diff options
Diffstat (limited to 'net/ceph/crush/mapper.c')
| -rw-r--r-- | net/ceph/crush/mapper.c | 484 |
1 files changed, 349 insertions, 135 deletions
diff --git a/net/ceph/crush/mapper.c b/net/ceph/crush/mapper.c index b79747c4b64..a1ef53c0441 100644 --- a/net/ceph/crush/mapper.c +++ b/net/ceph/crush/mapper.c @@ -20,6 +20,7 @@ #include <linux/crush/crush.h> #include <linux/crush/hash.h> +#include <linux/crush/mapper.h> /* * Implement the core CRUSH mapping algorithm. @@ -32,9 +33,9 @@ * @type: storage ruleset type (user defined) * @size: output set size */ -int crush_find_rule(struct crush_map *map, int ruleset, int type, int size) +int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size) { - int i; + __u32 i; for (i = 0; i < map->max_rules; i++) { if (map->rules[i] && @@ -68,11 +69,11 @@ int crush_find_rule(struct crush_map *map, int ruleset, int type, int size) static int bucket_perm_choose(struct crush_bucket *bucket, int x, int r) { - unsigned pr = r % bucket->size; - unsigned i, s; + unsigned int pr = r % bucket->size; + unsigned int i, s; /* start a new permutation if @x has changed */ - if (bucket->perm_x != x || bucket->perm_n == 0) { + if (bucket->perm_x != (__u32)x || bucket->perm_n == 0) { dprintk("bucket %d new x=%d\n", bucket->id, x); bucket->perm_x = x; @@ -100,13 +101,13 @@ static int bucket_perm_choose(struct crush_bucket *bucket, for (i = 0; i < bucket->perm_n; i++) dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]); while (bucket->perm_n <= pr) { - unsigned p = bucket->perm_n; + unsigned int p = bucket->perm_n; /* no point in swapping the final entry */ if (p < bucket->size - 1) { i = crush_hash32_3(bucket->hash, x, bucket->id, p) % (bucket->size - p); if (i) { - unsigned t = bucket->perm[p + i]; + unsigned int t = bucket->perm[p + i]; bucket->perm[p + i] = bucket->perm[p]; bucket->perm[p] = t; } @@ -152,8 +153,8 @@ static int bucket_list_choose(struct crush_bucket_list *bucket, return bucket->h.items[i]; } - BUG_ON(1); - return 0; + dprintk("bad list sums for bucket %d\n", bucket->h.id); + return bucket->h.items[0]; } @@ -188,7 +189,7 @@ static int terminal(int x) static int bucket_tree_choose(struct crush_bucket_tree *bucket, int x, int r) { - int n, l; + int n; __u32 w; __u64 t; @@ -196,6 +197,7 @@ static int bucket_tree_choose(struct crush_bucket_tree *bucket, n = bucket->num_nodes >> 1; while (!terminal(n)) { + int l; /* pick point in [0, w) */ w = bucket->node_weights[n]; t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r, @@ -219,7 +221,7 @@ static int bucket_tree_choose(struct crush_bucket_tree *bucket, static int bucket_straw_choose(struct crush_bucket_straw *bucket, int x, int r) { - int i; + __u32 i; int high = 0; __u64 high_draw = 0; __u64 draw; @@ -239,6 +241,7 @@ static int bucket_straw_choose(struct crush_bucket_straw *bucket, static int crush_bucket_choose(struct crush_bucket *in, int x, int r) { dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r); + BUG_ON(in->size == 0); switch (in->alg) { case CRUSH_BUCKET_UNIFORM: return bucket_uniform_choose((struct crush_bucket_uniform *)in, @@ -253,7 +256,7 @@ static int crush_bucket_choose(struct crush_bucket *in, int x, int r) return bucket_straw_choose((struct crush_bucket_straw *)in, x, r); default: - BUG_ON(1); + dprintk("unknown bucket %d alg %d\n", in->id, in->alg); return in->items[0]; } } @@ -262,8 +265,12 @@ static int crush_bucket_choose(struct crush_bucket *in, int x, int r) * true if device is marked "out" (failed, fully offloaded) * of the cluster */ -static int is_out(struct crush_map *map, __u32 *weight, int item, int x) +static int is_out(const struct crush_map *map, + const __u32 *weight, int weight_max, + int item, int x) { + if (item >= weight_max) + return 1; if (weight[item] >= 0x10000) return 0; if (weight[item] == 0) @@ -275,7 +282,7 @@ static int is_out(struct crush_map *map, __u32 *weight, int item, int x) } /** - * crush_choose - choose numrep distinct items of given type + * crush_choose_firstn - choose numrep distinct items of given type * @map: the crush_map * @bucket: the bucket we are choose an item from * @x: crush input value @@ -283,20 +290,31 @@ static int is_out(struct crush_map *map, __u32 *weight, int item, int x) * @type: the type of item to choose * @out: pointer to output vector * @outpos: our position in that vector - * @firstn: true if choosing "first n" items, false if choosing "indep" - * @recurse_to_leaf: true if we want one device under each item of given type + * @tries: number of attempts to make + * @recurse_tries: number of attempts to have recursive chooseleaf make + * @local_retries: localized retries + * @local_fallback_retries: localized fallback retries + * @recurse_to_leaf: true if we want one device under each item of given type (chooseleaf instead of choose) + * @vary_r: pass r to recursive calls * @out2: second output vector for leaf items (if @recurse_to_leaf) + * @parent_r: r value passed from the parent */ -static int crush_choose(struct crush_map *map, - struct crush_bucket *bucket, - __u32 *weight, - int x, int numrep, int type, - int *out, int outpos, - int firstn, int recurse_to_leaf, - int *out2) +static int crush_choose_firstn(const struct crush_map *map, + struct crush_bucket *bucket, + const __u32 *weight, int weight_max, + int x, int numrep, int type, + int *out, int outpos, + unsigned int tries, + unsigned int recurse_tries, + unsigned int local_retries, + unsigned int local_fallback_retries, + int recurse_to_leaf, + unsigned int vary_r, + int *out2, + int parent_r) { int rep; - int ftotal, flocal; + unsigned int ftotal, flocal; int retry_descent, retry_bucket, skip_rep; struct crush_bucket *in = bucket; int r; @@ -304,10 +322,12 @@ static int crush_choose(struct crush_map *map, int item = 0; int itemtype; int collide, reject; - const int orig_tries = 5; /* attempts before we fall back to search */ - dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "", - bucket->id, x, outpos, numrep); + dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d tries %d recurse_tries %d local_retries %d local_fallback_retries %d parent_r %d\n", + recurse_to_leaf ? "_LEAF" : "", + bucket->id, x, outpos, numrep, + tries, recurse_tries, local_retries, local_fallback_retries, + parent_r); for (rep = outpos; rep < numrep; rep++) { /* keep trying until we get a non-out, non-colliding item */ @@ -322,39 +342,26 @@ static int crush_choose(struct crush_map *map, do { collide = 0; retry_bucket = 0; - r = rep; - if (in->alg == CRUSH_BUCKET_UNIFORM) { - /* be careful */ - if (firstn || numrep >= in->size) - /* r' = r + f_total */ - r += ftotal; - else if (in->size % numrep == 0) - /* r'=r+(n+1)*f_local */ - r += (numrep+1) * - (flocal+ftotal); - else - /* r' = r + n*f_local */ - r += numrep * (flocal+ftotal); - } else { - if (firstn) - /* r' = r + f_total */ - r += ftotal; - else - /* r' = r + n*f_local */ - r += numrep * (flocal+ftotal); - } + r = rep + parent_r; + /* r' = r + f_total */ + r += ftotal; /* bucket choose */ if (in->size == 0) { reject = 1; goto reject; } - if (flocal >= (in->size>>1) && - flocal > orig_tries) + if (local_fallback_retries > 0 && + flocal >= (in->size>>1) && + flocal > local_fallback_retries) item = bucket_perm_choose(in, x, r); else item = crush_bucket_choose(in, x, r); - BUG_ON(item >= map->max_devices); + if (item >= map->max_devices) { + dprintk(" bad item %d\n", item); + skip_rep = 1; + break; + } /* desired type? */ if (item < 0) @@ -365,8 +372,12 @@ static int crush_choose(struct crush_map *map, /* keep going? */ if (itemtype != type) { - BUG_ON(item >= 0 || - (-1-item) >= map->max_buckets); + if (item >= 0 || + (-1-item) >= map->max_buckets) { + dprintk(" bad item type %d\n", type); + skip_rep = 1; + break; + } in = map->buckets[-1-item]; retry_bucket = 1; continue; @@ -381,15 +392,25 @@ static int crush_choose(struct crush_map *map, } reject = 0; - if (recurse_to_leaf) { + if (!collide && recurse_to_leaf) { if (item < 0) { - if (crush_choose(map, + int sub_r; + if (vary_r) + sub_r = r >> (vary_r-1); + else + sub_r = 0; + if (crush_choose_firstn(map, map->buckets[-1-item], - weight, + weight, weight_max, x, outpos+1, 0, out2, outpos, - firstn, 0, - NULL) <= outpos) + recurse_tries, 0, + local_retries, + local_fallback_retries, + 0, + vary_r, + NULL, + sub_r) <= outpos) /* didn't get leaf */ reject = 1; } else { @@ -402,6 +423,7 @@ static int crush_choose(struct crush_map *map, /* out? */ if (itemtype == 0) reject = is_out(map, weight, + weight_max, item, x); else reject = 0; @@ -412,20 +434,21 @@ reject: ftotal++; flocal++; - if (collide && flocal < 3) + if (collide && flocal <= local_retries) /* retry locally a few times */ retry_bucket = 1; - else if (flocal < in->size + orig_tries) + else if (local_fallback_retries > 0 && + flocal <= in->size + local_fallback_retries) /* exhaustive bucket search */ retry_bucket = 1; - else if (ftotal < 20) + else if (ftotal < tries) /* then retry descent */ retry_descent = 1; else /* else give up */ skip_rep = 1; dprintk(" reject %d collide %d " - "ftotal %d flocal %d\n", + "ftotal %u flocal %u\n", reject, collide, ftotal, flocal); } @@ -448,24 +471,179 @@ reject: /** + * crush_choose_indep: alternative breadth-first positionally stable mapping + * + */ +static void crush_choose_indep(const struct crush_map *map, + struct crush_bucket *bucket, + const __u32 *weight, int weight_max, + int x, int left, int numrep, int type, + int *out, int outpos, + unsigned int tries, + unsigned int recurse_tries, + int recurse_to_leaf, + int *out2, + int parent_r) +{ + struct crush_bucket *in = bucket; + int endpos = outpos + left; + int rep; + unsigned int ftotal; + int r; + int i; + int item = 0; + int itemtype; + int collide; + + dprintk("CHOOSE%s INDEP bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "", + bucket->id, x, outpos, numrep); + + /* initially my result is undefined */ + for (rep = outpos; rep < endpos; rep++) { + out[rep] = CRUSH_ITEM_UNDEF; + if (out2) + out2[rep] = CRUSH_ITEM_UNDEF; + } + + for (ftotal = 0; left > 0 && ftotal < tries; ftotal++) { + for (rep = outpos; rep < endpos; rep++) { + if (out[rep] != CRUSH_ITEM_UNDEF) + continue; + + in = bucket; /* initial bucket */ + + /* choose through intervening buckets */ + for (;;) { + /* note: we base the choice on the position + * even in the nested call. that means that + * if the first layer chooses the same bucket + * in a different position, we will tend to + * choose a different item in that bucket. + * this will involve more devices in data + * movement and tend to distribute the load. + */ + r = rep + parent_r; + + /* be careful */ + if (in->alg == CRUSH_BUCKET_UNIFORM && + in->size % numrep == 0) + /* r'=r+(n+1)*f_total */ + r += (numrep+1) * ftotal; + else + /* r' = r + n*f_total */ + r += numrep * ftotal; + + /* bucket choose */ + if (in->size == 0) { + dprintk(" empty bucket\n"); + break; + } + + item = crush_bucket_choose(in, x, r); + if (item >= map->max_devices) { + dprintk(" bad item %d\n", item); + out[rep] = CRUSH_ITEM_NONE; + if (out2) + out2[rep] = CRUSH_ITEM_NONE; + left--; + break; + } + + /* desired type? */ + if (item < 0) + itemtype = map->buckets[-1-item]->type; + else + itemtype = 0; + dprintk(" item %d type %d\n", item, itemtype); + + /* keep going? */ + if (itemtype != type) { + if (item >= 0 || + (-1-item) >= map->max_buckets) { + dprintk(" bad item type %d\n", type); + out[rep] = CRUSH_ITEM_NONE; + if (out2) + out2[rep] = + CRUSH_ITEM_NONE; + left--; + break; + } + in = map->buckets[-1-item]; + continue; + } + + /* collision? */ + collide = 0; + for (i = outpos; i < endpos; i++) { + if (out[i] == item) { + collide = 1; + break; + } + } + if (collide) + break; + + if (recurse_to_leaf) { + if (item < 0) { + crush_choose_indep(map, + map->buckets[-1-item], + weight, weight_max, + x, 1, numrep, 0, + out2, rep, + recurse_tries, 0, + 0, NULL, r); + if (out2[rep] == CRUSH_ITEM_NONE) { + /* placed nothing; no leaf */ + break; + } + } else { + /* we already have a leaf! */ + out2[rep] = item; + } + } + + /* out? */ + if (itemtype == 0 && + is_out(map, weight, weight_max, item, x)) + break; + + /* yay! */ + out[rep] = item; + left--; + break; + } + } + } + for (rep = outpos; rep < endpos; rep++) { + if (out[rep] == CRUSH_ITEM_UNDEF) { + out[rep] = CRUSH_ITEM_NONE; + } + if (out2 && out2[rep] == CRUSH_ITEM_UNDEF) { + out2[rep] = CRUSH_ITEM_NONE; + } + } +} + +/** * crush_do_rule - calculate a mapping with the given input and rule * @map: the crush_map * @ruleno: the rule id * @x: hash input * @result: pointer to result vector * @result_max: maximum result size - * @force: force initial replica choice; -1 for none + * @weight: weight vector (for map leaves) + * @weight_max: size of weight vector + * @scratch: scratch vector for private use; must be >= 3 * result_max */ -int crush_do_rule(struct crush_map *map, +int crush_do_rule(const struct crush_map *map, int ruleno, int x, int *result, int result_max, - int force, __u32 *weight) + const __u32 *weight, int weight_max, + int *scratch) { int result_len; - int force_context[CRUSH_MAX_DEPTH]; - int force_pos = -1; - int a[CRUSH_MAX_SET]; - int b[CRUSH_MAX_SET]; - int c[CRUSH_MAX_SET]; + int *a = scratch; + int *b = scratch + result_max; + int *c = scratch + result_max*2; int recurse_to_leaf; int *w; int wsize = 0; @@ -473,67 +651,83 @@ int crush_do_rule(struct crush_map *map, int osize; int *tmp; struct crush_rule *rule; - int step; + __u32 step; int i, j; int numrep; - int firstn; + /* + * the original choose_total_tries value was off by one (it + * counted "retries" and not "tries"). add one. + */ + int choose_tries = map->choose_total_tries + 1; + int choose_leaf_tries = 0; + /* + * the local tries values were counted as "retries", though, + * and need no adjustment + */ + int choose_local_retries = map->choose_local_tries; + int choose_local_fallback_retries = map->choose_local_fallback_tries; - BUG_ON(ruleno >= map->max_rules); + int vary_r = map->chooseleaf_vary_r; + + if ((__u32)ruleno >= map->max_rules) { + dprintk(" bad ruleno %d\n", ruleno); + return 0; + } rule = map->rules[ruleno]; result_len = 0; w = a; o = b; - /* - * determine hierarchical context of force, if any. note - * that this may or may not correspond to the specific types - * referenced by the crush rule. - */ - if (force >= 0 && - force < map->max_devices && - map->device_parents[force] != 0 && - !is_out(map, weight, force, x)) { - while (1) { - force_context[++force_pos] = force; - if (force >= 0) - force = map->device_parents[force]; - else - force = map->bucket_parents[-1-force]; - if (force == 0) - break; - } - } - for (step = 0; step < rule->len; step++) { - firstn = 0; - switch (rule->steps[step].op) { + int firstn = 0; + struct crush_rule_step *curstep = &rule->steps[step]; + + switch (curstep->op) { case CRUSH_RULE_TAKE: - w[0] = rule->steps[step].arg1; + w[0] = curstep->arg1; + wsize = 1; + break; - /* find position in force_context/hierarchy */ - while (force_pos >= 0 && - force_context[force_pos] != w[0]) - force_pos--; - /* and move past it */ - if (force_pos >= 0) - force_pos--; + case CRUSH_RULE_SET_CHOOSE_TRIES: + if (curstep->arg1 > 0) + choose_tries = curstep->arg1; + break; - wsize = 1; + case CRUSH_RULE_SET_CHOOSELEAF_TRIES: + if (curstep->arg1 > 0) + choose_leaf_tries = curstep->arg1; + break; + + case CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES: + if (curstep->arg1 >= 0) + choose_local_retries = curstep->arg1; + break; + + case CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES: + if (curstep->arg1 >= 0) + choose_local_fallback_retries = curstep->arg1; break; - case CRUSH_RULE_CHOOSE_LEAF_FIRSTN: + case CRUSH_RULE_SET_CHOOSELEAF_VARY_R: + if (curstep->arg1 >= 0) + vary_r = curstep->arg1; + break; + + case CRUSH_RULE_CHOOSELEAF_FIRSTN: case CRUSH_RULE_CHOOSE_FIRSTN: firstn = 1; - case CRUSH_RULE_CHOOSE_LEAF_INDEP: + /* fall through */ + case CRUSH_RULE_CHOOSELEAF_INDEP: case CRUSH_RULE_CHOOSE_INDEP: - BUG_ON(wsize == 0); + if (wsize == 0) + break; recurse_to_leaf = - rule->steps[step].op == - CRUSH_RULE_CHOOSE_LEAF_FIRSTN || - rule->steps[step].op == - CRUSH_RULE_CHOOSE_LEAF_INDEP; + curstep->op == + CRUSH_RULE_CHOOSELEAF_FIRSTN || + curstep->op == + CRUSH_RULE_CHOOSELEAF_INDEP; /* reset output */ osize = 0; @@ -544,42 +738,60 @@ int crush_do_rule(struct crush_map *map, * basically, numrep <= 0 means relative to * the provided result_max */ - numrep = rule->steps[step].arg1; + numrep = curstep->arg1; if (numrep <= 0) { numrep += result_max; if (numrep <= 0) continue; } j = 0; - if (osize == 0 && force_pos >= 0) { - /* skip any intermediate types */ - while (force_pos && - force_context[force_pos] < 0 && - rule->steps[step].arg2 != - map->buckets[-1 - - force_context[force_pos]]->type) - force_pos--; - o[osize] = force_context[force_pos]; - if (recurse_to_leaf) - c[osize] = force_context[0]; - j++; - force_pos--; + if (firstn) { + int recurse_tries; + if (choose_leaf_tries) + recurse_tries = + choose_leaf_tries; + else if (map->chooseleaf_descend_once) + recurse_tries = 1; + else + recurse_tries = choose_tries; + osize += crush_choose_firstn( + map, + map->buckets[-1-w[i]], + weight, weight_max, + x, numrep, + curstep->arg2, + o+osize, j, + choose_tries, + recurse_tries, + choose_local_retries, + choose_local_fallback_retries, + recurse_to_leaf, + vary_r, + c+osize, + 0); + } else { + crush_choose_indep( + map, + map->buckets[-1-w[i]], + weight, weight_max, + x, numrep, numrep, + curstep->arg2, + o+osize, j, + choose_tries, + choose_leaf_tries ? + choose_leaf_tries : 1, + recurse_to_leaf, + c+osize, + 0); + osize += numrep; } - osize += crush_choose(map, - map->buckets[-1-w[i]], - weight, - x, numrep, - rule->steps[step].arg2, - o+osize, j, - firstn, - recurse_to_leaf, c+osize); } if (recurse_to_leaf) /* copy final _leaf_ values to output set */ memcpy(o, c, osize*sizeof(*o)); - /* swap t and w arrays */ + /* swap o and w arrays */ tmp = o; o = w; w = tmp; @@ -596,7 +808,9 @@ int crush_do_rule(struct crush_map *map, break; default: - BUG_ON(1); + dprintk(" unknown op %d at step %d\n", + curstep->op, step); + break; } } return result_len; |
