diff options
Diffstat (limited to 'sound/oss/dmasound/dmasound_core.c')
| -rw-r--r-- | sound/oss/dmasound/dmasound_core.c | 36 |
1 files changed, 23 insertions, 13 deletions
diff --git a/sound/oss/dmasound/dmasound_core.c b/sound/oss/dmasound/dmasound_core.c index 87e2c72651f..f4ee85a4c42 100644 --- a/sound/oss/dmasound/dmasound_core.c +++ b/sound/oss/dmasound/dmasound_core.c @@ -619,15 +619,27 @@ static ssize_t sq_write(struct file *file, const char __user *src, size_t uLeft, } while (uLeft) { + DEFINE_WAIT(wait); + while (write_sq.count >= write_sq.max_active) { + prepare_to_wait(&write_sq.action_queue, &wait, TASK_INTERRUPTIBLE); sq_play(); - if (write_sq.non_blocking) + if (write_sq.non_blocking) { + finish_wait(&write_sq.action_queue, &wait); return uWritten > 0 ? uWritten : -EAGAIN; - SLEEP(write_sq.action_queue); - if (signal_pending(current)) + } + if (write_sq.count < write_sq.max_active) + break; + + schedule_timeout(HZ); + if (signal_pending(current)) { + finish_wait(&write_sq.action_queue, &wait); return uWritten > 0 ? uWritten : -EINTR; + } } + finish_wait(&write_sq.action_queue, &wait); + /* Here, we can avoid disabling the interrupt by first * copying and translating the data, and then updating * the write_sq variables. Until this is done, the interrupt @@ -707,11 +719,8 @@ static int sq_open2(struct sound_queue *sq, struct file *file, fmode_t mode, if (file->f_flags & O_NONBLOCK) return rc; rc = -EINTR; - while (sq->busy) { - SLEEP(sq->open_queue); - if (signal_pending(current)) - return rc; - } + if (wait_event_interruptible(sq->open_queue, !sq->busy)) + return rc; rc = 0; #else /* OSS manual says we will return EBUSY regardless @@ -835,7 +844,7 @@ static void sq_reset(void) shared_resources_initialised = 0 ; } -static int sq_fsync(struct file *filp, struct dentry *dentry) +static int sq_fsync(void) { int rc = 0; int timeout = 5; @@ -844,7 +853,8 @@ static int sq_fsync(struct file *filp, struct dentry *dentry) sq_play(); /* there may be an incomplete frame waiting */ while (write_sq.active) { - SLEEP(write_sq.sync_queue); + wait_event_interruptible_timeout(write_sq.sync_queue, + !write_sq.active, HZ); if (signal_pending(current)) { /* While waiting for audio output to drain, an * interrupt occurred. Stop audio output immediately @@ -874,7 +884,7 @@ static int sq_release(struct inode *inode, struct file *file) if (file->f_mode & FMODE_WRITE) { if (write_sq.busy) - rc = sq_fsync(file, file->f_path.dentry); + rc = sq_fsync(); sq_reset_output() ; /* make sure dma is stopped and all is quiet */ write_sq_release_buffers(); @@ -1021,11 +1031,11 @@ static int sq_ioctl(struct file *file, u_int cmd, u_long arg) case SNDCTL_DSP_SYNC: /* This call, effectively, has the same behaviour as SNDCTL_DSP_RESET except that it waits for output to finish before resetting - everything - read, however, is killed imediately. + everything - read, however, is killed immediately. */ result = 0 ; if (file->f_mode & FMODE_WRITE) { - result = sq_fsync(file, file->f_path.dentry); + result = sq_fsync(); sq_reset_output() ; } /* if we are the shared resource owner then release them */ |
