diff options
author | Craig Topper <craig.topper@gmail.com> | 2011-12-02 07:16:01 +0000 |
---|---|---|
committer | Craig Topper <craig.topper@gmail.com> | 2011-12-02 07:16:01 +0000 |
commit | 138a5c66b9ccaded2ee5d63b96f69349c098e49a (patch) | |
tree | 30e3657159395d604a62b43450cad0841b4926d9 | |
parent | 826941a0af2c8ef695a6424cc5c712ac3df67f4c (diff) |
Add instruction selection support for horizontal add/sub of 256-bit floating point vectors. Also add the test case for 256-bit integer vectors.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@145680 91177308-0d34-0410-b5e6-96231b3b80d8
-rw-r--r-- | lib/Target/X86/X86ISelLowering.cpp | 6 | ||||
-rw-r--r-- | test/CodeGen/X86/avx2-phaddsub.ll | 73 | ||||
-rw-r--r-- | test/CodeGen/X86/haddsub.ll | 91 |
3 files changed, 168 insertions, 2 deletions
diff --git a/lib/Target/X86/X86ISelLowering.cpp b/lib/Target/X86/X86ISelLowering.cpp index d213081487..f1683ae719 100644 --- a/lib/Target/X86/X86ISelLowering.cpp +++ b/lib/Target/X86/X86ISelLowering.cpp @@ -14443,7 +14443,8 @@ static SDValue PerformFADDCombine(SDNode *N, SelectionDAG &DAG, SDValue RHS = N->getOperand(1); // Try to synthesize horizontal adds from adds of shuffles. - if (Subtarget->hasSSE3orAVX() && (VT == MVT::v4f32 || VT == MVT::v2f64) && + if (((Subtarget->hasSSE3orAVX() && (VT == MVT::v4f32 || VT == MVT::v2f64)) || + (Subtarget->hasAVX() && (VT == MVT::v8f32 || VT == MVT::v4f64))) && isHorizontalBinOp(LHS, RHS, true)) return DAG.getNode(X86ISD::FHADD, N->getDebugLoc(), VT, LHS, RHS); return SDValue(); @@ -14457,7 +14458,8 @@ static SDValue PerformFSUBCombine(SDNode *N, SelectionDAG &DAG, SDValue RHS = N->getOperand(1); // Try to synthesize horizontal subs from subs of shuffles. - if (Subtarget->hasSSE3orAVX() && (VT == MVT::v4f32 || VT == MVT::v2f64) && + if (((Subtarget->hasSSE3orAVX() && (VT == MVT::v4f32 || VT == MVT::v2f64)) || + (Subtarget->hasAVX() && (VT == MVT::v8f32 || VT == MVT::v4f64))) && isHorizontalBinOp(LHS, RHS, false)) return DAG.getNode(X86ISD::FHSUB, N->getDebugLoc(), VT, LHS, RHS); return SDValue(); diff --git a/test/CodeGen/X86/avx2-phaddsub.ll b/test/CodeGen/X86/avx2-phaddsub.ll new file mode 100644 index 0000000000..4eac71d08b --- /dev/null +++ b/test/CodeGen/X86/avx2-phaddsub.ll @@ -0,0 +1,73 @@ +; RUN: llc < %s -march=x86-64 -mattr=+avx2 | FileCheck %s + +; CHECK: phaddw1: +; CHECK: vphaddw +define <16 x i16> @phaddw1(<16 x i16> %x, <16 x i16> %y) { + %a = shufflevector <16 x i16> %x, <16 x i16> %y, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 16, i32 18, i32 20, i32 22, i32 8, i32 10, i32 12, i32 14, i32 24, i32 26, i32 28, i32 30> + %b = shufflevector <16 x i16> %x, <16 x i16> %y, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 17, i32 19, i32 21, i32 23, i32 9, i32 11, i32 13, i32 15, i32 25, i32 27, i32 29, i32 31> + %r = add <16 x i16> %a, %b + ret <16 x i16> %r +} + +; CHECK: phaddw2: +; CHECK: vphaddw +define <16 x i16> @phaddw2(<16 x i16> %x, <16 x i16> %y) { + %a = shufflevector <16 x i16> %x, <16 x i16> %y, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 17, i32 19, i32 21, i32 23, i32 9, i32 11, i32 13, i32 15, i32 25, i32 27, i32 29, i32 31> + %b = shufflevector <16 x i16> %y, <16 x i16> %x, <16 x i32> <i32 16, i32 18, i32 20, i32 22, i32 0, i32 2, i32 4, i32 6, i32 24, i32 26, i32 28, i32 30, i32 8, i32 10, i32 12, i32 14> + %r = add <16 x i16> %a, %b + ret <16 x i16> %r +} + +; CHECK: phaddd1: +; CHECK: vphaddd +define <8 x i32> @phaddd1(<8 x i32> %x, <8 x i32> %y) { + %a = shufflevector <8 x i32> %x, <8 x i32> %y, <8 x i32> <i32 0, i32 2, i32 8, i32 10, i32 4, i32 6, i32 12, i32 14> + %b = shufflevector <8 x i32> %x, <8 x i32> %y, <8 x i32> <i32 1, i32 3, i32 9, i32 11, i32 5, i32 7, i32 13, i32 15> + %r = add <8 x i32> %a, %b + ret <8 x i32> %r +} + +; CHECK: phaddd2: +; CHECK: vphaddd +define <8 x i32> @phaddd2(<8 x i32> %x, <8 x i32> %y) { + %a = shufflevector <8 x i32> %x, <8 x i32> %y, <8 x i32> <i32 1, i32 2, i32 9, i32 10, i32 5, i32 6, i32 13, i32 14> + %b = shufflevector <8 x i32> %y, <8 x i32> %x, <8 x i32> <i32 8, i32 11, i32 0, i32 3, i32 12, i32 15, i32 4, i32 7> + %r = add <8 x i32> %a, %b + ret <8 x i32> %r +} + +; CHECK: phaddd3: +; CHECK: vphaddd +define <8 x i32> @phaddd3(<8 x i32> %x) { + %a = shufflevector <8 x i32> %x, <8 x i32> undef, <8 x i32> <i32 undef, i32 2, i32 8, i32 10, i32 4, i32 6, i32 undef, i32 14> + %b = shufflevector <8 x i32> %x, <8 x i32> undef, <8 x i32> <i32 1, i32 3, i32 9, i32 undef, i32 5, i32 7, i32 13, i32 15> + %r = add <8 x i32> %a, %b + ret <8 x i32> %r +} + +; CHECK: phsubw1: +; CHECK: vphsubw +define <16 x i16> @phsubw1(<16 x i16> %x, <16 x i16> %y) { + %a = shufflevector <16 x i16> %x, <16 x i16> %y, <16 x i32> <i32 0, i32 2, i32 4, i32 6, i32 16, i32 18, i32 20, i32 22, i32 8, i32 10, i32 12, i32 14, i32 24, i32 26, i32 28, i32 30> + %b = shufflevector <16 x i16> %x, <16 x i16> %y, <16 x i32> <i32 1, i32 3, i32 5, i32 7, i32 17, i32 19, i32 21, i32 23, i32 9, i32 11, i32 13, i32 15, i32 25, i32 27, i32 29, i32 31> + %r = sub <16 x i16> %a, %b + ret <16 x i16> %r +} + +; CHECK: phsubd1: +; CHECK: vphsubd +define <8 x i32> @phsubd1(<8 x i32> %x, <8 x i32> %y) { + %a = shufflevector <8 x i32> %x, <8 x i32> %y, <8 x i32> <i32 0, i32 2, i32 8, i32 10, i32 4, i32 6, i32 12, i32 14> + %b = shufflevector <8 x i32> %x, <8 x i32> %y, <8 x i32> <i32 1, i32 3, i32 9, i32 11, i32 5, i32 7, i32 13, i32 15> + %r = sub <8 x i32> %a, %b + ret <8 x i32> %r +} + +; CHECK: phsubd2: +; CHECK: vphsubd +define <8 x i32> @phsubd2(<8 x i32> %x, <8 x i32> %y) { + %a = shufflevector <8 x i32> %x, <8 x i32> %y, <8 x i32> <i32 0, i32 undef, i32 8, i32 undef, i32 4, i32 6, i32 12, i32 14> + %b = shufflevector <8 x i32> %x, <8 x i32> %y, <8 x i32> <i32 1, i32 undef, i32 9, i32 11, i32 5, i32 7, i32 undef, i32 15> + %r = sub <8 x i32> %a, %b + ret <8 x i32> %r +} diff --git a/test/CodeGen/X86/haddsub.ll b/test/CodeGen/X86/haddsub.ll index 91758ead63..5f1f4fd8f7 100644 --- a/test/CodeGen/X86/haddsub.ll +++ b/test/CodeGen/X86/haddsub.ll @@ -192,3 +192,94 @@ define <4 x float> @hsubps4(<4 x float> %x) { %r = fsub <4 x float> %a, %b ret <4 x float> %r } + +; SSE3: vhaddps1: +; SSE3-NOT: vhaddps +; SSE3: haddps +; SSE3: haddps +; AVX: vhaddps1: +; AVX: vhaddps +define <8 x float> @vhaddps1(<8 x float> %x, <8 x float> %y) { + %a = shufflevector <8 x float> %x, <8 x float> %y, <8 x i32> <i32 0, i32 2, i32 8, i32 10, i32 4, i32 6, i32 12, i32 14> + %b = shufflevector <8 x float> %x, <8 x float> %y, <8 x i32> <i32 1, i32 3, i32 9, i32 11, i32 5, i32 7, i32 13, i32 15> + %r = fadd <8 x float> %a, %b + ret <8 x float> %r +} + +; SSE3: vhaddps2: +; SSE3-NOT: vhaddps +; SSE3: haddps +; SSE3: haddps +; AVX: vhaddps2: +; AVX: vhaddps +define <8 x float> @vhaddps2(<8 x float> %x, <8 x float> %y) { + %a = shufflevector <8 x float> %x, <8 x float> %y, <8 x i32> <i32 1, i32 2, i32 9, i32 10, i32 5, i32 6, i32 13, i32 14> + %b = shufflevector <8 x float> %y, <8 x float> %x, <8 x i32> <i32 8, i32 11, i32 0, i32 3, i32 12, i32 15, i32 4, i32 7> + %r = fadd <8 x float> %a, %b + ret <8 x float> %r +} + +; SSE3: vhaddps3: +; SSE3-NOT: vhaddps +; SSE3: haddps +; SSE3: haddps +; AVX: vhaddps3: +; AVX: vhaddps +define <8 x float> @vhaddps3(<8 x float> %x) { + %a = shufflevector <8 x float> %x, <8 x float> undef, <8 x i32> <i32 undef, i32 2, i32 8, i32 10, i32 4, i32 6, i32 undef, i32 14> + %b = shufflevector <8 x float> %x, <8 x float> undef, <8 x i32> <i32 1, i32 3, i32 9, i32 undef, i32 5, i32 7, i32 13, i32 15> + %r = fadd <8 x float> %a, %b + ret <8 x float> %r +} + +; SSE3: vhsubps1: +; SSE3-NOT: vhsubps +; SSE3: hsubps +; SSE3: hsubps +; AVX: vhsubps1: +; AVX: vhsubps +define <8 x float> @vhsubps1(<8 x float> %x, <8 x float> %y) { + %a = shufflevector <8 x float> %x, <8 x float> %y, <8 x i32> <i32 0, i32 2, i32 8, i32 10, i32 4, i32 6, i32 12, i32 14> + %b = shufflevector <8 x float> %x, <8 x float> %y, <8 x i32> <i32 1, i32 3, i32 9, i32 11, i32 5, i32 7, i32 13, i32 15> + %r = fsub <8 x float> %a, %b + ret <8 x float> %r +} + +; SSE3: vhsubps3: +; SSE3-NOT: vhsubps +; SSE3: hsubps +; SSE3: hsubps +; AVX: vhsubps3: +; AVX: vhsubps +define <8 x float> @vhsubps3(<8 x float> %x) { + %a = shufflevector <8 x float> %x, <8 x float> undef, <8 x i32> <i32 undef, i32 2, i32 8, i32 10, i32 4, i32 6, i32 undef, i32 14> + %b = shufflevector <8 x float> %x, <8 x float> undef, <8 x i32> <i32 1, i32 3, i32 9, i32 undef, i32 5, i32 7, i32 13, i32 15> + %r = fsub <8 x float> %a, %b + ret <8 x float> %r +} + +; SSE3: vhaddpd1: +; SSE3-NOT: vhaddpd +; SSE3: haddpd +; SSE3: haddpd +; AVX: vhaddpd1: +; AVX: vhaddpd +define <4 x double> @vhaddpd1(<4 x double> %x, <4 x double> %y) { + %a = shufflevector <4 x double> %x, <4 x double> %y, <4 x i32> <i32 0, i32 4, i32 2, i32 6> + %b = shufflevector <4 x double> %x, <4 x double> %y, <4 x i32> <i32 1, i32 5, i32 3, i32 7> + %r = fadd <4 x double> %a, %b + ret <4 x double> %r +} + +; SSE3: vhsubpd1: +; SSE3-NOT: vhsubpd +; SSE3: hsubpd +; SSE3: hsubpd +; AVX: vhsubpd1: +; AVX: vhsubpd +define <4 x double> @vhsubpd1(<4 x double> %x, <4 x double> %y) { + %a = shufflevector <4 x double> %x, <4 x double> %y, <4 x i32> <i32 0, i32 4, i32 2, i32 6> + %b = shufflevector <4 x double> %x, <4 x double> %y, <4 x i32> <i32 1, i32 5, i32 3, i32 7> + %r = fsub <4 x double> %a, %b + ret <4 x double> %r +} |