diff options
Diffstat (limited to 'drivers/input/joystick/analog.c')
| -rw-r--r-- | drivers/input/joystick/analog.c | 161 |
1 files changed, 78 insertions, 83 deletions
diff --git a/drivers/input/joystick/analog.c b/drivers/input/joystick/analog.c index c3a5739030c..9135606c864 100644 --- a/drivers/input/joystick/analog.c +++ b/drivers/input/joystick/analog.c @@ -1,6 +1,4 @@ /* - * $Id: analog.c,v 1.68 2002/01/22 20:18:32 vojtech Exp $ - * * Copyright (c) 1996-2001 Vojtech Pavlik */ @@ -28,17 +26,16 @@ * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic */ -#include <linux/config.h> #include <linux/delay.h> #include <linux/kernel.h> #include <linux/module.h> -#include <linux/moduleparam.h> #include <linux/slab.h> #include <linux/bitops.h> #include <linux/init.h> #include <linux/input.h> #include <linux/gameport.h> -#include <asm/timex.h> +#include <linux/jiffies.h> +#include <linux/timex.h> #define DRIVER_DESC "Analog joystick and gamepad driver" @@ -53,13 +50,11 @@ MODULE_LICENSE("GPL"); #define ANALOG_PORTS 16 static char *js[ANALOG_PORTS]; -static int js_nargs; +static unsigned int js_nargs; static int analog_options[ANALOG_PORTS]; module_param_array_named(map, js, charp, &js_nargs, 0); MODULE_PARM_DESC(map, "Describes analog joysticks type/capabilities"); -__obsolete_setup("js="); - /* * Times, feature definitions. */ @@ -111,7 +106,7 @@ static short analog_joy_btn[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN static unsigned char analog_chf[] = { 0xf, 0x0, 0x1, 0x9, 0x2, 0x4, 0xc, 0x8, 0x3, 0x5, 0xb, 0x7, 0xd, 0xe, 0xa, 0x6 }; struct analog { - struct input_dev dev; + struct input_dev *dev; int mask; short *buttons; char name[ANALOG_MAX_NAME_LENGTH]; @@ -141,21 +136,21 @@ struct analog_port { #ifdef __i386__ -#include <asm/i8253.h> +#include <linux/i8253.h> #define GET_TIME(x) do { if (cpu_has_tsc) rdtscl(x); else x = get_time_pit(); } while (0) -#define DELTA(x,y) (cpu_has_tsc ? ((y) - (x)) : ((x) - (y) + ((x) < (y) ? CLOCK_TICK_RATE / HZ : 0))) +#define DELTA(x,y) (cpu_has_tsc ? ((y) - (x)) : ((x) - (y) + ((x) < (y) ? PIT_TICK_RATE / HZ : 0))) #define TIME_NAME (cpu_has_tsc?"TSC":"PIT") static unsigned int get_time_pit(void) { unsigned long flags; unsigned int count; - spin_lock_irqsave(&i8253_lock, flags); + raw_spin_lock_irqsave(&i8253_lock, flags); outb_p(0x00, 0x43); count = inb_p(0x40); count |= inb_p(0x40) << 8; - spin_unlock_irqrestore(&i8253_lock, flags); + raw_spin_unlock_irqrestore(&i8253_lock, flags); return count; } @@ -163,10 +158,10 @@ static unsigned int get_time_pit(void) #define GET_TIME(x) rdtscl(x) #define DELTA(x,y) ((y)-(x)) #define TIME_NAME "TSC" -#elif defined(__alpha__) +#elif defined(__alpha__) || defined(CONFIG_MN10300) || defined(CONFIG_ARM) || defined(CONFIG_TILE) #define GET_TIME(x) do { x = get_cycles(); } while (0) #define DELTA(x,y) ((y)-(x)) -#define TIME_NAME "PCC" +#define TIME_NAME "get_cycles" #else #define FAKE_TIME static unsigned long analog_faketime = 0; @@ -182,7 +177,7 @@ static unsigned long analog_faketime = 0; static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons) { - struct input_dev *dev = &analog->dev; + struct input_dev *dev = analog->dev; int i, j; if (analog->mask & ANALOG_HAT_FCS) @@ -345,7 +340,7 @@ static void analog_poll(struct gameport *gameport) static int analog_open(struct input_dev *dev) { - struct analog_port *port = dev->private; + struct analog_port *port = input_get_drvdata(dev); gameport_start_polling(port->gameport); return 0; @@ -357,7 +352,7 @@ static int analog_open(struct input_dev *dev) static void analog_close(struct input_dev *dev) { - struct analog_port *port = dev->private; + struct analog_port *port = input_get_drvdata(dev); gameport_stop_polling(port->gameport); } @@ -407,48 +402,58 @@ static void analog_calibrate_timer(struct analog_port *port) static void analog_name(struct analog *analog) { - sprintf(analog->name, "Analog %d-axis %d-button", - hweight8(analog->mask & ANALOG_AXES_STD), - hweight8(analog->mask & ANALOG_BTNS_STD) + !!(analog->mask & ANALOG_BTNS_CHF) * 2 + - hweight16(analog->mask & ANALOG_BTNS_GAMEPAD) + !!(analog->mask & ANALOG_HBTN_CHF) * 4); + snprintf(analog->name, sizeof(analog->name), "Analog %d-axis %d-button", + hweight8(analog->mask & ANALOG_AXES_STD), + hweight8(analog->mask & ANALOG_BTNS_STD) + !!(analog->mask & ANALOG_BTNS_CHF) * 2 + + hweight16(analog->mask & ANALOG_BTNS_GAMEPAD) + !!(analog->mask & ANALOG_HBTN_CHF) * 4); if (analog->mask & ANALOG_HATS_ALL) - sprintf(analog->name, "%s %d-hat", - analog->name, hweight16(analog->mask & ANALOG_HATS_ALL)); + snprintf(analog->name, sizeof(analog->name), "%s %d-hat", + analog->name, hweight16(analog->mask & ANALOG_HATS_ALL)); if (analog->mask & ANALOG_HAT_FCS) - strcat(analog->name, " FCS"); + strlcat(analog->name, " FCS", sizeof(analog->name)); if (analog->mask & ANALOG_ANY_CHF) - strcat(analog->name, (analog->mask & ANALOG_SAITEK) ? " Saitek" : " CHF"); + strlcat(analog->name, (analog->mask & ANALOG_SAITEK) ? " Saitek" : " CHF", + sizeof(analog->name)); - strcat(analog->name, (analog->mask & ANALOG_GAMEPAD) ? " gamepad": " joystick"); + strlcat(analog->name, (analog->mask & ANALOG_GAMEPAD) ? " gamepad": " joystick", + sizeof(analog->name)); } /* * analog_init_device() */ -static void analog_init_device(struct analog_port *port, struct analog *analog, int index) +static int analog_init_device(struct analog_port *port, struct analog *analog, int index) { + struct input_dev *input_dev; int i, j, t, v, w, x, y, z; + int error; analog_name(analog); - sprintf(analog->phys, "%s/input%d", port->gameport->phys, index); + snprintf(analog->phys, sizeof(analog->phys), + "%s/input%d", port->gameport->phys, index); analog->buttons = (analog->mask & ANALOG_GAMEPAD) ? analog_pad_btn : analog_joy_btn; - init_input_dev(&analog->dev); + analog->dev = input_dev = input_allocate_device(); + if (!input_dev) + return -ENOMEM; + + input_dev->name = analog->name; + input_dev->phys = analog->phys; + input_dev->id.bustype = BUS_GAMEPORT; + input_dev->id.vendor = GAMEPORT_ID_VENDOR_ANALOG; + input_dev->id.product = analog->mask >> 4; + input_dev->id.version = 0x0100; + input_dev->dev.parent = &port->gameport->dev; - analog->dev.name = analog->name; - analog->dev.phys = analog->phys; - analog->dev.id.bustype = BUS_GAMEPORT; - analog->dev.id.vendor = GAMEPORT_ID_VENDOR_ANALOG; - analog->dev.id.product = analog->mask >> 4; - analog->dev.id.version = 0x0100; + input_set_drvdata(input_dev, port); - analog->dev.open = analog_open; - analog->dev.close = analog_close; - analog->dev.private = port; - analog->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); + input_dev->open = analog_open; + input_dev->close = analog_close; + + input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); for (i = j = 0; i < 4; i++) if (analog->mask & (1 << i)) { @@ -461,8 +466,6 @@ static void analog_init_device(struct analog_port *port, struct analog *analog, v = (x >> 3); w = (x >> 3); - set_bit(t, analog->dev.absbit); - if ((i == 2 || i == 3) && (j == 2 || j == 3) && (z > (y >> 3))) x = y; @@ -472,11 +475,7 @@ static void analog_init_device(struct analog_port *port, struct analog *analog, w = (x >> 4); } - analog->dev.absmax[t] = (x << 1) - v; - analog->dev.absmin[t] = v; - analog->dev.absfuzz[t] = port->fuzz; - analog->dev.absflat[t] = w; - + input_set_abs_params(input_dev, t, v, (x << 1) - v, port->fuzz, w); j++; } @@ -484,41 +483,34 @@ static void analog_init_device(struct analog_port *port, struct analog *analog, if (analog->mask & analog_exts[i]) for (x = 0; x < 2; x++) { t = analog_hats[j++]; - set_bit(t, analog->dev.absbit); - analog->dev.absmax[t] = 1; - analog->dev.absmin[t] = -1; + input_set_abs_params(input_dev, t, -1, 1, 0, 0); } for (i = j = 0; i < 4; i++) if (analog->mask & (0x10 << i)) - set_bit(analog->buttons[j++], analog->dev.keybit); + set_bit(analog->buttons[j++], input_dev->keybit); if (analog->mask & ANALOG_BTNS_CHF) for (i = 0; i < 2; i++) - set_bit(analog->buttons[j++], analog->dev.keybit); + set_bit(analog->buttons[j++], input_dev->keybit); if (analog->mask & ANALOG_HBTN_CHF) for (i = 0; i < 4; i++) - set_bit(analog->buttons[j++], analog->dev.keybit); + set_bit(analog->buttons[j++], input_dev->keybit); for (i = 0; i < 4; i++) if (analog->mask & (ANALOG_BTN_TL << i)) - set_bit(analog_pads[i], analog->dev.keybit); + set_bit(analog_pads[i], input_dev->keybit); analog_decode(analog, port->axes, port->initial, port->buttons); - input_register_device(&analog->dev); - - printk(KERN_INFO "input: %s at %s", analog->name, port->gameport->phys); + error = input_register_device(analog->dev); + if (error) { + input_free_device(analog->dev); + return error; + } - if (port->cooked) - printk(" [ADC port]\n"); - else - printk(" [%s timer, %d %sHz clock, %d ns res]\n", TIME_NAME, - port->speed > 10000 ? (port->speed + 800) / 1000 : port->speed, - port->speed > 10000 ? "M" : "k", - port->speed > 10000 ? (port->loop * 1000) / (port->speed / 1000) - : (port->loop * 1000000) / port->speed); + return 0; } /* @@ -655,41 +647,46 @@ static int analog_connect(struct gameport *gameport, struct gameport_driver *drv int i; int err; - if (!(port = kcalloc(1, sizeof(struct analog_port), GFP_KERNEL))) + if (!(port = kzalloc(sizeof(struct analog_port), GFP_KERNEL))) return - ENOMEM; err = analog_init_port(gameport, drv, port); - if (err) { - kfree(port); - return err; - } + if (err) + goto fail1; err = analog_init_masks(port); - if (err) { - gameport_close(gameport); - gameport_set_drvdata(gameport, NULL); - kfree(port); - return err; - } + if (err) + goto fail2; gameport_set_poll_handler(gameport, analog_poll); gameport_set_poll_interval(gameport, 10); for (i = 0; i < 2; i++) - if (port->analog[i].mask) - analog_init_device(port, port->analog + i, i); + if (port->analog[i].mask) { + err = analog_init_device(port, port->analog + i, i); + if (err) + goto fail3; + } return 0; + + fail3: while (--i >= 0) + if (port->analog[i].mask) + input_unregister_device(port->analog[i].dev); + fail2: gameport_close(gameport); + fail1: gameport_set_drvdata(gameport, NULL); + kfree(port); + return err; } static void analog_disconnect(struct gameport *gameport) { - int i; struct analog_port *port = gameport_get_drvdata(gameport); + int i; for (i = 0; i < 2; i++) if (port->analog[i].mask) - input_unregister_device(&port->analog[i].dev); + input_unregister_device(port->analog[i].dev); gameport_close(gameport); gameport_set_drvdata(gameport, NULL); printk(KERN_INFO "analog.c: %d out of %d reads (%d%%) on %s failed\n", @@ -760,9 +757,7 @@ static struct gameport_driver analog_drv = { static int __init analog_init(void) { analog_parse_options(); - gameport_register_driver(&analog_drv); - - return 0; + return gameport_register_driver(&analog_drv); } static void __exit analog_exit(void) |
