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Diffstat (limited to 'include/drm/ttm/ttm_bo_api.h')
-rw-r--r--include/drm/ttm/ttm_bo_api.h104
1 files changed, 44 insertions, 60 deletions
diff --git a/include/drm/ttm/ttm_bo_api.h b/include/drm/ttm/ttm_bo_api.h
index 62a0e4c4cee..7526c5bf561 100644
--- a/include/drm/ttm/ttm_bo_api.h
+++ b/include/drm/ttm/ttm_bo_api.h
@@ -31,14 +31,15 @@
#ifndef _TTM_BO_API_H_
#define _TTM_BO_API_H_
-#include "drm_hashtab.h"
+#include <drm/drm_hashtab.h>
+#include <drm/drm_vma_manager.h>
#include <linux/kref.h>
#include <linux/list.h>
#include <linux/wait.h>
#include <linux/mutex.h>
#include <linux/mm.h>
-#include <linux/rbtree.h>
#include <linux/bitmap.h>
+#include <linux/reservation.h>
struct ttm_bo_device;
@@ -122,18 +123,17 @@ struct ttm_mem_reg {
* be mmapped by user space. Each of these bos occupy a slot in the
* device address space, that can be used for normal vm operations.
*
- * @ttm_bo_type_user: These are user-space memory areas that are made
- * available to the GPU by mapping the buffer pages into the GPU aperture
- * space. These buffers cannot be mmaped from the device address space.
- *
* @ttm_bo_type_kernel: These buffers are like ttm_bo_type_device buffers,
* but they cannot be accessed from user-space. For kernel-only use.
+ *
+ * @ttm_bo_type_sg: Buffer made from dmabuf sg table shared with another
+ * driver.
*/
enum ttm_bo_type {
ttm_bo_type_device,
- ttm_bo_type_user,
- ttm_bo_type_kernel
+ ttm_bo_type_kernel,
+ ttm_bo_type_sg
};
struct ttm_tt;
@@ -142,12 +142,9 @@ struct ttm_tt;
* struct ttm_buffer_object
*
* @bdev: Pointer to the buffer object device structure.
- * @buffer_start: The virtual user-space start address of ttm_bo_type_user
- * buffers.
* @type: The bo type.
* @destroy: Destruction function. If NULL, kfree is used.
* @num_pages: Actual number of pages.
- * @addr_space_offset: Address space offset.
* @acc_size: Accounted size for this object.
* @kref: Reference count of this buffer object. When this refcount reaches
* zero, the object is put on the delayed delete list.
@@ -156,7 +153,6 @@ struct ttm_tt;
* Lru lists may keep one refcount, the delayed delete list, and kref != 0
* keeps one refcount. When this refcount reaches zero,
* the object is destroyed.
- * @event_queue: Queue for processes waiting on buffer object status change.
* @mem: structure describing current placement.
* @persistent_swap_storage: Usually the swap storage is deleted for buffers
* pinned in physical memory. If this behaviour is not desired, this member
@@ -167,20 +163,13 @@ struct ttm_tt;
* @lru: List head for the lru list.
* @ddestroy: List head for the delayed destroy list.
* @swap: List head for swap LRU list.
- * @val_seq: Sequence of the validation holding the @reserved lock.
- * Used to avoid starvation when many processes compete to validate the
- * buffer. This member is protected by the bo_device::lru_lock.
- * @seq_valid: The value of @val_seq is valid. This value is protected by
- * the bo_device::lru_lock.
- * @reserved: Deadlock-free lock used for synchronization state transitions.
- * @sync_obj_arg: Opaque argument to synchronization object function.
* @sync_obj: Pointer to a synchronization object.
* @priv_flags: Flags describing buffer object internal state.
- * @vm_rb: Rb node for the vm rb tree.
- * @vm_node: Address space manager node.
+ * @vma_node: Address space manager node.
* @offset: The current GPU offset, which can have different meanings
* depending on the memory type. For SYSTEM type memory, it should be 0.
* @cur_placement: Hint of current placement.
+ * @wu_mutex: Wait unreserved mutex.
*
* Base class for TTM buffer object, that deals with data placement and CPU
* mappings. GPU mappings are really up to the driver, but for simpler GPUs
@@ -201,11 +190,9 @@ struct ttm_buffer_object {
struct ttm_bo_global *glob;
struct ttm_bo_device *bdev;
- unsigned long buffer_start;
enum ttm_bo_type type;
void (*destroy) (struct ttm_buffer_object *);
unsigned long num_pages;
- uint64_t addr_space_offset;
size_t acc_size;
/**
@@ -214,10 +201,9 @@ struct ttm_buffer_object {
struct kref kref;
struct kref list_kref;
- wait_queue_head_t event_queue;
/**
- * Members protected by the bo::reserved lock.
+ * Members protected by the bo::resv::reserved lock.
*/
struct ttm_mem_reg mem;
@@ -239,15 +225,6 @@ struct ttm_buffer_object {
struct list_head ddestroy;
struct list_head swap;
struct list_head io_reserve_lru;
- uint32_t val_seq;
- bool seq_valid;
-
- /**
- * Members protected by the bdev::lru_lock
- * only when written to.
- */
-
- atomic_t reserved;
/**
* Members protected by struct buffer_object_device::fence_lock
@@ -256,17 +233,10 @@ struct ttm_buffer_object {
* checking NULL while reserved but not holding the mentioned lock.
*/
- void *sync_obj_arg;
void *sync_obj;
unsigned long priv_flags;
- /**
- * Members protected by the bdev::vm_lock
- */
-
- struct rb_node vm_rb;
- struct drm_mm_node *vm_node;
-
+ struct drm_vma_offset_node vma_node;
/**
* Special members that are protected by the reserve lock
@@ -276,6 +246,12 @@ struct ttm_buffer_object {
unsigned long offset;
uint32_t cur_placement;
+
+ struct sg_table *sg;
+
+ struct reservation_object *resv;
+ struct reservation_object ttm_resv;
+ struct mutex wu_mutex;
};
/**
@@ -341,7 +317,6 @@ extern int ttm_bo_wait(struct ttm_buffer_object *bo, bool lazy,
* @bo: The buffer object.
* @placement: Proposed placement for the buffer object.
* @interruptible: Sleep interruptible if sleeping.
- * @no_wait_reserve: Return immediately if other buffers are busy.
* @no_wait_gpu: Return immediately if the GPU is busy.
*
* Changes placement and caching policy of the buffer object
@@ -354,7 +329,7 @@ extern int ttm_bo_wait(struct ttm_buffer_object *bo, bool lazy,
*/
extern int ttm_bo_validate(struct ttm_buffer_object *bo,
struct ttm_placement *placement,
- bool interruptible, bool no_wait_reserve,
+ bool interruptible,
bool no_wait_gpu);
/**
@@ -428,15 +403,16 @@ extern void ttm_bo_unlock_delayed_workqueue(struct ttm_bo_device *bdev,
* @no_wait: Return immediately if buffer is busy.
*
* Synchronizes a buffer object for CPU RW access. This means
- * blocking command submission that affects the buffer and
- * waiting for buffer idle. This lock is recursive.
+ * command submission that affects the buffer will return -EBUSY
+ * until ttm_bo_synccpu_write_release is called.
+ *
* Returns
* -EBUSY if the buffer is busy and no_wait is true.
* -ERESTARTSYS if interrupted by a signal.
*/
-
extern int
ttm_bo_synccpu_write_grab(struct ttm_buffer_object *bo, bool no_wait);
+
/**
* ttm_bo_synccpu_write_release:
*
@@ -447,6 +423,22 @@ ttm_bo_synccpu_write_grab(struct ttm_buffer_object *bo, bool no_wait);
extern void ttm_bo_synccpu_write_release(struct ttm_buffer_object *bo);
/**
+ * ttm_bo_acc_size
+ *
+ * @bdev: Pointer to a ttm_bo_device struct.
+ * @bo_size: size of the buffer object in byte.
+ * @struct_size: size of the structure holding buffer object datas
+ *
+ * Returns size to account for a buffer object
+ */
+size_t ttm_bo_acc_size(struct ttm_bo_device *bdev,
+ unsigned long bo_size,
+ unsigned struct_size);
+size_t ttm_bo_dma_acc_size(struct ttm_bo_device *bdev,
+ unsigned long bo_size,
+ unsigned struct_size);
+
+/**
* ttm_bo_init
*
* @bdev: Pointer to a ttm_bo_device struct.
@@ -455,8 +447,6 @@ extern void ttm_bo_synccpu_write_release(struct ttm_buffer_object *bo);
* @type: Requested type of buffer object.
* @flags: Initial placement flags.
* @page_alignment: Data alignment in pages.
- * @buffer_start: Virtual address of user space data backing a
- * user buffer object.
* @interruptible: If needing to sleep to wait for GPU resources,
* sleep interruptible.
* @persistent_swap_storage: Usually the swap storage is deleted for buffers
@@ -488,22 +478,20 @@ extern int ttm_bo_init(struct ttm_bo_device *bdev,
enum ttm_bo_type type,
struct ttm_placement *placement,
uint32_t page_alignment,
- unsigned long buffer_start,
bool interrubtible,
struct file *persistent_swap_storage,
size_t acc_size,
+ struct sg_table *sg,
void (*destroy) (struct ttm_buffer_object *));
+
/**
- * ttm_bo_synccpu_object_init
+ * ttm_bo_create
*
* @bdev: Pointer to a ttm_bo_device struct.
- * @bo: Pointer to a ttm_buffer_object to be initialized.
* @size: Requested size of buffer object.
* @type: Requested type of buffer object.
- * @flags: Initial placement flags.
+ * @placement: Initial placement.
* @page_alignment: Data alignment in pages.
- * @buffer_start: Virtual address of user space data backing a
- * user buffer object.
* @interruptible: If needing to sleep while waiting for GPU resources,
* sleep interruptible.
* @persistent_swap_storage: Usually the swap storage is deleted for buffers
@@ -526,7 +514,6 @@ extern int ttm_bo_create(struct ttm_bo_device *bdev,
enum ttm_bo_type type,
struct ttm_placement *placement,
uint32_t page_alignment,
- unsigned long buffer_start,
bool interruptible,
struct file *persistent_swap_storage,
struct ttm_buffer_object **p_bo);
@@ -662,9 +649,6 @@ extern int ttm_bo_kmap(struct ttm_buffer_object *bo, unsigned long start_page,
extern void ttm_bo_kunmap(struct ttm_bo_kmap_obj *map);
-#if 0
-#endif
-
/**
* ttm_fbdev_mmap - mmap fbdev memory backed by a ttm buffer object.
*
@@ -719,5 +703,5 @@ extern ssize_t ttm_bo_io(struct ttm_bo_device *bdev, struct file *filp,
size_t count, loff_t *f_pos, bool write);
extern void ttm_bo_swapout_all(struct ttm_bo_device *bdev);
-
+extern int ttm_bo_wait_unreserved(struct ttm_buffer_object *bo);
#endif