diff options
Diffstat (limited to 'include/drm/ttm/ttm_bo_api.h')
| -rw-r--r-- | include/drm/ttm/ttm_bo_api.h | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/include/drm/ttm/ttm_bo_api.h b/include/drm/ttm/ttm_bo_api.h index 751eaffbf0d..7526c5bf561 100644 --- a/include/drm/ttm/ttm_bo_api.h +++ b/include/drm/ttm/ttm_bo_api.h @@ -169,6 +169,7 @@ struct ttm_tt; * @offset: The current GPU offset, which can have different meanings * depending on the memory type. For SYSTEM type memory, it should be 0. * @cur_placement: Hint of current placement. + * @wu_mutex: Wait unreserved mutex. * * Base class for TTM buffer object, that deals with data placement and CPU * mappings. GPU mappings are really up to the driver, but for simpler GPUs @@ -250,6 +251,7 @@ struct ttm_buffer_object { struct reservation_object *resv; struct reservation_object ttm_resv; + struct mutex wu_mutex; }; /** @@ -483,13 +485,12 @@ extern int ttm_bo_init(struct ttm_bo_device *bdev, void (*destroy) (struct ttm_buffer_object *)); /** - * ttm_bo_synccpu_object_init + * ttm_bo_create * * @bdev: Pointer to a ttm_bo_device struct. - * @bo: Pointer to a ttm_buffer_object to be initialized. * @size: Requested size of buffer object. * @type: Requested type of buffer object. - * @flags: Initial placement flags. + * @placement: Initial placement. * @page_alignment: Data alignment in pages. * @interruptible: If needing to sleep while waiting for GPU resources, * sleep interruptible. @@ -702,5 +703,5 @@ extern ssize_t ttm_bo_io(struct ttm_bo_device *bdev, struct file *filp, size_t count, loff_t *f_pos, bool write); extern void ttm_bo_swapout_all(struct ttm_bo_device *bdev); - +extern int ttm_bo_wait_unreserved(struct ttm_buffer_object *bo); #endif |
