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Diffstat (limited to 'include/drm/ttm/ttm_bo_api.h')
-rw-r--r--include/drm/ttm/ttm_bo_api.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/include/drm/ttm/ttm_bo_api.h b/include/drm/ttm/ttm_bo_api.h
index 751eaffbf0d..7526c5bf561 100644
--- a/include/drm/ttm/ttm_bo_api.h
+++ b/include/drm/ttm/ttm_bo_api.h
@@ -169,6 +169,7 @@ struct ttm_tt;
* @offset: The current GPU offset, which can have different meanings
* depending on the memory type. For SYSTEM type memory, it should be 0.
* @cur_placement: Hint of current placement.
+ * @wu_mutex: Wait unreserved mutex.
*
* Base class for TTM buffer object, that deals with data placement and CPU
* mappings. GPU mappings are really up to the driver, but for simpler GPUs
@@ -250,6 +251,7 @@ struct ttm_buffer_object {
struct reservation_object *resv;
struct reservation_object ttm_resv;
+ struct mutex wu_mutex;
};
/**
@@ -483,13 +485,12 @@ extern int ttm_bo_init(struct ttm_bo_device *bdev,
void (*destroy) (struct ttm_buffer_object *));
/**
- * ttm_bo_synccpu_object_init
+ * ttm_bo_create
*
* @bdev: Pointer to a ttm_bo_device struct.
- * @bo: Pointer to a ttm_buffer_object to be initialized.
* @size: Requested size of buffer object.
* @type: Requested type of buffer object.
- * @flags: Initial placement flags.
+ * @placement: Initial placement.
* @page_alignment: Data alignment in pages.
* @interruptible: If needing to sleep while waiting for GPU resources,
* sleep interruptible.
@@ -702,5 +703,5 @@ extern ssize_t ttm_bo_io(struct ttm_bo_device *bdev, struct file *filp,
size_t count, loff_t *f_pos, bool write);
extern void ttm_bo_swapout_all(struct ttm_bo_device *bdev);
-
+extern int ttm_bo_wait_unreserved(struct ttm_buffer_object *bo);
#endif