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-rw-r--r--sound/pci/azt3328.c2577
1 files changed, 1685 insertions, 892 deletions
diff --git a/sound/pci/azt3328.c b/sound/pci/azt3328.c
index 4e71a55120a..c9216c0a9c8 100644
--- a/sound/pci/azt3328.c
+++ b/sound/pci/azt3328.c
@@ -1,6 +1,5 @@
-/*
- * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
- * Copyright (C) 2002, 2005, 2006, 2007 by Andreas Mohr <andi AT lisas.de>
+/* azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
+ * Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
*
* Framework borrowed from Bart Hartgers's als4000.c.
* Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
@@ -10,6 +9,13 @@
* PCI168 A/AP, sub ID 8000
* Please give me feedback in case you try my driver with one of these!!
*
+ * Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
+ * (XP/Vista do not support this card at all but every Linux distribution
+ * has very good support out of the box;
+ * just to make sure that the right people hit this and get to know that,
+ * despite the high level of Internet ignorance - as usual :-P -
+ * about very good support for this card - on Linux!)
+ *
* GPL LICENSE
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -35,9 +41,20 @@
* (3 weeks' worth of evenings filled with driver work).
* (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
*
+ * It is quite likely that the AZF3328 chip is the PCI cousin of the
+ * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
+ *
* The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
- * for compatibility reasons) has the following features:
+ * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
+ * Fincitec acquired by National Semiconductor in 2002, together with the
+ * Fincitec-related company ARSmikro) has the following features:
*
+ * - compatibility & compliance:
+ * - Microsoft PC 97 ("PC 97 Hardware Design Guide",
+ * http://www.microsoft.com/whdc/archive/pcguides.mspx)
+ * - Microsoft PC 98 Baseline Audio
+ * - MPU401 UART
+ * - Sound Blaster Emulation (DOS Box)
* - builtin AC97 conformant codec (SNR over 80dB)
* Note that "conformant" != "compliant"!! this chip's mixer register layout
* *differs* from the standard AC97 layout:
@@ -48,22 +65,38 @@
* addresses illegally. So far unfortunately it looks like the very flexible
* ALSA AC97 support is still not enough to easily compensate for such a
* grave layout violation despite all tweaks and quirks mechanisms it offers.
- * - builtin genuine OPL3
+ * Well, not quite: now ac97 layer is much improved (bus-specific ops!),
+ * thus I was able to implement support - it's actually working quite well.
+ * An interesting item might be Aztech AMR 2800-W, since it's an AC97
+ * modem card which might reveal the Aztech-specific codec ID which
+ * we might want to pretend, too. Dito PCI168's brother, PCI368,
+ * where the advertising datasheet says it's AC97-based and has a
+ * Digital Enhanced Game Port.
+ * - builtin genuine OPL3 - verified to work fine, 20080506
* - full duplex 16bit playback/record at independent sampling rate
- * - MPU401 (+ legacy address support) FIXME: how to enable legacy addr??
+ * - MPU401 (+ legacy address support, claimed by one official spec sheet)
+ * FIXME: how to enable legacy addr??
* - game port (legacy address support)
- * - builtin 3D enhancement (said to be YAMAHA Ymersion)
* - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
- * features supported)
+ * features supported). - See common term "Digital Enhanced Game Port"...
+ * (probably DirectInput 3.0 spec - confirm)
+ * - builtin 3D enhancement (said to be YAMAHA Ymersion)
* - built-in General DirectX timer having a 20 bits counter
* with 1us resolution (see below!)
- * - I2S serial port for external DAC
+ * - I2S serial output port for external DAC
+ * [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
* - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
* - supports hardware volume control
* - single chip low cost solution (128 pin QFP)
- * - supports programmable Sub-vendor and Sub-system ID
+ * - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
* required for Microsoft's logo compliance (FIXME: where?)
+ * At least the Trident 4D Wave DX has one bit somewhere
+ * to enable writes to PCI subsystem VID registers, that should be it.
+ * This might easily be in extended PCI reg space, since PCI168 also has
+ * some custom data starting at 0x80. What kind of config settings
+ * are located in our extended PCI space anyway??
* - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
+ * [TDA1517P chip]
*
* Note that this driver now is actually *better* than the Windows driver,
* since it additionally supports the card's 1MHz DirectX timer - just try
@@ -74,6 +107,24 @@
* - "timidity -iAv -B2,8 -Os -EFreverb=0"
* - "pmidi -p 128:0 jazz.mid"
*
+ * OPL3 hardware playback testing, try something like:
+ * cat /proc/asound/hwdep
+ * and
+ * aconnect -o
+ * Then use
+ * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
+ * where x,y is the xx-yy number as given in hwdep.
+ * Then try
+ * pmidi -p a:b jazz.mid
+ * where a:b is the client number plus 0 usually, as given by aconnect above.
+ * Oh, and make sure to unmute the FM mixer control (doh!)
+ * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
+ * despite no CPU activity, possibly due to hindering ACPI idling somehow.
+ * Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
+ * Higher PCM / FM mixer levels seem to conflict (causes crackling),
+ * at least sometimes. Maybe even use with hardware sequencer timer above :)
+ * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
+ *
* Certain PCI versions of this card are susceptible to DMA traffic underruns
* in some systems (resulting in sound crackling/clicking/popping),
* probably because they don't have a DMA FIFO buffer or so.
@@ -87,41 +138,55 @@
* better than a VIA, yet ironically I still get crackling, like many other
* people with the same chipset.
* Possible remedies:
- * - plug card into a different PCI slot, preferrably one that isn't shared
+ * - use speaker (amplifier) output instead of headphone output
+ * (in case crackling is due to overloaded output clipping)
+ * - plug card into a different PCI slot, preferably one that isn't shared
* too much (this helps a lot, but not completely!)
* - get rid of PCI VGA card, use AGP instead
* - upgrade or downgrade BIOS
* - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
* Not too helpful.
* - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
- *
+ *
* BUGS
- * - full-duplex might *still* be problematic, not fully tested recently
+ * - full-duplex might *still* be problematic, however a recent test was fine
* - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
* if you set PCM output switch to "pre 3D" instead of "post 3D".
* If this can't be set, then get a mixer application that Isn't Stupid (tm)
* (e.g. kmix, gamix) - unfortunately several are!!
- *
+ * - locking is not entirely clean, especially the audio stream activity
+ * ints --> may be racy
+ * - an _unconnected_ secondary joystick at the gameport will be reported
+ * to be "active" (floating values, not precisely -1) due to the way we need
+ * to read the Digital Enhanced Game Port. Not sure whether it is fixable.
+ *
* TODO
+ * - use PCI_VDEVICE
+ * - verify driver status on x86_64
+ * - test multi-card driver operation
+ * - (ab)use 1MHz DirectX timer as kernel clocksource
* - test MPU401 MIDI playback etc.
- * - add some power micro-management (disable various units of the card
- * as long as they're unused). However this requires I/O ports which I
- * haven't figured out yet and which thus might not even exist...
+ * - add more power micro-management (disable various units of the card
+ * as long as they're unused, to improve audio quality and save power).
+ * However this requires more I/O ports which I haven't figured out yet
+ * and which thus might not even exist...
* The standard suspend/resume functionality could probably make use of
* some improvement, too...
* - figure out what all unknown port bits are responsible for
* - figure out some cleverly evil scheme to possibly make ALSA AC97 code
* fully accept our quite incompatible ""AC97"" mixer and thus save some
* code (but I'm not too optimistic that doing this is possible at all)
+ * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
*/
#include <asm/io.h>
#include <linux/init.h>
+#include <linux/bug.h> /* WARN_ONCE */
#include <linux/pci.h>
#include <linux/delay.h>
#include <linux/slab.h>
#include <linux/gameport.h>
-#include <linux/moduleparam.h>
+#include <linux/module.h>
#include <linux/dma-mapping.h>
#include <sound/core.h>
#include <sound/control.h>
@@ -130,6 +195,16 @@
#include <sound/mpu401.h>
#include <sound/opl3.h>
#include <sound/initval.h>
+/*
+ * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
+ * If the AC97 compatibility parts we needed to implement locally turn out
+ * to work nicely, then remove the old implementation eventually.
+ */
+#define AZF_USE_AC97_LAYER 1
+
+#ifdef AZF_USE_AC97_LAYER
+#include <sound/ac97_codec.h>
+#endif
#include "azt3328.h"
MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
@@ -138,50 +213,30 @@ MODULE_LICENSE("GPL");
MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
-#define SUPPORT_JOYSTICK 1
+#define SUPPORT_GAMEPORT 1
#endif
-#define DEBUG_MISC 0
-#define DEBUG_CALLS 0
-#define DEBUG_MIXER 0
-#define DEBUG_PLAY_REC 0
-#define DEBUG_IO 0
-#define DEBUG_TIMER 0
-#define MIXER_TESTING 0
-
-#if DEBUG_MISC
-#define snd_azf3328_dbgmisc(format, args...) printk(KERN_ERR format, ##args)
-#else
-#define snd_azf3328_dbgmisc(format, args...)
-#endif
-
-#if DEBUG_CALLS
-#define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
-#define snd_azf3328_dbgcallenter() printk(KERN_ERR "--> %s\n", __FUNCTION__)
-#define snd_azf3328_dbgcallleave() printk(KERN_ERR "<-- %s\n", __FUNCTION__)
-#else
-#define snd_azf3328_dbgcalls(format, args...)
-#define snd_azf3328_dbgcallenter()
-#define snd_azf3328_dbgcallleave()
-#endif
-
-#if DEBUG_MIXER
-#define snd_azf3328_dbgmixer(format, args...) printk(format, ##args)
-#else
-#define snd_azf3328_dbgmixer(format, args...)
-#endif
-
-#if DEBUG_PLAY_REC
-#define snd_azf3328_dbgplay(format, args...) printk(KERN_ERR format, ##args)
-#else
-#define snd_azf3328_dbgplay(format, args...)
-#endif
-
-#if DEBUG_MISC
-#define snd_azf3328_dbgtimer(format, args...) printk(KERN_ERR format, ##args)
-#else
-#define snd_azf3328_dbgtimer(format, args...)
-#endif
+/* === Debug settings ===
+ Further diagnostic functionality than the settings below
+ does not need to be provided, since one can easily write a POSIX shell script
+ to dump the card's I/O ports (those listed in lspci -v -v):
+ dump()
+ {
+ local descr=$1; local addr=$2; local count=$3
+
+ echo "${descr}: ${count} @ ${addr}:"
+ dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
+ 2>/dev/null| hexdump -C
+ }
+ and then use something like
+ "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
+ "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
+ possibly within a "while true; do ... sleep 1; done" loop.
+ Tweaking ports could be done using
+ VALSTRING="`printf "%02x" $value`"
+ printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
+ 2>/dev/null
+*/
static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */
module_param_array(index, int, NULL, 0444);
@@ -191,60 +246,82 @@ static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */
module_param_array(id, charp, NULL, 0444);
MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
-static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
+static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */
module_param_array(enable, bool, NULL, 0444);
MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
-#ifdef SUPPORT_JOYSTICK
-static int joystick[SNDRV_CARDS];
-module_param_array(joystick, bool, NULL, 0444);
-MODULE_PARM_DESC(joystick, "Enable joystick for AZF3328 soundcard.");
-#endif
-
static int seqtimer_scaling = 128;
module_param(seqtimer_scaling, int, 0444);
MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
+enum snd_azf3328_codec_type {
+ /* warning: fixed indices (also used for bitmask checks!) */
+ AZF_CODEC_PLAYBACK = 0,
+ AZF_CODEC_CAPTURE = 1,
+ AZF_CODEC_I2S_OUT = 2,
+};
+
+struct snd_azf3328_codec_data {
+ unsigned long io_base; /* keep first! (avoid offset calc) */
+ unsigned int dma_base; /* helper to avoid an indirection in hotpath */
+ spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
+ struct snd_pcm_substream *substream;
+ bool running;
+ enum snd_azf3328_codec_type type;
+ const char *name;
+};
+
struct snd_azf3328 {
/* often-used fields towards beginning, then grouped */
- unsigned long codec_port;
- unsigned long io2_port;
- unsigned long mpu_port;
- unsigned long synth_port;
- unsigned long mixer_port;
+
+ unsigned long ctrl_io; /* usually 0xb000, size 128 */
+ unsigned long game_io; /* usually 0xb400, size 8 */
+ unsigned long mpu_io; /* usually 0xb800, size 4 */
+ unsigned long opl3_io; /* usually 0xbc00, size 8 */
+ unsigned long mixer_io; /* usually 0xc000, size 64 */
spinlock_t reg_lock;
struct snd_timer *timer;
-
- struct snd_pcm *pcm;
- struct snd_pcm_substream *playback_substream;
- struct snd_pcm_substream *capture_substream;
- unsigned int is_playing;
- unsigned int is_recording;
+
+ struct snd_pcm *pcm[3];
+
+ /* playback, recording and I2S out codecs */
+ struct snd_azf3328_codec_data codecs[3];
+
+#ifdef AZF_USE_AC97_LAYER
+ struct snd_ac97 *ac97;
+#endif
struct snd_card *card;
struct snd_rawmidi *rmidi;
-#ifdef SUPPORT_JOYSTICK
+#ifdef SUPPORT_GAMEPORT
struct gameport *gameport;
+ u16 axes[4];
#endif
struct pci_dev *pci;
int irq;
-#ifdef CONFIG_PM
+ /* register 0x6a is write-only, thus need to remember setting.
+ * If we need to add more registers here, then we might try to fold this
+ * into some transparent combined shadow register handling with
+ * CONFIG_PM register storage below, but that's slightly difficult. */
+ u16 shadow_reg_ctrl_6AH;
+
+#ifdef CONFIG_PM_SLEEP
/* register value containers for power management
- * Note: not always full I/O range preserved (just like Win driver!) */
- u16 saved_regs_codec [AZF_IO_SIZE_CODEC_PM / 2];
- u16 saved_regs_io2 [AZF_IO_SIZE_IO2_PM / 2];
- u16 saved_regs_mpu [AZF_IO_SIZE_MPU_PM / 2];
- u16 saved_regs_synth[AZF_IO_SIZE_SYNTH_PM / 2];
- u16 saved_regs_mixer[AZF_IO_SIZE_MIXER_PM / 2];
+ * Note: not always full I/O range preserved (similar to Win driver!) */
+ u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
+ u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
+ u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
+ u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
+ u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
#endif
};
-static const struct pci_device_id snd_azf3328_ids[] = {
+static DEFINE_PCI_DEVICE_TABLE(snd_azf3328_ids) = {
{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */
{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */
{ 0, }
@@ -252,134 +329,543 @@ static const struct pci_device_id snd_azf3328_ids[] = {
MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
+
+static int
+snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
+{
+ /* Well, strictly spoken, the inb/outb sequence isn't atomic
+ and would need locking. However we currently don't care
+ since it potentially complicates matters. */
+ u8 prev = inb(reg), new;
+
+ new = (do_set) ? (prev|mask) : (prev & ~mask);
+ /* we need to always write the new value no matter whether it differs
+ * or not, since some register bits don't indicate their setting */
+ outb(new, reg);
+ if (new != prev)
+ return 1;
+
+ return 0;
+}
+
static inline void
-snd_azf3328_codec_outb(const struct snd_azf3328 *chip, int reg, u8 value)
+snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
+ unsigned reg,
+ u8 value
+)
{
- outb(value, chip->codec_port + reg);
+ outb(value, codec->io_base + reg);
}
static inline u8
-snd_azf3328_codec_inb(const struct snd_azf3328 *chip, int reg)
+snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
{
- return inb(chip->codec_port + reg);
+ return inb(codec->io_base + reg);
}
static inline void
-snd_azf3328_codec_outw(const struct snd_azf3328 *chip, int reg, u16 value)
+snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
+ unsigned reg,
+ u16 value
+)
{
- outw(value, chip->codec_port + reg);
+ outw(value, codec->io_base + reg);
}
static inline u16
-snd_azf3328_codec_inw(const struct snd_azf3328 *chip, int reg)
+snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
{
- return inw(chip->codec_port + reg);
+ return inw(codec->io_base + reg);
}
static inline void
-snd_azf3328_codec_outl(const struct snd_azf3328 *chip, int reg, u32 value)
+snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
+ unsigned reg,
+ u32 value
+)
{
- outl(value, chip->codec_port + reg);
+ outl(value, codec->io_base + reg);
}
static inline void
-snd_azf3328_io2_outb(const struct snd_azf3328 *chip, int reg, u8 value)
+snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
+ unsigned reg, const void *buffer, int count
+)
{
- outb(value, chip->io2_port + reg);
+ unsigned long addr = codec->io_base + reg;
+ if (count) {
+ const u32 *buf = buffer;
+ do {
+ outl(*buf++, addr);
+ addr += 4;
+ } while (--count);
+ }
+}
+
+static inline u32
+snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
+{
+ return inl(codec->io_base + reg);
+}
+
+static inline void
+snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
+{
+ outb(value, chip->ctrl_io + reg);
}
static inline u8
-snd_azf3328_io2_inb(const struct snd_azf3328 *chip, int reg)
+snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
{
- return inb(chip->io2_port + reg);
+ return inb(chip->ctrl_io + reg);
+}
+
+static inline u16
+snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
+{
+ return inw(chip->ctrl_io + reg);
+}
+
+static inline void
+snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
+{
+ outw(value, chip->ctrl_io + reg);
+}
+
+static inline void
+snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
+{
+ outl(value, chip->ctrl_io + reg);
}
static inline void
-snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, int reg, u16 value)
+snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
{
- outw(value, chip->mixer_port + reg);
+ outb(value, chip->game_io + reg);
+}
+
+static inline void
+snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
+{
+ outw(value, chip->game_io + reg);
+}
+
+static inline u8
+snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
+{
+ return inb(chip->game_io + reg);
}
static inline u16
-snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, int reg)
+snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
{
- return inw(chip->mixer_port + reg);
+ return inw(chip->game_io + reg);
}
-static void
-snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip, int reg, int do_mute)
+static inline void
+snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
+{
+ outw(value, chip->mixer_io + reg);
+}
+
+static inline u16
+snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
+{
+ return inw(chip->mixer_io + reg);
+}
+
+#define AZF_MUTE_BIT 0x80
+
+static bool
+snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
+ unsigned reg, bool do_mute
+)
{
- unsigned long portbase = chip->mixer_port + reg + 1;
- unsigned char oldval;
+ unsigned long portbase = chip->mixer_io + reg + 1;
+ bool updated;
/* the mute bit is on the *second* (i.e. right) register of a
* left/right channel setting */
- oldval = inb(portbase);
- if (do_mute)
- oldval |= 0x80;
- else
- oldval &= ~0x80;
- outb(oldval, portbase);
+ updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
+
+ /* indicate whether it was muted before */
+ return (do_mute) ? !updated : updated;
+}
+
+static inline bool
+snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
+ bool do_mute
+)
+{
+ return snd_azf3328_mixer_mute_control(
+ chip,
+ IDX_MIXER_PLAY_MASTER,
+ do_mute
+ );
+}
+
+static inline bool
+snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
+ bool do_mute
+)
+{
+ return snd_azf3328_mixer_mute_control(
+ chip,
+ IDX_MIXER_WAVEOUT,
+ do_mute
+ );
+}
+
+static inline void
+snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
+{
+ /* reset (close) mixer:
+ * first mute master volume, then reset
+ */
+ snd_azf3328_mixer_mute_control_master(chip, 1);
+ snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
+}
+
+#ifdef AZF_USE_AC97_LAYER
+
+static inline void
+snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
+ unsigned short reg, const char *mode)
+{
+ /* need to add some more or less clever emulation? */
+ dev_warn(chip->card->dev,
+ "missing %s emulation for AC97 register 0x%02x!\n",
+ mode, reg);
+}
+
+/*
+ * Need to have _special_ AC97 mixer hardware register index mapper,
+ * to compensate for the issue of a rather AC97-incompatible hardware layout.
+ */
+#define AZF_REG_MASK 0x3f
+#define AZF_AC97_REG_UNSUPPORTED 0x8000
+#define AZF_AC97_REG_REAL_IO_READ 0x4000
+#define AZF_AC97_REG_REAL_IO_WRITE 0x2000
+#define AZF_AC97_REG_REAL_IO_RW \
+ (AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
+#define AZF_AC97_REG_EMU_IO_READ 0x0400
+#define AZF_AC97_REG_EMU_IO_WRITE 0x0200
+#define AZF_AC97_REG_EMU_IO_RW \
+ (AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
+static unsigned short
+snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
+{
+ static const struct {
+ unsigned short azf_reg;
+ } azf_reg_mapper[] = {
+ /* Especially when taking into consideration
+ * mono/stereo-based sequence of azf vs. AC97 control series,
+ * it's quite obvious that azf simply got rid
+ * of the AC97_HEADPHONE control at its intended offset,
+ * thus shifted _all_ controls by one,
+ * and _then_ simply added it as an FMSYNTH control at the end,
+ * to make up for the offset.
+ * This means we'll have to translate indices here as
+ * needed and then do some tiny AC97 patch action
+ * (snd_ac97_rename_vol_ctl() etc.) - that's it.
+ */
+ { /* AC97_RESET */ IDX_MIXER_RESET
+ | AZF_AC97_REG_REAL_IO_WRITE
+ | AZF_AC97_REG_EMU_IO_READ },
+ { /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
+ /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
+ { /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
+ { /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
+ { /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
+ { /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
+ { /* AC97_PHONE */ IDX_MIXER_MODEMIN },
+ { /* AC97_MIC */ IDX_MIXER_MIC },
+ { /* AC97_LINE */ IDX_MIXER_LINEIN },
+ { /* AC97_CD */ IDX_MIXER_CDAUDIO },
+ { /* AC97_VIDEO */ IDX_MIXER_VIDEO },
+ { /* AC97_AUX */ IDX_MIXER_AUX },
+ { /* AC97_PCM */ IDX_MIXER_WAVEOUT },
+ { /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
+ { /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
+ { /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
+ { /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
+ { /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
+ };
+
+ unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
+
+ /* azf3328 supports the low-numbered and low-spec:ed range
+ of AC97 regs only */
+ if (reg <= AC97_3D_CONTROL) {
+ unsigned short reg_idx = reg / 2;
+ reg_azf = azf_reg_mapper[reg_idx].azf_reg;
+ /* a translation-only entry means it's real read/write: */
+ if (!(reg_azf & ~AZF_REG_MASK))
+ reg_azf |= AZF_AC97_REG_REAL_IO_RW;
+ } else {
+ switch (reg) {
+ case AC97_POWERDOWN:
+ reg_azf = AZF_AC97_REG_EMU_IO_RW;
+ break;
+ case AC97_EXTENDED_ID:
+ reg_azf = AZF_AC97_REG_EMU_IO_READ;
+ break;
+ case AC97_EXTENDED_STATUS:
+ /* I don't know what the h*ll AC97 layer
+ * would consult this _extended_ register for
+ * given a base-AC97-advertised card,
+ * but let's just emulate it anyway :-P
+ */
+ reg_azf = AZF_AC97_REG_EMU_IO_RW;
+ break;
+ case AC97_VENDOR_ID1:
+ case AC97_VENDOR_ID2:
+ reg_azf = AZF_AC97_REG_EMU_IO_READ;
+ break;
+ }
+ }
+ return reg_azf;
+}
+
+static const unsigned short
+azf_emulated_ac97_caps =
+ AC97_BC_DEDICATED_MIC |
+ AC97_BC_BASS_TREBLE |
+ /* Headphone is an FM Synth control here */
+ AC97_BC_HEADPHONE |
+ /* no AC97_BC_LOUDNESS! */
+ /* mask 0x7c00 is
+ vendor-specific 3D enhancement
+ vendor indicator.
+ Since there actually _is_ an
+ entry for Aztech Labs
+ (13), make damn sure
+ to indicate it. */
+ (13 << 10);
+
+static const unsigned short
+azf_emulated_ac97_powerdown =
+ /* pretend everything to be active */
+ AC97_PD_ADC_STATUS |
+ AC97_PD_DAC_STATUS |
+ AC97_PD_MIXER_STATUS |
+ AC97_PD_VREF_STATUS;
+
+/*
+ * Emulated, _inofficial_ vendor ID
+ * (there might be some devices such as the MR 2800-W
+ * which could reveal the real Aztech AC97 ID).
+ * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
+ * (better don't use 0x68 since there's a PCI368 as well).
+ */
+static const unsigned int
+azf_emulated_ac97_vendor_id = 0x415a5401;
+
+static unsigned short
+snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
+{
+ const struct snd_azf3328 *chip = ac97->private_data;
+ unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
+ unsigned short reg_val = 0;
+ bool unsupported = false;
+
+ dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
+ reg_ac97);
+ if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
+ unsupported = true;
+ else {
+ if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
+ reg_val = snd_azf3328_mixer_inw(chip,
+ reg_azf & AZF_REG_MASK);
+ else {
+ /*
+ * Proceed with dummy I/O read,
+ * to ensure compatible timing where this may matter.
+ * (ALSA AC97 layer usually doesn't call I/O functions
+ * due to intelligent I/O caching anyway)
+ * Choose a mixer register that's thoroughly unrelated
+ * to common audio (try to minimize distortion).
+ */
+ snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
+ }
+
+ if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
+ switch (reg_ac97) {
+ case AC97_RESET:
+ reg_val |= azf_emulated_ac97_caps;
+ break;
+ case AC97_POWERDOWN:
+ reg_val |= azf_emulated_ac97_powerdown;
+ break;
+ case AC97_EXTENDED_ID:
+ case AC97_EXTENDED_STATUS:
+ /* AFAICS we simply can't support anything: */
+ reg_val |= 0;
+ break;
+ case AC97_VENDOR_ID1:
+ reg_val = azf_emulated_ac97_vendor_id >> 16;
+ break;
+ case AC97_VENDOR_ID2:
+ reg_val = azf_emulated_ac97_vendor_id & 0xffff;
+ break;
+ default:
+ unsupported = true;
+ break;
+ }
+ }
+ }
+ if (unsupported)
+ snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
+
+ return reg_val;
}
static void
-snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip, int reg, unsigned char dst_vol_left, unsigned char dst_vol_right, int chan_sel, int delay)
+snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
+ unsigned short reg_ac97, unsigned short val)
{
- unsigned long portbase = chip->mixer_port + reg;
+ const struct snd_azf3328 *chip = ac97->private_data;
+ unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
+ bool unsupported = false;
+
+ dev_dbg(chip->card->dev,
+ "snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
+ reg_ac97, val);
+ if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
+ unsupported = true;
+ else {
+ if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
+ snd_azf3328_mixer_outw(
+ chip,
+ reg_azf & AZF_REG_MASK,
+ val
+ );
+ else
+ if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
+ switch (reg_ac97) {
+ case AC97_REC_GAIN_MIC:
+ case AC97_POWERDOWN:
+ case AC97_EXTENDED_STATUS:
+ /*
+ * Silently swallow these writes.
+ * Since for most registers our card doesn't
+ * actually support a comparable feature,
+ * this is exactly what we should do here.
+ * The AC97 layer's I/O caching probably
+ * automatically takes care of all the rest...
+ * (remembers written values etc.)
+ */
+ break;
+ default:
+ unsupported = true;
+ break;
+ }
+ }
+ }
+ if (unsupported)
+ snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
+}
+
+static int
+snd_azf3328_mixer_new(struct snd_azf3328 *chip)
+{
+ struct snd_ac97_bus *bus;
+ struct snd_ac97_template ac97;
+ static struct snd_ac97_bus_ops ops = {
+ .write = snd_azf3328_mixer_ac97_write,
+ .read = snd_azf3328_mixer_ac97_read,
+ };
+ int rc;
+
+ memset(&ac97, 0, sizeof(ac97));
+ ac97.scaps = AC97_SCAP_SKIP_MODEM
+ | AC97_SCAP_AUDIO /* we support audio! */
+ | AC97_SCAP_NO_SPDIF;
+ ac97.private_data = chip;
+ ac97.pci = chip->pci;
+
+ /*
+ * ALSA's AC97 layer has terrible init crackling issues,
+ * unfortunately, and since it makes use of AC97_RESET,
+ * there's no use trying to mute Master Playback proactively.
+ */
+
+ rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
+ if (!rc)
+ rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
+ /*
+ * Make sure to complain loudly in case of AC97 init failure,
+ * since failure may happen quite often,
+ * due to this card being a very quirky AC97 "lookalike".
+ */
+ if (rc)
+ dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
+
+ /* If we return an error here, then snd_card_free() should
+ * free up any ac97 codecs that got created, as well as the bus.
+ */
+ return rc;
+}
+#else /* AZF_USE_AC97_LAYER */
+static void
+snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
+ unsigned reg,
+ unsigned char dst_vol_left,
+ unsigned char dst_vol_right,
+ int chan_sel, int delay
+)
+{
+ unsigned long portbase = chip->mixer_io + reg;
unsigned char curr_vol_left = 0, curr_vol_right = 0;
- int left_done = 0, right_done = 0;
-
- snd_azf3328_dbgcallenter();
- if (chan_sel & SET_CHAN_LEFT)
+ int left_change = 0, right_change = 0;
+
+ if (chan_sel & SET_CHAN_LEFT) {
curr_vol_left = inb(portbase + 1);
- else
- left_done = 1;
- if (chan_sel & SET_CHAN_RIGHT)
+
+ /* take care of muting flag contained in left channel */
+ if (curr_vol_left & AZF_MUTE_BIT)
+ dst_vol_left |= AZF_MUTE_BIT;
+ else
+ dst_vol_left &= ~AZF_MUTE_BIT;
+
+ left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
+ }
+
+ if (chan_sel & SET_CHAN_RIGHT) {
curr_vol_right = inb(portbase + 0);
- else
- right_done = 1;
-
- /* take care of muting flag (0x80) contained in left channel */
- if (curr_vol_left & 0x80)
- dst_vol_left |= 0x80;
- else
- dst_vol_left &= ~0x80;
+
+ right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
+ }
do {
- if (!left_done) {
- if (curr_vol_left > dst_vol_left)
- curr_vol_left--;
- else
- if (curr_vol_left < dst_vol_left)
- curr_vol_left++;
- else
- left_done = 1;
- outb(curr_vol_left, portbase + 1);
+ if (left_change) {
+ if (curr_vol_left != dst_vol_left) {
+ curr_vol_left += left_change;
+ outb(curr_vol_left, portbase + 1);
+ } else
+ left_change = 0;
}
- if (!right_done) {
- if (curr_vol_right > dst_vol_right)
- curr_vol_right--;
- else
- if (curr_vol_right < dst_vol_right)
- curr_vol_right++;
- else
- right_done = 1;
+ if (right_change) {
+ if (curr_vol_right != dst_vol_right) {
+ curr_vol_right += right_change;
+
/* during volume change, the right channel is crackling
* somewhat more than the left channel, unfortunately.
* This seems to be a hardware issue. */
- outb(curr_vol_right, portbase + 0);
+ outb(curr_vol_right, portbase + 0);
+ } else
+ right_change = 0;
}
if (delay)
mdelay(delay);
- } while ((!left_done) || (!right_done));
- snd_azf3328_dbgcallleave();
+ } while ((left_change) || (right_change));
}
/*
* general mixer element
*/
struct azf3328_mixer_reg {
- unsigned int reg;
+ unsigned reg;
unsigned int lchan_shift, rchan_shift;
unsigned int mask;
unsigned int invert: 1;
@@ -450,14 +936,12 @@ snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
{
struct azf3328_mixer_reg reg;
- snd_azf3328_dbgcallenter();
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
uinfo->type = reg.mask == 1 ?
SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
uinfo->count = reg.stereo + 1;
uinfo->value.integer.min = 0;
uinfo->value.integer.max = reg.mask;
- snd_azf3328_dbgcallleave();
return 0;
}
@@ -467,9 +951,8 @@ snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
{
struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
struct azf3328_mixer_reg reg;
- unsigned int oreg, val;
+ u16 oreg, val;
- snd_azf3328_dbgcallenter();
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
oreg = snd_azf3328_mixer_inw(chip, reg.reg);
@@ -483,12 +966,11 @@ snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
val = reg.mask - val;
ucontrol->value.integer.value[1] = val;
}
- snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
- "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
+ dev_dbg(chip->card->dev,
+ "get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
reg.reg, oreg,
ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
- snd_azf3328_dbgcallleave();
return 0;
}
@@ -498,9 +980,8 @@ snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
{
struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
struct azf3328_mixer_reg reg;
- unsigned int oreg, nreg, val;
+ u16 oreg, nreg, val;
- snd_azf3328_dbgcallenter();
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
oreg = snd_azf3328_mixer_inw(chip, reg.reg);
val = ucontrol->value.integer.value[0] & reg.mask;
@@ -524,12 +1005,11 @@ snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
else
snd_azf3328_mixer_outw(chip, reg.reg, nreg);
- snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
- "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
+ dev_dbg(chip->card->dev,
+ "put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
oreg, reg.lchan_shift, reg.rchan_shift,
nreg, snd_azf3328_mixer_inw(chip, reg.reg));
- snd_azf3328_dbgcallleave();
return (nreg != oreg);
}
@@ -544,13 +1024,14 @@ snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
"Mix", "Mic"
};
static const char * const texts3[] = {
- "Mic", "CD", "Video", "Aux",
+ "Mic", "CD", "Video", "Aux",
"Line", "Mix", "Mix Mono", "Phone"
};
static const char * const texts4[] = {
"pre 3D", "post 3D"
};
struct azf3328_mixer_reg reg;
+ const char * const *p = NULL;
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
@@ -561,18 +1042,20 @@ snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
if (reg.reg == IDX_MIXER_ADVCTL2) {
switch(reg.lchan_shift) {
case 8: /* modem out sel */
- strcpy(uinfo->value.enumerated.name, texts1[uinfo->value.enumerated.item]);
+ p = texts1;
break;
case 9: /* mono sel source */
- strcpy(uinfo->value.enumerated.name, texts2[uinfo->value.enumerated.item]);
+ p = texts2;
break;
case 15: /* PCM Out Path */
- strcpy(uinfo->value.enumerated.name, texts4[uinfo->value.enumerated.item]);
+ p = texts4;
break;
}
} else
- strcpy(uinfo->value.enumerated.name, texts3[uinfo->value.enumerated.item]
-);
+ if (reg.reg == IDX_MIXER_REC_SELECT)
+ p = texts3;
+
+ strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
return 0;
}
@@ -583,7 +1066,7 @@ snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
struct azf3328_mixer_reg reg;
unsigned short val;
-
+
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
val = snd_azf3328_mixer_inw(chip, reg.reg);
if (reg.reg == IDX_MIXER_REC_SELECT) {
@@ -592,7 +1075,8 @@ snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
} else
ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
- snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
+ dev_dbg(chip->card->dev,
+ "get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
reg.lchan_shift, reg.enum_c);
return 0;
@@ -604,8 +1088,8 @@ snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
{
struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
struct azf3328_mixer_reg reg;
- unsigned int oreg, nreg, val;
-
+ u16 oreg, nreg, val;
+
snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
oreg = snd_azf3328_mixer_inw(chip, reg.reg);
val = oreg;
@@ -624,16 +1108,19 @@ snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
snd_azf3328_mixer_outw(chip, reg.reg, val);
nreg = val;
- snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
+ dev_dbg(chip->card->dev,
+ "put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
return (nreg != oreg);
}
-static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
+static struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
- AZF3328_MIXER_SWITCH("Wave Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
- AZF3328_MIXER_VOL_STEREO("Wave Playback Volume", IDX_MIXER_WAVEOUT, 0x1f, 1),
- AZF3328_MIXER_SWITCH("Wave 3D Bypass Playback Switch", IDX_MIXER_ADVCTL2, 7, 1),
+ AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
+ AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
+ IDX_MIXER_WAVEOUT, 0x1f, 1),
+ AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
+ IDX_MIXER_ADVCTL2, 7, 1),
AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
@@ -646,8 +1133,8 @@ static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
- AZF3328_MIXER_SWITCH("PC Speaker Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
- AZF3328_MIXER_VOL_SPECIAL("PC Speaker Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
+ AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
+ AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
@@ -684,7 +1171,7 @@ static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
#endif
};
-static u16 __devinitdata snd_azf3328_init_values[][2] = {
+static u16 snd_azf3328_init_values[][2] = {
{ IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f },
{ IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f },
{ IDX_MIXER_BASSTREBLE, 0x0000 },
@@ -700,7 +1187,7 @@ static u16 __devinitdata snd_azf3328_init_values[][2] = {
{ IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 },
};
-static int __devinit
+static int
snd_azf3328_mixer_new(struct snd_azf3328 *chip)
{
struct snd_card *card;
@@ -708,8 +1195,8 @@ snd_azf3328_mixer_new(struct snd_azf3328 *chip)
unsigned int idx;
int err;
- snd_azf3328_dbgcallenter();
- snd_assert(chip != NULL && chip->card != NULL, return -EINVAL);
+ if (snd_BUG_ON(!chip || !chip->card))
+ return -EINVAL;
card = chip->card;
@@ -717,76 +1204,71 @@ snd_azf3328_mixer_new(struct snd_azf3328 *chip)
snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
/* mute and zero volume channels */
- for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); idx++) {
+ for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
snd_azf3328_mixer_outw(chip,
snd_azf3328_init_values[idx][0],
snd_azf3328_init_values[idx][1]);
}
-
+
/* add mixer controls */
sw = snd_azf3328_mixer_controls;
- for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls); idx++, sw++) {
+ for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
+ ++idx, ++sw) {
if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
return err;
}
snd_component_add(card, "AZF3328 mixer");
strcpy(card->mixername, "AZF3328 mixer");
- snd_azf3328_dbgcallleave();
return 0;
}
+#endif /* AZF_USE_AC97_LAYER */
static int
snd_azf3328_hw_params(struct snd_pcm_substream *substream,
struct snd_pcm_hw_params *hw_params)
{
- int res;
- snd_azf3328_dbgcallenter();
- res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
- snd_azf3328_dbgcallleave();
- return res;
+ return snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
}
static int
snd_azf3328_hw_free(struct snd_pcm_substream *substream)
{
- snd_azf3328_dbgcallenter();
snd_pcm_lib_free_pages(substream);
- snd_azf3328_dbgcallleave();
return 0;
}
static void
-snd_azf3328_setfmt(struct snd_azf3328 *chip,
- unsigned int reg,
- unsigned int bitrate,
+snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
+ enum azf_freq_t bitrate,
unsigned int format_width,
unsigned int channels
)
{
- u16 val = 0xff00;
unsigned long flags;
+ u16 val = 0xff00;
+ u8 freq = 0;
- snd_azf3328_dbgcallenter();
switch (bitrate) {
- case 4000: val |= SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
- case 4800: val |= SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
- case 5512: val |= SOUNDFORMAT_FREQ_5510; break; /* the AZF3328 names it "5510" for some strange reason */
- case 6620: val |= SOUNDFORMAT_FREQ_6620; break;
- case 8000: val |= SOUNDFORMAT_FREQ_8000; break;
- case 9600: val |= SOUNDFORMAT_FREQ_9600; break;
- case 11025: val |= SOUNDFORMAT_FREQ_11025; break;
- case 13240: val |= SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
- case 16000: val |= SOUNDFORMAT_FREQ_16000; break;
- case 22050: val |= SOUNDFORMAT_FREQ_22050; break;
- case 32000: val |= SOUNDFORMAT_FREQ_32000; break;
- case 44100: val |= SOUNDFORMAT_FREQ_44100; break;
- case 48000: val |= SOUNDFORMAT_FREQ_48000; break;
- case 66200: val |= SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
+ case AZF_FREQ_4000: freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
+ case AZF_FREQ_4800: freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
+ case AZF_FREQ_5512:
+ /* the AZF3328 names it "5510" for some strange reason */
+ freq = SOUNDFORMAT_FREQ_5510; break;
+ case AZF_FREQ_6620: freq = SOUNDFORMAT_FREQ_6620; break;
+ case AZF_FREQ_8000: freq = SOUNDFORMAT_FREQ_8000; break;
+ case AZF_FREQ_9600: freq = SOUNDFORMAT_FREQ_9600; break;
+ case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
+ case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
+ case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
+ case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
+ case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
default:
snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
- val |= SOUNDFORMAT_FREQ_44100;
- break;
+ /* fall-through */
+ case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
+ case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
+ case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
}
/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
@@ -798,17 +1280,19 @@ snd_azf3328_setfmt(struct snd_azf3328 *chip,
/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
+ val |= freq;
+
if (channels == 2)
val |= SOUNDFORMAT_FLAG_2CHANNELS;
if (format_width == 16)
val |= SOUNDFORMAT_FLAG_16BIT;
- spin_lock_irqsave(&chip->reg_lock, flags);
-
+ spin_lock_irqsave(codec->lock, flags);
+
/* set bitrate/format */
- snd_azf3328_codec_outw(chip, reg, val);
-
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
+
/* changing the bitrate/format settings switches off the
* audio output with an annoying click in case of 8/16bit format change
* (maybe shutting down DAC/ADC?), thus immediately
@@ -816,465 +1300,693 @@ snd_azf3328_setfmt(struct snd_azf3328 *chip,
* (FIXME: yes, it works, but what exactly am I doing here?? :)
* FIXME: does this have some side effects for full-duplex
* or other dramatic side effects? */
- if (reg == IDX_IO_PLAY_SOUNDFORMAT) /* only do it for playback */
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) |
- DMA_PLAY_SOMETHING1 |
- DMA_PLAY_SOMETHING2 |
+ /* do it for non-capture codecs only */
+ if (codec->type != AZF_CODEC_CAPTURE)
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
+ snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
+ DMA_RUN_SOMETHING1 |
+ DMA_RUN_SOMETHING2 |
SOMETHING_ALMOST_ALWAYS_SET |
DMA_EPILOGUE_SOMETHING |
DMA_SOMETHING_ELSE
);
- spin_unlock_irqrestore(&chip->reg_lock, flags);
- snd_azf3328_dbgcallleave();
+ spin_unlock_irqrestore(codec->lock, flags);
+}
+
+static inline void
+snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
+)
+{
+ /* choose lowest frequency for low power consumption.
+ * While this will cause louder noise due to rather coarse frequency,
+ * it should never matter since output should always
+ * get disabled properly when idle anyway. */
+ snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
}
static void
-snd_azf3328_setdmaa(struct snd_azf3328 *chip,
- long unsigned int addr,
- unsigned int count,
- unsigned int size,
- int do_recording)
-{
- unsigned long flags, portbase;
- unsigned int is_running;
-
- snd_azf3328_dbgcallenter();
- if (do_recording) {
- /* access capture registers, i.e. skip playback reg section */
- portbase = chip->codec_port + 0x20;
- is_running = chip->is_recording;
- } else {
- /* access the playback register section */
- portbase = chip->codec_port + 0x00;
- is_running = chip->is_playing;
- }
+snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
+ unsigned bitmask,
+ bool enable
+)
+{
+ bool do_mask = !enable;
+ if (do_mask)
+ chip->shadow_reg_ctrl_6AH |= bitmask;
+ else
+ chip->shadow_reg_ctrl_6AH &= ~bitmask;
+ dev_dbg(chip->card->dev,
+ "6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
+ bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
+ snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
+}
- /* AZF3328 uses a two buffer pointer DMA playback approach */
- if (!is_running) {
- unsigned long addr_area2;
- unsigned long count_areas, count_tmp; /* width 32bit -- overflow!! */
- count_areas = size/2;
- addr_area2 = addr+count_areas;
- count_areas--; /* max. index */
- snd_azf3328_dbgplay("set DMA: buf1 %08lx[%lu], buf2 %08lx[%lu]\n", addr, count_areas, addr_area2, count_areas);
+static inline void
+snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
+{
+ dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
+ /* no idea what exactly is being done here, but I strongly assume it's
+ * PM related */
+ snd_azf3328_ctrl_reg_6AH_update(
+ chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
+ );
+}
- /* build combined I/O buffer length word */
- count_tmp = count_areas;
- count_areas |= (count_tmp << 16);
- spin_lock_irqsave(&chip->reg_lock, flags);
- outl(addr, portbase + IDX_IO_PLAY_DMA_START_1);
- outl(addr_area2, portbase + IDX_IO_PLAY_DMA_START_2);
- outl(count_areas, portbase + IDX_IO_PLAY_DMA_LEN_1);
- spin_unlock_irqrestore(&chip->reg_lock, flags);
+static void
+snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
+ enum snd_azf3328_codec_type codec_type,
+ bool enable
+)
+{
+ struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
+ bool need_change = (codec->running != enable);
+
+ dev_dbg(chip->card->dev,
+ "codec_activity: %s codec, enable %d, need_change %d\n",
+ codec->name, enable, need_change
+ );
+ if (need_change) {
+ static const struct {
+ enum snd_azf3328_codec_type other1;
+ enum snd_azf3328_codec_type other2;
+ } peer_codecs[3] =
+ { { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
+ { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
+ { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
+ bool call_function;
+
+ if (enable)
+ /* if enable codec, call enable_codecs func
+ to enable codec supply... */
+ call_function = 1;
+ else {
+ /* ...otherwise call enable_codecs func
+ (which globally shuts down operation of codecs)
+ only in case the other codecs are currently
+ not active either! */
+ call_function =
+ ((!chip->codecs[peer_codecs[codec_type].other1]
+ .running)
+ && (!chip->codecs[peer_codecs[codec_type].other2]
+ .running));
+ }
+ if (call_function)
+ snd_azf3328_ctrl_enable_codecs(chip, enable);
+
+ /* ...and adjust clock, too
+ * (reduce noise and power consumption) */
+ if (!enable)
+ snd_azf3328_codec_setfmt_lowpower(codec);
+ codec->running = enable;
}
- snd_azf3328_dbgcallleave();
}
-static int
-snd_azf3328_playback_prepare(struct snd_pcm_substream *substream)
+static void
+snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
+ struct snd_azf3328_codec_data *codec,
+ unsigned long addr,
+ unsigned int period_bytes,
+ unsigned int buffer_bytes
+)
{
-#if 0
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- struct snd_pcm_runtime *runtime = substream->runtime;
- unsigned int size = snd_pcm_lib_buffer_bytes(substream);
- unsigned int count = snd_pcm_lib_period_bytes(substream);
-#endif
+ WARN_ONCE(period_bytes & 1, "odd period length!?\n");
+ WARN_ONCE(buffer_bytes != 2 * period_bytes,
+ "missed our input expectations! %u vs. %u\n",
+ buffer_bytes, period_bytes);
+ if (!codec->running) {
+ /* AZF3328 uses a two buffer pointer DMA transfer approach */
+
+ unsigned long flags;
+
+ /* width 32bit (prevent overflow): */
+ u32 area_length;
+ struct codec_setup_io {
+ u32 dma_start_1;
+ u32 dma_start_2;
+ u32 dma_lengths;
+ } __attribute__((packed)) setup_io;
+
+ area_length = buffer_bytes/2;
+
+ setup_io.dma_start_1 = addr;
+ setup_io.dma_start_2 = addr+area_length;
+
+ dev_dbg(chip->card->dev,
+ "setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
+ setup_io.dma_start_1, area_length,
+ setup_io.dma_start_2, area_length,
+ period_bytes, buffer_bytes);
+
+ /* Hmm, are we really supposed to decrement this by 1??
+ Most definitely certainly not: configuring full length does
+ work properly (i.e. likely better), and BTW we
+ violated possibly differing frame sizes with this...
+
+ area_length--; |* max. index *|
+ */
- snd_azf3328_dbgcallenter();
-#if 0
- snd_azf3328_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
- runtime->rate,
- snd_pcm_format_width(runtime->format),
- runtime->channels);
- snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, 0);
-#endif
- snd_azf3328_dbgcallleave();
- return 0;
+ /* build combined I/O buffer length word */
+ setup_io.dma_lengths = (area_length << 16) | (area_length);
+
+ spin_lock_irqsave(codec->lock, flags);
+ snd_azf3328_codec_outl_multi(
+ codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
+ );
+ spin_unlock_irqrestore(codec->lock, flags);
+ }
}
static int
-snd_azf3328_capture_prepare(struct snd_pcm_substream *substream)
+snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
{
-#if 0
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
+ struct snd_azf3328_codec_data *codec = runtime->private_data;
+#if 0
unsigned int size = snd_pcm_lib_buffer_bytes(substream);
unsigned int count = snd_pcm_lib_period_bytes(substream);
#endif
- snd_azf3328_dbgcallenter();
+ codec->dma_base = runtime->dma_addr;
+
#if 0
- snd_azf3328_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
+ snd_azf3328_codec_setfmt(codec,
runtime->rate,
snd_pcm_format_width(runtime->format),
runtime->channels);
- snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, 1);
+ snd_azf3328_codec_setdmaa(chip, codec,
+ runtime->dma_addr, count, size);
#endif
- snd_azf3328_dbgcallleave();
return 0;
}
static int
-snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
+snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
{
struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
+ struct snd_azf3328_codec_data *codec = runtime->private_data;
int result = 0;
- unsigned int status1;
-
- snd_azf3328_dbgcalls("snd_azf3328_playback_trigger cmd %d\n", cmd);
+ u16 flags1;
+ bool previously_muted = false;
+ bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
switch (cmd) {
case SNDRV_PCM_TRIGGER_START:
- snd_azf3328_dbgplay("START PLAYBACK\n");
-
- /* mute WaveOut */
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
+ dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
+
+ if (is_main_mixer_playback_codec) {
+ /* mute WaveOut (avoid clicking during setup) */
+ previously_muted =
+ snd_azf3328_mixer_mute_control_pcm(
+ chip, 1
+ );
+ }
- snd_azf3328_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
+ snd_azf3328_codec_setfmt(codec,
runtime->rate,
snd_pcm_format_width(runtime->format),
runtime->channels);
- spin_lock(&chip->reg_lock);
- /* stop playback */
- status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
- status1 &= ~DMA_RESUME;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
-
+ spin_lock(codec->lock);
+ /* first, remember current value: */
+ flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
+
+ /* stop transfer */
+ flags1 &= ~DMA_RESUME;
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
+
/* FIXME: clear interrupts or what??? */
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_IRQTYPE, 0xffff);
- spin_unlock(&chip->reg_lock);
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
+ spin_unlock(codec->lock);
- snd_azf3328_setdmaa(chip, runtime->dma_addr,
+ snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
snd_pcm_lib_period_bytes(substream),
- snd_pcm_lib_buffer_bytes(substream),
- 0);
+ snd_pcm_lib_buffer_bytes(substream)
+ );
- spin_lock(&chip->reg_lock);
+ spin_lock(codec->lock);
#ifdef WIN9X
/* FIXME: enable playback/recording??? */
- status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+ flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
- /* start playback again */
+ /* start transfer again */
/* FIXME: what is this value (0x0010)??? */
- status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+ flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
#else /* NT4 */
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
0x0000);
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- DMA_PLAY_SOMETHING1);
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- DMA_PLAY_SOMETHING1 |
- DMA_PLAY_SOMETHING2);
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
+ DMA_RUN_SOMETHING1);
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
+ DMA_RUN_SOMETHING1 |
+ DMA_RUN_SOMETHING2);
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
DMA_RESUME |
SOMETHING_ALMOST_ALWAYS_SET |
DMA_EPILOGUE_SOMETHING |
DMA_SOMETHING_ELSE);
#endif
- spin_unlock(&chip->reg_lock);
-
- /* now unmute WaveOut */
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);
+ spin_unlock(codec->lock);
+ snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
+
+ if (is_main_mixer_playback_codec) {
+ /* now unmute WaveOut */
+ if (!previously_muted)
+ snd_azf3328_mixer_mute_control_pcm(
+ chip, 0
+ );
+ }
- chip->is_playing = 1;
- snd_azf3328_dbgplay("STARTED PLAYBACK\n");
+ dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
break;
case SNDRV_PCM_TRIGGER_RESUME:
- snd_azf3328_dbgplay("RESUME PLAYBACK\n");
- /* resume playback if we were active */
- if (chip->is_playing)
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | DMA_RESUME);
+ dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
+ /* resume codec if we were active */
+ spin_lock(codec->lock);
+ if (codec->running)
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
+ snd_azf3328_codec_inw(
+ codec, IDX_IO_CODEC_DMA_FLAGS
+ ) | DMA_RESUME
+ );
+ spin_unlock(codec->lock);
break;
case SNDRV_PCM_TRIGGER_STOP:
- snd_azf3328_dbgplay("STOP PLAYBACK\n");
-
- /* mute WaveOut */
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
+ dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
+
+ if (is_main_mixer_playback_codec) {
+ /* mute WaveOut (avoid clicking during setup) */
+ previously_muted =
+ snd_azf3328_mixer_mute_control_pcm(
+ chip, 1
+ );
+ }
- spin_lock(&chip->reg_lock);
- /* stop playback */
- status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
+ spin_lock(codec->lock);
+ /* first, remember current value: */
+ flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
- status1 &= ~DMA_RESUME;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+ /* stop transfer */
+ flags1 &= ~DMA_RESUME;
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
/* hmm, is this really required? we're resetting the same bit
* immediately thereafter... */
- status1 |= DMA_PLAY_SOMETHING1;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
+ flags1 |= DMA_RUN_SOMETHING1;
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
+
+ flags1 &= ~DMA_RUN_SOMETHING1;
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
+ spin_unlock(codec->lock);
+ snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
+
+ if (is_main_mixer_playback_codec) {
+ /* now unmute WaveOut */
+ if (!previously_muted)
+ snd_azf3328_mixer_mute_control_pcm(
+ chip, 0
+ );
+ }
- status1 &= ~DMA_PLAY_SOMETHING1;
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
- spin_unlock(&chip->reg_lock);
-
- /* now unmute WaveOut */
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);
- chip->is_playing = 0;
- snd_azf3328_dbgplay("STOPPED PLAYBACK\n");
+ dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
break;
case SNDRV_PCM_TRIGGER_SUSPEND:
- snd_azf3328_dbgplay("SUSPEND PLAYBACK\n");
- /* make sure playback is stopped */
- snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
- snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) & ~DMA_RESUME);
+ dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
+ /* make sure codec is stopped */
+ snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
+ snd_azf3328_codec_inw(
+ codec, IDX_IO_CODEC_DMA_FLAGS
+ ) & ~DMA_RESUME
+ );
break;
case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
- snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
+ WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
break;
case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
- snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
+ WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
break;
default:
- printk(KERN_ERR "FIXME: unknown trigger mode!\n");
+ WARN(1, "FIXME: unknown trigger mode!\n");
return -EINVAL;
}
-
- snd_azf3328_dbgcallleave();
+
return result;
}
-/* this is just analogous to playback; I'm not quite sure whether recording
- * should actually be triggered like that */
-static int
-snd_azf3328_capture_trigger(struct snd_pcm_substream *substream, int cmd)
+static snd_pcm_uframes_t
+snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
+)
{
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- struct snd_pcm_runtime *runtime = substream->runtime;
- int result = 0;
- unsigned int status1;
+ const struct snd_azf3328_codec_data *codec =
+ substream->runtime->private_data;
+ unsigned long result;
+ snd_pcm_uframes_t frmres;
- snd_azf3328_dbgcalls("snd_azf3328_capture_trigger cmd %d\n", cmd);
+ result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
- switch (cmd) {
- case SNDRV_PCM_TRIGGER_START:
+ /* calculate offset */
+#ifdef QUERY_HARDWARE
+ result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
+#else
+ result -= codec->dma_base;
+#endif
+ frmres = bytes_to_frames( substream->runtime, result);
+ dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
+ jiffies, codec->name, result, frmres);
+ return frmres;
+}
- snd_azf3328_dbgplay("START CAPTURE\n");
+/******************************************************************/
- snd_azf3328_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
- runtime->rate,
- snd_pcm_format_width(runtime->format),
- runtime->channels);
+#ifdef SUPPORT_GAMEPORT
+static inline void
+snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
+ bool enable
+)
+{
+ snd_azf3328_io_reg_setb(
+ chip->game_io+IDX_GAME_HWCONFIG,
+ GAME_HWCFG_IRQ_ENABLE,
+ enable
+ );
+}
- spin_lock(&chip->reg_lock);
- /* stop recording */
- status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
- status1 &= ~DMA_RESUME;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
-
- /* FIXME: clear interrupts or what??? */
- snd_azf3328_codec_outw(chip, IDX_IO_REC_IRQTYPE, 0xffff);
- spin_unlock(&chip->reg_lock);
+static inline void
+snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
+ bool enable
+)
+{
+ snd_azf3328_io_reg_setb(
+ chip->game_io+IDX_GAME_HWCONFIG,
+ GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
+ enable
+ );
+}
- snd_azf3328_setdmaa(chip, runtime->dma_addr,
- snd_pcm_lib_period_bytes(substream),
- snd_pcm_lib_buffer_bytes(substream),
- 1);
+static void
+snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
+ unsigned int freq_cfg
+)
+{
+ snd_azf3328_io_reg_setb(
+ chip->game_io+IDX_GAME_HWCONFIG,
+ 0x02,
+ (freq_cfg & 1) != 0
+ );
+ snd_azf3328_io_reg_setb(
+ chip->game_io+IDX_GAME_HWCONFIG,
+ 0x04,
+ (freq_cfg & 2) != 0
+ );
+}
- spin_lock(&chip->reg_lock);
-#ifdef WIN9X
- /* FIXME: enable playback/recording??? */
- status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
+static inline void
+snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
+{
+ snd_azf3328_ctrl_reg_6AH_update(
+ chip, IO_6A_SOMETHING2_GAMEPORT, enable
+ );
+}
- /* start capture again */
- /* FIXME: what is this value (0x0010)??? */
- status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
-#else
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- 0x0000);
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- DMA_PLAY_SOMETHING1);
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- DMA_PLAY_SOMETHING1 |
- DMA_PLAY_SOMETHING2);
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- DMA_RESUME |
- SOMETHING_ALMOST_ALWAYS_SET |
- DMA_EPILOGUE_SOMETHING |
- DMA_SOMETHING_ELSE);
-#endif
- spin_unlock(&chip->reg_lock);
+static inline void
+snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
+{
+ /*
+ * skeleton handler only
+ * (we do not want axis reading in interrupt handler - too much load!)
+ */
+ dev_dbg(chip->card->dev, "gameport irq\n");
+
+ /* this should ACK the gameport IRQ properly, hopefully. */
+ snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
+}
- chip->is_recording = 1;
- snd_azf3328_dbgplay("STARTED CAPTURE\n");
+static int
+snd_azf3328_gameport_open(struct gameport *gameport, int mode)
+{
+ struct snd_azf3328 *chip = gameport_get_port_data(gameport);
+ int res;
+
+ dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
+ switch (mode) {
+ case GAMEPORT_MODE_COOKED:
+ case GAMEPORT_MODE_RAW:
+ res = 0;
break;
- case SNDRV_PCM_TRIGGER_RESUME:
- snd_azf3328_dbgplay("RESUME CAPTURE\n");
- /* resume recording if we were active */
- if (chip->is_recording)
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) | DMA_RESUME);
+ default:
+ res = -1;
break;
- case SNDRV_PCM_TRIGGER_STOP:
- snd_azf3328_dbgplay("STOP CAPTURE\n");
+ }
- spin_lock(&chip->reg_lock);
- /* stop recording */
- status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
+ snd_azf3328_gameport_set_counter_frequency(chip,
+ GAME_HWCFG_ADC_COUNTER_FREQ_STD);
+ snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
- status1 &= ~DMA_RESUME;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
+ return res;
+}
- status1 |= DMA_PLAY_SOMETHING1;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
+static void
+snd_azf3328_gameport_close(struct gameport *gameport)
+{
+ struct snd_azf3328 *chip = gameport_get_port_data(gameport);
- status1 &= ~DMA_PLAY_SOMETHING1;
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
- spin_unlock(&chip->reg_lock);
-
- chip->is_recording = 0;
- snd_azf3328_dbgplay("STOPPED CAPTURE\n");
- break;
- case SNDRV_PCM_TRIGGER_SUSPEND:
- snd_azf3328_dbgplay("SUSPEND CAPTURE\n");
- /* make sure recording is stopped */
- snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
- snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) & ~DMA_RESUME);
- break;
- case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
- snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
- break;
- case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
- snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
- break;
- default:
- printk(KERN_ERR "FIXME: unknown trigger mode!\n");
- return -EINVAL;
+ dev_dbg(chip->card->dev, "gameport_close\n");
+ snd_azf3328_gameport_set_counter_frequency(chip,
+ GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
+ snd_azf3328_gameport_axis_circuit_enable(chip, 0);
+}
+
+static int
+snd_azf3328_gameport_cooked_read(struct gameport *gameport,
+ int *axes,
+ int *buttons
+)
+{
+ struct snd_azf3328 *chip = gameport_get_port_data(gameport);
+ int i;
+ u8 val;
+ unsigned long flags;
+
+ if (snd_BUG_ON(!chip))
+ return 0;
+
+ spin_lock_irqsave(&chip->reg_lock, flags);
+ val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
+ *buttons = (~(val) >> 4) & 0xf;
+
+ /* ok, this one is a bit dirty: cooked_read is being polled by a timer,
+ * thus we're atomic and cannot actively wait in here
+ * (which would be useful for us since it probably would be better
+ * to trigger a measurement in here, then wait a short amount of
+ * time until it's finished, then read values of _this_ measurement).
+ *
+ * Thus we simply resort to reading values if they're available already
+ * and trigger the next measurement.
+ */
+
+ val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
+ if (val & GAME_AXES_SAMPLING_READY) {
+ for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
+ /* configure the axis to read */
+ val = (i << 4) | 0x0f;
+ snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
+
+ chip->axes[i] = snd_azf3328_game_inw(
+ chip, IDX_GAME_AXIS_VALUE
+ );
+ }
}
-
- snd_azf3328_dbgcallleave();
- return result;
+
+ /* trigger next sampling of axes, to be evaluated the next time we
+ * enter this function */
+
+ /* for some very, very strange reason we cannot enable
+ * Measurement Ready monitoring for all axes here,
+ * at least not when only one joystick connected */
+ val = 0x03; /* we're able to monitor axes 1 and 2 only */
+ snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
+
+ snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
+ spin_unlock_irqrestore(&chip->reg_lock, flags);
+
+ for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
+ axes[i] = chip->axes[i];
+ if (axes[i] == 0xffff)
+ axes[i] = -1;
+ }
+
+ dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
+ axes[0], axes[1], axes[2], axes[3], *buttons);
+
+ return 0;
}
-static snd_pcm_uframes_t
-snd_azf3328_playback_pointer(struct snd_pcm_substream *substream)
+static int
+snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
{
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- unsigned long bufptr, result;
- snd_pcm_uframes_t frmres;
+ struct gameport *gp;
-#ifdef QUERY_HARDWARE
- bufptr = inl(chip->codec_port+IDX_IO_PLAY_DMA_START_1);
+ chip->gameport = gp = gameport_allocate_port();
+ if (!gp) {
+ dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
+ return -ENOMEM;
+ }
+
+ gameport_set_name(gp, "AZF3328 Gameport");
+ gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
+ gameport_set_dev_parent(gp, &chip->pci->dev);
+ gp->io = chip->game_io;
+ gameport_set_port_data(gp, chip);
+
+ gp->open = snd_azf3328_gameport_open;
+ gp->close = snd_azf3328_gameport_close;
+ gp->fuzz = 16; /* seems ok */
+ gp->cooked_read = snd_azf3328_gameport_cooked_read;
+
+ /* DISABLE legacy address: we don't need it! */
+ snd_azf3328_gameport_legacy_address_enable(chip, 0);
+
+ snd_azf3328_gameport_set_counter_frequency(chip,
+ GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
+ snd_azf3328_gameport_axis_circuit_enable(chip, 0);
+
+ gameport_register_port(chip->gameport);
+
+ return 0;
+}
+
+static void
+snd_azf3328_gameport_free(struct snd_azf3328 *chip)
+{
+ if (chip->gameport) {
+ gameport_unregister_port(chip->gameport);
+ chip->gameport = NULL;
+ }
+ snd_azf3328_gameport_irq_enable(chip, 0);
+}
#else
- bufptr = substream->runtime->dma_addr;
-#endif
- result = inl(chip->codec_port+IDX_IO_PLAY_DMA_CURRPOS);
+static inline int
+snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
+static inline void
+snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
+static inline void
+snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
+{
+ dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
+}
+#endif /* SUPPORT_GAMEPORT */
- /* calculate offset */
- result -= bufptr;
- frmres = bytes_to_frames( substream->runtime, result);
- snd_azf3328_dbgplay("PLAY @ 0x%8lx, frames %8ld\n", result, frmres);
- return frmres;
+/******************************************************************/
+
+static inline void
+snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
+{
+ dev_dbg(chip->card->dev,
+ "unknown IRQ type (%x) occurred, please report!\n",
+ which);
}
-static snd_pcm_uframes_t
-snd_azf3328_capture_pointer(struct snd_pcm_substream *substream)
+static inline void
+snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
+ const struct snd_azf3328_codec_data *first_codec,
+ u8 status
+)
{
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- unsigned long bufptr, result;
- snd_pcm_uframes_t frmres;
+ u8 which;
+ enum snd_azf3328_codec_type codec_type;
+ const struct snd_azf3328_codec_data *codec = first_codec;
-#ifdef QUERY_HARDWARE
- bufptr = inl(chip->codec_port+IDX_IO_REC_DMA_START_1);
-#else
- bufptr = substream->runtime->dma_addr;
-#endif
- result = inl(chip->codec_port+IDX_IO_REC_DMA_CURRPOS);
+ for (codec_type = AZF_CODEC_PLAYBACK;
+ codec_type <= AZF_CODEC_I2S_OUT;
+ ++codec_type, ++codec) {
- /* calculate offset */
- result -= bufptr;
- frmres = bytes_to_frames( substream->runtime, result);
- snd_azf3328_dbgplay("REC @ 0x%8lx, frames %8ld\n", result, frmres);
- return frmres;
+ /* skip codec if there's no interrupt for it */
+ if (!(status & (1 << codec_type)))
+ continue;
+
+ spin_lock(codec->lock);
+ which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
+ /* ack all IRQ types immediately */
+ snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
+ spin_unlock(codec->lock);
+
+ if (codec->substream) {
+ snd_pcm_period_elapsed(codec->substream);
+ dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
+ codec->name,
+ which,
+ snd_azf3328_codec_inl(
+ codec, IDX_IO_CODEC_DMA_CURRPOS));
+ } else
+ dev_warn(chip->card->dev, "irq handler problem!\n");
+ if (which & IRQ_SOMETHING)
+ snd_azf3328_irq_log_unknown_type(chip, which);
+ }
}
static irqreturn_t
snd_azf3328_interrupt(int irq, void *dev_id)
{
struct snd_azf3328 *chip = dev_id;
- u8 status, which;
+ u8 status;
static unsigned long irq_count;
- status = snd_azf3328_codec_inb(chip, IDX_IO_IRQSTATUS);
+ status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
/* fast path out, to ease interrupt sharing */
- if (!(status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_MPU401|IRQ_TIMER)))
+ if (!(status &
+ (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
+ |IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
+ ))
return IRQ_NONE; /* must be interrupt for another device */
- snd_azf3328_dbgplay("Interrupt %ld!\nIDX_IO_PLAY_FLAGS %04x, IDX_IO_PLAY_IRQTYPE %04x, IDX_IO_IRQSTATUS %04x\n",
- irq_count,
- snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS),
- snd_azf3328_codec_inw(chip, IDX_IO_PLAY_IRQTYPE),
- status);
-
+ dev_dbg(chip->card->dev,
+ "irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
+ irq_count++ /* debug-only */,
+ status);
+
if (status & IRQ_TIMER) {
- /* snd_azf3328_dbgplay("timer %ld\n", inl(chip->codec_port+IDX_IO_TIMER_VALUE) & TIMER_VALUE_MASK); */
+ /* dev_dbg(chip->card->dev, "timer %ld\n",
+ snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
+ & TIMER_VALUE_MASK
+ ); */
if (chip->timer)
snd_timer_interrupt(chip->timer, chip->timer->sticks);
/* ACK timer */
spin_lock(&chip->reg_lock);
- snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
+ snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
spin_unlock(&chip->reg_lock);
- snd_azf3328_dbgplay("azt3328: timer IRQ\n");
+ dev_dbg(chip->card->dev, "timer IRQ\n");
}
- if (status & IRQ_PLAYBACK) {
- spin_lock(&chip->reg_lock);
- which = snd_azf3328_codec_inb(chip, IDX_IO_PLAY_IRQTYPE);
- /* ack all IRQ types immediately */
- snd_azf3328_codec_outb(chip, IDX_IO_PLAY_IRQTYPE, which);
- spin_unlock(&chip->reg_lock);
- if (chip->pcm && chip->playback_substream) {
- snd_pcm_period_elapsed(chip->playback_substream);
- snd_azf3328_dbgplay("PLAY period done (#%x), @ %x\n",
- which,
- inl(chip->codec_port+IDX_IO_PLAY_DMA_CURRPOS));
- } else
- snd_azf3328_dbgplay("azt3328: ouch, irq handler problem!\n");
- if (which & IRQ_PLAY_SOMETHING)
- snd_azf3328_dbgplay("azt3328: unknown play IRQ type occurred, please report!\n");
- }
- if (status & IRQ_RECORDING) {
- spin_lock(&chip->reg_lock);
- which = snd_azf3328_codec_inb(chip, IDX_IO_REC_IRQTYPE);
- /* ack all IRQ types immediately */
- snd_azf3328_codec_outb(chip, IDX_IO_REC_IRQTYPE, which);
- spin_unlock(&chip->reg_lock);
+ if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
+ snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
+
+ if (status & IRQ_GAMEPORT)
+ snd_azf3328_gameport_interrupt(chip);
- if (chip->pcm && chip->capture_substream) {
- snd_pcm_period_elapsed(chip->capture_substream);
- snd_azf3328_dbgplay("REC period done (#%x), @ %x\n",
- which,
- inl(chip->codec_port+IDX_IO_REC_DMA_CURRPOS));
- } else
- snd_azf3328_dbgplay("azt3328: ouch, irq handler problem!\n");
- if (which & IRQ_REC_SOMETHING)
- snd_azf3328_dbgplay("azt3328: unknown rec IRQ type occurred, please report!\n");
- }
/* MPU401 has less critical IRQ requirements
* than timer and playback/recording, right? */
if (status & IRQ_MPU401) {
snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
/* hmm, do we have to ack the IRQ here somehow?
- * If so, then I don't know how... */
- snd_azf3328_dbgplay("azt3328: MPU401 IRQ\n");
+ * If so, then I don't know how yet... */
+ dev_dbg(chip->card->dev, "MPU401 IRQ\n");
}
- irq_count++;
return IRQ_HANDLED;
}
/*****************************************************************/
-static const struct snd_pcm_hardware snd_azf3328_playback =
+/* as long as we think we have identical snd_pcm_hardware parameters
+ for playback, capture and i2s out, we can use the same physical struct
+ since the struct is simply being copied into a member.
+*/
+static const struct snd_pcm_hardware snd_azf3328_hardware =
{
/* FIXME!! Correct? */
.info = SNDRV_PCM_INFO_MMAP |
@@ -1287,52 +1999,45 @@ static const struct snd_pcm_hardware snd_azf3328_playback =
.rates = SNDRV_PCM_RATE_5512 |
SNDRV_PCM_RATE_8000_48000 |
SNDRV_PCM_RATE_KNOT,
- .rate_min = 4000,
- .rate_max = 66200,
+ .rate_min = AZF_FREQ_4000,
+ .rate_max = AZF_FREQ_66200,
.channels_min = 1,
.channels_max = 2,
- .buffer_bytes_max = 65536,
- .period_bytes_min = 64,
- .period_bytes_max = 65536,
- .periods_min = 1,
- .periods_max = 1024,
+ .buffer_bytes_max = (64*1024),
+ .period_bytes_min = 1024,
+ .period_bytes_max = (32*1024),
+ /* We simply have two DMA areas (instead of a list of descriptors
+ such as other cards); I believe that this is a fixed hardware
+ attribute and there isn't much driver magic to be done to expand it.
+ Thus indicate that we have at least and at most 2 periods. */
+ .periods_min = 2,
+ .periods_max = 2,
/* FIXME: maybe that card actually has a FIFO?
* Hmm, it seems newer revisions do have one, but we still don't know
* its size... */
.fifo_size = 0,
};
-static const struct snd_pcm_hardware snd_azf3328_capture =
-{
- /* FIXME */
- .info = SNDRV_PCM_INFO_MMAP |
- SNDRV_PCM_INFO_INTERLEAVED |
- SNDRV_PCM_INFO_MMAP_VALID,
- .formats = SNDRV_PCM_FMTBIT_S8 |
- SNDRV_PCM_FMTBIT_U8 |
- SNDRV_PCM_FMTBIT_S16_LE |
- SNDRV_PCM_FMTBIT_U16_LE,
- .rates = SNDRV_PCM_RATE_5512 |
- SNDRV_PCM_RATE_8000_48000 |
- SNDRV_PCM_RATE_KNOT,
- .rate_min = 4000,
- .rate_max = 66200,
- .channels_min = 1,
- .channels_max = 2,
- .buffer_bytes_max = 65536,
- .period_bytes_min = 64,
- .period_bytes_max = 65536,
- .periods_min = 1,
- .periods_max = 1024,
- .fifo_size = 0,
-};
-
static unsigned int snd_azf3328_fixed_rates[] = {
- 4000, 4800, 5512, 6620, 8000, 9600, 11025, 13240, 16000, 22050, 32000,
- 44100, 48000, 66200 };
+ AZF_FREQ_4000,
+ AZF_FREQ_4800,
+ AZF_FREQ_5512,
+ AZF_FREQ_6620,
+ AZF_FREQ_8000,
+ AZF_FREQ_9600,
+ AZF_FREQ_11025,
+ AZF_FREQ_13240,
+ AZF_FREQ_16000,
+ AZF_FREQ_22050,
+ AZF_FREQ_32000,
+ AZF_FREQ_44100,
+ AZF_FREQ_48000,
+ AZF_FREQ_66200
+};
+
static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
- .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
+ .count = ARRAY_SIZE(snd_azf3328_fixed_rates),
.list = snd_azf3328_fixed_rates,
.mask = 0,
};
@@ -1340,202 +2045,140 @@ static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
/*****************************************************************/
static int
-snd_azf3328_playback_open(struct snd_pcm_substream *substream)
+snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
+ enum snd_azf3328_codec_type codec_type
+)
{
struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
struct snd_pcm_runtime *runtime = substream->runtime;
+ struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
+
+ codec->substream = substream;
+
+ /* same parameters for all our codecs - at least we think so... */
+ runtime->hw = snd_azf3328_hardware;
- snd_azf3328_dbgcallenter();
- chip->playback_substream = substream;
- runtime->hw = snd_azf3328_playback;
snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
&snd_azf3328_hw_constraints_rates);
- snd_azf3328_dbgcallleave();
+ runtime->private_data = codec;
return 0;
}
static int
-snd_azf3328_capture_open(struct snd_pcm_substream *substream)
+snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
{
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
- struct snd_pcm_runtime *runtime = substream->runtime;
-
- snd_azf3328_dbgcallenter();
- chip->capture_substream = substream;
- runtime->hw = snd_azf3328_capture;
- snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
- &snd_azf3328_hw_constraints_rates);
- snd_azf3328_dbgcallleave();
- return 0;
+ return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
}
static int
-snd_azf3328_playback_close(struct snd_pcm_substream *substream)
+snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
{
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
+ return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
+}
- snd_azf3328_dbgcallenter();
- chip->playback_substream = NULL;
- snd_azf3328_dbgcallleave();
- return 0;
+static int
+snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
+{
+ return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
}
static int
-snd_azf3328_capture_close(struct snd_pcm_substream *substream)
+snd_azf3328_pcm_close(struct snd_pcm_substream *substream
+)
{
- struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
+ struct snd_azf3328_codec_data *codec =
+ substream->runtime->private_data;
- snd_azf3328_dbgcallenter();
- chip->capture_substream = NULL;
- snd_azf3328_dbgcallleave();
+ codec->substream = NULL;
return 0;
}
/******************************************************************/
static struct snd_pcm_ops snd_azf3328_playback_ops = {
- .open = snd_azf3328_playback_open,
- .close = snd_azf3328_playback_close,
+ .open = snd_azf3328_pcm_playback_open,
+ .close = snd_azf3328_pcm_close,
.ioctl = snd_pcm_lib_ioctl,
.hw_params = snd_azf3328_hw_params,
.hw_free = snd_azf3328_hw_free,
- .prepare = snd_azf3328_playback_prepare,
- .trigger = snd_azf3328_playback_trigger,
- .pointer = snd_azf3328_playback_pointer
+ .prepare = snd_azf3328_pcm_prepare,
+ .trigger = snd_azf3328_pcm_trigger,
+ .pointer = snd_azf3328_pcm_pointer
};
static struct snd_pcm_ops snd_azf3328_capture_ops = {
- .open = snd_azf3328_capture_open,
- .close = snd_azf3328_capture_close,
+ .open = snd_azf3328_pcm_capture_open,
+ .close = snd_azf3328_pcm_close,
.ioctl = snd_pcm_lib_ioctl,
.hw_params = snd_azf3328_hw_params,
.hw_free = snd_azf3328_hw_free,
- .prepare = snd_azf3328_capture_prepare,
- .trigger = snd_azf3328_capture_trigger,
- .pointer = snd_azf3328_capture_pointer
+ .prepare = snd_azf3328_pcm_prepare,
+ .trigger = snd_azf3328_pcm_trigger,
+ .pointer = snd_azf3328_pcm_pointer
};
-static int __devinit
-snd_azf3328_pcm(struct snd_azf3328 *chip, int device)
+static struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
+ .open = snd_azf3328_pcm_i2s_out_open,
+ .close = snd_azf3328_pcm_close,
+ .ioctl = snd_pcm_lib_ioctl,
+ .hw_params = snd_azf3328_hw_params,
+ .hw_free = snd_azf3328_hw_free,
+ .prepare = snd_azf3328_pcm_prepare,
+ .trigger = snd_azf3328_pcm_trigger,
+ .pointer = snd_azf3328_pcm_pointer
+};
+
+static int
+snd_azf3328_pcm(struct snd_azf3328 *chip)
{
+enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */
+
struct snd_pcm *pcm;
int err;
- snd_azf3328_dbgcallenter();
- if ((err = snd_pcm_new(chip->card, "AZF3328 DSP", device, 1, 1, &pcm)) < 0)
+ err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
+ 1, 1, &pcm);
+ if (err < 0)
return err;
- snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_azf3328_playback_ops);
- snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, &snd_azf3328_capture_ops);
+ snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
+ &snd_azf3328_playback_ops);
+ snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
+ &snd_azf3328_capture_ops);
pcm->private_data = chip;
pcm->info_flags = 0;
strcpy(pcm->name, chip->card->shortname);
- chip->pcm = pcm;
+ /* same pcm object for playback/capture (see snd_pcm_new() above) */
+ chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
+ chip->pcm[AZF_CODEC_CAPTURE] = pcm;
snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
- snd_dma_pci_data(chip->pci), 64*1024, 64*1024);
-
- snd_azf3328_dbgcallleave();
- return 0;
-}
-
-/******************************************************************/
-
-#ifdef SUPPORT_JOYSTICK
-static int __devinit
-snd_azf3328_config_joystick(struct snd_azf3328 *chip, int dev)
-{
- struct gameport *gp;
- struct resource *r;
+ snd_dma_pci_data(chip->pci),
+ 64*1024, 64*1024);
- if (!joystick[dev])
- return -ENODEV;
-
- if (!(r = request_region(0x200, 8, "AZF3328 gameport"))) {
- printk(KERN_WARNING "azt3328: cannot reserve joystick ports\n");
- return -EBUSY;
- }
-
- chip->gameport = gp = gameport_allocate_port();
- if (!gp) {
- printk(KERN_ERR "azt3328: cannot allocate memory for gameport\n");
- release_and_free_resource(r);
- return -ENOMEM;
- }
-
- gameport_set_name(gp, "AZF3328 Gameport");
- gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
- gameport_set_dev_parent(gp, &chip->pci->dev);
- gp->io = 0x200;
- gameport_set_port_data(gp, r);
+ err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
+ 1, 0, &pcm);
+ if (err < 0)
+ return err;
+ snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
+ &snd_azf3328_i2s_out_ops);
- snd_azf3328_io2_outb(chip, IDX_IO2_LEGACY_ADDR,
- snd_azf3328_io2_inb(chip, IDX_IO2_LEGACY_ADDR) | LEGACY_JOY);
+ pcm->private_data = chip;
+ pcm->info_flags = 0;
+ strcpy(pcm->name, chip->card->shortname);
+ chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
- gameport_register_port(chip->gameport);
+ snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
+ snd_dma_pci_data(chip->pci),
+ 64*1024, 64*1024);
return 0;
}
-static void
-snd_azf3328_free_joystick(struct snd_azf3328 *chip)
-{
- if (chip->gameport) {
- struct resource *r = gameport_get_port_data(chip->gameport);
-
- gameport_unregister_port(chip->gameport);
- chip->gameport = NULL;
- /* disable gameport */
- snd_azf3328_io2_outb(chip, IDX_IO2_LEGACY_ADDR,
- snd_azf3328_io2_inb(chip, IDX_IO2_LEGACY_ADDR) & ~LEGACY_JOY);
- release_and_free_resource(r);
- }
-}
-#else
-static inline int
-snd_azf3328_config_joystick(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
-static inline void
-snd_azf3328_free_joystick(struct snd_azf3328 *chip) { }
-#endif
-
/******************************************************************/
-static int
-snd_azf3328_free(struct snd_azf3328 *chip)
-{
- if (chip->irq < 0)
- goto __end_hw;
-
- /* reset (close) mixer */
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1); /* first mute master volume */
- snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
-
- /* interrupt setup - mask everything (FIXME!) */
- /* well, at least we know how to disable the timer IRQ */
- snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x00);
-
- synchronize_irq(chip->irq);
-__end_hw:
- snd_azf3328_free_joystick(chip);
- if (chip->irq >= 0)
- free_irq(chip->irq, chip);
- pci_release_regions(chip->pci);
- pci_disable_device(chip->pci);
-
- kfree(chip);
- return 0;
-}
-
-static int
-snd_azf3328_dev_free(struct snd_device *device)
-{
- struct snd_azf3328 *chip = device->device_data;
- return snd_azf3328_free(chip);
-}
-
-/******************************************************************/
-
-/*** NOTE: the physical timer resolution actually is 1024000 ticks per second,
+/*** NOTE: the physical timer resolution actually is 1024000 ticks per second
+ *** (probably derived from main crystal via a divider of 24),
*** but announcing those attributes to user-space would make programs
*** configure the timer to a 1 tick value, resulting in an absolutely fatal
*** timer IRQ storm.
@@ -1551,7 +2194,6 @@ snd_azf3328_timer_start(struct snd_timer *timer)
unsigned long flags;
unsigned int delay;
- snd_azf3328_dbgcallenter();
chip = snd_timer_chip(timer);
delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
if (delay < 49) {
@@ -1559,15 +2201,14 @@ snd_azf3328_timer_start(struct snd_timer *timer)
* this timing tweak
* (we need to do it to avoid a lockup, though) */
- snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
+ dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
delay = 49; /* minimum time is 49 ticks */
}
- snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay);
- delay |= TIMER_ENABLE_COUNTDOWN | TIMER_ENABLE_IRQ;
+ dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
+ delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
spin_lock_irqsave(&chip->reg_lock, flags);
- snd_azf3328_codec_outl(chip, IDX_IO_TIMER_VALUE, delay);
+ snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
spin_unlock_irqrestore(&chip->reg_lock, flags);
- snd_azf3328_dbgcallleave();
return 0;
}
@@ -1577,14 +2218,17 @@ snd_azf3328_timer_stop(struct snd_timer *timer)
struct snd_azf3328 *chip;
unsigned long flags;
- snd_azf3328_dbgcallenter();
chip = snd_timer_chip(timer);
spin_lock_irqsave(&chip->reg_lock, flags);
/* disable timer countdown and interrupt */
- /* FIXME: should we write TIMER_ACK_IRQ here? */
- snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0);
+ /* Hmm, should we write TIMER_IRQ_ACK here?
+ YES indeed, otherwise a rogue timer operation - which prompts
+ ALSA(?) to call repeated stop() in vain, but NOT start() -
+ will never end (value 0x03 is kept shown in control byte).
+ Simply manually poking 0x04 _once_ immediately successfully stops
+ the hardware/ALSA interrupt activity. */
+ snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
spin_unlock_irqrestore(&chip->reg_lock, flags);
- snd_azf3328_dbgcallleave();
return 0;
}
@@ -1593,10 +2237,8 @@ static int
snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
unsigned long *num, unsigned long *den)
{
- snd_azf3328_dbgcallenter();
*num = 1;
*den = 1024000 / seqtimer_scaling;
- snd_azf3328_dbgcallleave();
return 0;
}
@@ -1609,14 +2251,13 @@ static struct snd_timer_hardware snd_azf3328_timer_hw = {
.precise_resolution = snd_azf3328_timer_precise_resolution,
};
-static int __devinit
+static int
snd_azf3328_timer(struct snd_azf3328 *chip, int device)
{
struct snd_timer *timer = NULL;
struct snd_timer_id tid;
int err;
- snd_azf3328_dbgcallenter();
tid.dev_class = SNDRV_TIMER_CLASS_CARD;
tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
tid.card = chip->card->number;
@@ -1625,9 +2266,10 @@ snd_azf3328_timer(struct snd_azf3328 *chip, int device)
snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
- if ((err = snd_timer_new(chip->card, "AZF3328", &tid, &timer)) < 0) {
+
+ err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
+ if (err < 0)
goto out;
- }
strcpy(timer->name, "AZF3328 timer");
timer->private_data = chip;
@@ -1635,19 +2277,50 @@ snd_azf3328_timer(struct snd_azf3328 *chip, int device)
chip->timer = timer;
+ snd_azf3328_timer_stop(timer);
+
err = 0;
out:
- snd_azf3328_dbgcallleave();
return err;
}
/******************************************************************/
+static int
+snd_azf3328_free(struct snd_azf3328 *chip)
+{
+ if (chip->irq < 0)
+ goto __end_hw;
+
+ snd_azf3328_mixer_reset(chip);
+
+ snd_azf3328_timer_stop(chip->timer);
+ snd_azf3328_gameport_free(chip);
+
+ if (chip->irq >= 0)
+ synchronize_irq(chip->irq);
+__end_hw:
+ if (chip->irq >= 0)
+ free_irq(chip->irq, chip);
+ pci_release_regions(chip->pci);
+ pci_disable_device(chip->pci);
+
+ kfree(chip);
+ return 0;
+}
+
+static int
+snd_azf3328_dev_free(struct snd_device *device)
+{
+ struct snd_azf3328 *chip = device->device_data;
+ return snd_azf3328_free(chip);
+}
+
#if 0
/* check whether a bit can be modified */
static void
-snd_azf3328_test_bit(unsigned int reg, int bit)
+snd_azf3328_test_bit(unsigned unsigned reg, int bit)
{
unsigned char val, valoff, valon;
@@ -1658,53 +2331,86 @@ snd_azf3328_test_bit(unsigned int reg, int bit)
outb(val|(1 << bit), reg);
valon = inb(reg);
-
+
outb(val, reg);
- printk(KERN_ERR "reg %04x bit %d: %02x %02x %02x\n", reg, bit, val, valoff, valon);
+ printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
+ reg, bit, val, valoff, valon
+ );
}
#endif
-#if DEBUG_MISC
-static void
+static inline void
snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
{
u16 tmp;
- snd_azf3328_dbgmisc("codec_port 0x%lx, io2_port 0x%lx, mpu_port 0x%lx, synth_port 0x%lx, mixer_port 0x%lx, irq %d\n", chip->codec_port, chip->io2_port, chip->mpu_port, chip->synth_port, chip->mixer_port, chip->irq);
-
- snd_azf3328_dbgmisc("io2 %02x %02x %02x %02x %02x %02x\n", snd_azf3328_io2_inb(chip, 0), snd_azf3328_io2_inb(chip, 1), snd_azf3328_io2_inb(chip, 2), snd_azf3328_io2_inb(chip, 3), snd_azf3328_io2_inb(chip, 4), snd_azf3328_io2_inb(chip, 5));
-
- for (tmp=0; tmp <= 0x01; tmp += 1)
- snd_azf3328_dbgmisc("0x%02x: opl 0x%04x, mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, mpu330 0x%04x\n", tmp, inb(0x388 + tmp), inb(0x300 + tmp), inb(0x310 + tmp), inb(0x320 + tmp), inb(0x330 + tmp));
-
- for (tmp = 0; tmp < AZF_IO_SIZE_CODEC; tmp += 2)
- snd_azf3328_dbgmisc("codec 0x%02x: 0x%04x\n", tmp, snd_azf3328_codec_inw(chip, tmp));
+ dev_dbg(chip->card->dev,
+ "ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
+ "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
+ chip->ctrl_io, chip->game_io, chip->mpu_io,
+ chip->opl3_io, chip->mixer_io, chip->irq);
+
+ dev_dbg(chip->card->dev,
+ "game %02x %02x %02x %02x %02x %02x\n",
+ snd_azf3328_game_inb(chip, 0),
+ snd_azf3328_game_inb(chip, 1),
+ snd_azf3328_game_inb(chip, 2),
+ snd_azf3328_game_inb(chip, 3),
+ snd_azf3328_game_inb(chip, 4),
+ snd_azf3328_game_inb(chip, 5));
+
+ for (tmp = 0; tmp < 0x07; tmp += 1)
+ dev_dbg(chip->card->dev,
+ "mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
+
+ for (tmp = 0; tmp <= 0x07; tmp += 1)
+ dev_dbg(chip->card->dev,
+ "0x%02x: game200 0x%04x, game208 0x%04x\n",
+ tmp, inb(0x200 + tmp), inb(0x208 + tmp));
+
+ for (tmp = 0; tmp <= 0x01; tmp += 1)
+ dev_dbg(chip->card->dev,
+ "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
+ "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
+ tmp,
+ inb(0x300 + tmp),
+ inb(0x310 + tmp),
+ inb(0x320 + tmp),
+ inb(0x330 + tmp),
+ inb(0x388 + tmp),
+ inb(0x38c + tmp));
+
+ for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
+ dev_dbg(chip->card->dev,
+ "ctrl 0x%02x: 0x%04x\n",
+ tmp, snd_azf3328_ctrl_inw(chip, tmp));
for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
- snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n", tmp, snd_azf3328_mixer_inw(chip, tmp));
+ dev_dbg(chip->card->dev,
+ "mixer 0x%02x: 0x%04x\n",
+ tmp, snd_azf3328_mixer_inw(chip, tmp));
}
-#else
-static inline void
-snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip) {}
-#endif
-static int __devinit
+static int
snd_azf3328_create(struct snd_card *card,
- struct pci_dev *pci,
- unsigned long device_type,
- struct snd_azf3328 ** rchip)
+ struct pci_dev *pci,
+ unsigned long device_type,
+ struct snd_azf3328 **rchip)
{
struct snd_azf3328 *chip;
int err;
static struct snd_device_ops ops = {
.dev_free = snd_azf3328_dev_free,
};
- u16 tmp;
+ u8 dma_init;
+ enum snd_azf3328_codec_type codec_type;
+ struct snd_azf3328_codec_data *codec_setup;
*rchip = NULL;
- if ((err = pci_enable_device(pci)) < 0)
+ err = pci_enable_device(pci);
+ if (err < 0)
return err;
chip = kzalloc(sizeof(*chip), GFP_KERNEL);
@@ -1718,26 +2424,46 @@ snd_azf3328_create(struct snd_card *card,
chip->irq = -1;
/* check if we can restrict PCI DMA transfers to 24 bits */
- if (pci_set_dma_mask(pci, DMA_24BIT_MASK) < 0 ||
- pci_set_consistent_dma_mask(pci, DMA_24BIT_MASK) < 0) {
- snd_printk(KERN_ERR "architecture does not support 24bit PCI busmaster DMA\n");
+ if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 ||
+ pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) {
+ dev_err(card->dev,
+ "architecture does not support 24bit PCI busmaster DMA\n"
+ );
err = -ENXIO;
goto out_err;
}
- if ((err = pci_request_regions(pci, "Aztech AZF3328")) < 0) {
+ err = pci_request_regions(pci, "Aztech AZF3328");
+ if (err < 0)
goto out_err;
- }
- chip->codec_port = pci_resource_start(pci, 0);
- chip->io2_port = pci_resource_start(pci, 1);
- chip->mpu_port = pci_resource_start(pci, 2);
- chip->synth_port = pci_resource_start(pci, 3);
- chip->mixer_port = pci_resource_start(pci, 4);
+ chip->ctrl_io = pci_resource_start(pci, 0);
+ chip->game_io = pci_resource_start(pci, 1);
+ chip->mpu_io = pci_resource_start(pci, 2);
+ chip->opl3_io = pci_resource_start(pci, 3);
+ chip->mixer_io = pci_resource_start(pci, 4);
+
+ codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
+ codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
+ codec_setup->lock = &chip->reg_lock;
+ codec_setup->type = AZF_CODEC_PLAYBACK;
+ codec_setup->name = "PLAYBACK";
+
+ codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
+ codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
+ codec_setup->lock = &chip->reg_lock;
+ codec_setup->type = AZF_CODEC_CAPTURE;
+ codec_setup->name = "CAPTURE";
+
+ codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
+ codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
+ codec_setup->lock = &chip->reg_lock;
+ codec_setup->type = AZF_CODEC_I2S_OUT;
+ codec_setup->name = "I2S_OUT";
if (request_irq(pci->irq, snd_azf3328_interrupt,
- IRQF_SHARED, card->shortname, chip)) {
- snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
+ IRQF_SHARED, KBUILD_MODNAME, chip)) {
+ dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
err = -EBUSY;
goto out_err;
}
@@ -1746,32 +2472,35 @@ snd_azf3328_create(struct snd_card *card,
synchronize_irq(chip->irq);
snd_azf3328_debug_show_ports(chip);
-
- if ((err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops)) < 0) {
+
+ err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
+ if (err < 0)
goto out_err;
- }
/* create mixer interface & switches */
- if ((err = snd_azf3328_mixer_new(chip)) < 0)
+ err = snd_azf3328_mixer_new(chip);
+ if (err < 0)
goto out_err;
-#if 0
- /* set very low bitrate to reduce noise and power consumption? */
- snd_azf3328_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT, 5512, 8, 1);
-#endif
+ /* standard codec init stuff */
+ /* default DMA init value */
+ dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
- /* standard chip init stuff */
- /* default IRQ init value */
- tmp = DMA_PLAY_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
+ for (codec_type = AZF_CODEC_PLAYBACK;
+ codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
+ struct snd_azf3328_codec_data *codec =
+ &chip->codecs[codec_type];
- spin_lock_irq(&chip->reg_lock);
- snd_azf3328_codec_outb(chip, IDX_IO_PLAY_FLAGS, tmp);
- snd_azf3328_codec_outb(chip, IDX_IO_REC_FLAGS, tmp);
- snd_azf3328_codec_outb(chip, IDX_IO_SOMETHING_FLAGS, tmp);
- snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x00); /* disable timer */
- spin_unlock_irq(&chip->reg_lock);
+ /* shutdown codecs to reduce power / noise */
+ /* have ...ctrl_codec_activity() act properly */
+ codec->running = 1;
+ snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
- snd_card_set_dev(card, &pci->dev);
+ spin_lock_irq(codec->lock);
+ snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
+ dma_init);
+ spin_unlock_irq(codec->lock);
+ }
*rchip = chip;
@@ -1787,7 +2516,7 @@ out:
return err;
}
-static int __devinit
+static int
snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
{
static int dev;
@@ -1796,195 +2525,259 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
struct snd_opl3 *opl3;
int err;
- snd_azf3328_dbgcallenter();
- if (dev >= SNDRV_CARDS)
- return -ENODEV;
+ if (dev >= SNDRV_CARDS) {
+ err = -ENODEV;
+ goto out;
+ }
if (!enable[dev]) {
dev++;
- return -ENOENT;
+ err = -ENOENT;
+ goto out;
}
- card = snd_card_new(index[dev], id[dev], THIS_MODULE, 0 );
- if (card == NULL)
- return -ENOMEM;
+ err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
+ 0, &card);
+ if (err < 0)
+ goto out;
strcpy(card->driver, "AZF3328");
strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
- if ((err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip)) < 0) {
+ err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
+ if (err < 0)
goto out_err;
- }
card->private_data = chip;
- if ((err = snd_mpu401_uart_new( card, 0, MPU401_HW_MPU401,
- chip->mpu_port, MPU401_INFO_INTEGRATED,
- pci->irq, 0, &chip->rmidi)) < 0) {
- snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n", chip->mpu_port);
+ /* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
+ since our hardware ought to be similar, thus use same ID. */
+ err = snd_mpu401_uart_new(
+ card, 0,
+ MPU401_HW_AZT2320, chip->mpu_io,
+ MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
+ -1, &chip->rmidi
+ );
+ if (err < 0) {
+ dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
+ chip->mpu_io
+ );
goto out_err;
}
- if ((err = snd_azf3328_timer(chip, 0)) < 0) {
+ err = snd_azf3328_timer(chip, 0);
+ if (err < 0)
goto out_err;
- }
- if ((err = snd_azf3328_pcm(chip, 0)) < 0) {
+ err = snd_azf3328_pcm(chip);
+ if (err < 0)
goto out_err;
- }
- if (snd_opl3_create(card, chip->synth_port, chip->synth_port+2,
+ if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
OPL3_HW_AUTO, 1, &opl3) < 0) {
- snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
- chip->synth_port, chip->synth_port+2 );
+ dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
+ chip->opl3_io, chip->opl3_io+2
+ );
} else {
- if ((err = snd_opl3_hwdep_new(opl3, 0, 1, NULL)) < 0) {
+ /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
+ err = snd_opl3_timer_new(opl3, 1, 2);
+ if (err < 0)
goto out_err;
- }
+ err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
+ if (err < 0)
+ goto out_err;
+ opl3->private_data = chip;
}
- opl3->private_data = chip;
-
sprintf(card->longname, "%s at 0x%lx, irq %i",
- card->shortname, chip->codec_port, chip->irq);
+ card->shortname, chip->ctrl_io, chip->irq);
- if ((err = snd_card_register(card)) < 0) {
+ err = snd_card_register(card);
+ if (err < 0)
goto out_err;
- }
#ifdef MODULE
- printk(
-"azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
-"azt3328: Hardware was completely undocumented, unfortunately.\n"
-"azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
-"azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
- 1024000 / seqtimer_scaling, seqtimer_scaling);
+ dev_info(card->dev,
+ "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
+ dev_info(card->dev,
+ "Hardware was completely undocumented, unfortunately.\n");
+ dev_info(card->dev,
+ "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
+ dev_info(card->dev,
+ "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
+ 1024000 / seqtimer_scaling, seqtimer_scaling);
#endif
- if (snd_azf3328_config_joystick(chip, dev) < 0)
- snd_azf3328_io2_outb(chip, IDX_IO2_LEGACY_ADDR,
- snd_azf3328_io2_inb(chip, IDX_IO2_LEGACY_ADDR) & ~LEGACY_JOY);
+ snd_azf3328_gameport(chip, dev);
pci_set_drvdata(pci, card);
dev++;
err = 0;
goto out;
-
+
out_err:
+ dev_err(card->dev, "something failed, exiting\n");
snd_card_free(card);
-
+
out:
- snd_azf3328_dbgcallleave();
return err;
}
-static void __devexit
+static void
snd_azf3328_remove(struct pci_dev *pci)
{
- snd_azf3328_dbgcallenter();
snd_card_free(pci_get_drvdata(pci));
- pci_set_drvdata(pci, NULL);
- snd_azf3328_dbgcallleave();
}
-#ifdef CONFIG_PM
+#ifdef CONFIG_PM_SLEEP
+static inline void
+snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
+ unsigned long io_addr, unsigned count, u32 *saved_regs)
+{
+ unsigned reg;
+
+ for (reg = 0; reg < count; ++reg) {
+ *saved_regs = inl(io_addr);
+ dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
+ io_addr, *saved_regs);
+ ++saved_regs;
+ io_addr += sizeof(*saved_regs);
+ }
+}
+
+static inline void
+snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
+ const u32 *saved_regs,
+ unsigned long io_addr,
+ unsigned count
+)
+{
+ unsigned reg;
+
+ for (reg = 0; reg < count; ++reg) {
+ outl(*saved_regs, io_addr);
+ dev_dbg(chip->card->dev,
+ "resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
+ io_addr, *saved_regs, inl(io_addr));
+ ++saved_regs;
+ io_addr += sizeof(*saved_regs);
+ }
+}
+
+static inline void
+snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
+{
+#ifdef AZF_USE_AC97_LAYER
+ snd_ac97_suspend(chip->ac97);
+#else
+ snd_azf3328_suspend_regs(chip, chip->mixer_io,
+ ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
+
+ /* make sure to disable master volume etc. to prevent looping sound */
+ snd_azf3328_mixer_mute_control_master(chip, 1);
+ snd_azf3328_mixer_mute_control_pcm(chip, 1);
+#endif /* AZF_USE_AC97_LAYER */
+}
+
+static inline void
+snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
+{
+#ifdef AZF_USE_AC97_LAYER
+ snd_ac97_resume(chip->ac97);
+#else
+ snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
+ ARRAY_SIZE(chip->saved_regs_mixer));
+
+ /* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
+ and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
+ resulting in a mixer reset condition persisting until _after_
+ master vol was restored. Thus master vol needs an extra restore. */
+ outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
+#endif /* AZF_USE_AC97_LAYER */
+}
+
static int
-snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
+snd_azf3328_suspend(struct device *dev)
{
- struct snd_card *card = pci_get_drvdata(pci);
+ struct pci_dev *pci = to_pci_dev(dev);
+ struct snd_card *card = dev_get_drvdata(dev);
struct snd_azf3328 *chip = card->private_data;
- int reg;
+ u16 *saved_regs_ctrl_u16;
snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
-
- snd_pcm_suspend_all(chip->pcm);
- for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; reg++)
- chip->saved_regs_mixer[reg] = inw(chip->mixer_port + reg * 2);
+ /* same pcm object for playback/capture */
+ snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
+ snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
- /* make sure to disable master volume etc. to prevent looping sound */
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
- snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
-
- for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; reg++)
- chip->saved_regs_codec[reg] = inw(chip->codec_port + reg * 2);
- for (reg = 0; reg < AZF_IO_SIZE_IO2_PM / 2; reg++)
- chip->saved_regs_io2[reg] = inw(chip->io2_port + reg * 2);
- for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; reg++)
- chip->saved_regs_mpu[reg] = inw(chip->mpu_port + reg * 2);
- for (reg = 0; reg < AZF_IO_SIZE_SYNTH_PM / 2; reg++)
- chip->saved_regs_synth[reg] = inw(chip->synth_port + reg * 2);
+ snd_azf3328_suspend_ac97(chip);
+
+ snd_azf3328_suspend_regs(chip, chip->ctrl_io,
+ ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
+
+ /* manually store the one currently relevant write-only reg, too */
+ saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
+ saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
+
+ snd_azf3328_suspend_regs(chip, chip->game_io,
+ ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
+ snd_azf3328_suspend_regs(chip, chip->mpu_io,
+ ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
+ snd_azf3328_suspend_regs(chip, chip->opl3_io,
+ ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
pci_disable_device(pci);
pci_save_state(pci);
- pci_set_power_state(pci, pci_choose_state(pci, state));
+ pci_set_power_state(pci, PCI_D3hot);
return 0;
}
static int
-snd_azf3328_resume(struct pci_dev *pci)
+snd_azf3328_resume(struct device *dev)
{
- struct snd_card *card = pci_get_drvdata(pci);
- struct snd_azf3328 *chip = card->private_data;
- int reg;
+ struct pci_dev *pci = to_pci_dev(dev);
+ struct snd_card *card = dev_get_drvdata(dev);
+ const struct snd_azf3328 *chip = card->private_data;
pci_set_power_state(pci, PCI_D0);
pci_restore_state(pci);
if (pci_enable_device(pci) < 0) {
- printk(KERN_ERR "azt3328: pci_enable_device failed, "
- "disabling device\n");
+ dev_err(dev, "pci_enable_device failed, disabling device\n");
snd_card_disconnect(card);
return -EIO;
}
pci_set_master(pci);
- for (reg = 0; reg < AZF_IO_SIZE_IO2_PM / 2; reg++)
- outw(chip->saved_regs_io2[reg], chip->io2_port + reg * 2);
- for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; reg++)
- outw(chip->saved_regs_mpu[reg], chip->mpu_port + reg * 2);
- for (reg = 0; reg < AZF_IO_SIZE_SYNTH_PM / 2; reg++)
- outw(chip->saved_regs_synth[reg], chip->synth_port + reg * 2);
- for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; reg++)
- outw(chip->saved_regs_mixer[reg], chip->mixer_port + reg * 2);
- for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; reg++)
- outw(chip->saved_regs_codec[reg], chip->codec_port + reg * 2);
+ snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
+ ARRAY_SIZE(chip->saved_regs_game));
+ snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
+ ARRAY_SIZE(chip->saved_regs_mpu));
+ snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
+ ARRAY_SIZE(chip->saved_regs_opl3));
+
+ snd_azf3328_resume_ac97(chip);
+
+ snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
+ ARRAY_SIZE(chip->saved_regs_ctrl));
snd_power_change_state(card, SNDRV_CTL_POWER_D0);
return 0;
}
-#endif
-
-
+static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
+#define SND_AZF3328_PM_OPS &snd_azf3328_pm
+#else
+#define SND_AZF3328_PM_OPS NULL
+#endif /* CONFIG_PM_SLEEP */
-static struct pci_driver driver = {
- .name = "AZF3328",
+static struct pci_driver azf3328_driver = {
+ .name = KBUILD_MODNAME,
.id_table = snd_azf3328_ids,
.probe = snd_azf3328_probe,
- .remove = __devexit_p(snd_azf3328_remove),
-#ifdef CONFIG_PM
- .suspend = snd_azf3328_suspend,
- .resume = snd_azf3328_resume,
-#endif
+ .remove = snd_azf3328_remove,
+ .driver = {
+ .pm = SND_AZF3328_PM_OPS,
+ },
};
-static int __init
-alsa_card_azf3328_init(void)
-{
- int err;
- snd_azf3328_dbgcallenter();
- err = pci_register_driver(&driver);
- snd_azf3328_dbgcallleave();
- return err;
-}
-
-static void __exit
-alsa_card_azf3328_exit(void)
-{
- snd_azf3328_dbgcallenter();
- pci_unregister_driver(&driver);
- snd_azf3328_dbgcallleave();
-}
-
-module_init(alsa_card_azf3328_init)
-module_exit(alsa_card_azf3328_exit)
+module_pci_driver(azf3328_driver);