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Diffstat (limited to 'include/linux/crush/crush.h')
-rw-r--r--include/linux/crush/crush.h53
1 files changed, 37 insertions, 16 deletions
diff --git a/include/linux/crush/crush.h b/include/linux/crush/crush.h
index 97e435b191f..4fad5f8ee01 100644
--- a/include/linux/crush/crush.h
+++ b/include/linux/crush/crush.h
@@ -19,11 +19,12 @@
#define CRUSH_MAGIC 0x00010000ul /* for detecting algorithm revisions */
-
#define CRUSH_MAX_DEPTH 10 /* max crush hierarchy depth */
-#define CRUSH_MAX_SET 10 /* max size of a mapping result */
+#define CRUSH_ITEM_UNDEF 0x7ffffffe /* undefined result (internal use only) */
+#define CRUSH_ITEM_NONE 0x7fffffff /* no result */
+
/*
* CRUSH uses user-defined "rules" to describe how inputs should be
* mapped to devices. A rule consists of sequence of steps to perform
@@ -43,8 +44,14 @@ enum {
/* arg2 = type */
CRUSH_RULE_CHOOSE_INDEP = 3, /* same */
CRUSH_RULE_EMIT = 4, /* no args */
- CRUSH_RULE_CHOOSE_LEAF_FIRSTN = 6,
- CRUSH_RULE_CHOOSE_LEAF_INDEP = 7,
+ CRUSH_RULE_CHOOSELEAF_FIRSTN = 6,
+ CRUSH_RULE_CHOOSELEAF_INDEP = 7,
+
+ CRUSH_RULE_SET_CHOOSE_TRIES = 8, /* override choose_total_tries */
+ CRUSH_RULE_SET_CHOOSELEAF_TRIES = 9, /* override chooseleaf_descend_once */
+ CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES = 10,
+ CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES = 11,
+ CRUSH_RULE_SET_CHOOSELEAF_VARY_R = 12
};
/*
@@ -151,30 +158,44 @@ struct crush_map {
struct crush_bucket **buckets;
struct crush_rule **rules;
- /*
- * Parent pointers to identify the parent bucket a device or
- * bucket in the hierarchy. If an item appears more than
- * once, this is the _last_ time it appeared (where buckets
- * are processed in bucket id order, from -1 on down to
- * -max_buckets.
- */
- __u32 *bucket_parents;
- __u32 *device_parents;
-
__s32 max_buckets;
__u32 max_rules;
__s32 max_devices;
+
+ /* choose local retries before re-descent */
+ __u32 choose_local_tries;
+ /* choose local attempts using a fallback permutation before
+ * re-descent */
+ __u32 choose_local_fallback_tries;
+ /* choose attempts before giving up */
+ __u32 choose_total_tries;
+ /* attempt chooseleaf inner descent once for firstn mode; on
+ * reject retry outer descent. Note that this does *not*
+ * apply to a collision: in that case we will retry as we used
+ * to. */
+ __u32 chooseleaf_descend_once;
+
+ /* if non-zero, feed r into chooseleaf, bit-shifted right by (r-1)
+ * bits. a value of 1 is best for new clusters. for legacy clusters
+ * that want to limit reshuffling, a value of 3 or 4 will make the
+ * mappings line up a bit better with previous mappings. */
+ __u8 chooseleaf_vary_r;
};
/* crush.c */
-extern int crush_get_bucket_item_weight(struct crush_bucket *b, int pos);
-extern void crush_calc_parents(struct crush_map *map);
+extern int crush_get_bucket_item_weight(const struct crush_bucket *b, int pos);
extern void crush_destroy_bucket_uniform(struct crush_bucket_uniform *b);
extern void crush_destroy_bucket_list(struct crush_bucket_list *b);
extern void crush_destroy_bucket_tree(struct crush_bucket_tree *b);
extern void crush_destroy_bucket_straw(struct crush_bucket_straw *b);
extern void crush_destroy_bucket(struct crush_bucket *b);
+extern void crush_destroy_rule(struct crush_rule *r);
extern void crush_destroy(struct crush_map *map);
+static inline int crush_calc_tree_node(int i)
+{
+ return ((i+1) << 1)-1;
+}
+
#endif