diff options
Diffstat (limited to 'include/uapi/drm/msm_drm.h')
| -rw-r--r-- | include/uapi/drm/msm_drm.h | 219 | 
1 files changed, 219 insertions, 0 deletions
diff --git a/include/uapi/drm/msm_drm.h b/include/uapi/drm/msm_drm.h new file mode 100644 index 00000000000..0664c31f010 --- /dev/null +++ b/include/uapi/drm/msm_drm.h @@ -0,0 +1,219 @@ +/* + * Copyright (C) 2013 Red Hat + * Author: Rob Clark <robdclark@gmail.com> + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU General Public License version 2 as published by + * the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along with + * this program.  If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef __MSM_DRM_H__ +#define __MSM_DRM_H__ + +#include <stddef.h> +#include <drm/drm.h> + +/* Please note that modifications to all structs defined here are + * subject to backwards-compatibility constraints: + *  1) Do not use pointers, use uint64_t instead for 32 bit / 64 bit + *     user/kernel compatibility + *  2) Keep fields aligned to their size + *  3) Because of how drm_ioctl() works, we can add new fields at + *     the end of an ioctl if some care is taken: drm_ioctl() will + *     zero out the new fields at the tail of the ioctl, so a zero + *     value should have a backwards compatible meaning.  And for + *     output params, userspace won't see the newly added output + *     fields.. so that has to be somehow ok. + */ + +#define MSM_PIPE_NONE        0x00 +#define MSM_PIPE_2D0         0x01 +#define MSM_PIPE_2D1         0x02 +#define MSM_PIPE_3D0         0x10 + +/* timeouts are specified in clock-monotonic absolute times (to simplify + * restarting interrupted ioctls).  The following struct is logically the + * same as 'struct timespec' but 32/64b ABI safe. + */ +struct drm_msm_timespec { +	int64_t tv_sec;          /* seconds */ +	int64_t tv_nsec;         /* nanoseconds */ +}; + +#define MSM_PARAM_GPU_ID     0x01 +#define MSM_PARAM_GMEM_SIZE  0x02 +#define MSM_PARAM_CHIP_ID    0x03 + +struct drm_msm_param { +	uint32_t pipe;           /* in, MSM_PIPE_x */ +	uint32_t param;          /* in, MSM_PARAM_x */ +	uint64_t value;          /* out (get_param) or in (set_param) */ +}; + +/* + * GEM buffers: + */ + +#define MSM_BO_SCANOUT       0x00000001     /* scanout capable */ +#define MSM_BO_GPU_READONLY  0x00000002 +#define MSM_BO_CACHE_MASK    0x000f0000 +/* cache modes */ +#define MSM_BO_CACHED        0x00010000 +#define MSM_BO_WC            0x00020000 +#define MSM_BO_UNCACHED      0x00040000 + +#define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \ +                              MSM_BO_GPU_READONLY | \ +                              MSM_BO_CACHED | \ +                              MSM_BO_WC | \ +                              MSM_BO_UNCACHED) + +struct drm_msm_gem_new { +	uint64_t size;           /* in */ +	uint32_t flags;          /* in, mask of MSM_BO_x */ +	uint32_t handle;         /* out */ +}; + +struct drm_msm_gem_info { +	uint32_t handle;         /* in */ +	uint32_t pad; +	uint64_t offset;         /* out, offset to pass to mmap() */ +}; + +#define MSM_PREP_READ        0x01 +#define MSM_PREP_WRITE       0x02 +#define MSM_PREP_NOSYNC      0x04 + +#define MSM_PREP_FLAGS       (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC) + +struct drm_msm_gem_cpu_prep { +	uint32_t handle;         /* in */ +	uint32_t op;             /* in, mask of MSM_PREP_x */ +	struct drm_msm_timespec timeout;   /* in */ +}; + +struct drm_msm_gem_cpu_fini { +	uint32_t handle;         /* in */ +}; + +/* + * Cmdstream Submission: + */ + +/* The value written into the cmdstream is logically: + * + *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or + * + * When we have GPU's w/ >32bit ptrs, it should be possible to deal + * with this by emit'ing two reloc entries with appropriate shift + * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option. + * + * NOTE that reloc's must be sorted by order of increasing submit_offset, + * otherwise EINVAL. + */ +struct drm_msm_gem_submit_reloc { +	uint32_t submit_offset;  /* in, offset from submit_bo */ +	uint32_t or;             /* in, value OR'd with result */ +	int32_t  shift;          /* in, amount of left shift (can be negative) */ +	uint32_t reloc_idx;      /* in, index of reloc_bo buffer */ +	uint64_t reloc_offset;   /* in, offset from start of reloc_bo */ +}; + +/* submit-types: + *   BUF - this cmd buffer is executed normally. + *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are + *      processed normally, but the kernel does not setup an IB to + *      this buffer in the first-level ringbuffer + *   CTX_RESTORE_BUF - only executed if there has been a GPU context + *      switch since the last SUBMIT ioctl + */ +#define MSM_SUBMIT_CMD_BUF             0x0001 +#define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002 +#define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003 +struct drm_msm_gem_submit_cmd { +	uint32_t type;           /* in, one of MSM_SUBMIT_CMD_x */ +	uint32_t submit_idx;     /* in, index of submit_bo cmdstream buffer */ +	uint32_t submit_offset;  /* in, offset into submit_bo */ +	uint32_t size;           /* in, cmdstream size */ +	uint32_t pad; +	uint32_t nr_relocs;      /* in, number of submit_reloc's */ +	uint64_t __user relocs;  /* in, ptr to array of submit_reloc's */ +}; + +/* Each buffer referenced elsewhere in the cmdstream submit (ie. the + * cmdstream buffer(s) themselves or reloc entries) has one (and only + * one) entry in the submit->bos[] table. + * + * As a optimization, the current buffer (gpu virtual address) can be + * passed back through the 'presumed' field.  If on a subsequent reloc, + * userspace passes back a 'presumed' address that is still valid, + * then patching the cmdstream for this entry is skipped.  This can + * avoid kernel needing to map/access the cmdstream bo in the common + * case. + */ +#define MSM_SUBMIT_BO_READ             0x0001 +#define MSM_SUBMIT_BO_WRITE            0x0002 + +#define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE) + +struct drm_msm_gem_submit_bo { +	uint32_t flags;          /* in, mask of MSM_SUBMIT_BO_x */ +	uint32_t handle;         /* in, GEM handle */ +	uint64_t presumed;       /* in/out, presumed buffer address */ +}; + +/* Each cmdstream submit consists of a table of buffers involved, and + * one or more cmdstream buffers.  This allows for conditional execution + * (context-restore), and IB buffers needed for per tile/bin draw cmds. + */ +struct drm_msm_gem_submit { +	uint32_t pipe;           /* in, MSM_PIPE_x */ +	uint32_t fence;          /* out */ +	uint32_t nr_bos;         /* in, number of submit_bo's */ +	uint32_t nr_cmds;        /* in, number of submit_cmd's */ +	uint64_t __user bos;     /* in, ptr to array of submit_bo's */ +	uint64_t __user cmds;    /* in, ptr to array of submit_cmd's */ +}; + +/* The normal way to synchronize with the GPU is just to CPU_PREP on + * a buffer if you need to access it from the CPU (other cmdstream + * submission from same or other contexts, PAGE_FLIP ioctl, etc, all + * handle the required synchronization under the hood).  This ioctl + * mainly just exists as a way to implement the gallium pipe_fence + * APIs without requiring a dummy bo to synchronize on. + */ +struct drm_msm_wait_fence { +	uint32_t fence;          /* in */ +	uint32_t pad; +	struct drm_msm_timespec timeout;   /* in */ +}; + +#define DRM_MSM_GET_PARAM              0x00 +/* placeholder: +#define DRM_MSM_SET_PARAM              0x01 + */ +#define DRM_MSM_GEM_NEW                0x02 +#define DRM_MSM_GEM_INFO               0x03 +#define DRM_MSM_GEM_CPU_PREP           0x04 +#define DRM_MSM_GEM_CPU_FINI           0x05 +#define DRM_MSM_GEM_SUBMIT             0x06 +#define DRM_MSM_WAIT_FENCE             0x07 +#define DRM_MSM_NUM_IOCTLS             0x08 + +#define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param) +#define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new) +#define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info) +#define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep) +#define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini) +#define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit) +#define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence) + +#endif /* __MSM_DRM_H__ */  | 
