) contained in a derived class.</p> -<p>Each node in the graph may define multiple values -(e.g. for a combined div/rem operation and many other situations), though most -operations define a single value. Each node also has some number of operands, -which are edges to the node defining the used value. Because nodes may define -multiple values, edges are represented by instances of the <tt>SDOperand</tt> -class, which is a <SDNode, unsigned> pair, indicating the node and result -value being used. Each value produced by a SDNode has an associated -MVT::ValueType, indicating what type the value is. +<p>Although most operations define a single value, each node in the graph may +define multiple values. For example, a combined div/rem operation will define +both the dividend and the remainder. Many other situations require multiple +values as well. Each node also has some number of operands, which are edges +to the node defining the used value. Because nodes may define multiple values, +edges are represented by instances of the <tt>SDOperand</tt> class, which is +a <SDNode, unsigned> pair, indicating the node and result +value being used, respectively. Each value produced by an SDNode has an +associated MVT::ValueType, indicating what type the value is. </p> <p> -SelectionDAGs contain two different kinds of value: those that represent data +SelectionDAGs contain two different kinds of values: those that represent data flow and those that represent control flow dependencies. Data values are simple -edges with a integer or floating point value type. Control edges are +edges with an integer or floating point value type. Control edges are represented as "chain" edges which are of type MVT::Other. These edges provide an ordering between nodes that have side effects (such as loads/stores/calls/return/etc). All nodes that have side effects should take a @@ -673,23 +683,23 @@ value produced by an operation.</p> <p> A SelectionDAG has designated "Entry" and "Root" nodes. The Entry node is -always a marker node with Opcode of ISD::TokenFactor. The Root node is the -final side effecting node in the token chain (for example, in a single basic -block function, this would be the return node). +always a marker node with an Opcode of ISD::TokenFactor. The Root node is the +final side-effecting node in the token chain. For example, in a single basic +block function, this would be the return node. </p> <p> -One important concept for SelectionDAGs is the notion of a "legal" vs "illegal" +One important concept for SelectionDAGs is the notion of a "legal" vs. "illegal" DAG. A legal DAG for a target is one that only uses supported operations and supported types. On PowerPC, for example, a DAG with any values of i1, i8, i16, or i64 type would be illegal. The <a href="#selectiondag_legalize">legalize</a> -phase is the one responsible for turning an illegal DAG into a legal DAG. +phase is responsible for turning an illegal DAG into a legal DAG. </p> </div> <!-- _______________________________________________________________________ --> <div class="doc_subsubsection"> - <a name="selectiondag_process">SelectionDAG Code Generation Process</a> + <a name="selectiondag_process">SelectionDAG Instruction Selection Process</a> </div> <div class="doc_text"> @@ -706,7 +716,7 @@ SelectionDAG-based instruction selection consists of the following steps: performs simple optimizations on the SelectionDAG to simplify it and recognize meta instructions (like rotates and div/rem pairs) for targets that support these meta operations. This makes the resultant code - more efficient and the 'select' phase more simple. + more efficient and the 'select instructions from DAG' phase (below) simpler. </li> <li><a href="#selectiondag_legalize">Legalize SelectionDAG</a> - This stage converts the illegal SelectionDAG to a legal SelectionDAG, by eliminating @@ -734,11 +744,11 @@ rest of the code generation passes are run.</p> <p> The initial SelectionDAG is naively peephole expanded from the LLVM input by -the SelectionDAGLowering class in the SelectionDAGISel.cpp file. The idea of -doing this pass is to expose as much low-level target-specific details to the -SelectionDAG as possible. This pass is mostly hard-coded (e.g. an LLVM add -turns into a SDNode add, a geteelementptr is expanded into the obvious -arithmetic, etc) but does require target-specific hooks to lower calls and +the <tt>SelectionDAGLowering</tt> class in the SelectionDAGISel.cpp file. The +intent of this pass is to expose as much low-level, target-specific details +to the SelectionDAG as possible. This pass is mostly hard-coded (e.g. an LLVM +add turns into an SDNode add while a geteelementptr is expanded into the obvious +arithmetic). This pass requires target-specific hooks to lower calls and returns, varargs, etc. For these features, the TargetLowering interface is used. </p> @@ -759,10 +769,11 @@ tasks:</p> <ol> <li><p>Convert values of unsupported types to values of supported types.</p> <p>There are two main ways of doing this: promoting a small type to a larger - type (e.g. f32 -> f64, or i16 -> i32), and expanding larger integer types + type (e.g. f32 -> f64, or i16 -> i32), and demoting larg integer types to smaller ones (e.g. implementing i64 with i32 operations where - possible). Promotion insert sign and zero extensions as needed to make - sure that the final code has the same behavior as the input.</p> + possible). Type conversions can insert sign and zero extensions as + needed to make sure that the final code has the same behavior as the + input.</p> </li> <li><p>Eliminate operations that are not supported by the target in a supported @@ -772,19 +783,20 @@ tasks:</p> conditional moves). Legalize takes care of either open-coding another sequence of operations to emulate the operation (this is known as expansion), promoting to a larger type that supports the operation - (promotion), or can use a target-specific hook to implement the + (promotion), or using a target-specific hook to implement the legalization.</p> </li> </ol> <p> Instead of using a Legalize pass, we could require that every target-specific -<a href="#selectiondag_optimize">selector</a> support and expand every operator -and type even if they are not supported and may require many instructions to -implement (in fact, this is the approach taken by the "simple" selectors). -However, using a Legalize pass allows all of the cannonicalization patterns to -be shared across targets, and makes it very easy to optimize the cannonicalized -code (because it is still in the form of a DAG). +<a href="#selectiondag_optimize">selector</a> supports and expands every +operator and type even if they are not supported and may require many +instructions to implement (in fact, this is the approach taken by the +"simple" selectors). However, using a Legalize pass allows all of the +cannonicalization patterns to be shared across targets which makes it very +easy to optimize the cannonicalized code because it is still in the form of +a DAG. </p> </div> @@ -798,11 +810,12 @@ code (because it is still in the form of a DAG). <p> The SelectionDAG optimization phase is run twice for code generation: once -immediately after the DAG is built and once after legalization. The first pass -allows the initial code to be cleaned up, (for example) performing optimizations -that depend on knowing that the operators have restricted type inputs. The second -pass cleans up the messy code generated by the Legalize pass, allowing Legalize to -be very simple (not having to take into account many special cases. +immediately after the DAG is built and once after legalization. The first run +of the pass allows the initial code to be cleaned up (e.g. performing +optimizations that depend on knowing that the operators have restricted type +inputs). The second run of the pass cleans up the messy code generated by the +Legalize pass, allowing Legalize to be very simple since it can ignore many +special cases. </p> <p> @@ -838,8 +851,8 @@ International Conference on Compiler Construction (CC) 2004 <p>The Select phase is the bulk of the target-specific code for instruction selection. This phase takes a legal SelectionDAG as input, and does simple pattern matching on the DAG to generate code. In time, the Select phase will -be automatically generated from the targets InstrInfo.td file, which is why we -want to make the Select phase a simple and mechanical as possible.</p> +be automatically generated from the target's InstrInfo.td file, which is why we +want to make the Select phase as simple and mechanical as possible.</p> </div> @@ -853,13 +866,39 @@ want to make the Select phase a simple and mechanical as possible.</p> <ol> <li>Optional whole-function selection.</li> <li>Select is a graph translation phase.</li> -<li>Place the machine instrs resulting from Select according to register pressure or a schedule.</li> +<li>Place the machine instructions resulting from Select according to register +pressure or a schedule.</li> <li>DAG Scheduling.</li> -<li>Auto-generate the Select phase from the target .td files.</li> +<li>Auto-generate the Select phase from the target description (*.td) files. +</li> </ol> </div> - + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="ssamco">SSA-based Machine Code Optimizations</a> +</div> +<div class="doc_text"><p>To Be Written</p></div> +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="regalloc">Register Allocation</a> +</div> +<div class="doc_text"><p>To Be Written</p></div> +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="proepicode">Prolog/Epilog Code Insertion</a> +</div> +<div class="doc_text"><p>To Be Written</p></div> +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="latemco">Late Machine Code Optimizations</a> +</div> +<div class="doc_text"><p>To Be Written</p></div> +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="codemission">Code Emission</a> +</div> <!-- *********************************************************************** --> <div class="doc_section"> @@ -869,7 +908,7 @@ want to make the Select phase a simple and mechanical as possible.</p> <div class="doc_text"> -<p>This section of the document explains any features or design decisions that +<p>This section of the document explains features or design decisions that are specific to the code generator for a particular target.</p> </div> @@ -917,8 +956,8 @@ Meaning: DestReg, | BaseReg, Scale, IndexReg, Displacement OperandTy: VirtReg, | VirtReg, UnsImm, VirtReg, SignExtImm </pre> -<p>Stores and all other instructions treat the four memory operands in the same -way, in the same order.</p> +<p>Stores, and all other instructions, treat the four memory operands in the +same way, in the same order.</p> </div> @@ -930,9 +969,8 @@ way, in the same order.</p> <div class="doc_text"> <p> -An instruction name consists of the base name, a default operand size -followed by a character per operand with an optional special size. For -example:</p> +An instruction name consists of the base name, a default operand size, and a +a character per operand with an optional special size. For example:</p> <p> <tt>ADD8rr</tt> -> add, 8-bit register, 8-bit register<br> |