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path: root/sound/pci/hda/hda_codec.c
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Diffstat (limited to 'sound/pci/hda/hda_codec.c')
-rw-r--r--sound/pci/hda/hda_codec.c10
1 files changed, 8 insertions, 2 deletions
diff --git a/sound/pci/hda/hda_codec.c b/sound/pci/hda/hda_codec.c
index f560051a949..f25c24c743f 100644
--- a/sound/pci/hda/hda_codec.c
+++ b/sound/pci/hda/hda_codec.c
@@ -1209,6 +1209,9 @@ static void snd_hda_codec_free(struct hda_codec *codec)
kfree(codec);
}
+static bool snd_hda_codec_get_supported_ps(struct hda_codec *codec,
+ hda_nid_t fg, unsigned int power_state);
+
static void hda_set_power_state(struct hda_codec *codec, hda_nid_t fg,
unsigned int power_state);
@@ -1317,6 +1320,10 @@ int /*__devinit*/ snd_hda_codec_new(struct hda_bus *bus,
AC_VERB_GET_SUBSYSTEM_ID, 0);
}
+ codec->epss = snd_hda_codec_get_supported_ps(codec,
+ codec->afg ? codec->afg : codec->mfg,
+ AC_PWRST_EPSS);
+
/* power-up all before initialization */
hda_set_power_state(codec,
codec->afg ? codec->afg : codec->mfg,
@@ -3543,8 +3550,7 @@ static void hda_set_power_state(struct hda_codec *codec, hda_nid_t fg,
/* this delay seems necessary to avoid click noise at power-down */
if (power_state == AC_PWRST_D3) {
/* transition time less than 10ms for power down */
- bool epss = snd_hda_codec_get_supported_ps(codec, fg, AC_PWRST_EPSS);
- msleep(epss ? 10 : 100);
+ msleep(codec->epss ? 10 : 100);
}
/* repeat power states setting at most 10 times*/