diff options
Diffstat (limited to 'drivers/input/joystick/interact.c')
| -rw-r--r-- | drivers/input/joystick/interact.c | 47 |
1 files changed, 16 insertions, 31 deletions
diff --git a/drivers/input/joystick/interact.c b/drivers/input/joystick/interact.c index c4ed0175822..17c2c800743 100644 --- a/drivers/input/joystick/interact.c +++ b/drivers/input/joystick/interact.c @@ -1,6 +1,4 @@ /* - * $Id: interact.c,v 1.16 2002/01/22 20:28:25 vojtech Exp $ - * * Copyright (c) 2001 Vojtech Pavlik * * Based on the work of: @@ -35,7 +33,6 @@ #include <linux/slab.h> #include <linux/module.h> #include <linux/delay.h> -#include <linux/init.h> #include <linux/gameport.h> #include <linux/input.h> #include <linux/jiffies.h> @@ -185,7 +182,7 @@ static void interact_poll(struct gameport *gameport) static int interact_open(struct input_dev *dev) { - struct interact *interact = dev->private; + struct interact *interact = input_get_drvdata(dev); gameport_start_polling(interact->gameport); return 0; @@ -197,7 +194,7 @@ static int interact_open(struct input_dev *dev) static void interact_close(struct input_dev *dev) { - struct interact *interact = dev->private; + struct interact *interact = input_get_drvdata(dev); gameport_stop_polling(interact->gameport); } @@ -251,7 +248,7 @@ static int interact_connect(struct gameport *gameport, struct gameport_driver *d gameport_set_poll_handler(gameport, interact_poll); gameport_set_poll_interval(gameport, 20); - sprintf(interact->phys, "%s/input0", gameport->phys); + snprintf(interact->phys, sizeof(interact->phys), "%s/input0", gameport->phys); interact->type = i; interact->length = interact_type[i].length; @@ -262,28 +259,28 @@ static int interact_connect(struct gameport *gameport, struct gameport_driver *d input_dev->id.vendor = GAMEPORT_ID_VENDOR_INTERACT; input_dev->id.product = interact_type[i].id; input_dev->id.version = 0x0100; - input_dev->private = interact; + input_dev->dev.parent = &gameport->dev; + + input_set_drvdata(input_dev, interact); input_dev->open = interact_open; input_dev->close = interact_close; - input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); for (i = 0; (t = interact_type[interact->type].abs[i]) >= 0; i++) { - set_bit(t, input_dev->absbit); - if (i < interact_type[interact->type].b8) { - input_dev->absmin[t] = 0; - input_dev->absmax[t] = 255; - } else { - input_dev->absmin[t] = -1; - input_dev->absmax[t] = 1; - } + if (i < interact_type[interact->type].b8) + input_set_abs_params(input_dev, t, 0, 255, 0, 0); + else + input_set_abs_params(input_dev, t, -1, 1, 0, 0); } for (i = 0; (t = interact_type[interact->type].btn[i]) >= 0; i++) - set_bit(t, input_dev->keybit); + __set_bit(t, input_dev->keybit); - input_register_device(interact->dev); + err = input_register_device(interact->dev); + if (err) + goto fail2; return 0; @@ -313,16 +310,4 @@ static struct gameport_driver interact_drv = { .disconnect = interact_disconnect, }; -static int __init interact_init(void) -{ - gameport_register_driver(&interact_drv); - return 0; -} - -static void __exit interact_exit(void) -{ - gameport_unregister_driver(&interact_drv); -} - -module_init(interact_init); -module_exit(interact_exit); +module_gameport_driver(interact_drv); |
