diff options
Diffstat (limited to 'include/drm/ttm/ttm_bo_api.h')
| -rw-r--r-- | include/drm/ttm/ttm_bo_api.h | 180 |
1 files changed, 102 insertions, 78 deletions
diff --git a/include/drm/ttm/ttm_bo_api.h b/include/drm/ttm/ttm_bo_api.h index beafc156a53..7526c5bf561 100644 --- a/include/drm/ttm/ttm_bo_api.h +++ b/include/drm/ttm/ttm_bo_api.h @@ -31,14 +31,15 @@ #ifndef _TTM_BO_API_H_ #define _TTM_BO_API_H_ -#include "drm_hashtab.h" +#include <drm/drm_hashtab.h> +#include <drm/drm_vma_manager.h> #include <linux/kref.h> #include <linux/list.h> #include <linux/wait.h> #include <linux/mutex.h> #include <linux/mm.h> -#include <linux/rbtree.h> #include <linux/bitmap.h> +#include <linux/reservation.h> struct ttm_bo_device; @@ -50,10 +51,10 @@ struct drm_mm_node; * * @fpfn: first valid page frame number to put the object * @lpfn: last valid page frame number to put the object - * @num_placement: number of prefered placements - * @placement: prefered placements - * @num_busy_placement: number of prefered placements when need to evict buffer - * @busy_placement: prefered placements when need to evict buffer + * @num_placement: number of preferred placements + * @placement: preferred placements + * @num_busy_placement: number of preferred placements when need to evict buffer + * @busy_placement: preferred placements when need to evict buffer * * Structure indicating the placement you request for an object. */ @@ -74,6 +75,8 @@ struct ttm_placement { * @is_iomem: is this io memory ? * @size: size in byte * @offset: offset from the base address + * @io_reserved_vm: The VM system has a refcount in @io_reserved_count + * @io_reserved_count: Refcounting the numbers of callers to ttm_mem_io_reserve * * Structure indicating the bus placement of an object. */ @@ -83,7 +86,8 @@ struct ttm_bus_placement { unsigned long size; unsigned long offset; bool is_iomem; - bool io_reserved; + bool io_reserved_vm; + uint64_t io_reserved_count; }; @@ -119,18 +123,17 @@ struct ttm_mem_reg { * be mmapped by user space. Each of these bos occupy a slot in the * device address space, that can be used for normal vm operations. * - * @ttm_bo_type_user: These are user-space memory areas that are made - * available to the GPU by mapping the buffer pages into the GPU aperture - * space. These buffers cannot be mmaped from the device address space. - * * @ttm_bo_type_kernel: These buffers are like ttm_bo_type_device buffers, * but they cannot be accessed from user-space. For kernel-only use. + * + * @ttm_bo_type_sg: Buffer made from dmabuf sg table shared with another + * driver. */ enum ttm_bo_type { ttm_bo_type_device, - ttm_bo_type_user, - ttm_bo_type_kernel + ttm_bo_type_kernel, + ttm_bo_type_sg }; struct ttm_tt; @@ -139,12 +142,9 @@ struct ttm_tt; * struct ttm_buffer_object * * @bdev: Pointer to the buffer object device structure. - * @buffer_start: The virtual user-space start address of ttm_bo_type_user - * buffers. * @type: The bo type. * @destroy: Destruction function. If NULL, kfree is used. * @num_pages: Actual number of pages. - * @addr_space_offset: Address space offset. * @acc_size: Accounted size for this object. * @kref: Reference count of this buffer object. When this refcount reaches * zero, the object is put on the delayed delete list. @@ -153,32 +153,23 @@ struct ttm_tt; * Lru lists may keep one refcount, the delayed delete list, and kref != 0 * keeps one refcount. When this refcount reaches zero, * the object is destroyed. - * @event_queue: Queue for processes waiting on buffer object status change. - * @lock: spinlock protecting mostly synchronization members. * @mem: structure describing current placement. - * @persistant_swap_storage: Usually the swap storage is deleted for buffers + * @persistent_swap_storage: Usually the swap storage is deleted for buffers * pinned in physical memory. If this behaviour is not desired, this member - * holds a pointer to a persistant shmem object. + * holds a pointer to a persistent shmem object. * @ttm: TTM structure holding system pages. * @evicted: Whether the object was evicted without user-space knowing. * @cpu_writes: For synchronization. Number of cpu writers. * @lru: List head for the lru list. * @ddestroy: List head for the delayed destroy list. * @swap: List head for swap LRU list. - * @val_seq: Sequence of the validation holding the @reserved lock. - * Used to avoid starvation when many processes compete to validate the - * buffer. This member is protected by the bo_device::lru_lock. - * @seq_valid: The value of @val_seq is valid. This value is protected by - * the bo_device::lru_lock. - * @reserved: Deadlock-free lock used for synchronization state transitions. - * @sync_obj_arg: Opaque argument to synchronization object function. * @sync_obj: Pointer to a synchronization object. * @priv_flags: Flags describing buffer object internal state. - * @vm_rb: Rb node for the vm rb tree. - * @vm_node: Address space manager node. + * @vma_node: Address space manager node. * @offset: The current GPU offset, which can have different meanings * depending on the memory type. For SYSTEM type memory, it should be 0. * @cur_placement: Hint of current placement. + * @wu_mutex: Wait unreserved mutex. * * Base class for TTM buffer object, that deals with data placement and CPU * mappings. GPU mappings are really up to the driver, but for simpler GPUs @@ -199,11 +190,9 @@ struct ttm_buffer_object { struct ttm_bo_global *glob; struct ttm_bo_device *bdev; - unsigned long buffer_start; enum ttm_bo_type type; void (*destroy) (struct ttm_buffer_object *); unsigned long num_pages; - uint64_t addr_space_offset; size_t acc_size; /** @@ -212,15 +201,13 @@ struct ttm_buffer_object { struct kref kref; struct kref list_kref; - wait_queue_head_t event_queue; - spinlock_t lock; /** - * Members protected by the bo::reserved lock. + * Members protected by the bo::resv::reserved lock. */ struct ttm_mem_reg mem; - struct file *persistant_swap_storage; + struct file *persistent_swap_storage; struct ttm_tt *ttm; bool evicted; @@ -237,34 +224,19 @@ struct ttm_buffer_object { struct list_head lru; struct list_head ddestroy; struct list_head swap; - uint32_t val_seq; - bool seq_valid; - - /** - * Members protected by the bdev::lru_lock - * only when written to. - */ - - atomic_t reserved; + struct list_head io_reserve_lru; /** - * Members protected by the bo::lock + * Members protected by struct buffer_object_device::fence_lock * In addition, setting sync_obj to anything else * than NULL requires bo::reserved to be held. This allows for - * checking NULL while reserved but not holding bo::lock. + * checking NULL while reserved but not holding the mentioned lock. */ - void *sync_obj_arg; void *sync_obj; unsigned long priv_flags; - /** - * Members protected by the bdev::vm_lock - */ - - struct rb_node vm_rb; - struct drm_mm_node *vm_node; - + struct drm_vma_offset_node vma_node; /** * Special members that are protected by the reserve lock @@ -274,6 +246,12 @@ struct ttm_buffer_object { unsigned long offset; uint32_t cur_placement; + + struct sg_table *sg; + + struct reservation_object *resv; + struct reservation_object ttm_resv; + struct mutex wu_mutex; }; /** @@ -339,7 +317,6 @@ extern int ttm_bo_wait(struct ttm_buffer_object *bo, bool lazy, * @bo: The buffer object. * @placement: Proposed placement for the buffer object. * @interruptible: Sleep interruptible if sleeping. - * @no_wait_reserve: Return immediately if other buffers are busy. * @no_wait_gpu: Return immediately if the GPU is busy. * * Changes placement and caching policy of the buffer object @@ -352,7 +329,7 @@ extern int ttm_bo_wait(struct ttm_buffer_object *bo, bool lazy, */ extern int ttm_bo_validate(struct ttm_buffer_object *bo, struct ttm_placement *placement, - bool interruptible, bool no_wait_reserve, + bool interruptible, bool no_wait_gpu); /** @@ -364,6 +341,44 @@ extern int ttm_bo_validate(struct ttm_buffer_object *bo, */ extern void ttm_bo_unref(struct ttm_buffer_object **bo); + +/** + * ttm_bo_list_ref_sub + * + * @bo: The buffer object. + * @count: The number of references with which to decrease @bo::list_kref; + * @never_free: The refcount should not reach zero with this operation. + * + * Release @count lru list references to this buffer object. + */ +extern void ttm_bo_list_ref_sub(struct ttm_buffer_object *bo, int count, + bool never_free); + +/** + * ttm_bo_add_to_lru + * + * @bo: The buffer object. + * + * Add this bo to the relevant mem type lru and, if it's backed by + * system pages (ttms) to the swap list. + * This function must be called with struct ttm_bo_global::lru_lock held, and + * is typically called immediately prior to unreserving a bo. + */ +extern void ttm_bo_add_to_lru(struct ttm_buffer_object *bo); + +/** + * ttm_bo_del_from_lru + * + * @bo: The buffer object. + * + * Remove this bo from all lru lists used to lookup and reserve an object. + * This function must be called with struct ttm_bo_global::lru_lock held, + * and is usually called just immediately after the bo has been reserved to + * avoid recursive reservation from lru lists. + */ +extern int ttm_bo_del_from_lru(struct ttm_buffer_object *bo); + + /** * ttm_bo_lock_delayed_workqueue * @@ -388,15 +403,16 @@ extern void ttm_bo_unlock_delayed_workqueue(struct ttm_bo_device *bdev, * @no_wait: Return immediately if buffer is busy. * * Synchronizes a buffer object for CPU RW access. This means - * blocking command submission that affects the buffer and - * waiting for buffer idle. This lock is recursive. + * command submission that affects the buffer will return -EBUSY + * until ttm_bo_synccpu_write_release is called. + * * Returns * -EBUSY if the buffer is busy and no_wait is true. * -ERESTARTSYS if interrupted by a signal. */ - extern int ttm_bo_synccpu_write_grab(struct ttm_buffer_object *bo, bool no_wait); + /** * ttm_bo_synccpu_write_release: * @@ -407,6 +423,22 @@ ttm_bo_synccpu_write_grab(struct ttm_buffer_object *bo, bool no_wait); extern void ttm_bo_synccpu_write_release(struct ttm_buffer_object *bo); /** + * ttm_bo_acc_size + * + * @bdev: Pointer to a ttm_bo_device struct. + * @bo_size: size of the buffer object in byte. + * @struct_size: size of the structure holding buffer object datas + * + * Returns size to account for a buffer object + */ +size_t ttm_bo_acc_size(struct ttm_bo_device *bdev, + unsigned long bo_size, + unsigned struct_size); +size_t ttm_bo_dma_acc_size(struct ttm_bo_device *bdev, + unsigned long bo_size, + unsigned struct_size); + +/** * ttm_bo_init * * @bdev: Pointer to a ttm_bo_device struct. @@ -415,13 +447,11 @@ extern void ttm_bo_synccpu_write_release(struct ttm_buffer_object *bo); * @type: Requested type of buffer object. * @flags: Initial placement flags. * @page_alignment: Data alignment in pages. - * @buffer_start: Virtual address of user space data backing a - * user buffer object. * @interruptible: If needing to sleep to wait for GPU resources, * sleep interruptible. - * @persistant_swap_storage: Usually the swap storage is deleted for buffers + * @persistent_swap_storage: Usually the swap storage is deleted for buffers * pinned in physical memory. If this behaviour is not desired, this member - * holds a pointer to a persistant shmem object. Typically, this would + * holds a pointer to a persistent shmem object. Typically, this would * point to the shmem object backing a GEM object if TTM is used to back a * GEM user interface. * @acc_size: Accounted size for this object. @@ -448,27 +478,25 @@ extern int ttm_bo_init(struct ttm_bo_device *bdev, enum ttm_bo_type type, struct ttm_placement *placement, uint32_t page_alignment, - unsigned long buffer_start, bool interrubtible, - struct file *persistant_swap_storage, + struct file *persistent_swap_storage, size_t acc_size, + struct sg_table *sg, void (*destroy) (struct ttm_buffer_object *)); + /** - * ttm_bo_synccpu_object_init + * ttm_bo_create * * @bdev: Pointer to a ttm_bo_device struct. - * @bo: Pointer to a ttm_buffer_object to be initialized. * @size: Requested size of buffer object. * @type: Requested type of buffer object. - * @flags: Initial placement flags. + * @placement: Initial placement. * @page_alignment: Data alignment in pages. - * @buffer_start: Virtual address of user space data backing a - * user buffer object. * @interruptible: If needing to sleep while waiting for GPU resources, * sleep interruptible. - * @persistant_swap_storage: Usually the swap storage is deleted for buffers + * @persistent_swap_storage: Usually the swap storage is deleted for buffers * pinned in physical memory. If this behaviour is not desired, this member - * holds a pointer to a persistant shmem object. Typically, this would + * holds a pointer to a persistent shmem object. Typically, this would * point to the shmem object backing a GEM object if TTM is used to back a * GEM user interface. * @p_bo: On successful completion *p_bo points to the created object. @@ -486,9 +514,8 @@ extern int ttm_bo_create(struct ttm_bo_device *bdev, enum ttm_bo_type type, struct ttm_placement *placement, uint32_t page_alignment, - unsigned long buffer_start, bool interruptible, - struct file *persistant_swap_storage, + struct file *persistent_swap_storage, struct ttm_buffer_object **p_bo); /** @@ -622,9 +649,6 @@ extern int ttm_bo_kmap(struct ttm_buffer_object *bo, unsigned long start_page, extern void ttm_bo_kunmap(struct ttm_bo_kmap_obj *map); -#if 0 -#endif - /** * ttm_fbdev_mmap - mmap fbdev memory backed by a ttm buffer object. * @@ -679,5 +703,5 @@ extern ssize_t ttm_bo_io(struct ttm_bo_device *bdev, struct file *filp, size_t count, loff_t *f_pos, bool write); extern void ttm_bo_swapout_all(struct ttm_bo_device *bdev); - +extern int ttm_bo_wait_unreserved(struct ttm_buffer_object *bo); #endif |
