diff options
Diffstat (limited to 'net/vmw_vsock/af_vsock.c')
| -rw-r--r-- | net/vmw_vsock/af_vsock.c | 2001 | 
1 files changed, 2001 insertions, 0 deletions
diff --git a/net/vmw_vsock/af_vsock.c b/net/vmw_vsock/af_vsock.c new file mode 100644 index 00000000000..85d232bed87 --- /dev/null +++ b/net/vmw_vsock/af_vsock.c @@ -0,0 +1,2001 @@ +/* + * VMware vSockets Driver + * + * Copyright (C) 2007-2013 VMware, Inc. All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the Free + * Software Foundation version 2 and no later version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for + * more details. + */ + +/* Implementation notes: + * + * - There are two kinds of sockets: those created by user action (such as + * calling socket(2)) and those created by incoming connection request packets. + * + * - There are two "global" tables, one for bound sockets (sockets that have + * specified an address that they are responsible for) and one for connected + * sockets (sockets that have established a connection with another socket). + * These tables are "global" in that all sockets on the system are placed + * within them. - Note, though, that the bound table contains an extra entry + * for a list of unbound sockets and SOCK_DGRAM sockets will always remain in + * that list. The bound table is used solely for lookup of sockets when packets + * are received and that's not necessary for SOCK_DGRAM sockets since we create + * a datagram handle for each and need not perform a lookup.  Keeping SOCK_DGRAM + * sockets out of the bound hash buckets will reduce the chance of collisions + * when looking for SOCK_STREAM sockets and prevents us from having to check the + * socket type in the hash table lookups. + * + * - Sockets created by user action will either be "client" sockets that + * initiate a connection or "server" sockets that listen for connections; we do + * not support simultaneous connects (two "client" sockets connecting). + * + * - "Server" sockets are referred to as listener sockets throughout this + * implementation because they are in the SS_LISTEN state.  When a connection + * request is received (the second kind of socket mentioned above), we create a + * new socket and refer to it as a pending socket.  These pending sockets are + * placed on the pending connection list of the listener socket.  When future + * packets are received for the address the listener socket is bound to, we + * check if the source of the packet is from one that has an existing pending + * connection.  If it does, we process the packet for the pending socket.  When + * that socket reaches the connected state, it is removed from the listener + * socket's pending list and enqueued in the listener socket's accept queue. + * Callers of accept(2) will accept connected sockets from the listener socket's + * accept queue.  If the socket cannot be accepted for some reason then it is + * marked rejected.  Once the connection is accepted, it is owned by the user + * process and the responsibility for cleanup falls with that user process. + * + * - It is possible that these pending sockets will never reach the connected + * state; in fact, we may never receive another packet after the connection + * request.  Because of this, we must schedule a cleanup function to run in the + * future, after some amount of time passes where a connection should have been + * established.  This function ensures that the socket is off all lists so it + * cannot be retrieved, then drops all references to the socket so it is cleaned + * up (sock_put() -> sk_free() -> our sk_destruct implementation).  Note this + * function will also cleanup rejected sockets, those that reach the connected + * state but leave it before they have been accepted. + * + * - Sockets created by user action will be cleaned up when the user process + * calls close(2), causing our release implementation to be called. Our release + * implementation will perform some cleanup then drop the last reference so our + * sk_destruct implementation is invoked.  Our sk_destruct implementation will + * perform additional cleanup that's common for both types of sockets. + * + * - A socket's reference count is what ensures that the structure won't be + * freed.  Each entry in a list (such as the "global" bound and connected tables + * and the listener socket's pending list and connected queue) ensures a + * reference.  When we defer work until process context and pass a socket as our + * argument, we must ensure the reference count is increased to ensure the + * socket isn't freed before the function is run; the deferred function will + * then drop the reference. + */ + +#include <linux/types.h> +#include <linux/bitops.h> +#include <linux/cred.h> +#include <linux/init.h> +#include <linux/io.h> +#include <linux/kernel.h> +#include <linux/kmod.h> +#include <linux/list.h> +#include <linux/miscdevice.h> +#include <linux/module.h> +#include <linux/mutex.h> +#include <linux/net.h> +#include <linux/poll.h> +#include <linux/skbuff.h> +#include <linux/smp.h> +#include <linux/socket.h> +#include <linux/stddef.h> +#include <linux/unistd.h> +#include <linux/wait.h> +#include <linux/workqueue.h> +#include <net/sock.h> +#include <net/af_vsock.h> + +static int __vsock_bind(struct sock *sk, struct sockaddr_vm *addr); +static void vsock_sk_destruct(struct sock *sk); +static int vsock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb); + +/* Protocol family. */ +static struct proto vsock_proto = { +	.name = "AF_VSOCK", +	.owner = THIS_MODULE, +	.obj_size = sizeof(struct vsock_sock), +}; + +/* The default peer timeout indicates how long we will wait for a peer response + * to a control message. + */ +#define VSOCK_DEFAULT_CONNECT_TIMEOUT (2 * HZ) + +#define SS_LISTEN 255 + +static const struct vsock_transport *transport; +static DEFINE_MUTEX(vsock_register_mutex); + +/**** EXPORTS ****/ + +/* Get the ID of the local context.  This is transport dependent. */ + +int vm_sockets_get_local_cid(void) +{ +	return transport->get_local_cid(); +} +EXPORT_SYMBOL_GPL(vm_sockets_get_local_cid); + +/**** UTILS ****/ + +/* Each bound VSocket is stored in the bind hash table and each connected + * VSocket is stored in the connected hash table. + * + * Unbound sockets are all put on the same list attached to the end of the hash + * table (vsock_unbound_sockets).  Bound sockets are added to the hash table in + * the bucket that their local address hashes to (vsock_bound_sockets(addr) + * represents the list that addr hashes to). + * + * Specifically, we initialize the vsock_bind_table array to a size of + * VSOCK_HASH_SIZE + 1 so that vsock_bind_table[0] through + * vsock_bind_table[VSOCK_HASH_SIZE - 1] are for bound sockets and + * vsock_bind_table[VSOCK_HASH_SIZE] is for unbound sockets.  The hash function + * mods with VSOCK_HASH_SIZE to ensure this. + */ +#define VSOCK_HASH_SIZE         251 +#define MAX_PORT_RETRIES        24 + +#define VSOCK_HASH(addr)        ((addr)->svm_port % VSOCK_HASH_SIZE) +#define vsock_bound_sockets(addr) (&vsock_bind_table[VSOCK_HASH(addr)]) +#define vsock_unbound_sockets     (&vsock_bind_table[VSOCK_HASH_SIZE]) + +/* XXX This can probably be implemented in a better way. */ +#define VSOCK_CONN_HASH(src, dst)				\ +	(((src)->svm_cid ^ (dst)->svm_port) % VSOCK_HASH_SIZE) +#define vsock_connected_sockets(src, dst)		\ +	(&vsock_connected_table[VSOCK_CONN_HASH(src, dst)]) +#define vsock_connected_sockets_vsk(vsk)				\ +	vsock_connected_sockets(&(vsk)->remote_addr, &(vsk)->local_addr) + +static struct list_head vsock_bind_table[VSOCK_HASH_SIZE + 1]; +static struct list_head vsock_connected_table[VSOCK_HASH_SIZE]; +static DEFINE_SPINLOCK(vsock_table_lock); + +/* Autobind this socket to the local address if necessary. */ +static int vsock_auto_bind(struct vsock_sock *vsk) +{ +	struct sock *sk = sk_vsock(vsk); +	struct sockaddr_vm local_addr; + +	if (vsock_addr_bound(&vsk->local_addr)) +		return 0; +	vsock_addr_init(&local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY); +	return __vsock_bind(sk, &local_addr); +} + +static void vsock_init_tables(void) +{ +	int i; + +	for (i = 0; i < ARRAY_SIZE(vsock_bind_table); i++) +		INIT_LIST_HEAD(&vsock_bind_table[i]); + +	for (i = 0; i < ARRAY_SIZE(vsock_connected_table); i++) +		INIT_LIST_HEAD(&vsock_connected_table[i]); +} + +static void __vsock_insert_bound(struct list_head *list, +				 struct vsock_sock *vsk) +{ +	sock_hold(&vsk->sk); +	list_add(&vsk->bound_table, list); +} + +static void __vsock_insert_connected(struct list_head *list, +				     struct vsock_sock *vsk) +{ +	sock_hold(&vsk->sk); +	list_add(&vsk->connected_table, list); +} + +static void __vsock_remove_bound(struct vsock_sock *vsk) +{ +	list_del_init(&vsk->bound_table); +	sock_put(&vsk->sk); +} + +static void __vsock_remove_connected(struct vsock_sock *vsk) +{ +	list_del_init(&vsk->connected_table); +	sock_put(&vsk->sk); +} + +static struct sock *__vsock_find_bound_socket(struct sockaddr_vm *addr) +{ +	struct vsock_sock *vsk; + +	list_for_each_entry(vsk, vsock_bound_sockets(addr), bound_table) +		if (addr->svm_port == vsk->local_addr.svm_port) +			return sk_vsock(vsk); + +	return NULL; +} + +static struct sock *__vsock_find_connected_socket(struct sockaddr_vm *src, +						  struct sockaddr_vm *dst) +{ +	struct vsock_sock *vsk; + +	list_for_each_entry(vsk, vsock_connected_sockets(src, dst), +			    connected_table) { +		if (vsock_addr_equals_addr(src, &vsk->remote_addr) && +		    dst->svm_port == vsk->local_addr.svm_port) { +			return sk_vsock(vsk); +		} +	} + +	return NULL; +} + +static bool __vsock_in_bound_table(struct vsock_sock *vsk) +{ +	return !list_empty(&vsk->bound_table); +} + +static bool __vsock_in_connected_table(struct vsock_sock *vsk) +{ +	return !list_empty(&vsk->connected_table); +} + +static void vsock_insert_unbound(struct vsock_sock *vsk) +{ +	spin_lock_bh(&vsock_table_lock); +	__vsock_insert_bound(vsock_unbound_sockets, vsk); +	spin_unlock_bh(&vsock_table_lock); +} + +void vsock_insert_connected(struct vsock_sock *vsk) +{ +	struct list_head *list = vsock_connected_sockets( +		&vsk->remote_addr, &vsk->local_addr); + +	spin_lock_bh(&vsock_table_lock); +	__vsock_insert_connected(list, vsk); +	spin_unlock_bh(&vsock_table_lock); +} +EXPORT_SYMBOL_GPL(vsock_insert_connected); + +void vsock_remove_bound(struct vsock_sock *vsk) +{ +	spin_lock_bh(&vsock_table_lock); +	__vsock_remove_bound(vsk); +	spin_unlock_bh(&vsock_table_lock); +} +EXPORT_SYMBOL_GPL(vsock_remove_bound); + +void vsock_remove_connected(struct vsock_sock *vsk) +{ +	spin_lock_bh(&vsock_table_lock); +	__vsock_remove_connected(vsk); +	spin_unlock_bh(&vsock_table_lock); +} +EXPORT_SYMBOL_GPL(vsock_remove_connected); + +struct sock *vsock_find_bound_socket(struct sockaddr_vm *addr) +{ +	struct sock *sk; + +	spin_lock_bh(&vsock_table_lock); +	sk = __vsock_find_bound_socket(addr); +	if (sk) +		sock_hold(sk); + +	spin_unlock_bh(&vsock_table_lock); + +	return sk; +} +EXPORT_SYMBOL_GPL(vsock_find_bound_socket); + +struct sock *vsock_find_connected_socket(struct sockaddr_vm *src, +					 struct sockaddr_vm *dst) +{ +	struct sock *sk; + +	spin_lock_bh(&vsock_table_lock); +	sk = __vsock_find_connected_socket(src, dst); +	if (sk) +		sock_hold(sk); + +	spin_unlock_bh(&vsock_table_lock); + +	return sk; +} +EXPORT_SYMBOL_GPL(vsock_find_connected_socket); + +static bool vsock_in_bound_table(struct vsock_sock *vsk) +{ +	bool ret; + +	spin_lock_bh(&vsock_table_lock); +	ret = __vsock_in_bound_table(vsk); +	spin_unlock_bh(&vsock_table_lock); + +	return ret; +} + +static bool vsock_in_connected_table(struct vsock_sock *vsk) +{ +	bool ret; + +	spin_lock_bh(&vsock_table_lock); +	ret = __vsock_in_connected_table(vsk); +	spin_unlock_bh(&vsock_table_lock); + +	return ret; +} + +void vsock_for_each_connected_socket(void (*fn)(struct sock *sk)) +{ +	int i; + +	spin_lock_bh(&vsock_table_lock); + +	for (i = 0; i < ARRAY_SIZE(vsock_connected_table); i++) { +		struct vsock_sock *vsk; +		list_for_each_entry(vsk, &vsock_connected_table[i], +				    connected_table) +			fn(sk_vsock(vsk)); +	} + +	spin_unlock_bh(&vsock_table_lock); +} +EXPORT_SYMBOL_GPL(vsock_for_each_connected_socket); + +void vsock_add_pending(struct sock *listener, struct sock *pending) +{ +	struct vsock_sock *vlistener; +	struct vsock_sock *vpending; + +	vlistener = vsock_sk(listener); +	vpending = vsock_sk(pending); + +	sock_hold(pending); +	sock_hold(listener); +	list_add_tail(&vpending->pending_links, &vlistener->pending_links); +} +EXPORT_SYMBOL_GPL(vsock_add_pending); + +void vsock_remove_pending(struct sock *listener, struct sock *pending) +{ +	struct vsock_sock *vpending = vsock_sk(pending); + +	list_del_init(&vpending->pending_links); +	sock_put(listener); +	sock_put(pending); +} +EXPORT_SYMBOL_GPL(vsock_remove_pending); + +void vsock_enqueue_accept(struct sock *listener, struct sock *connected) +{ +	struct vsock_sock *vlistener; +	struct vsock_sock *vconnected; + +	vlistener = vsock_sk(listener); +	vconnected = vsock_sk(connected); + +	sock_hold(connected); +	sock_hold(listener); +	list_add_tail(&vconnected->accept_queue, &vlistener->accept_queue); +} +EXPORT_SYMBOL_GPL(vsock_enqueue_accept); + +static struct sock *vsock_dequeue_accept(struct sock *listener) +{ +	struct vsock_sock *vlistener; +	struct vsock_sock *vconnected; + +	vlistener = vsock_sk(listener); + +	if (list_empty(&vlistener->accept_queue)) +		return NULL; + +	vconnected = list_entry(vlistener->accept_queue.next, +				struct vsock_sock, accept_queue); + +	list_del_init(&vconnected->accept_queue); +	sock_put(listener); +	/* The caller will need a reference on the connected socket so we let +	 * it call sock_put(). +	 */ + +	return sk_vsock(vconnected); +} + +static bool vsock_is_accept_queue_empty(struct sock *sk) +{ +	struct vsock_sock *vsk = vsock_sk(sk); +	return list_empty(&vsk->accept_queue); +} + +static bool vsock_is_pending(struct sock *sk) +{ +	struct vsock_sock *vsk = vsock_sk(sk); +	return !list_empty(&vsk->pending_links); +} + +static int vsock_send_shutdown(struct sock *sk, int mode) +{ +	return transport->shutdown(vsock_sk(sk), mode); +} + +void vsock_pending_work(struct work_struct *work) +{ +	struct sock *sk; +	struct sock *listener; +	struct vsock_sock *vsk; +	bool cleanup; + +	vsk = container_of(work, struct vsock_sock, dwork.work); +	sk = sk_vsock(vsk); +	listener = vsk->listener; +	cleanup = true; + +	lock_sock(listener); +	lock_sock(sk); + +	if (vsock_is_pending(sk)) { +		vsock_remove_pending(listener, sk); +	} else if (!vsk->rejected) { +		/* We are not on the pending list and accept() did not reject +		 * us, so we must have been accepted by our user process.  We +		 * just need to drop our references to the sockets and be on +		 * our way. +		 */ +		cleanup = false; +		goto out; +	} + +	listener->sk_ack_backlog--; + +	/* We need to remove ourself from the global connected sockets list so +	 * incoming packets can't find this socket, and to reduce the reference +	 * count. +	 */ +	if (vsock_in_connected_table(vsk)) +		vsock_remove_connected(vsk); + +	sk->sk_state = SS_FREE; + +out: +	release_sock(sk); +	release_sock(listener); +	if (cleanup) +		sock_put(sk); + +	sock_put(sk); +	sock_put(listener); +} +EXPORT_SYMBOL_GPL(vsock_pending_work); + +/**** SOCKET OPERATIONS ****/ + +static int __vsock_bind_stream(struct vsock_sock *vsk, +			       struct sockaddr_vm *addr) +{ +	static u32 port = LAST_RESERVED_PORT + 1; +	struct sockaddr_vm new_addr; + +	vsock_addr_init(&new_addr, addr->svm_cid, addr->svm_port); + +	if (addr->svm_port == VMADDR_PORT_ANY) { +		bool found = false; +		unsigned int i; + +		for (i = 0; i < MAX_PORT_RETRIES; i++) { +			if (port <= LAST_RESERVED_PORT) +				port = LAST_RESERVED_PORT + 1; + +			new_addr.svm_port = port++; + +			if (!__vsock_find_bound_socket(&new_addr)) { +				found = true; +				break; +			} +		} + +		if (!found) +			return -EADDRNOTAVAIL; +	} else { +		/* If port is in reserved range, ensure caller +		 * has necessary privileges. +		 */ +		if (addr->svm_port <= LAST_RESERVED_PORT && +		    !capable(CAP_NET_BIND_SERVICE)) { +			return -EACCES; +		} + +		if (__vsock_find_bound_socket(&new_addr)) +			return -EADDRINUSE; +	} + +	vsock_addr_init(&vsk->local_addr, new_addr.svm_cid, new_addr.svm_port); + +	/* Remove stream sockets from the unbound list and add them to the hash +	 * table for easy lookup by its address.  The unbound list is simply an +	 * extra entry at the end of the hash table, a trick used by AF_UNIX. +	 */ +	__vsock_remove_bound(vsk); +	__vsock_insert_bound(vsock_bound_sockets(&vsk->local_addr), vsk); + +	return 0; +} + +static int __vsock_bind_dgram(struct vsock_sock *vsk, +			      struct sockaddr_vm *addr) +{ +	return transport->dgram_bind(vsk, addr); +} + +static int __vsock_bind(struct sock *sk, struct sockaddr_vm *addr) +{ +	struct vsock_sock *vsk = vsock_sk(sk); +	u32 cid; +	int retval; + +	/* First ensure this socket isn't already bound. */ +	if (vsock_addr_bound(&vsk->local_addr)) +		return -EINVAL; + +	/* Now bind to the provided address or select appropriate values if +	 * none are provided (VMADDR_CID_ANY and VMADDR_PORT_ANY).  Note that +	 * like AF_INET prevents binding to a non-local IP address (in most +	 * cases), we only allow binding to the local CID. +	 */ +	cid = transport->get_local_cid(); +	if (addr->svm_cid != cid && addr->svm_cid != VMADDR_CID_ANY) +		return -EADDRNOTAVAIL; + +	switch (sk->sk_socket->type) { +	case SOCK_STREAM: +		spin_lock_bh(&vsock_table_lock); +		retval = __vsock_bind_stream(vsk, addr); +		spin_unlock_bh(&vsock_table_lock); +		break; + +	case SOCK_DGRAM: +		retval = __vsock_bind_dgram(vsk, addr); +		break; + +	default: +		retval = -EINVAL; +		break; +	} + +	return retval; +} + +struct sock *__vsock_create(struct net *net, +			    struct socket *sock, +			    struct sock *parent, +			    gfp_t priority, +			    unsigned short type) +{ +	struct sock *sk; +	struct vsock_sock *psk; +	struct vsock_sock *vsk; + +	sk = sk_alloc(net, AF_VSOCK, priority, &vsock_proto); +	if (!sk) +		return NULL; + +	sock_init_data(sock, sk); + +	/* sk->sk_type is normally set in sock_init_data, but only if sock is +	 * non-NULL. We make sure that our sockets always have a type by +	 * setting it here if needed. +	 */ +	if (!sock) +		sk->sk_type = type; + +	vsk = vsock_sk(sk); +	vsock_addr_init(&vsk->local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY); +	vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY); + +	sk->sk_destruct = vsock_sk_destruct; +	sk->sk_backlog_rcv = vsock_queue_rcv_skb; +	sk->sk_state = 0; +	sock_reset_flag(sk, SOCK_DONE); + +	INIT_LIST_HEAD(&vsk->bound_table); +	INIT_LIST_HEAD(&vsk->connected_table); +	vsk->listener = NULL; +	INIT_LIST_HEAD(&vsk->pending_links); +	INIT_LIST_HEAD(&vsk->accept_queue); +	vsk->rejected = false; +	vsk->sent_request = false; +	vsk->ignore_connecting_rst = false; +	vsk->peer_shutdown = 0; + +	psk = parent ? vsock_sk(parent) : NULL; +	if (parent) { +		vsk->trusted = psk->trusted; +		vsk->owner = get_cred(psk->owner); +		vsk->connect_timeout = psk->connect_timeout; +	} else { +		vsk->trusted = capable(CAP_NET_ADMIN); +		vsk->owner = get_current_cred(); +		vsk->connect_timeout = VSOCK_DEFAULT_CONNECT_TIMEOUT; +	} + +	if (transport->init(vsk, psk) < 0) { +		sk_free(sk); +		return NULL; +	} + +	if (sock) +		vsock_insert_unbound(vsk); + +	return sk; +} +EXPORT_SYMBOL_GPL(__vsock_create); + +static void __vsock_release(struct sock *sk) +{ +	if (sk) { +		struct sk_buff *skb; +		struct sock *pending; +		struct vsock_sock *vsk; + +		vsk = vsock_sk(sk); +		pending = NULL;	/* Compiler warning. */ + +		if (vsock_in_bound_table(vsk)) +			vsock_remove_bound(vsk); + +		if (vsock_in_connected_table(vsk)) +			vsock_remove_connected(vsk); + +		transport->release(vsk); + +		lock_sock(sk); +		sock_orphan(sk); +		sk->sk_shutdown = SHUTDOWN_MASK; + +		while ((skb = skb_dequeue(&sk->sk_receive_queue))) +			kfree_skb(skb); + +		/* Clean up any sockets that never were accepted. */ +		while ((pending = vsock_dequeue_accept(sk)) != NULL) { +			__vsock_release(pending); +			sock_put(pending); +		} + +		release_sock(sk); +		sock_put(sk); +	} +} + +static void vsock_sk_destruct(struct sock *sk) +{ +	struct vsock_sock *vsk = vsock_sk(sk); + +	transport->destruct(vsk); + +	/* When clearing these addresses, there's no need to set the family and +	 * possibly register the address family with the kernel. +	 */ +	vsock_addr_init(&vsk->local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY); +	vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY); + +	put_cred(vsk->owner); +} + +static int vsock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb) +{ +	int err; + +	err = sock_queue_rcv_skb(sk, skb); +	if (err) +		kfree_skb(skb); + +	return err; +} + +s64 vsock_stream_has_data(struct vsock_sock *vsk) +{ +	return transport->stream_has_data(vsk); +} +EXPORT_SYMBOL_GPL(vsock_stream_has_data); + +s64 vsock_stream_has_space(struct vsock_sock *vsk) +{ +	return transport->stream_has_space(vsk); +} +EXPORT_SYMBOL_GPL(vsock_stream_has_space); + +static int vsock_release(struct socket *sock) +{ +	__vsock_release(sock->sk); +	sock->sk = NULL; +	sock->state = SS_FREE; + +	return 0; +} + +static int +vsock_bind(struct socket *sock, struct sockaddr *addr, int addr_len) +{ +	int err; +	struct sock *sk; +	struct sockaddr_vm *vm_addr; + +	sk = sock->sk; + +	if (vsock_addr_cast(addr, addr_len, &vm_addr) != 0) +		return -EINVAL; + +	lock_sock(sk); +	err = __vsock_bind(sk, vm_addr); +	release_sock(sk); + +	return err; +} + +static int vsock_getname(struct socket *sock, +			 struct sockaddr *addr, int *addr_len, int peer) +{ +	int err; +	struct sock *sk; +	struct vsock_sock *vsk; +	struct sockaddr_vm *vm_addr; + +	sk = sock->sk; +	vsk = vsock_sk(sk); +	err = 0; + +	lock_sock(sk); + +	if (peer) { +		if (sock->state != SS_CONNECTED) { +			err = -ENOTCONN; +			goto out; +		} +		vm_addr = &vsk->remote_addr; +	} else { +		vm_addr = &vsk->local_addr; +	} + +	if (!vm_addr) { +		err = -EINVAL; +		goto out; +	} + +	/* sys_getsockname() and sys_getpeername() pass us a +	 * MAX_SOCK_ADDR-sized buffer and don't set addr_len.  Unfortunately +	 * that macro is defined in socket.c instead of .h, so we hardcode its +	 * value here. +	 */ +	BUILD_BUG_ON(sizeof(*vm_addr) > 128); +	memcpy(addr, vm_addr, sizeof(*vm_addr)); +	*addr_len = sizeof(*vm_addr); + +out: +	release_sock(sk); +	return err; +} + +static int vsock_shutdown(struct socket *sock, int mode) +{ +	int err; +	struct sock *sk; + +	/* User level uses SHUT_RD (0) and SHUT_WR (1), but the kernel uses +	 * RCV_SHUTDOWN (1) and SEND_SHUTDOWN (2), so we must increment mode +	 * here like the other address families do.  Note also that the +	 * increment makes SHUT_RDWR (2) into RCV_SHUTDOWN | SEND_SHUTDOWN (3), +	 * which is what we want. +	 */ +	mode++; + +	if ((mode & ~SHUTDOWN_MASK) || !mode) +		return -EINVAL; + +	/* If this is a STREAM socket and it is not connected then bail out +	 * immediately.  If it is a DGRAM socket then we must first kick the +	 * socket so that it wakes up from any sleeping calls, for example +	 * recv(), and then afterwards return the error. +	 */ + +	sk = sock->sk; +	if (sock->state == SS_UNCONNECTED) { +		err = -ENOTCONN; +		if (sk->sk_type == SOCK_STREAM) +			return err; +	} else { +		sock->state = SS_DISCONNECTING; +		err = 0; +	} + +	/* Receive and send shutdowns are treated alike. */ +	mode = mode & (RCV_SHUTDOWN | SEND_SHUTDOWN); +	if (mode) { +		lock_sock(sk); +		sk->sk_shutdown |= mode; +		sk->sk_state_change(sk); +		release_sock(sk); + +		if (sk->sk_type == SOCK_STREAM) { +			sock_reset_flag(sk, SOCK_DONE); +			vsock_send_shutdown(sk, mode); +		} +	} + +	return err; +} + +static unsigned int vsock_poll(struct file *file, struct socket *sock, +			       poll_table *wait) +{ +	struct sock *sk; +	unsigned int mask; +	struct vsock_sock *vsk; + +	sk = sock->sk; +	vsk = vsock_sk(sk); + +	poll_wait(file, sk_sleep(sk), wait); +	mask = 0; + +	if (sk->sk_err) +		/* Signify that there has been an error on this socket. */ +		mask |= POLLERR; + +	/* INET sockets treat local write shutdown and peer write shutdown as a +	 * case of POLLHUP set. +	 */ +	if ((sk->sk_shutdown == SHUTDOWN_MASK) || +	    ((sk->sk_shutdown & SEND_SHUTDOWN) && +	     (vsk->peer_shutdown & SEND_SHUTDOWN))) { +		mask |= POLLHUP; +	} + +	if (sk->sk_shutdown & RCV_SHUTDOWN || +	    vsk->peer_shutdown & SEND_SHUTDOWN) { +		mask |= POLLRDHUP; +	} + +	if (sock->type == SOCK_DGRAM) { +		/* For datagram sockets we can read if there is something in +		 * the queue and write as long as the socket isn't shutdown for +		 * sending. +		 */ +		if (!skb_queue_empty(&sk->sk_receive_queue) || +		    (sk->sk_shutdown & RCV_SHUTDOWN)) { +			mask |= POLLIN | POLLRDNORM; +		} + +		if (!(sk->sk_shutdown & SEND_SHUTDOWN)) +			mask |= POLLOUT | POLLWRNORM | POLLWRBAND; + +	} else if (sock->type == SOCK_STREAM) { +		lock_sock(sk); + +		/* Listening sockets that have connections in their accept +		 * queue can be read. +		 */ +		if (sk->sk_state == SS_LISTEN +		    && !vsock_is_accept_queue_empty(sk)) +			mask |= POLLIN | POLLRDNORM; + +		/* If there is something in the queue then we can read. */ +		if (transport->stream_is_active(vsk) && +		    !(sk->sk_shutdown & RCV_SHUTDOWN)) { +			bool data_ready_now = false; +			int ret = transport->notify_poll_in( +					vsk, 1, &data_ready_now); +			if (ret < 0) { +				mask |= POLLERR; +			} else { +				if (data_ready_now) +					mask |= POLLIN | POLLRDNORM; + +			} +		} + +		/* Sockets whose connections have been closed, reset, or +		 * terminated should also be considered read, and we check the +		 * shutdown flag for that. +		 */ +		if (sk->sk_shutdown & RCV_SHUTDOWN || +		    vsk->peer_shutdown & SEND_SHUTDOWN) { +			mask |= POLLIN | POLLRDNORM; +		} + +		/* Connected sockets that can produce data can be written. */ +		if (sk->sk_state == SS_CONNECTED) { +			if (!(sk->sk_shutdown & SEND_SHUTDOWN)) { +				bool space_avail_now = false; +				int ret = transport->notify_poll_out( +						vsk, 1, &space_avail_now); +				if (ret < 0) { +					mask |= POLLERR; +				} else { +					if (space_avail_now) +						/* Remove POLLWRBAND since INET +						 * sockets are not setting it. +						 */ +						mask |= POLLOUT | POLLWRNORM; + +				} +			} +		} + +		/* Simulate INET socket poll behaviors, which sets +		 * POLLOUT|POLLWRNORM when peer is closed and nothing to read, +		 * but local send is not shutdown. +		 */ +		if (sk->sk_state == SS_UNCONNECTED) { +			if (!(sk->sk_shutdown & SEND_SHUTDOWN)) +				mask |= POLLOUT | POLLWRNORM; + +		} + +		release_sock(sk); +	} + +	return mask; +} + +static int vsock_dgram_sendmsg(struct kiocb *kiocb, struct socket *sock, +			       struct msghdr *msg, size_t len) +{ +	int err; +	struct sock *sk; +	struct vsock_sock *vsk; +	struct sockaddr_vm *remote_addr; + +	if (msg->msg_flags & MSG_OOB) +		return -EOPNOTSUPP; + +	/* For now, MSG_DONTWAIT is always assumed... */ +	err = 0; +	sk = sock->sk; +	vsk = vsock_sk(sk); + +	lock_sock(sk); + +	err = vsock_auto_bind(vsk); +	if (err) +		goto out; + + +	/* If the provided message contains an address, use that.  Otherwise +	 * fall back on the socket's remote handle (if it has been connected). +	 */ +	if (msg->msg_name && +	    vsock_addr_cast(msg->msg_name, msg->msg_namelen, +			    &remote_addr) == 0) { +		/* Ensure this address is of the right type and is a valid +		 * destination. +		 */ + +		if (remote_addr->svm_cid == VMADDR_CID_ANY) +			remote_addr->svm_cid = transport->get_local_cid(); + +		if (!vsock_addr_bound(remote_addr)) { +			err = -EINVAL; +			goto out; +		} +	} else if (sock->state == SS_CONNECTED) { +		remote_addr = &vsk->remote_addr; + +		if (remote_addr->svm_cid == VMADDR_CID_ANY) +			remote_addr->svm_cid = transport->get_local_cid(); + +		/* XXX Should connect() or this function ensure remote_addr is +		 * bound? +		 */ +		if (!vsock_addr_bound(&vsk->remote_addr)) { +			err = -EINVAL; +			goto out; +		} +	} else { +		err = -EINVAL; +		goto out; +	} + +	if (!transport->dgram_allow(remote_addr->svm_cid, +				    remote_addr->svm_port)) { +		err = -EINVAL; +		goto out; +	} + +	err = transport->dgram_enqueue(vsk, remote_addr, msg->msg_iov, len); + +out: +	release_sock(sk); +	return err; +} + +static int vsock_dgram_connect(struct socket *sock, +			       struct sockaddr *addr, int addr_len, int flags) +{ +	int err; +	struct sock *sk; +	struct vsock_sock *vsk; +	struct sockaddr_vm *remote_addr; + +	sk = sock->sk; +	vsk = vsock_sk(sk); + +	err = vsock_addr_cast(addr, addr_len, &remote_addr); +	if (err == -EAFNOSUPPORT && remote_addr->svm_family == AF_UNSPEC) { +		lock_sock(sk); +		vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY, +				VMADDR_PORT_ANY); +		sock->state = SS_UNCONNECTED; +		release_sock(sk); +		return 0; +	} else if (err != 0) +		return -EINVAL; + +	lock_sock(sk); + +	err = vsock_auto_bind(vsk); +	if (err) +		goto out; + +	if (!transport->dgram_allow(remote_addr->svm_cid, +				    remote_addr->svm_port)) { +		err = -EINVAL; +		goto out; +	} + +	memcpy(&vsk->remote_addr, remote_addr, sizeof(vsk->remote_addr)); +	sock->state = SS_CONNECTED; + +out: +	release_sock(sk); +	return err; +} + +static int vsock_dgram_recvmsg(struct kiocb *kiocb, struct socket *sock, +			       struct msghdr *msg, size_t len, int flags) +{ +	return transport->dgram_dequeue(kiocb, vsock_sk(sock->sk), msg, len, +					flags); +} + +static const struct proto_ops vsock_dgram_ops = { +	.family = PF_VSOCK, +	.owner = THIS_MODULE, +	.release = vsock_release, +	.bind = vsock_bind, +	.connect = vsock_dgram_connect, +	.socketpair = sock_no_socketpair, +	.accept = sock_no_accept, +	.getname = vsock_getname, +	.poll = vsock_poll, +	.ioctl = sock_no_ioctl, +	.listen = sock_no_listen, +	.shutdown = vsock_shutdown, +	.setsockopt = sock_no_setsockopt, +	.getsockopt = sock_no_getsockopt, +	.sendmsg = vsock_dgram_sendmsg, +	.recvmsg = vsock_dgram_recvmsg, +	.mmap = sock_no_mmap, +	.sendpage = sock_no_sendpage, +}; + +static void vsock_connect_timeout(struct work_struct *work) +{ +	struct sock *sk; +	struct vsock_sock *vsk; + +	vsk = container_of(work, struct vsock_sock, dwork.work); +	sk = sk_vsock(vsk); + +	lock_sock(sk); +	if (sk->sk_state == SS_CONNECTING && +	    (sk->sk_shutdown != SHUTDOWN_MASK)) { +		sk->sk_state = SS_UNCONNECTED; +		sk->sk_err = ETIMEDOUT; +		sk->sk_error_report(sk); +	} +	release_sock(sk); + +	sock_put(sk); +} + +static int vsock_stream_connect(struct socket *sock, struct sockaddr *addr, +				int addr_len, int flags) +{ +	int err; +	struct sock *sk; +	struct vsock_sock *vsk; +	struct sockaddr_vm *remote_addr; +	long timeout; +	DEFINE_WAIT(wait); + +	err = 0; +	sk = sock->sk; +	vsk = vsock_sk(sk); + +	lock_sock(sk); + +	/* XXX AF_UNSPEC should make us disconnect like AF_INET. */ +	switch (sock->state) { +	case SS_CONNECTED: +		err = -EISCONN; +		goto out; +	case SS_DISCONNECTING: +		err = -EINVAL; +		goto out; +	case SS_CONNECTING: +		/* This continues on so we can move sock into the SS_CONNECTED +		 * state once the connection has completed (at which point err +		 * will be set to zero also).  Otherwise, we will either wait +		 * for the connection or return -EALREADY should this be a +		 * non-blocking call. +		 */ +		err = -EALREADY; +		break; +	default: +		if ((sk->sk_state == SS_LISTEN) || +		    vsock_addr_cast(addr, addr_len, &remote_addr) != 0) { +			err = -EINVAL; +			goto out; +		} + +		/* The hypervisor and well-known contexts do not have socket +		 * endpoints. +		 */ +		if (!transport->stream_allow(remote_addr->svm_cid, +					     remote_addr->svm_port)) { +			err = -ENETUNREACH; +			goto out; +		} + +		/* Set the remote address that we are connecting to. */ +		memcpy(&vsk->remote_addr, remote_addr, +		       sizeof(vsk->remote_addr)); + +		err = vsock_auto_bind(vsk); +		if (err) +			goto out; + +		sk->sk_state = SS_CONNECTING; + +		err = transport->connect(vsk); +		if (err < 0) +			goto out; + +		/* Mark sock as connecting and set the error code to in +		 * progress in case this is a non-blocking connect. +		 */ +		sock->state = SS_CONNECTING; +		err = -EINPROGRESS; +	} + +	/* The receive path will handle all communication until we are able to +	 * enter the connected state.  Here we wait for the connection to be +	 * completed or a notification of an error. +	 */ +	timeout = vsk->connect_timeout; +	prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE); + +	while (sk->sk_state != SS_CONNECTED && sk->sk_err == 0) { +		if (flags & O_NONBLOCK) { +			/* If we're not going to block, we schedule a timeout +			 * function to generate a timeout on the connection +			 * attempt, in case the peer doesn't respond in a +			 * timely manner. We hold on to the socket until the +			 * timeout fires. +			 */ +			sock_hold(sk); +			INIT_DELAYED_WORK(&vsk->dwork, +					  vsock_connect_timeout); +			schedule_delayed_work(&vsk->dwork, timeout); + +			/* Skip ahead to preserve error code set above. */ +			goto out_wait; +		} + +		release_sock(sk); +		timeout = schedule_timeout(timeout); +		lock_sock(sk); + +		if (signal_pending(current)) { +			err = sock_intr_errno(timeout); +			goto out_wait_error; +		} else if (timeout == 0) { +			err = -ETIMEDOUT; +			goto out_wait_error; +		} + +		prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE); +	} + +	if (sk->sk_err) { +		err = -sk->sk_err; +		goto out_wait_error; +	} else +		err = 0; + +out_wait: +	finish_wait(sk_sleep(sk), &wait); +out: +	release_sock(sk); +	return err; + +out_wait_error: +	sk->sk_state = SS_UNCONNECTED; +	sock->state = SS_UNCONNECTED; +	goto out_wait; +} + +static int vsock_accept(struct socket *sock, struct socket *newsock, int flags) +{ +	struct sock *listener; +	int err; +	struct sock *connected; +	struct vsock_sock *vconnected; +	long timeout; +	DEFINE_WAIT(wait); + +	err = 0; +	listener = sock->sk; + +	lock_sock(listener); + +	if (sock->type != SOCK_STREAM) { +		err = -EOPNOTSUPP; +		goto out; +	} + +	if (listener->sk_state != SS_LISTEN) { +		err = -EINVAL; +		goto out; +	} + +	/* Wait for children sockets to appear; these are the new sockets +	 * created upon connection establishment. +	 */ +	timeout = sock_sndtimeo(listener, flags & O_NONBLOCK); +	prepare_to_wait(sk_sleep(listener), &wait, TASK_INTERRUPTIBLE); + +	while ((connected = vsock_dequeue_accept(listener)) == NULL && +	       listener->sk_err == 0) { +		release_sock(listener); +		timeout = schedule_timeout(timeout); +		lock_sock(listener); + +		if (signal_pending(current)) { +			err = sock_intr_errno(timeout); +			goto out_wait; +		} else if (timeout == 0) { +			err = -EAGAIN; +			goto out_wait; +		} + +		prepare_to_wait(sk_sleep(listener), &wait, TASK_INTERRUPTIBLE); +	} + +	if (listener->sk_err) +		err = -listener->sk_err; + +	if (connected) { +		listener->sk_ack_backlog--; + +		lock_sock(connected); +		vconnected = vsock_sk(connected); + +		/* If the listener socket has received an error, then we should +		 * reject this socket and return.  Note that we simply mark the +		 * socket rejected, drop our reference, and let the cleanup +		 * function handle the cleanup; the fact that we found it in +		 * the listener's accept queue guarantees that the cleanup +		 * function hasn't run yet. +		 */ +		if (err) { +			vconnected->rejected = true; +			release_sock(connected); +			sock_put(connected); +			goto out_wait; +		} + +		newsock->state = SS_CONNECTED; +		sock_graft(connected, newsock); +		release_sock(connected); +		sock_put(connected); +	} + +out_wait: +	finish_wait(sk_sleep(listener), &wait); +out: +	release_sock(listener); +	return err; +} + +static int vsock_listen(struct socket *sock, int backlog) +{ +	int err; +	struct sock *sk; +	struct vsock_sock *vsk; + +	sk = sock->sk; + +	lock_sock(sk); + +	if (sock->type != SOCK_STREAM) { +		err = -EOPNOTSUPP; +		goto out; +	} + +	if (sock->state != SS_UNCONNECTED) { +		err = -EINVAL; +		goto out; +	} + +	vsk = vsock_sk(sk); + +	if (!vsock_addr_bound(&vsk->local_addr)) { +		err = -EINVAL; +		goto out; +	} + +	sk->sk_max_ack_backlog = backlog; +	sk->sk_state = SS_LISTEN; + +	err = 0; + +out: +	release_sock(sk); +	return err; +} + +static int vsock_stream_setsockopt(struct socket *sock, +				   int level, +				   int optname, +				   char __user *optval, +				   unsigned int optlen) +{ +	int err; +	struct sock *sk; +	struct vsock_sock *vsk; +	u64 val; + +	if (level != AF_VSOCK) +		return -ENOPROTOOPT; + +#define COPY_IN(_v)                                       \ +	do {						  \ +		if (optlen < sizeof(_v)) {		  \ +			err = -EINVAL;			  \ +			goto exit;			  \ +		}					  \ +		if (copy_from_user(&_v, optval, sizeof(_v)) != 0) {	\ +			err = -EFAULT;					\ +			goto exit;					\ +		}							\ +	} while (0) + +	err = 0; +	sk = sock->sk; +	vsk = vsock_sk(sk); + +	lock_sock(sk); + +	switch (optname) { +	case SO_VM_SOCKETS_BUFFER_SIZE: +		COPY_IN(val); +		transport->set_buffer_size(vsk, val); +		break; + +	case SO_VM_SOCKETS_BUFFER_MAX_SIZE: +		COPY_IN(val); +		transport->set_max_buffer_size(vsk, val); +		break; + +	case SO_VM_SOCKETS_BUFFER_MIN_SIZE: +		COPY_IN(val); +		transport->set_min_buffer_size(vsk, val); +		break; + +	case SO_VM_SOCKETS_CONNECT_TIMEOUT: { +		struct timeval tv; +		COPY_IN(tv); +		if (tv.tv_sec >= 0 && tv.tv_usec < USEC_PER_SEC && +		    tv.tv_sec < (MAX_SCHEDULE_TIMEOUT / HZ - 1)) { +			vsk->connect_timeout = tv.tv_sec * HZ + +			    DIV_ROUND_UP(tv.tv_usec, (1000000 / HZ)); +			if (vsk->connect_timeout == 0) +				vsk->connect_timeout = +				    VSOCK_DEFAULT_CONNECT_TIMEOUT; + +		} else { +			err = -ERANGE; +		} +		break; +	} + +	default: +		err = -ENOPROTOOPT; +		break; +	} + +#undef COPY_IN + +exit: +	release_sock(sk); +	return err; +} + +static int vsock_stream_getsockopt(struct socket *sock, +				   int level, int optname, +				   char __user *optval, +				   int __user *optlen) +{ +	int err; +	int len; +	struct sock *sk; +	struct vsock_sock *vsk; +	u64 val; + +	if (level != AF_VSOCK) +		return -ENOPROTOOPT; + +	err = get_user(len, optlen); +	if (err != 0) +		return err; + +#define COPY_OUT(_v)                            \ +	do {					\ +		if (len < sizeof(_v))		\ +			return -EINVAL;		\ +						\ +		len = sizeof(_v);		\ +		if (copy_to_user(optval, &_v, len) != 0)	\ +			return -EFAULT;				\ +								\ +	} while (0) + +	err = 0; +	sk = sock->sk; +	vsk = vsock_sk(sk); + +	switch (optname) { +	case SO_VM_SOCKETS_BUFFER_SIZE: +		val = transport->get_buffer_size(vsk); +		COPY_OUT(val); +		break; + +	case SO_VM_SOCKETS_BUFFER_MAX_SIZE: +		val = transport->get_max_buffer_size(vsk); +		COPY_OUT(val); +		break; + +	case SO_VM_SOCKETS_BUFFER_MIN_SIZE: +		val = transport->get_min_buffer_size(vsk); +		COPY_OUT(val); +		break; + +	case SO_VM_SOCKETS_CONNECT_TIMEOUT: { +		struct timeval tv; +		tv.tv_sec = vsk->connect_timeout / HZ; +		tv.tv_usec = +		    (vsk->connect_timeout - +		     tv.tv_sec * HZ) * (1000000 / HZ); +		COPY_OUT(tv); +		break; +	} +	default: +		return -ENOPROTOOPT; +	} + +	err = put_user(len, optlen); +	if (err != 0) +		return -EFAULT; + +#undef COPY_OUT + +	return 0; +} + +static int vsock_stream_sendmsg(struct kiocb *kiocb, struct socket *sock, +				struct msghdr *msg, size_t len) +{ +	struct sock *sk; +	struct vsock_sock *vsk; +	ssize_t total_written; +	long timeout; +	int err; +	struct vsock_transport_send_notify_data send_data; + +	DEFINE_WAIT(wait); + +	sk = sock->sk; +	vsk = vsock_sk(sk); +	total_written = 0; +	err = 0; + +	if (msg->msg_flags & MSG_OOB) +		return -EOPNOTSUPP; + +	lock_sock(sk); + +	/* Callers should not provide a destination with stream sockets. */ +	if (msg->msg_namelen) { +		err = sk->sk_state == SS_CONNECTED ? -EISCONN : -EOPNOTSUPP; +		goto out; +	} + +	/* Send data only if both sides are not shutdown in the direction. */ +	if (sk->sk_shutdown & SEND_SHUTDOWN || +	    vsk->peer_shutdown & RCV_SHUTDOWN) { +		err = -EPIPE; +		goto out; +	} + +	if (sk->sk_state != SS_CONNECTED || +	    !vsock_addr_bound(&vsk->local_addr)) { +		err = -ENOTCONN; +		goto out; +	} + +	if (!vsock_addr_bound(&vsk->remote_addr)) { +		err = -EDESTADDRREQ; +		goto out; +	} + +	/* Wait for room in the produce queue to enqueue our user's data. */ +	timeout = sock_sndtimeo(sk, msg->msg_flags & MSG_DONTWAIT); + +	err = transport->notify_send_init(vsk, &send_data); +	if (err < 0) +		goto out; + +	prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE); + +	while (total_written < len) { +		ssize_t written; + +		while (vsock_stream_has_space(vsk) == 0 && +		       sk->sk_err == 0 && +		       !(sk->sk_shutdown & SEND_SHUTDOWN) && +		       !(vsk->peer_shutdown & RCV_SHUTDOWN)) { + +			/* Don't wait for non-blocking sockets. */ +			if (timeout == 0) { +				err = -EAGAIN; +				goto out_wait; +			} + +			err = transport->notify_send_pre_block(vsk, &send_data); +			if (err < 0) +				goto out_wait; + +			release_sock(sk); +			timeout = schedule_timeout(timeout); +			lock_sock(sk); +			if (signal_pending(current)) { +				err = sock_intr_errno(timeout); +				goto out_wait; +			} else if (timeout == 0) { +				err = -EAGAIN; +				goto out_wait; +			} + +			prepare_to_wait(sk_sleep(sk), &wait, +					TASK_INTERRUPTIBLE); +		} + +		/* These checks occur both as part of and after the loop +		 * conditional since we need to check before and after +		 * sleeping. +		 */ +		if (sk->sk_err) { +			err = -sk->sk_err; +			goto out_wait; +		} else if ((sk->sk_shutdown & SEND_SHUTDOWN) || +			   (vsk->peer_shutdown & RCV_SHUTDOWN)) { +			err = -EPIPE; +			goto out_wait; +		} + +		err = transport->notify_send_pre_enqueue(vsk, &send_data); +		if (err < 0) +			goto out_wait; + +		/* Note that enqueue will only write as many bytes as are free +		 * in the produce queue, so we don't need to ensure len is +		 * smaller than the queue size.  It is the caller's +		 * responsibility to check how many bytes we were able to send. +		 */ + +		written = transport->stream_enqueue( +				vsk, msg->msg_iov, +				len - total_written); +		if (written < 0) { +			err = -ENOMEM; +			goto out_wait; +		} + +		total_written += written; + +		err = transport->notify_send_post_enqueue( +				vsk, written, &send_data); +		if (err < 0) +			goto out_wait; + +	} + +out_wait: +	if (total_written > 0) +		err = total_written; +	finish_wait(sk_sleep(sk), &wait); +out: +	release_sock(sk); +	return err; +} + + +static int +vsock_stream_recvmsg(struct kiocb *kiocb, +		     struct socket *sock, +		     struct msghdr *msg, size_t len, int flags) +{ +	struct sock *sk; +	struct vsock_sock *vsk; +	int err; +	size_t target; +	ssize_t copied; +	long timeout; +	struct vsock_transport_recv_notify_data recv_data; + +	DEFINE_WAIT(wait); + +	sk = sock->sk; +	vsk = vsock_sk(sk); +	err = 0; + +	lock_sock(sk); + +	if (sk->sk_state != SS_CONNECTED) { +		/* Recvmsg is supposed to return 0 if a peer performs an +		 * orderly shutdown. Differentiate between that case and when a +		 * peer has not connected or a local shutdown occured with the +		 * SOCK_DONE flag. +		 */ +		if (sock_flag(sk, SOCK_DONE)) +			err = 0; +		else +			err = -ENOTCONN; + +		goto out; +	} + +	if (flags & MSG_OOB) { +		err = -EOPNOTSUPP; +		goto out; +	} + +	/* We don't check peer_shutdown flag here since peer may actually shut +	 * down, but there can be data in the queue that a local socket can +	 * receive. +	 */ +	if (sk->sk_shutdown & RCV_SHUTDOWN) { +		err = 0; +		goto out; +	} + +	/* It is valid on Linux to pass in a zero-length receive buffer.  This +	 * is not an error.  We may as well bail out now. +	 */ +	if (!len) { +		err = 0; +		goto out; +	} + +	/* We must not copy less than target bytes into the user's buffer +	 * before returning successfully, so we wait for the consume queue to +	 * have that much data to consume before dequeueing.  Note that this +	 * makes it impossible to handle cases where target is greater than the +	 * queue size. +	 */ +	target = sock_rcvlowat(sk, flags & MSG_WAITALL, len); +	if (target >= transport->stream_rcvhiwat(vsk)) { +		err = -ENOMEM; +		goto out; +	} +	timeout = sock_rcvtimeo(sk, flags & MSG_DONTWAIT); +	copied = 0; + +	err = transport->notify_recv_init(vsk, target, &recv_data); +	if (err < 0) +		goto out; + +	prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE); + +	while (1) { +		s64 ready = vsock_stream_has_data(vsk); + +		if (ready < 0) { +			/* Invalid queue pair content. XXX This should be +			 * changed to a connection reset in a later change. +			 */ + +			err = -ENOMEM; +			goto out_wait; +		} else if (ready > 0) { +			ssize_t read; + +			err = transport->notify_recv_pre_dequeue( +					vsk, target, &recv_data); +			if (err < 0) +				break; + +			read = transport->stream_dequeue( +					vsk, msg->msg_iov, +					len - copied, flags); +			if (read < 0) { +				err = -ENOMEM; +				break; +			} + +			copied += read; + +			err = transport->notify_recv_post_dequeue( +					vsk, target, read, +					!(flags & MSG_PEEK), &recv_data); +			if (err < 0) +				goto out_wait; + +			if (read >= target || flags & MSG_PEEK) +				break; + +			target -= read; +		} else { +			if (sk->sk_err != 0 || (sk->sk_shutdown & RCV_SHUTDOWN) +			    || (vsk->peer_shutdown & SEND_SHUTDOWN)) { +				break; +			} +			/* Don't wait for non-blocking sockets. */ +			if (timeout == 0) { +				err = -EAGAIN; +				break; +			} + +			err = transport->notify_recv_pre_block( +					vsk, target, &recv_data); +			if (err < 0) +				break; + +			release_sock(sk); +			timeout = schedule_timeout(timeout); +			lock_sock(sk); + +			if (signal_pending(current)) { +				err = sock_intr_errno(timeout); +				break; +			} else if (timeout == 0) { +				err = -EAGAIN; +				break; +			} + +			prepare_to_wait(sk_sleep(sk), &wait, +					TASK_INTERRUPTIBLE); +		} +	} + +	if (sk->sk_err) +		err = -sk->sk_err; +	else if (sk->sk_shutdown & RCV_SHUTDOWN) +		err = 0; + +	if (copied > 0) { +		/* We only do these additional bookkeeping/notification steps +		 * if we actually copied something out of the queue pair +		 * instead of just peeking ahead. +		 */ + +		if (!(flags & MSG_PEEK)) { +			/* If the other side has shutdown for sending and there +			 * is nothing more to read, then modify the socket +			 * state. +			 */ +			if (vsk->peer_shutdown & SEND_SHUTDOWN) { +				if (vsock_stream_has_data(vsk) <= 0) { +					sk->sk_state = SS_UNCONNECTED; +					sock_set_flag(sk, SOCK_DONE); +					sk->sk_state_change(sk); +				} +			} +		} +		err = copied; +	} + +out_wait: +	finish_wait(sk_sleep(sk), &wait); +out: +	release_sock(sk); +	return err; +} + +static const struct proto_ops vsock_stream_ops = { +	.family = PF_VSOCK, +	.owner = THIS_MODULE, +	.release = vsock_release, +	.bind = vsock_bind, +	.connect = vsock_stream_connect, +	.socketpair = sock_no_socketpair, +	.accept = vsock_accept, +	.getname = vsock_getname, +	.poll = vsock_poll, +	.ioctl = sock_no_ioctl, +	.listen = vsock_listen, +	.shutdown = vsock_shutdown, +	.setsockopt = vsock_stream_setsockopt, +	.getsockopt = vsock_stream_getsockopt, +	.sendmsg = vsock_stream_sendmsg, +	.recvmsg = vsock_stream_recvmsg, +	.mmap = sock_no_mmap, +	.sendpage = sock_no_sendpage, +}; + +static int vsock_create(struct net *net, struct socket *sock, +			int protocol, int kern) +{ +	if (!sock) +		return -EINVAL; + +	if (protocol && protocol != PF_VSOCK) +		return -EPROTONOSUPPORT; + +	switch (sock->type) { +	case SOCK_DGRAM: +		sock->ops = &vsock_dgram_ops; +		break; +	case SOCK_STREAM: +		sock->ops = &vsock_stream_ops; +		break; +	default: +		return -ESOCKTNOSUPPORT; +	} + +	sock->state = SS_UNCONNECTED; + +	return __vsock_create(net, sock, NULL, GFP_KERNEL, 0) ? 0 : -ENOMEM; +} + +static const struct net_proto_family vsock_family_ops = { +	.family = AF_VSOCK, +	.create = vsock_create, +	.owner = THIS_MODULE, +}; + +static long vsock_dev_do_ioctl(struct file *filp, +			       unsigned int cmd, void __user *ptr) +{ +	u32 __user *p = ptr; +	int retval = 0; + +	switch (cmd) { +	case IOCTL_VM_SOCKETS_GET_LOCAL_CID: +		if (put_user(transport->get_local_cid(), p) != 0) +			retval = -EFAULT; +		break; + +	default: +		pr_err("Unknown ioctl %d\n", cmd); +		retval = -EINVAL; +	} + +	return retval; +} + +static long vsock_dev_ioctl(struct file *filp, +			    unsigned int cmd, unsigned long arg) +{ +	return vsock_dev_do_ioctl(filp, cmd, (void __user *)arg); +} + +#ifdef CONFIG_COMPAT +static long vsock_dev_compat_ioctl(struct file *filp, +				   unsigned int cmd, unsigned long arg) +{ +	return vsock_dev_do_ioctl(filp, cmd, compat_ptr(arg)); +} +#endif + +static const struct file_operations vsock_device_ops = { +	.owner		= THIS_MODULE, +	.unlocked_ioctl	= vsock_dev_ioctl, +#ifdef CONFIG_COMPAT +	.compat_ioctl	= vsock_dev_compat_ioctl, +#endif +	.open		= nonseekable_open, +}; + +static struct miscdevice vsock_device = { +	.name		= "vsock", +	.fops		= &vsock_device_ops, +}; + +int __vsock_core_init(const struct vsock_transport *t, struct module *owner) +{ +	int err = mutex_lock_interruptible(&vsock_register_mutex); + +	if (err) +		return err; + +	if (transport) { +		err = -EBUSY; +		goto err_busy; +	} + +	/* Transport must be the owner of the protocol so that it can't +	 * unload while there are open sockets. +	 */ +	vsock_proto.owner = owner; +	transport = t; + +	vsock_init_tables(); + +	vsock_device.minor = MISC_DYNAMIC_MINOR; +	err = misc_register(&vsock_device); +	if (err) { +		pr_err("Failed to register misc device\n"); +		return -ENOENT; +	} + +	err = proto_register(&vsock_proto, 1);	/* we want our slab */ +	if (err) { +		pr_err("Cannot register vsock protocol\n"); +		goto err_misc_deregister; +	} + +	err = sock_register(&vsock_family_ops); +	if (err) { +		pr_err("could not register af_vsock (%d) address family: %d\n", +		       AF_VSOCK, err); +		goto err_unregister_proto; +	} + +	mutex_unlock(&vsock_register_mutex); +	return 0; + +err_unregister_proto: +	proto_unregister(&vsock_proto); +err_misc_deregister: +	misc_deregister(&vsock_device); +	transport = NULL; +err_busy: +	mutex_unlock(&vsock_register_mutex); +	return err; +} +EXPORT_SYMBOL_GPL(__vsock_core_init); + +void vsock_core_exit(void) +{ +	mutex_lock(&vsock_register_mutex); + +	misc_deregister(&vsock_device); +	sock_unregister(AF_VSOCK); +	proto_unregister(&vsock_proto); + +	/* We do not want the assignment below re-ordered. */ +	mb(); +	transport = NULL; + +	mutex_unlock(&vsock_register_mutex); +} +EXPORT_SYMBOL_GPL(vsock_core_exit); + +MODULE_AUTHOR("VMware, Inc."); +MODULE_DESCRIPTION("VMware Virtual Socket Family"); +MODULE_VERSION("1.0.1.0-k"); +MODULE_LICENSE("GPL v2");  | 
