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path: root/drivers/input/joystick/interact.c
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Diffstat (limited to 'drivers/input/joystick/interact.c')
-rw-r--r--drivers/input/joystick/interact.c83
1 files changed, 37 insertions, 46 deletions
diff --git a/drivers/input/joystick/interact.c b/drivers/input/joystick/interact.c
index 9d3f8c38cb0..17c2c800743 100644
--- a/drivers/input/joystick/interact.c
+++ b/drivers/input/joystick/interact.c
@@ -1,6 +1,4 @@
/*
- * $Id: interact.c,v 1.16 2002/01/22 20:28:25 vojtech Exp $
- *
* Copyright (c) 2001 Vojtech Pavlik
*
* Based on the work of:
@@ -35,9 +33,9 @@
#include <linux/slab.h>
#include <linux/module.h>
#include <linux/delay.h>
-#include <linux/init.h>
#include <linux/gameport.h>
#include <linux/input.h>
+#include <linux/jiffies.h>
#define DRIVER_DESC "InterAct digital joystick driver"
@@ -54,7 +52,7 @@ MODULE_LICENSE("GPL");
struct interact {
struct gameport *gameport;
- struct input_dev dev;
+ struct input_dev *dev;
int bads;
int reads;
unsigned char type;
@@ -130,7 +128,7 @@ static int interact_read_packet(struct gameport *gameport, int length, u32 *data
static void interact_poll(struct gameport *gameport)
{
struct interact *interact = gameport_get_drvdata(gameport);
- struct input_dev *dev = &interact->dev;
+ struct input_dev *dev = interact->dev;
u32 data[3];
int i;
@@ -184,7 +182,7 @@ static void interact_poll(struct gameport *gameport)
static int interact_open(struct input_dev *dev)
{
- struct interact *interact = dev->private;
+ struct interact *interact = input_get_drvdata(dev);
gameport_start_polling(interact->gameport);
return 0;
@@ -196,7 +194,7 @@ static int interact_open(struct input_dev *dev)
static void interact_close(struct input_dev *dev)
{
- struct interact *interact = dev->private;
+ struct interact *interact = input_get_drvdata(dev);
gameport_stop_polling(interact->gameport);
}
@@ -208,14 +206,20 @@ static void interact_close(struct input_dev *dev)
static int interact_connect(struct gameport *gameport, struct gameport_driver *drv)
{
struct interact *interact;
+ struct input_dev *input_dev;
__u32 data[3];
int i, t;
int err;
- if (!(interact = kcalloc(1, sizeof(struct interact), GFP_KERNEL)))
- return -ENOMEM;
+ interact = kzalloc(sizeof(struct interact), GFP_KERNEL);
+ input_dev = input_allocate_device();
+ if (!interact || !input_dev) {
+ err = -ENOMEM;
+ goto fail1;
+ }
interact->gameport = gameport;
+ interact->dev = input_dev;
gameport_set_drvdata(gameport, interact);
@@ -244,46 +248,45 @@ static int interact_connect(struct gameport *gameport, struct gameport_driver *d
gameport_set_poll_handler(gameport, interact_poll);
gameport_set_poll_interval(gameport, 20);
- sprintf(interact->phys, "%s/input0", gameport->phys);
+ snprintf(interact->phys, sizeof(interact->phys), "%s/input0", gameport->phys);
interact->type = i;
interact->length = interact_type[i].length;
- interact->dev.private = interact;
- interact->dev.open = interact_open;
- interact->dev.close = interact_close;
+ input_dev->name = interact_type[i].name;
+ input_dev->phys = interact->phys;
+ input_dev->id.bustype = BUS_GAMEPORT;
+ input_dev->id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
+ input_dev->id.product = interact_type[i].id;
+ input_dev->id.version = 0x0100;
+ input_dev->dev.parent = &gameport->dev;
+
+ input_set_drvdata(input_dev, interact);
- interact->dev.name = interact_type[i].name;
- interact->dev.phys = interact->phys;
- interact->dev.id.bustype = BUS_GAMEPORT;
- interact->dev.id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
- interact->dev.id.product = interact_type[i].id;
- interact->dev.id.version = 0x0100;
+ input_dev->open = interact_open;
+ input_dev->close = interact_close;
- interact->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
+ input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
for (i = 0; (t = interact_type[interact->type].abs[i]) >= 0; i++) {
- set_bit(t, interact->dev.absbit);
- if (i < interact_type[interact->type].b8) {
- interact->dev.absmin[t] = 0;
- interact->dev.absmax[t] = 255;
- } else {
- interact->dev.absmin[t] = -1;
- interact->dev.absmax[t] = 1;
- }
+ if (i < interact_type[interact->type].b8)
+ input_set_abs_params(input_dev, t, 0, 255, 0, 0);
+ else
+ input_set_abs_params(input_dev, t, -1, 1, 0, 0);
}
for (i = 0; (t = interact_type[interact->type].btn[i]) >= 0; i++)
- set_bit(t, interact->dev.keybit);
+ __set_bit(t, input_dev->keybit);
- input_register_device(&interact->dev);
- printk(KERN_INFO "input: %s on %s\n",
- interact_type[interact->type].name, gameport->phys);
+ err = input_register_device(interact->dev);
+ if (err)
+ goto fail2;
return 0;
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
+ input_free_device(input_dev);
kfree(interact);
return err;
}
@@ -292,7 +295,7 @@ static void interact_disconnect(struct gameport *gameport)
{
struct interact *interact = gameport_get_drvdata(gameport);
- input_unregister_device(&interact->dev);
+ input_unregister_device(interact->dev);
gameport_close(gameport);
gameport_set_drvdata(gameport, NULL);
kfree(interact);
@@ -307,16 +310,4 @@ static struct gameport_driver interact_drv = {
.disconnect = interact_disconnect,
};
-static int __init interact_init(void)
-{
- gameport_register_driver(&interact_drv);
- return 0;
-}
-
-static void __exit interact_exit(void)
-{
- gameport_unregister_driver(&interact_drv);
-}
-
-module_init(interact_init);
-module_exit(interact_exit);
+module_gameport_driver(interact_drv);