diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h')
| -rw-r--r-- | drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h | 912 | 
1 files changed, 912 insertions, 0 deletions
diff --git a/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h b/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h new file mode 100644 index 00000000000..ef338509614 --- /dev/null +++ b/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h @@ -0,0 +1,912 @@ +/************************************************************************** + * + * Copyright © 2008-2012 VMware, Inc., Palo Alto, CA., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifdef __KERNEL__ + +#include <drm/vmwgfx_drm.h> +#define surf_size_struct struct drm_vmw_size + +#else /* __KERNEL__ */ + +#ifndef ARRAY_SIZE +#define ARRAY_SIZE(_A) (sizeof(_A) / sizeof((_A)[0])) +#endif /* ARRAY_SIZE */ + +#define DIV_ROUND_UP(x, y)  (((x) + (y) - 1) / (y)) +#define max_t(type, x, y)  ((x) > (y) ? (x) : (y)) +#define min_t(type, x, y)  ((x) < (y) ? (x) : (y)) +#define surf_size_struct SVGA3dSize +#define u32 uint32 +#define u64 uint64_t +#define U32_MAX ((u32)~0U) + +#endif /* __KERNEL__ */ + +#include "svga3d_reg.h" + +/* + * enum svga3d_block_desc describes the active data channels in a block. + * + * There can be at-most four active channels in a block: + *    1. Red, bump W, luminance and depth are stored in the first channel. + *    2. Green, bump V and stencil are stored in the second channel. + *    3. Blue and bump U are stored in the third channel. + *    4. Alpha and bump Q are stored in the fourth channel. + * + * Block channels can be used to store compressed and buffer data: + *    1. For compressed formats, only the data channel is used and its size + *       is equal to that of a singular block in the compression scheme. + *    2. For buffer formats, only the data channel is used and its size is + *       exactly one byte in length. + *    3. In each case the bit depth represent the size of a singular block. + * + * Note: Compressed and IEEE formats do not use the bitMask structure. + */ + +enum svga3d_block_desc { +	SVGA3DBLOCKDESC_NONE        = 0,         /* No channels are active */ +	SVGA3DBLOCKDESC_BLUE        = 1 << 0,    /* Block with red channel +						    data */ +	SVGA3DBLOCKDESC_U           = 1 << 0,    /* Block with bump U channel +						    data */ +	SVGA3DBLOCKDESC_UV_VIDEO    = 1 << 7,    /* Block with alternating video +						    U and V */ +	SVGA3DBLOCKDESC_GREEN       = 1 << 1,    /* Block with green channel +						    data */ +	SVGA3DBLOCKDESC_V           = 1 << 1,    /* Block with bump V channel +						    data */ +	SVGA3DBLOCKDESC_STENCIL     = 1 << 1,    /* Block with a stencil +						    channel */ +	SVGA3DBLOCKDESC_RED         = 1 << 2,    /* Block with blue channel +						    data */ +	SVGA3DBLOCKDESC_W           = 1 << 2,    /* Block with bump W channel +						    data */ +	SVGA3DBLOCKDESC_LUMINANCE   = 1 << 2,    /* Block with luminance channel +						    data */ +	SVGA3DBLOCKDESC_Y           = 1 << 2,    /* Block with video luminance +						    data */ +	SVGA3DBLOCKDESC_DEPTH       = 1 << 2,    /* Block with depth channel */ +	SVGA3DBLOCKDESC_ALPHA       = 1 << 3,    /* Block with an alpha +						    channel */ +	SVGA3DBLOCKDESC_Q           = 1 << 3,    /* Block with bump Q channel +						    data */ +	SVGA3DBLOCKDESC_BUFFER      = 1 << 4,    /* Block stores 1 byte of +						    data */ +	SVGA3DBLOCKDESC_COMPRESSED  = 1 << 5,    /* Block stores n bytes of +						    data depending on the +						    compression method used */ +	SVGA3DBLOCKDESC_IEEE_FP     = 1 << 6,    /* Block stores data in an IEEE +						    floating point +						    representation in +						    all channels */ +	SVGA3DBLOCKDESC_PLANAR_YUV  = 1 << 8,    /* Three separate blocks store +						    data. */ +	SVGA3DBLOCKDESC_U_VIDEO     = 1 << 9,    /* Block with U video data */ +	SVGA3DBLOCKDESC_V_VIDEO     = 1 << 10,   /* Block with V video data */ +	SVGA3DBLOCKDESC_EXP         = 1 << 11,   /* Shared exponent */ +	SVGA3DBLOCKDESC_SRGB        = 1 << 12,   /* Data is in sRGB format */ +	SVGA3DBLOCKDESC_2PLANAR_YUV = 1 << 13,   /* 2 planes of Y, UV, +						    e.g., NV12. */ +	SVGA3DBLOCKDESC_3PLANAR_YUV = 1 << 14,   /* 3 planes of separate +						    Y, U, V, e.g., YV12. */ + +	SVGA3DBLOCKDESC_RG         = SVGA3DBLOCKDESC_RED | +	SVGA3DBLOCKDESC_GREEN, +	SVGA3DBLOCKDESC_RGB        = SVGA3DBLOCKDESC_RG | +	SVGA3DBLOCKDESC_BLUE, +	SVGA3DBLOCKDESC_RGB_SRGB   = SVGA3DBLOCKDESC_RGB | +	SVGA3DBLOCKDESC_SRGB, +	SVGA3DBLOCKDESC_RGBA       = SVGA3DBLOCKDESC_RGB | +	SVGA3DBLOCKDESC_ALPHA, +	SVGA3DBLOCKDESC_RGBA_SRGB  = SVGA3DBLOCKDESC_RGBA | +	SVGA3DBLOCKDESC_SRGB, +	SVGA3DBLOCKDESC_UV         = SVGA3DBLOCKDESC_U | +	SVGA3DBLOCKDESC_V, +	SVGA3DBLOCKDESC_UVL        = SVGA3DBLOCKDESC_UV | +	SVGA3DBLOCKDESC_LUMINANCE, +	SVGA3DBLOCKDESC_UVW        = SVGA3DBLOCKDESC_UV | +	SVGA3DBLOCKDESC_W, +	SVGA3DBLOCKDESC_UVWA       = SVGA3DBLOCKDESC_UVW | +	SVGA3DBLOCKDESC_ALPHA, +	SVGA3DBLOCKDESC_UVWQ       = SVGA3DBLOCKDESC_U | +	SVGA3DBLOCKDESC_V | +	SVGA3DBLOCKDESC_W | +	SVGA3DBLOCKDESC_Q, +	SVGA3DBLOCKDESC_LA         = SVGA3DBLOCKDESC_LUMINANCE | +	SVGA3DBLOCKDESC_ALPHA, +	SVGA3DBLOCKDESC_R_FP       = SVGA3DBLOCKDESC_RED | +	SVGA3DBLOCKDESC_IEEE_FP, +	SVGA3DBLOCKDESC_RG_FP      = SVGA3DBLOCKDESC_R_FP | +	SVGA3DBLOCKDESC_GREEN, +	SVGA3DBLOCKDESC_RGB_FP     = SVGA3DBLOCKDESC_RG_FP | +	SVGA3DBLOCKDESC_BLUE, +	SVGA3DBLOCKDESC_RGBA_FP    = SVGA3DBLOCKDESC_RGB_FP | +	SVGA3DBLOCKDESC_ALPHA, +	SVGA3DBLOCKDESC_DS         = SVGA3DBLOCKDESC_DEPTH | +	SVGA3DBLOCKDESC_STENCIL, +	SVGA3DBLOCKDESC_YUV        = SVGA3DBLOCKDESC_UV_VIDEO | +	SVGA3DBLOCKDESC_Y, +	SVGA3DBLOCKDESC_AYUV       = SVGA3DBLOCKDESC_ALPHA | +	SVGA3DBLOCKDESC_Y | +	SVGA3DBLOCKDESC_U_VIDEO | +	SVGA3DBLOCKDESC_V_VIDEO, +	SVGA3DBLOCKDESC_RGBE       = SVGA3DBLOCKDESC_RGB | +	SVGA3DBLOCKDESC_EXP, +	SVGA3DBLOCKDESC_COMPRESSED_SRGB = SVGA3DBLOCKDESC_COMPRESSED | +	SVGA3DBLOCKDESC_SRGB, +	SVGA3DBLOCKDESC_NV12       = SVGA3DBLOCKDESC_PLANAR_YUV | +	SVGA3DBLOCKDESC_2PLANAR_YUV, +	SVGA3DBLOCKDESC_YV12       = SVGA3DBLOCKDESC_PLANAR_YUV | +	SVGA3DBLOCKDESC_3PLANAR_YUV, +}; + +/* + * SVGA3dSurfaceDesc describes the actual pixel data. + * + * This structure provides the following information: + *    1. Block description. + *    2. Dimensions of a block in the surface. + *    3. Size of block in bytes. + *    4. Bit depth of the pixel data. + *    5. Channel bit depths and masks (if applicable). + */ +#define SVGA3D_CHANNEL_DEF(type)		\ +	struct {				\ +		union {				\ +			type blue;              \ +			type u;                 \ +			type uv_video;          \ +			type u_video;           \ +		};				\ +		union {				\ +			type green;             \ +			type v;                 \ +			type stencil;           \ +			type v_video;           \ +		};				\ +		union {				\ +			type red;               \ +			type w;                 \ +			type luminance;         \ +			type y;                 \ +			type depth;             \ +			type data;              \ +		};				\ +		union {				\ +			type alpha;             \ +			type q;                 \ +			type exp;               \ +		};				\ +	} + +struct svga3d_surface_desc { +	enum svga3d_block_desc block_desc; +	surf_size_struct block_size; +	u32 bytes_per_block; +	u32 pitch_bytes_per_block; + +	struct { +		u32 total; +		SVGA3D_CHANNEL_DEF(uint8); +	} bit_depth; + +	struct { +		SVGA3D_CHANNEL_DEF(uint8); +	} bit_offset; +}; + +static const struct svga3d_surface_desc svga3d_surface_descs[] = { +	{SVGA3DBLOCKDESC_NONE, +	 {1, 1, 1},  0, 0, {0, {{0}, {0}, {0}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_FORMAT_INVALID */ + +	{SVGA3DBLOCKDESC_RGB, +	 {1, 1, 1},  4, 4, {24, {{8}, {8}, {8}, {0} } }, +	 {{{0}, {8}, {16}, {24} } } },   /* SVGA3D_X8R8G8B8 */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  4, 4, {32, {{8}, {8}, {8}, {8} } }, +	 {{{0}, {8}, {16}, {24} } } },   /* SVGA3D_A8R8G8B8 */ + +	{SVGA3DBLOCKDESC_RGB, +	 {1, 1, 1},  2, 2, {16, {{5}, {6}, {5}, {0} } }, +	 {{{0}, {5}, {11}, {0} } } },    /* SVGA3D_R5G6B5 */ + +	{SVGA3DBLOCKDESC_RGB, +	 {1, 1, 1},  2, 2, {15, {{5}, {5}, {5}, {0} } }, +	 {{{0}, {5}, {10}, {0} } } },    /* SVGA3D_X1R5G5B5 */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  2, 2, {16, {{5}, {5}, {5}, {1} } }, +	 {{{0}, {5}, {10}, {15} } } },   /* SVGA3D_A1R5G5B5 */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  2, 2, {16, {{4}, {4}, {4}, {4} } }, +	 {{{0}, {4}, {8}, {12} } } },    /* SVGA3D_A4R4G4B4 */ + +	{SVGA3DBLOCKDESC_DEPTH, +	 {1, 1, 1},  4, 4, {32, {{0}, {0}, {32}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_Z_D32 */ + +	{SVGA3DBLOCKDESC_DEPTH, +	 {1, 1, 1},  2, 2, {16, {{0}, {0}, {16}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_Z_D16 */ + +	{SVGA3DBLOCKDESC_DS, +	 {1, 1, 1},  4, 4, {32, {{0}, {8}, {24}, {0} } }, +	 {{{0}, {24}, {0}, {0} } } },    /* SVGA3D_Z_D24S8 */ + +	{SVGA3DBLOCKDESC_DS, +	 {1, 1, 1},  2, 2, {16, {{0}, {1}, {15}, {0} } }, +	 {{{0}, {15}, {0}, {0} } } },    /* SVGA3D_Z_D15S1 */ + +	{SVGA3DBLOCKDESC_LUMINANCE, +	 {1, 1, 1},  1, 1, {8, {{0}, {0}, {8}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_LUMINANCE8 */ + +	{SVGA3DBLOCKDESC_LA, +	 {1, 1, 1},  1, 1, {8, {{0}, {0}, {4}, {4} } }, +	 {{{0}, {0}, {0}, {4} } } },     /* SVGA3D_LUMINANCE4_ALPHA4 */ + +	{SVGA3DBLOCKDESC_LUMINANCE, +	 {1, 1, 1},  2, 2, {16, {{0}, {0}, {16}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_LUMINANCE16 */ + +	{SVGA3DBLOCKDESC_LA, +	 {1, 1, 1},  2, 2, {16, {{0}, {0}, {8}, {8} } }, +	 {{{0}, {0}, {0}, {8} } } },     /* SVGA3D_LUMINANCE8_ALPHA8 */ + +	{SVGA3DBLOCKDESC_COMPRESSED, +	 {4, 4, 1},  8, 8, {64, {{0}, {0}, {64}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_DXT1 */ + +	{SVGA3DBLOCKDESC_COMPRESSED, +	 {4, 4, 1},  16, 16, {128, {{0}, {0}, {128}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_DXT2 */ + +	{SVGA3DBLOCKDESC_COMPRESSED, +	 {4, 4, 1},  16, 16, {128, {{0}, {0}, {128}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_DXT3 */ + +	{SVGA3DBLOCKDESC_COMPRESSED, +	 {4, 4, 1},  16, 16, {128, {{0}, {0}, {128}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_DXT4 */ + +	{SVGA3DBLOCKDESC_COMPRESSED, +	 {4, 4, 1},  16, 16, {128, {{0}, {0}, {128}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_DXT5 */ + +	{SVGA3DBLOCKDESC_UV, +	 {1, 1, 1},  2, 2, {16, {{0}, {0}, {8}, {8} } }, +	 {{{0}, {0}, {0}, {8} } } },     /* SVGA3D_BUMPU8V8 */ + +	{SVGA3DBLOCKDESC_UVL, +	 {1, 1, 1},  2, 2, {16, {{5}, {5}, {6}, {0} } }, +	 {{{11}, {6}, {0}, {0} } } },    /* SVGA3D_BUMPL6V5U5 */ + +	{SVGA3DBLOCKDESC_UVL, +	 {1, 1, 1},  4, 4, {32, {{8}, {8}, {8}, {0} } }, +	 {{{16}, {8}, {0}, {0} } } },    /* SVGA3D_BUMPX8L8V8U8 */ + +	{SVGA3DBLOCKDESC_UVL, +	 {1, 1, 1},  3, 3, {24, {{8}, {8}, {8}, {0} } }, +	 {{{16}, {8}, {0}, {0} } } },    /* SVGA3D_BUMPL8V8U8 */ + +	{SVGA3DBLOCKDESC_RGBA_FP, +	 {1, 1, 1},  8, 8, {64, {{16}, {16}, {16}, {16} } }, +	 {{{32}, {16}, {0}, {48} } } },  /* SVGA3D_ARGB_S10E5 */ + +	{SVGA3DBLOCKDESC_RGBA_FP, +	 {1, 1, 1},  16, 16, {128, {{32}, {32}, {32}, {32} } }, +	 {{{64}, {32}, {0}, {96} } } },  /* SVGA3D_ARGB_S23E8 */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  4, 4, {32, {{10}, {10}, {10}, {2} } }, +	 {{{0}, {10}, {20}, {30} } } },  /* SVGA3D_A2R10G10B10 */ + +	{SVGA3DBLOCKDESC_UV, +	 {1, 1, 1},  2, 2, {16, {{8}, {8}, {0}, {0} } }, +	 {{{8}, {0}, {0}, {0} } } },     /* SVGA3D_V8U8 */ + +	{SVGA3DBLOCKDESC_UVWQ, +	 {1, 1, 1},  4, 4, {32, {{8}, {8}, {8}, {8} } }, +	 {{{24}, {16}, {8}, {0} } } },   /* SVGA3D_Q8W8V8U8 */ + +	{SVGA3DBLOCKDESC_UV, +	 {1, 1, 1},  2, 2, {16, {{8}, {8}, {0}, {0} } }, +	 {{{8}, {0}, {0}, {0} } } },     /* SVGA3D_CxV8U8 */ + +	{SVGA3DBLOCKDESC_UVL, +	 {1, 1, 1},  4, 4, {24, {{8}, {8}, {8}, {0} } }, +	 {{{16}, {8}, {0}, {0} } } },    /* SVGA3D_X8L8V8U8 */ + +	{SVGA3DBLOCKDESC_UVWA, +	 {1, 1, 1},  4, 4, {32, {{10}, {10}, {10}, {2} } }, +	 {{{0}, {10}, {20}, {30} } } },  /* SVGA3D_A2W10V10U10 */ + +	{SVGA3DBLOCKDESC_ALPHA, +	 {1, 1, 1},  1, 1, {8, {{0}, {0}, {0}, {8} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_ALPHA8 */ + +	{SVGA3DBLOCKDESC_R_FP, +	 {1, 1, 1},  2, 2, {16, {{0}, {0}, {16}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R_S10E5 */ + +	{SVGA3DBLOCKDESC_R_FP, +	 {1, 1, 1},  4, 4, {32, {{0}, {0}, {32}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R_S23E8 */ + +	{SVGA3DBLOCKDESC_RG_FP, +	 {1, 1, 1},  4, 4, {32, {{0}, {16}, {16}, {0} } }, +	 {{{0}, {16}, {0}, {0} } } },    /* SVGA3D_RG_S10E5 */ + +	{SVGA3DBLOCKDESC_RG_FP, +	 {1, 1, 1},  8, 8, {64, {{0}, {32}, {32}, {0} } }, +	 {{{0}, {32}, {0}, {0} } } },    /* SVGA3D_RG_S23E8 */ + +	{SVGA3DBLOCKDESC_BUFFER, +	 {1, 1, 1},  1, 1, {8, {{0}, {0}, {8}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_BUFFER */ + +	{SVGA3DBLOCKDESC_DEPTH, +	 {1, 1, 1},  4, 4, {32, {{0}, {0}, {24}, {0} } }, +	 {{{0}, {24}, {0}, {0} } } },    /* SVGA3D_Z_D24X8 */ + +	{SVGA3DBLOCKDESC_UV, +	 {1, 1, 1},  4, 4, {32, {{16}, {16}, {0}, {0} } }, +	 {{{16}, {0}, {0}, {0} } } },    /* SVGA3D_V16U16 */ + +	{SVGA3DBLOCKDESC_RG, +	 {1, 1, 1},  4, 4, {32, {{0}, {16}, {16}, {0} } }, +	 {{{0}, {0}, {16}, {0} } } },    /* SVGA3D_G16R16 */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  8, 8, {64, {{16}, {16}, {16}, {16} } }, +	 {{{32}, {16}, {0}, {48} } } },  /* SVGA3D_A16B16G16R16 */ + +	{SVGA3DBLOCKDESC_YUV, +	 {1, 1, 1},  2, 2, {16, {{8}, {0}, {8}, {0} } }, +	 {{{0}, {0}, {8}, {0} } } },     /* SVGA3D_UYVY */ + +	{SVGA3DBLOCKDESC_YUV, +	 {1, 1, 1},  2, 2, {16, {{8}, {0}, {8}, {0} } }, +	 {{{8}, {0}, {0}, {0} } } },     /* SVGA3D_YUY2 */ + +	{SVGA3DBLOCKDESC_NV12, +	 {2, 2, 1},  6, 2, {48, {{0}, {0}, {48}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_NV12 */ + +	{SVGA3DBLOCKDESC_AYUV, +	 {1, 1, 1},  4, 4, {32, {{8}, {8}, {8}, {8} } }, +	 {{{0}, {8}, {16}, {24} } } },   /* SVGA3D_AYUV */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  16, 16, {128, {{32}, {32}, {32}, {32} } }, +	 {{{64}, {32}, {0}, {96} } } },  /* SVGA3D_R32G32B32A32_TYPELESS */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  16, 16, {128, {{32}, {32}, {32}, {32} } }, +	 {{{64}, {32}, {0}, {96} } } },  /* SVGA3D_R32G32B32A32_UINT */ + +	{SVGA3DBLOCKDESC_UVWQ, +	 {1, 1, 1},  16, 16, {128, {{32}, {32}, {32}, {32} } }, +	 {{{64}, {32}, {0}, {96} } } },  /* SVGA3D_R32G32B32A32_SINT */ + +	{SVGA3DBLOCKDESC_RGB, +	 {1, 1, 1},  12, 12, {96, {{32}, {32}, {32}, {0} } }, +	 {{{64}, {32}, {0}, {0} } } },   /* SVGA3D_R32G32B32_TYPELESS */ + +	{SVGA3DBLOCKDESC_RGB_FP, +	 {1, 1, 1},  12, 12, {96, {{32}, {32}, {32}, {0} } }, +	 {{{64}, {32}, {0}, {0} } } },   /* SVGA3D_R32G32B32_FLOAT */ + +	{SVGA3DBLOCKDESC_RGB, +	 {1, 1, 1},  12, 12, {96, {{32}, {32}, {32}, {0} } }, +	 {{{64}, {32}, {0}, {0} } } },   /* SVGA3D_R32G32B32_UINT */ + +	{SVGA3DBLOCKDESC_UVW, +	 {1, 1, 1},  12, 12, {96, {{32}, {32}, {32}, {0} } }, +	 {{{64}, {32}, {0}, {0} } } },   /* SVGA3D_R32G32B32_SINT */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  8, 8, {64, {{16}, {16}, {16}, {16} } }, +	 {{{32}, {16}, {0}, {48} } } },  /* SVGA3D_R16G16B16A16_TYPELESS */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  8, 8, {64, {{16}, {16}, {16}, {16} } }, +	 {{{32}, {16}, {0}, {48} } } },  /* SVGA3D_R16G16B16A16_UINT */ + +	{SVGA3DBLOCKDESC_UVWQ, +	 {1, 1, 1},  8, 8, {64, {{16}, {16}, {16}, {16} } }, +	 {{{32}, {16}, {0}, {48} } } },  /* SVGA3D_R16G16B16A16_SNORM */ + +	{SVGA3DBLOCKDESC_UVWQ, +	 {1, 1, 1},  8, 8, {64, {{16}, {16}, {16}, {16} } }, +	 {{{32}, {16}, {0}, {48} } } },  /* SVGA3D_R16G16B16A16_SINT */ + +	{SVGA3DBLOCKDESC_RG, +	 {1, 1, 1},  8, 8, {64, {{0}, {32}, {32}, {0} } }, +	 {{{0}, {32}, {0}, {0} } } },    /* SVGA3D_R32G32_TYPELESS */ + +	{SVGA3DBLOCKDESC_RG, +	 {1, 1, 1},  8, 8, {64, {{0}, {32}, {32}, {0} } }, +	 {{{0}, {32}, {0}, {0} } } },    /* SVGA3D_R32G32_UINT */ + +	{SVGA3DBLOCKDESC_UV, +	 {1, 1, 1},  8, 8, {64, {{0}, {32}, {32}, {0} } }, +	 {{{0}, {32}, {0}, {0} } } },    /* SVGA3D_R32G32_SINT */ + +	{SVGA3DBLOCKDESC_RG, +	 {1, 1, 1},  8, 8, {64, {{0}, {8}, {32}, {0} } }, +	 {{{0}, {32}, {0}, {0} } } },    /* SVGA3D_R32G8X24_TYPELESS */ + +	{SVGA3DBLOCKDESC_DS, +	 {1, 1, 1},  8, 8, {64, {{0}, {8}, {32}, {0} } }, +	 {{{0}, {32}, {0}, {0} } } },    /* SVGA3D_D32_FLOAT_S8X24_UINT */ + +	{SVGA3DBLOCKDESC_R_FP, +	 {1, 1, 1},  8, 8, {64, {{0}, {0}, {32}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },    /* SVGA3D_R32_FLOAT_X8_X24_TYPELESS */ + +	{SVGA3DBLOCKDESC_GREEN, +	 {1, 1, 1},  8, 8, {64, {{0}, {8}, {0}, {0} } }, +	 {{{0}, {32}, {0}, {0} } } },    /* SVGA3D_X32_TYPELESS_G8X24_UINT */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  4, 4, {32, {{10}, {10}, {10}, {2} } }, +	 {{{0}, {10}, {20}, {30} } } },  /* SVGA3D_R10G10B10A2_TYPELESS */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  4, 4, {32, {{10}, {10}, {10}, {2} } }, +	 {{{0}, {10}, {20}, {30} } } },  /* SVGA3D_R10G10B10A2_UINT */ + +	{SVGA3DBLOCKDESC_RGB_FP, +	 {1, 1, 1},  4, 4, {32, {{10}, {11}, {11}, {0} } }, +	 {{{0}, {10}, {21}, {0} } } },  /* SVGA3D_R11G11B10_FLOAT */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  4, 4, {32, {{8}, {8}, {8}, {8} } }, +	 {{{16}, {8}, {0}, {24} } } },   /* SVGA3D_R8G8B8A8_TYPELESS */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  4, 4, {32, {{8}, {8}, {8}, {8} } }, +	 {{{16}, {8}, {0}, {24} } } },   /* SVGA3D_R8G8B8A8_UNORM */ + +	{SVGA3DBLOCKDESC_RGBA_SRGB, +	 {1, 1, 1},  4, 4, {32, {{8}, {8}, {8}, {8} } }, +	 {{{16}, {8}, {0}, {24} } } },   /* SVGA3D_R8G8B8A8_UNORM_SRGB */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  4, 4, {32, {{8}, {8}, {8}, {8} } }, +	 {{{16}, {8}, {0}, {24} } } },   /* SVGA3D_R8G8B8A8_UINT */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  4, 4, {32, {{8}, {8}, {8}, {8} } }, +	 {{{16}, {8}, {0}, {24} } } },   /* SVGA3D_R8G8B8A8_SINT */ + +	{SVGA3DBLOCKDESC_RG, +	 {1, 1, 1},  4, 4, {32, {{0}, {16}, {16}, {0} } }, +	 {{{0}, {16}, {0}, {0} } } },    /* SVGA3D_R16G16_TYPELESS */ + +	{SVGA3DBLOCKDESC_RG_FP, +	 {1, 1, 1},  4, 4, {32, {{0}, {16}, {16}, {0} } }, +	 {{{0}, {16}, {0}, {0} } } },    /* SVGA3D_R16G16_UINT */ + +	{SVGA3DBLOCKDESC_UV, +	 {1, 1, 1},  4, 4, {32, {{0}, {16}, {16}, {0} } }, +	 {{{0}, {16}, {0}, {0} } } },    /* SVGA3D_R16G16_SINT */ + +	{SVGA3DBLOCKDESC_RED, +	 {1, 1, 1},  4, 4, {32, {{0}, {0}, {32}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R32_TYPELESS */ + +	{SVGA3DBLOCKDESC_DEPTH, +	 {1, 1, 1},  4, 4, {32, {{0}, {0}, {32}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_D32_FLOAT */ + +	{SVGA3DBLOCKDESC_RED, +	 {1, 1, 1},  4, 4, {32, {{0}, {0}, {32}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R32_UINT */ + +	{SVGA3DBLOCKDESC_RED, +	 {1, 1, 1},  4, 4, {32, {{0}, {0}, {32}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R32_SINT */ + +	{SVGA3DBLOCKDESC_RG, +	 {1, 1, 1},  4, 4, {32, {{0}, {8}, {24}, {0} } }, +	 {{{0}, {24}, {0}, {0} } } },    /* SVGA3D_R24G8_TYPELESS */ + +	{SVGA3DBLOCKDESC_DS, +	 {1, 1, 1},  4, 4, {32, {{0}, {8}, {24}, {0} } }, +	 {{{0}, {24}, {0}, {0} } } },    /* SVGA3D_D24_UNORM_S8_UINT */ + +	{SVGA3DBLOCKDESC_RED, +	 {1, 1, 1},  4, 4, {32, {{0}, {0}, {24}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R24_UNORM_X8_TYPELESS */ + +	{SVGA3DBLOCKDESC_GREEN, +	 {1, 1, 1},  4, 4, {32, {{0}, {8}, {0}, {0} } }, +	 {{{0}, {24}, {0}, {0} } } },    /* SVGA3D_X24_TYPELESS_G8_UINT */ + +	{SVGA3DBLOCKDESC_RG, +	 {1, 1, 1},  2, 2, {16, {{0}, {8}, {8}, {0} } }, +	 {{{0}, {8}, {0}, {0} } } },     /* SVGA3D_R8G8_TYPELESS */ + +	{SVGA3DBLOCKDESC_RG, +	 {1, 1, 1},  2, 2, {16, {{0}, {8}, {8}, {0} } }, +	 {{{0}, {8}, {0}, {0} } } },     /* SVGA3D_R8G8_UNORM */ + +	{SVGA3DBLOCKDESC_RG, +	 {1, 1, 1},  2, 2, {16, {{0}, {8}, {8}, {0} } }, +	 {{{0}, {8}, {0}, {0} } } },     /* SVGA3D_R8G8_UINT */ + +	{SVGA3DBLOCKDESC_UV, +	 {1, 1, 1},  2, 2, {16, {{0}, {8}, {8}, {0} } }, +	 {{{0}, {8}, {0}, {0} } } },     /* SVGA3D_R8G8_SINT */ + +	{SVGA3DBLOCKDESC_RED, +	 {1, 1, 1},  2, 2, {16, {{0}, {0}, {16}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R16_TYPELESS */ + +	{SVGA3DBLOCKDESC_RED, +	 {1, 1, 1},  2, 2, {16, {{0}, {0}, {16}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R16_UNORM */ + +	{SVGA3DBLOCKDESC_RED, +	 {1, 1, 1},  2, 2, {16, {{0}, {0}, {16}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R16_UINT */ + +	{SVGA3DBLOCKDESC_U, +	 {1, 1, 1},  2, 2, {16, {{0}, {0}, {16}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R16_SNORM */ + +	{SVGA3DBLOCKDESC_U, +	 {1, 1, 1},  2, 2, {16, {{0}, {0}, {16}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R16_SINT */ + +	{SVGA3DBLOCKDESC_RED, +	 {1, 1, 1},  1, 1, {8, {{0}, {0}, {8}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R8_TYPELESS */ + +	{SVGA3DBLOCKDESC_RED, +	 {1, 1, 1},  1, 1, {8, {{0}, {0}, {8}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R8_UNORM */ + +	{SVGA3DBLOCKDESC_RED, +	 {1, 1, 1},  1, 1, {8, {{0}, {0}, {8}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R8_UINT */ + +	{SVGA3DBLOCKDESC_U, +	 {1, 1, 1},  1, 1, {8, {{0}, {0}, {8}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R8_SNORM */ + +	{SVGA3DBLOCKDESC_U, +	 {1, 1, 1},  1, 1, {8, {{0}, {0}, {8}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R8_SINT */ + +	{SVGA3DBLOCKDESC_RED, +	 {8, 1, 1},  1, 1, {8, {{0}, {0}, {8}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_R1_UNORM */ + +	{SVGA3DBLOCKDESC_RGBE, +	 {1, 1, 1},  4, 4, {32, {{9}, {9}, {9}, {5} } }, +	 {{{18}, {9}, {0}, {27} } } },   /* SVGA3D_R9G9B9E5_SHAREDEXP */ + +	{SVGA3DBLOCKDESC_RG, +	 {1, 1, 1},  2, 2, {16, {{0}, {8}, {8}, {0} } }, +	 {{{0}, {8}, {0}, {0} } } },     /* SVGA3D_R8G8_B8G8_UNORM */ + +	{SVGA3DBLOCKDESC_RG, +	 {1, 1, 1},  2, 2, {16, {{0}, {8}, {8}, {0} } }, +	 {{{0}, {8}, {0}, {0} } } },     /* SVGA3D_G8R8_G8B8_UNORM */ + +	{SVGA3DBLOCKDESC_COMPRESSED, +	 {4, 4, 1},  8, 8, {64, {{0}, {0}, {64}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_BC1_TYPELESS */ + +	{SVGA3DBLOCKDESC_COMPRESSED_SRGB, +	 {4, 4, 1},  8, 8, {64, {{0}, {0}, {64}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_BC1_UNORM_SRGB */ + +	{SVGA3DBLOCKDESC_COMPRESSED, +	 {4, 4, 1},  16, 16, {128, {{0}, {0}, {128}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_BC2_TYPELESS */ + +	{SVGA3DBLOCKDESC_COMPRESSED_SRGB, +	 {4, 4, 1},  16, 16, {128, {{0}, {0}, {128}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_BC2_UNORM_SRGB */ + +	{SVGA3DBLOCKDESC_COMPRESSED, +	 {4, 4, 1},  16, 16, {128, {{0}, {0}, {128}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_BC3_TYPELESS */ + +	{SVGA3DBLOCKDESC_COMPRESSED_SRGB, +	 {4, 4, 1},  16, 16, {128, {{0}, {0}, {128}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_BC3_UNORM_SRGB */ + +	{SVGA3DBLOCKDESC_COMPRESSED, +	 {4, 4, 1},  8, 8, {64, {{0}, {0}, {64}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_BC4_TYPELESS */ + +	{SVGA3DBLOCKDESC_COMPRESSED, +	 {4, 4, 1},  8, 8, {64, {{0}, {0}, {64}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_BC4_UNORM */ + +	{SVGA3DBLOCKDESC_COMPRESSED, +	 {4, 4, 1},  8, 8, {64, {{0}, {0}, {64}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_BC4_SNORM */ + +	{SVGA3DBLOCKDESC_COMPRESSED, +	 {4, 4, 1},  16, 16, {128, {{0}, {0}, {128}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_BC5_TYPELESS */ + +	{SVGA3DBLOCKDESC_COMPRESSED, +	 {4, 4, 1},  16, 16, {128, {{0}, {0}, {128}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_BC5_UNORM */ + +	{SVGA3DBLOCKDESC_COMPRESSED, +	 {4, 4, 1},  16, 16, {128, {{0}, {0}, {128}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_BC5_SNORM */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  4, 4, {32, {{10}, {10}, {10}, {2} } }, +	 {{{0}, {10}, {20}, {30} } } },  /* SVGA3D_R10G10B10_XR_BIAS_A2_UNORM */ + +	{SVGA3DBLOCKDESC_RGBA, +	 {1, 1, 1},  4, 4, {32, {{8}, {8}, {8}, {8} } }, +	 {{{0}, {8}, {16}, {24} } } },   /* SVGA3D_B8G8R8A8_TYPELESS */ + +	{SVGA3DBLOCKDESC_RGBA_SRGB, +	 {1, 1, 1},  4, 4, {32, {{8}, {8}, {8}, {8} } }, +	 {{{0}, {8}, {16}, {24} } } },   /* SVGA3D_B8G8R8A8_UNORM_SRGB */ + +	{SVGA3DBLOCKDESC_RGB, +	 {1, 1, 1},  4, 4, {24, {{8}, {8}, {8}, {0} } }, +	 {{{0}, {8}, {16}, {24} } } },   /* SVGA3D_B8G8R8X8_TYPELESS */ + +	{SVGA3DBLOCKDESC_RGB_SRGB, +	 {1, 1, 1},  4, 4, {24, {{8}, {8}, {8}, {0} } }, +	 {{{0}, {8}, {16}, {24} } } },   /* SVGA3D_B8G8R8X8_UNORM_SRGB */ + +	{SVGA3DBLOCKDESC_DEPTH, +	 {1, 1, 1},  2, 2, {16, {{0}, {0}, {16}, {0} } }, +	 {{{0}, {0}, {0}, {0} } } },     /* SVGA3D_Z_DF16 */ + +	{SVGA3DBLOCKDESC_DS, +	 {1, 1, 1},  4, 4, {32, {{0}, {8}, {24}, {0} } }, +	 {{{0}, {24}, {0}, {0} } } },    /* SVGA3D_Z_DF24 */ + +	{SVGA3DBLOCKDESC_DS, +	 {1, 1, 1},  4, 4, {32, {{0}, {8}, {24}, {0} } }, +	 {{{0}, {24}, {0}, {0} } } },    /* SVGA3D_Z_D24S8_INT */ +}; + +static inline u32 clamped_umul32(u32 a, u32 b) +{ +	u64 tmp = (u64) a*b; +	return (tmp > (u64) U32_MAX) ? U32_MAX : tmp; +} + +static inline const struct svga3d_surface_desc * +svga3dsurface_get_desc(SVGA3dSurfaceFormat format) +{ +	if (format < ARRAY_SIZE(svga3d_surface_descs)) +		return &svga3d_surface_descs[format]; + +	return &svga3d_surface_descs[SVGA3D_FORMAT_INVALID]; +} + +/* + *---------------------------------------------------------------------- + * + * svga3dsurface_get_mip_size -- + * + *      Given a base level size and the mip level, compute the size of + *      the mip level. + * + * Results: + *      See above. + * + * Side effects: + *      None. + * + *---------------------------------------------------------------------- + */ + +static inline surf_size_struct +svga3dsurface_get_mip_size(surf_size_struct base_level, u32 mip_level) +{ +	surf_size_struct size; + +	size.width = max_t(u32, base_level.width >> mip_level, 1); +	size.height = max_t(u32, base_level.height >> mip_level, 1); +	size.depth = max_t(u32, base_level.depth >> mip_level, 1); +	return size; +} + +static inline void +svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc *desc, +				 const surf_size_struct *pixel_size, +				 surf_size_struct *block_size) +{ +	block_size->width = DIV_ROUND_UP(pixel_size->width, +					 desc->block_size.width); +	block_size->height = DIV_ROUND_UP(pixel_size->height, +					  desc->block_size.height); +	block_size->depth = DIV_ROUND_UP(pixel_size->depth, +					 desc->block_size.depth); +} + +static inline bool +svga3dsurface_is_planar_surface(const struct svga3d_surface_desc *desc) +{ +	return (desc->block_desc & SVGA3DBLOCKDESC_PLANAR_YUV) != 0; +} + +static inline u32 +svga3dsurface_calculate_pitch(const struct svga3d_surface_desc *desc, +			      const surf_size_struct *size) +{ +	u32 pitch; +	surf_size_struct blocks; + +	svga3dsurface_get_size_in_blocks(desc, size, &blocks); + +	pitch = blocks.width * desc->pitch_bytes_per_block; + +	return pitch; +} + +/* + *----------------------------------------------------------------------------- + * + * svga3dsurface_get_image_buffer_size -- + * + *      Return the number of bytes of buffer space required to store + *      one image of a surface, optionally using the specified pitch. + * + *      If pitch is zero, it is assumed that rows are tightly packed. + * + *      This function is overflow-safe. If the result would have + *      overflowed, instead we return MAX_UINT32. + * + * Results: + *      Byte count. + * + * Side effects: + *      None. + * + *----------------------------------------------------------------------------- + */ + +static inline u32 +svga3dsurface_get_image_buffer_size(const struct svga3d_surface_desc *desc, +				    const surf_size_struct *size, +				    u32 pitch) +{ +	surf_size_struct image_blocks; +	u32 slice_size, total_size; + +	svga3dsurface_get_size_in_blocks(desc, size, &image_blocks); + +	if (svga3dsurface_is_planar_surface(desc)) { +		total_size = clamped_umul32(image_blocks.width, +					    image_blocks.height); +		total_size = clamped_umul32(total_size, image_blocks.depth); +		total_size = clamped_umul32(total_size, desc->bytes_per_block); +		return total_size; +	} + +	if (pitch == 0) +		pitch = svga3dsurface_calculate_pitch(desc, size); + +	slice_size = clamped_umul32(image_blocks.height, pitch); +	total_size = clamped_umul32(slice_size, image_blocks.depth); + +	return total_size; +} + +static inline u32 +svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format, +				  surf_size_struct base_level_size, +				  u32 num_mip_levels, +				  bool cubemap) +{ +	const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format); +	u64 total_size = 0; +	u32 mip; + +	for (mip = 0; mip < num_mip_levels; mip++) { +		surf_size_struct size = +			svga3dsurface_get_mip_size(base_level_size, mip); +		total_size += svga3dsurface_get_image_buffer_size(desc, +								  &size, 0); +	} + +	if (cubemap) +		total_size *= SVGA3D_MAX_SURFACE_FACES; + +	return (u32) min_t(u64, total_size, (u64) U32_MAX); +} + + +/** + * svga3dsurface_get_pixel_offset - Compute the offset (in bytes) to a pixel + * in an image (or volume). + * + * @width: The image width in pixels. + * @height: The image height in pixels + */ +static inline u32 +svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format, +			       u32 width, u32 height, +			       u32 x, u32 y, u32 z) +{ +	const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format); +	const u32 bw = desc->block_size.width, bh = desc->block_size.height; +	const u32 bd = desc->block_size.depth; +	const u32 rowstride = DIV_ROUND_UP(width, bw) * desc->bytes_per_block; +	const u32 imgstride = DIV_ROUND_UP(height, bh) * rowstride; +	const u32 offset = (z / bd * imgstride + +			    y / bh * rowstride + +			    x / bw * desc->bytes_per_block); +	return offset; +} + + +static inline u32 +svga3dsurface_get_image_offset(SVGA3dSurfaceFormat format, +			       surf_size_struct baseLevelSize, +			       u32 numMipLevels, +			       u32 face, +			       u32 mip) + +{ +	u32 offset; +	u32 mipChainBytes; +	u32 mipChainBytesToLevel; +	u32 i; +	const struct svga3d_surface_desc *desc; +	surf_size_struct mipSize; +	u32 bytes; + +	desc = svga3dsurface_get_desc(format); + +	mipChainBytes = 0; +	mipChainBytesToLevel = 0; +	for (i = 0; i < numMipLevels; i++) { +		mipSize = svga3dsurface_get_mip_size(baseLevelSize, i); +		bytes = svga3dsurface_get_image_buffer_size(desc, &mipSize, 0); +		mipChainBytes += bytes; +		if (i < mip) +			mipChainBytesToLevel += bytes; +	} + +	offset = mipChainBytes * face + mipChainBytesToLevel; + +	return offset; +}  | 
