diff options
Diffstat (limited to 'drivers/input/joystick/sidewinder.c')
| -rw-r--r-- | drivers/input/joystick/sidewinder.c | 59 |
1 files changed, 27 insertions, 32 deletions
diff --git a/drivers/input/joystick/sidewinder.c b/drivers/input/joystick/sidewinder.c index 95c0de7964a..4a95b224169 100644 --- a/drivers/input/joystick/sidewinder.c +++ b/drivers/input/joystick/sidewinder.c @@ -30,7 +30,6 @@ #include <linux/kernel.h> #include <linux/module.h> #include <linux/slab.h> -#include <linux/init.h> #include <linux/input.h> #include <linux/gameport.h> #include <linux/jiffies.h> @@ -509,7 +508,7 @@ static void sw_poll(struct gameport *gameport) static int sw_open(struct input_dev *dev) { - struct sw *sw = dev->private; + struct sw *sw = input_get_drvdata(dev); gameport_start_polling(sw->gameport); return 0; @@ -517,7 +516,7 @@ static int sw_open(struct input_dev *dev) static void sw_close(struct input_dev *dev) { - struct sw *sw = dev->private; + struct sw *sw = input_get_drvdata(dev); gameport_stop_polling(sw->gameport); } @@ -541,7 +540,7 @@ static void sw_print_packet(char *name, int length, unsigned char *buf, char bit * Unfortunately I don't know how to do this for the other SW types. */ -static void sw_3dp_id(unsigned char *buf, char *comment) +static void sw_3dp_id(unsigned char *buf, char *comment, size_t size) { int i; char pnp[8], rev[9]; @@ -554,7 +553,7 @@ static void sw_3dp_id(unsigned char *buf, char *comment) pnp[7] = rev[8] = 0; - sprintf(comment, " [PnP %d.%02d id %s rev %s]", + snprintf(comment, size, " [PnP %d.%02d id %s rev %s]", (int) ((sw_get_bits(buf, 8, 6, 1) << 6) | /* Two 6-bit values */ sw_get_bits(buf, 16, 6, 1)) / 100, (int) ((sw_get_bits(buf, 8, 6, 1) << 6) | @@ -695,7 +694,7 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv) sw->type = SW_ID_FFP; sprintf(comment, " [AC %s]", sw_get_bits(idbuf,38,1,3) ? "off" : "on"); } else - sw->type = SW_ID_PP; + sw->type = SW_ID_PP; break; case 66: sw->bits = 3; @@ -703,7 +702,8 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv) sw->length = 22; case 64: sw->type = SW_ID_3DP; - if (j == 160) sw_3dp_id(idbuf, comment); + if (j == 160) + sw_3dp_id(idbuf, comment, sizeof(comment)); break; } } @@ -733,8 +733,10 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv) for (i = 0; i < sw->number; i++) { int bits, code; - sprintf(sw->name, "Microsoft SideWinder %s", sw_name[sw->type]); - sprintf(sw->phys[i], "%s/input%d", gameport->phys, i); + snprintf(sw->name, sizeof(sw->name), + "Microsoft SideWinder %s", sw_name[sw->type]); + snprintf(sw->phys[i], sizeof(sw->phys[i]), + "%s/input%d", gameport->phys, i); sw->dev[i] = input_dev = input_allocate_device(); if (!input_dev) { @@ -748,26 +750,31 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv) input_dev->id.vendor = GAMEPORT_ID_VENDOR_MICROSOFT; input_dev->id.product = sw->type; input_dev->id.version = 0x0100; - input_dev->cdev.dev = &gameport->dev; - input_dev->private = sw; + input_dev->dev.parent = &gameport->dev; + + input_set_drvdata(input_dev, sw); input_dev->open = sw_open; input_dev->close = sw_close; - input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); for (j = 0; (bits = sw_bit[sw->type][j]); j++) { + int min, max, fuzz, flat; + code = sw_abs[sw->type][j]; - set_bit(code, input_dev->absbit); - input_dev->absmax[code] = (1 << bits) - 1; - input_dev->absmin[code] = (bits == 1) ? -1 : 0; - input_dev->absfuzz[code] = ((bits >> 1) >= 2) ? (1 << ((bits >> 1) - 2)) : 0; - if (code != ABS_THROTTLE) - input_dev->absflat[code] = (bits >= 5) ? (1 << (bits - 5)) : 0; + min = bits == 1 ? -1 : 0; + max = (1 << bits) - 1; + fuzz = (bits >> 1) >= 2 ? 1 << ((bits >> 1) - 2) : 0; + flat = code == ABS_THROTTLE || bits < 5 ? + 0 : 1 << (bits - 5); + + input_set_abs_params(input_dev, code, + min, max, fuzz, flat); } for (j = 0; (code = sw_btn[sw->type][j]); j++) - set_bit(code, input_dev->keybit); + __set_bit(code, input_dev->keybit); dbg("%s%s [%d-bit id %d data %d]\n", sw->name, comment, m, l, k); @@ -812,16 +819,4 @@ static struct gameport_driver sw_drv = { .disconnect = sw_disconnect, }; -static int __init sw_init(void) -{ - gameport_register_driver(&sw_drv); - return 0; -} - -static void __exit sw_exit(void) -{ - gameport_unregister_driver(&sw_drv); -} - -module_init(sw_init); -module_exit(sw_exit); +module_gameport_driver(sw_drv); |
