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path: root/sound/pci/au88x0/au88x0_game.c
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Diffstat (limited to 'sound/pci/au88x0/au88x0_game.c')
-rw-r--r--sound/pci/au88x0/au88x0_game.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/sound/pci/au88x0/au88x0_game.c b/sound/pci/au88x0/au88x0_game.c
index e291aa59742..280f86de223 100644
--- a/sound/pci/au88x0/au88x0_game.c
+++ b/sound/pci/au88x0/au88x0_game.c
@@ -34,6 +34,7 @@
#include <sound/core.h>
#include "au88x0.h"
#include <linux/gameport.h>
+#include <linux/export.h>
#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
@@ -91,7 +92,7 @@ static int vortex_game_open(struct gameport *gameport, int mode)
return 0;
}
-static int __devinit vortex_gameport_register(vortex_t * vortex)
+static int vortex_gameport_register(vortex_t *vortex)
{
struct gameport *gp;
@@ -99,7 +100,7 @@ static int __devinit vortex_gameport_register(vortex_t * vortex)
if (!gp) {
printk(KERN_ERR "vortex: cannot allocate memory for gameport\n");
return -ENOMEM;
- };
+ }
gameport_set_name(gp, "AU88x0 Gameport");
gameport_set_phys(gp, "pci%s/gameport0", pci_name(vortex->pci_dev));