diff options
Diffstat (limited to 'include/linux/crush/crush.h')
| -rw-r--r-- | include/linux/crush/crush.h | 53 |
1 files changed, 37 insertions, 16 deletions
diff --git a/include/linux/crush/crush.h b/include/linux/crush/crush.h index 97e435b191f..4fad5f8ee01 100644 --- a/include/linux/crush/crush.h +++ b/include/linux/crush/crush.h @@ -19,11 +19,12 @@ #define CRUSH_MAGIC 0x00010000ul /* for detecting algorithm revisions */ - #define CRUSH_MAX_DEPTH 10 /* max crush hierarchy depth */ -#define CRUSH_MAX_SET 10 /* max size of a mapping result */ +#define CRUSH_ITEM_UNDEF 0x7ffffffe /* undefined result (internal use only) */ +#define CRUSH_ITEM_NONE 0x7fffffff /* no result */ + /* * CRUSH uses user-defined "rules" to describe how inputs should be * mapped to devices. A rule consists of sequence of steps to perform @@ -43,8 +44,14 @@ enum { /* arg2 = type */ CRUSH_RULE_CHOOSE_INDEP = 3, /* same */ CRUSH_RULE_EMIT = 4, /* no args */ - CRUSH_RULE_CHOOSE_LEAF_FIRSTN = 6, - CRUSH_RULE_CHOOSE_LEAF_INDEP = 7, + CRUSH_RULE_CHOOSELEAF_FIRSTN = 6, + CRUSH_RULE_CHOOSELEAF_INDEP = 7, + + CRUSH_RULE_SET_CHOOSE_TRIES = 8, /* override choose_total_tries */ + CRUSH_RULE_SET_CHOOSELEAF_TRIES = 9, /* override chooseleaf_descend_once */ + CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES = 10, + CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES = 11, + CRUSH_RULE_SET_CHOOSELEAF_VARY_R = 12 }; /* @@ -151,30 +158,44 @@ struct crush_map { struct crush_bucket **buckets; struct crush_rule **rules; - /* - * Parent pointers to identify the parent bucket a device or - * bucket in the hierarchy. If an item appears more than - * once, this is the _last_ time it appeared (where buckets - * are processed in bucket id order, from -1 on down to - * -max_buckets. - */ - __u32 *bucket_parents; - __u32 *device_parents; - __s32 max_buckets; __u32 max_rules; __s32 max_devices; + + /* choose local retries before re-descent */ + __u32 choose_local_tries; + /* choose local attempts using a fallback permutation before + * re-descent */ + __u32 choose_local_fallback_tries; + /* choose attempts before giving up */ + __u32 choose_total_tries; + /* attempt chooseleaf inner descent once for firstn mode; on + * reject retry outer descent. Note that this does *not* + * apply to a collision: in that case we will retry as we used + * to. */ + __u32 chooseleaf_descend_once; + + /* if non-zero, feed r into chooseleaf, bit-shifted right by (r-1) + * bits. a value of 1 is best for new clusters. for legacy clusters + * that want to limit reshuffling, a value of 3 or 4 will make the + * mappings line up a bit better with previous mappings. */ + __u8 chooseleaf_vary_r; }; /* crush.c */ -extern int crush_get_bucket_item_weight(struct crush_bucket *b, int pos); -extern void crush_calc_parents(struct crush_map *map); +extern int crush_get_bucket_item_weight(const struct crush_bucket *b, int pos); extern void crush_destroy_bucket_uniform(struct crush_bucket_uniform *b); extern void crush_destroy_bucket_list(struct crush_bucket_list *b); extern void crush_destroy_bucket_tree(struct crush_bucket_tree *b); extern void crush_destroy_bucket_straw(struct crush_bucket_straw *b); extern void crush_destroy_bucket(struct crush_bucket *b); +extern void crush_destroy_rule(struct crush_rule *r); extern void crush_destroy(struct crush_map *map); +static inline int crush_calc_tree_node(int i) +{ + return ((i+1) << 1)-1; +} + #endif |
