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path: root/drivers/input/ff-memless.c
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Diffstat (limited to 'drivers/input/ff-memless.c')
-rw-r--r--drivers/input/ff-memless.c126
1 files changed, 79 insertions, 47 deletions
diff --git a/drivers/input/ff-memless.c b/drivers/input/ff-memless.c
index d226d935b0d..74c0d8c6002 100644
--- a/drivers/input/ff-memless.c
+++ b/drivers/input/ff-memless.c
@@ -23,15 +23,15 @@
/* #define DEBUG */
-#define debug(format, arg...) pr_debug("ff-memless: " format "\n", ## arg)
+#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
+#include <linux/slab.h>
#include <linux/input.h>
#include <linux/module.h>
#include <linux/mutex.h>
#include <linux/spinlock.h>
#include <linux/jiffies.h>
-
-#include "fixp-arith.h"
+#include <linux/fixp-arith.h>
MODULE_LICENSE("GPL");
MODULE_AUTHOR("Anssi Hannula <anssi.hannula@gmail.com>");
@@ -61,7 +61,6 @@ struct ml_device {
struct ml_effect_state states[FF_MEMLESS_EFFECTS];
int gain;
struct timer_list timer;
- spinlock_t timer_lock;
struct input_dev *dev;
int (*play_effect)(struct input_dev *dev, void *data,
@@ -73,12 +72,14 @@ static const struct ff_envelope *get_envelope(const struct ff_effect *effect)
static const struct ff_envelope empty_envelope;
switch (effect->type) {
- case FF_PERIODIC:
- return &effect->u.periodic.envelope;
- case FF_CONSTANT:
- return &effect->u.constant.envelope;
- default:
- return &empty_envelope;
+ case FF_PERIODIC:
+ return &effect->u.periodic.envelope;
+
+ case FF_CONSTANT:
+ return &effect->u.constant.envelope;
+
+ default:
+ return &empty_envelope;
}
}
@@ -129,7 +130,7 @@ static void ml_schedule_timer(struct ml_device *ml)
int events = 0;
int i;
- debug("calculating next timer");
+ pr_debug("calculating next timer\n");
for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
@@ -149,10 +150,10 @@ static void ml_schedule_timer(struct ml_device *ml)
}
if (!events) {
- debug("no actions");
+ pr_debug("no actions\n");
del_timer(&ml->timer);
} else {
- debug("timer set");
+ pr_debug("timer set\n");
mod_timer(&ml->timer, earliest);
}
}
@@ -173,11 +174,11 @@ static int apply_envelope(struct ml_effect_state *state, int value,
if (envelope->attack_length &&
time_before(now,
state->play_at + msecs_to_jiffies(envelope->attack_length))) {
- debug("value = 0x%x, attack_level = 0x%x", value,
- envelope->attack_level);
+ pr_debug("value = 0x%x, attack_level = 0x%x\n",
+ value, envelope->attack_level);
time_from_level = jiffies_to_msecs(now - state->play_at);
time_of_envelope = envelope->attack_length;
- envelope_level = min_t(__s16, envelope->attack_level, 0x7fff);
+ envelope_level = min_t(u16, envelope->attack_level, 0x7fff);
} else if (envelope->fade_length && effect->replay.length &&
time_after(now,
@@ -185,19 +186,19 @@ static int apply_envelope(struct ml_effect_state *state, int value,
time_before(now, state->stop_at)) {
time_from_level = jiffies_to_msecs(state->stop_at - now);
time_of_envelope = envelope->fade_length;
- envelope_level = min_t(__s16, envelope->fade_level, 0x7fff);
+ envelope_level = min_t(u16, envelope->fade_level, 0x7fff);
} else
return value;
difference = abs(value) - envelope_level;
- debug("difference = %d", difference);
- debug("time_from_level = 0x%x", time_from_level);
- debug("time_of_envelope = 0x%x", time_of_envelope);
+ pr_debug("difference = %d\n", difference);
+ pr_debug("time_from_level = 0x%x\n", time_from_level);
+ pr_debug("time_of_envelope = 0x%x\n", time_of_envelope);
difference = difference * time_from_level / time_of_envelope;
- debug("difference = %d", difference);
+ pr_debug("difference = %d\n", difference);
return value < 0 ?
-(difference + envelope_level) : (difference + envelope_level);
@@ -215,13 +216,28 @@ static int get_compatible_type(struct ff_device *ff, int effect_type)
if (effect_type == FF_PERIODIC && test_bit(FF_RUMBLE, ff->ffbit))
return FF_RUMBLE;
- printk(KERN_ERR
- "ff-memless: invalid type in get_compatible_type()\n");
+ pr_err("invalid type in get_compatible_type()\n");
return 0;
}
/*
+ * Only left/right direction should be used (under/over 0x8000) for
+ * forward/reverse motor direction (to keep calculation fast & simple).
+ */
+static u16 ml_calculate_direction(u16 direction, u16 force,
+ u16 new_direction, u16 new_force)
+{
+ if (!force)
+ return new_direction;
+ if (!new_force)
+ return direction;
+ return (((u32)(direction >> 1) * force +
+ (new_direction >> 1) * new_force) /
+ (force + new_force)) << 1;
+}
+
+/*
* Combine two effects and apply gain.
*/
static void ml_combine_effects(struct ff_effect *effect,
@@ -247,14 +263,27 @@ static void ml_combine_effects(struct ff_effect *effect,
* in s8, this should be changed to something more generic
*/
effect->u.ramp.start_level =
- max(min(effect->u.ramp.start_level + x, 0x7f), -0x80);
+ clamp_val(effect->u.ramp.start_level + x, -0x80, 0x7f);
effect->u.ramp.end_level =
- max(min(effect->u.ramp.end_level + y, 0x7f), -0x80);
+ clamp_val(effect->u.ramp.end_level + y, -0x80, 0x7f);
break;
case FF_RUMBLE:
- strong = new->u.rumble.strong_magnitude * gain / 0xffff;
- weak = new->u.rumble.weak_magnitude * gain / 0xffff;
+ strong = (u32)new->u.rumble.strong_magnitude * gain / 0xffff;
+ weak = (u32)new->u.rumble.weak_magnitude * gain / 0xffff;
+
+ if (effect->u.rumble.strong_magnitude + strong)
+ effect->direction = ml_calculate_direction(
+ effect->direction,
+ effect->u.rumble.strong_magnitude,
+ new->direction, strong);
+ else if (effect->u.rumble.weak_magnitude + weak)
+ effect->direction = ml_calculate_direction(
+ effect->direction,
+ effect->u.rumble.weak_magnitude,
+ new->direction, weak);
+ else
+ effect->direction = 0;
effect->u.rumble.strong_magnitude =
min(strong + effect->u.rumble.strong_magnitude,
0xffffU);
@@ -269,6 +298,13 @@ static void ml_combine_effects(struct ff_effect *effect,
/* here we also scale it 0x7fff => 0xffff */
i = i * gain / 0x7fff;
+ if (effect->u.rumble.strong_magnitude + i)
+ effect->direction = ml_calculate_direction(
+ effect->direction,
+ effect->u.rumble.strong_magnitude,
+ new->direction, i);
+ else
+ effect->direction = 0;
effect->u.rumble.strong_magnitude =
min(i + effect->u.rumble.strong_magnitude, 0xffffU);
effect->u.rumble.weak_magnitude =
@@ -276,7 +312,7 @@ static void ml_combine_effects(struct ff_effect *effect,
break;
default:
- printk(KERN_ERR "ff-memless: invalid type in ml_combine_effects()\n");
+ pr_err("invalid type in ml_combine_effects()\n");
break;
}
@@ -368,40 +404,41 @@ static void ml_effect_timer(unsigned long timer_data)
{
struct input_dev *dev = (struct input_dev *)timer_data;
struct ml_device *ml = dev->ff->private;
+ unsigned long flags;
- debug("timer: updating effects");
+ pr_debug("timer: updating effects\n");
- spin_lock(&ml->timer_lock);
+ spin_lock_irqsave(&dev->event_lock, flags);
ml_play_effects(ml);
- spin_unlock(&ml->timer_lock);
+ spin_unlock_irqrestore(&dev->event_lock, flags);
}
+/*
+ * Sets requested gain for FF effects. Called with dev->event_lock held.
+ */
static void ml_ff_set_gain(struct input_dev *dev, u16 gain)
{
struct ml_device *ml = dev->ff->private;
int i;
- spin_lock_bh(&ml->timer_lock);
-
ml->gain = gain;
for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
__clear_bit(FF_EFFECT_PLAYING, &ml->states[i].flags);
ml_play_effects(ml);
-
- spin_unlock_bh(&ml->timer_lock);
}
+/*
+ * Start/stop specified FF effect. Called with dev->event_lock held.
+ */
static int ml_ff_playback(struct input_dev *dev, int effect_id, int value)
{
struct ml_device *ml = dev->ff->private;
struct ml_effect_state *state = &ml->states[effect_id];
- spin_lock_bh(&ml->timer_lock);
-
if (value > 0) {
- debug("initiated play");
+ pr_debug("initiated play\n");
__set_bit(FF_EFFECT_STARTED, &state->flags);
state->count = value;
@@ -411,20 +448,16 @@ static int ml_ff_playback(struct input_dev *dev, int effect_id, int value)
msecs_to_jiffies(state->effect->replay.length);
state->adj_at = state->play_at;
- ml_schedule_timer(ml);
-
} else {
- debug("initiated stop");
+ pr_debug("initiated stop\n");
if (test_bit(FF_EFFECT_PLAYING, &state->flags))
__set_bit(FF_EFFECT_ABORTING, &state->flags);
else
__clear_bit(FF_EFFECT_STARTED, &state->flags);
-
- ml_play_effects(ml);
}
- spin_unlock_bh(&ml->timer_lock);
+ ml_play_effects(ml);
return 0;
}
@@ -435,7 +468,7 @@ static int ml_ff_upload(struct input_dev *dev,
struct ml_device *ml = dev->ff->private;
struct ml_effect_state *state = &ml->states[effect->id];
- spin_lock_bh(&ml->timer_lock);
+ spin_lock_irq(&dev->event_lock);
if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
__clear_bit(FF_EFFECT_PLAYING, &state->flags);
@@ -447,7 +480,7 @@ static int ml_ff_upload(struct input_dev *dev,
ml_schedule_timer(ml);
}
- spin_unlock_bh(&ml->timer_lock);
+ spin_unlock_irq(&dev->event_lock);
return 0;
}
@@ -481,7 +514,6 @@ int input_ff_create_memless(struct input_dev *dev, void *data,
ml->private = data;
ml->play_effect = play_effect;
ml->gain = 0xffff;
- spin_lock_init(&ml->timer_lock);
setup_timer(&ml->timer, ml_effect_timer, (unsigned long)dev);
set_bit(FF_GAIN, dev->ffbit);