diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/svga3d_reg.h')
| -rw-r--r-- | drivers/gpu/drm/vmwgfx/svga3d_reg.h | 1014 |
1 files changed, 924 insertions, 90 deletions
diff --git a/drivers/gpu/drm/vmwgfx/svga3d_reg.h b/drivers/gpu/drm/vmwgfx/svga3d_reg.h index 77cb4533100..f58dc7dd15c 100644 --- a/drivers/gpu/drm/vmwgfx/svga3d_reg.h +++ b/drivers/gpu/drm/vmwgfx/svga3d_reg.h @@ -34,6 +34,8 @@ #include "svga_reg.h" +typedef uint32 PPN; +typedef __le64 PPN64; /* * 3D Hardware Version @@ -57,7 +59,8 @@ typedef enum { SVGA3D_HWVERSION_WS6_B1 = SVGA3D_MAKE_HWVERSION(1, 1), SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4), SVGA3D_HWVERSION_WS65_B1 = SVGA3D_MAKE_HWVERSION(2, 0), - SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS65_B1, + SVGA3D_HWVERSION_WS8_B1 = SVGA3D_MAKE_HWVERSION(2, 1), + SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS8_B1, } SVGA3dHardwareVersion; /* @@ -67,7 +70,11 @@ typedef enum { typedef uint32 SVGA3dBool; /* 32-bit Bool definition */ #define SVGA3D_NUM_CLIPPLANES 6 #define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS 8 +#define SVGA3D_MAX_CONTEXT_IDS 256 +#define SVGA3D_MAX_SURFACE_IDS (32 * 1024) +#define SVGA3D_NUM_TEXTURE_UNITS 32 +#define SVGA3D_NUM_LIGHTS 8 /* * Surface formats. @@ -79,78 +86,182 @@ typedef uint32 SVGA3dBool; /* 32-bit Bool definition */ */ typedef enum SVGA3dSurfaceFormat { - SVGA3D_FORMAT_INVALID = 0, + SVGA3D_FORMAT_MIN = 0, + SVGA3D_FORMAT_INVALID = 0, - SVGA3D_X8R8G8B8 = 1, - SVGA3D_A8R8G8B8 = 2, + SVGA3D_X8R8G8B8 = 1, + SVGA3D_A8R8G8B8 = 2, - SVGA3D_R5G6B5 = 3, - SVGA3D_X1R5G5B5 = 4, - SVGA3D_A1R5G5B5 = 5, - SVGA3D_A4R4G4B4 = 6, + SVGA3D_R5G6B5 = 3, + SVGA3D_X1R5G5B5 = 4, + SVGA3D_A1R5G5B5 = 5, + SVGA3D_A4R4G4B4 = 6, - SVGA3D_Z_D32 = 7, - SVGA3D_Z_D16 = 8, - SVGA3D_Z_D24S8 = 9, - SVGA3D_Z_D15S1 = 10, + SVGA3D_Z_D32 = 7, + SVGA3D_Z_D16 = 8, + SVGA3D_Z_D24S8 = 9, + SVGA3D_Z_D15S1 = 10, - SVGA3D_LUMINANCE8 = 11, - SVGA3D_LUMINANCE4_ALPHA4 = 12, - SVGA3D_LUMINANCE16 = 13, - SVGA3D_LUMINANCE8_ALPHA8 = 14, + SVGA3D_LUMINANCE8 = 11, + SVGA3D_LUMINANCE4_ALPHA4 = 12, + SVGA3D_LUMINANCE16 = 13, + SVGA3D_LUMINANCE8_ALPHA8 = 14, - SVGA3D_DXT1 = 15, - SVGA3D_DXT2 = 16, - SVGA3D_DXT3 = 17, - SVGA3D_DXT4 = 18, - SVGA3D_DXT5 = 19, + SVGA3D_DXT1 = 15, + SVGA3D_DXT2 = 16, + SVGA3D_DXT3 = 17, + SVGA3D_DXT4 = 18, + SVGA3D_DXT5 = 19, - SVGA3D_BUMPU8V8 = 20, - SVGA3D_BUMPL6V5U5 = 21, - SVGA3D_BUMPX8L8V8U8 = 22, - SVGA3D_BUMPL8V8U8 = 23, + SVGA3D_BUMPU8V8 = 20, + SVGA3D_BUMPL6V5U5 = 21, + SVGA3D_BUMPX8L8V8U8 = 22, + SVGA3D_BUMPL8V8U8 = 23, - SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */ - SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */ + SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */ + SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */ - SVGA3D_A2R10G10B10 = 26, + SVGA3D_A2R10G10B10 = 26, /* signed formats */ - SVGA3D_V8U8 = 27, - SVGA3D_Q8W8V8U8 = 28, - SVGA3D_CxV8U8 = 29, + SVGA3D_V8U8 = 27, + SVGA3D_Q8W8V8U8 = 28, + SVGA3D_CxV8U8 = 29, /* mixed formats */ - SVGA3D_X8L8V8U8 = 30, - SVGA3D_A2W10V10U10 = 31, + SVGA3D_X8L8V8U8 = 30, + SVGA3D_A2W10V10U10 = 31, - SVGA3D_ALPHA8 = 32, + SVGA3D_ALPHA8 = 32, /* Single- and dual-component floating point formats */ - SVGA3D_R_S10E5 = 33, - SVGA3D_R_S23E8 = 34, - SVGA3D_RG_S10E5 = 35, - SVGA3D_RG_S23E8 = 36, + SVGA3D_R_S10E5 = 33, + SVGA3D_R_S23E8 = 34, + SVGA3D_RG_S10E5 = 35, + SVGA3D_RG_S23E8 = 36, - /* - * Any surface can be used as a buffer object, but SVGA3D_BUFFER is - * the most efficient format to use when creating new surfaces - * expressly for index or vertex data. - */ - SVGA3D_BUFFER = 37, + SVGA3D_BUFFER = 37, - SVGA3D_Z_D24X8 = 38, + SVGA3D_Z_D24X8 = 38, - SVGA3D_V16U16 = 39, + SVGA3D_V16U16 = 39, - SVGA3D_G16R16 = 40, - SVGA3D_A16B16G16R16 = 41, + SVGA3D_G16R16 = 40, + SVGA3D_A16B16G16R16 = 41, /* Packed Video formats */ - SVGA3D_UYVY = 42, - SVGA3D_YUY2 = 43, - - SVGA3D_FORMAT_MAX + SVGA3D_UYVY = 42, + SVGA3D_YUY2 = 43, + + /* Planar video formats */ + SVGA3D_NV12 = 44, + + /* Video format with alpha */ + SVGA3D_AYUV = 45, + + SVGA3D_R32G32B32A32_TYPELESS = 46, + SVGA3D_R32G32B32A32_FLOAT = 25, + SVGA3D_R32G32B32A32_UINT = 47, + SVGA3D_R32G32B32A32_SINT = 48, + SVGA3D_R32G32B32_TYPELESS = 49, + SVGA3D_R32G32B32_FLOAT = 50, + SVGA3D_R32G32B32_UINT = 51, + SVGA3D_R32G32B32_SINT = 52, + SVGA3D_R16G16B16A16_TYPELESS = 53, + SVGA3D_R16G16B16A16_FLOAT = 24, + SVGA3D_R16G16B16A16_UNORM = 41, + SVGA3D_R16G16B16A16_UINT = 54, + SVGA3D_R16G16B16A16_SNORM = 55, + SVGA3D_R16G16B16A16_SINT = 56, + SVGA3D_R32G32_TYPELESS = 57, + SVGA3D_R32G32_FLOAT = 36, + SVGA3D_R32G32_UINT = 58, + SVGA3D_R32G32_SINT = 59, + SVGA3D_R32G8X24_TYPELESS = 60, + SVGA3D_D32_FLOAT_S8X24_UINT = 61, + SVGA3D_R32_FLOAT_X8X24_TYPELESS = 62, + SVGA3D_X32_TYPELESS_G8X24_UINT = 63, + SVGA3D_R10G10B10A2_TYPELESS = 64, + SVGA3D_R10G10B10A2_UNORM = 26, + SVGA3D_R10G10B10A2_UINT = 65, + SVGA3D_R11G11B10_FLOAT = 66, + SVGA3D_R8G8B8A8_TYPELESS = 67, + SVGA3D_R8G8B8A8_UNORM = 68, + SVGA3D_R8G8B8A8_UNORM_SRGB = 69, + SVGA3D_R8G8B8A8_UINT = 70, + SVGA3D_R8G8B8A8_SNORM = 28, + SVGA3D_R8G8B8A8_SINT = 71, + SVGA3D_R16G16_TYPELESS = 72, + SVGA3D_R16G16_FLOAT = 35, + SVGA3D_R16G16_UNORM = 40, + SVGA3D_R16G16_UINT = 73, + SVGA3D_R16G16_SNORM = 39, + SVGA3D_R16G16_SINT = 74, + SVGA3D_R32_TYPELESS = 75, + SVGA3D_D32_FLOAT = 76, + SVGA3D_R32_FLOAT = 34, + SVGA3D_R32_UINT = 77, + SVGA3D_R32_SINT = 78, + SVGA3D_R24G8_TYPELESS = 79, + SVGA3D_D24_UNORM_S8_UINT = 80, + SVGA3D_R24_UNORM_X8_TYPELESS = 81, + SVGA3D_X24_TYPELESS_G8_UINT = 82, + SVGA3D_R8G8_TYPELESS = 83, + SVGA3D_R8G8_UNORM = 84, + SVGA3D_R8G8_UINT = 85, + SVGA3D_R8G8_SNORM = 27, + SVGA3D_R8G8_SINT = 86, + SVGA3D_R16_TYPELESS = 87, + SVGA3D_R16_FLOAT = 33, + SVGA3D_D16_UNORM = 8, + SVGA3D_R16_UNORM = 88, + SVGA3D_R16_UINT = 89, + SVGA3D_R16_SNORM = 90, + SVGA3D_R16_SINT = 91, + SVGA3D_R8_TYPELESS = 92, + SVGA3D_R8_UNORM = 93, + SVGA3D_R8_UINT = 94, + SVGA3D_R8_SNORM = 95, + SVGA3D_R8_SINT = 96, + SVGA3D_A8_UNORM = 32, + SVGA3D_R1_UNORM = 97, + SVGA3D_R9G9B9E5_SHAREDEXP = 98, + SVGA3D_R8G8_B8G8_UNORM = 99, + SVGA3D_G8R8_G8B8_UNORM = 100, + SVGA3D_BC1_TYPELESS = 101, + SVGA3D_BC1_UNORM = 15, + SVGA3D_BC1_UNORM_SRGB = 102, + SVGA3D_BC2_TYPELESS = 103, + SVGA3D_BC2_UNORM = 17, + SVGA3D_BC2_UNORM_SRGB = 104, + SVGA3D_BC3_TYPELESS = 105, + SVGA3D_BC3_UNORM = 19, + SVGA3D_BC3_UNORM_SRGB = 106, + SVGA3D_BC4_TYPELESS = 107, + SVGA3D_BC4_UNORM = 108, + SVGA3D_BC4_SNORM = 109, + SVGA3D_BC5_TYPELESS = 110, + SVGA3D_BC5_UNORM = 111, + SVGA3D_BC5_SNORM = 112, + SVGA3D_B5G6R5_UNORM = 3, + SVGA3D_B5G5R5A1_UNORM = 5, + SVGA3D_B8G8R8A8_UNORM = 2, + SVGA3D_B8G8R8X8_UNORM = 1, + SVGA3D_R10G10B10_XR_BIAS_A2_UNORM = 113, + SVGA3D_B8G8R8A8_TYPELESS = 114, + SVGA3D_B8G8R8A8_UNORM_SRGB = 115, + SVGA3D_B8G8R8X8_TYPELESS = 116, + SVGA3D_B8G8R8X8_UNORM_SRGB = 117, + + /* Advanced D3D9 depth formats. */ + SVGA3D_Z_DF16 = 118, + SVGA3D_Z_DF24 = 119, + SVGA3D_Z_D24S8_INT = 120, + + /* Planar video formats. */ + SVGA3D_YV12 = 121, + + SVGA3D_FORMAT_MAX = 122, } SVGA3dSurfaceFormat; typedef uint32 SVGA3dColor; /* a, r, g, b */ @@ -414,10 +525,20 @@ typedef enum { SVGA3D_RS_SRCBLENDALPHA = 94, /* SVGA3dBlendOp */ SVGA3D_RS_DSTBLENDALPHA = 95, /* SVGA3dBlendOp */ SVGA3D_RS_BLENDEQUATIONALPHA = 96, /* SVGA3dBlendEquation */ + SVGA3D_RS_TRANSPARENCYANTIALIAS = 97, /* SVGA3dTransparencyAntialiasType */ + SVGA3D_RS_LINEAA = 98, /* SVGA3dBool */ + SVGA3D_RS_LINEWIDTH = 99, /* float */ SVGA3D_RS_MAX } SVGA3dRenderStateName; typedef enum { + SVGA3D_TRANSPARENCYANTIALIAS_NORMAL = 0, + SVGA3D_TRANSPARENCYANTIALIAS_ALPHATOCOVERAGE = 1, + SVGA3D_TRANSPARENCYANTIALIAS_SUPERSAMPLE = 2, + SVGA3D_TRANSPARENCYANTIALIAS_MAX +} SVGA3dTransparencyAntialiasType; + +typedef enum { SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */ SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */ SVGA3D_VERTEXMATERIAL_SPECULAR = 2, /* Use the value in the specular component */ @@ -728,10 +849,10 @@ typedef enum { SVGA3D_TEX_FILTER_NEAREST = 1, SVGA3D_TEX_FILTER_LINEAR = 2, SVGA3D_TEX_FILTER_ANISOTROPIC = 3, - SVGA3D_TEX_FILTER_FLATCUBIC = 4, // Deprecated, not implemented - SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, // Deprecated, not implemented - SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, // Not currently implemented - SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, // Not currently implemented + SVGA3D_TEX_FILTER_FLATCUBIC = 4, /* Deprecated, not implemented */ + SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, /* Deprecated, not implemented */ + SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, /* Not currently implemented */ + SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, /* Not currently implemented */ SVGA3D_TEX_FILTER_MAX } SVGA3dTextureFilter; @@ -799,19 +920,19 @@ typedef enum { typedef enum { SVGA3D_DECLUSAGE_POSITION = 0, - SVGA3D_DECLUSAGE_BLENDWEIGHT, // 1 - SVGA3D_DECLUSAGE_BLENDINDICES, // 2 - SVGA3D_DECLUSAGE_NORMAL, // 3 - SVGA3D_DECLUSAGE_PSIZE, // 4 - SVGA3D_DECLUSAGE_TEXCOORD, // 5 - SVGA3D_DECLUSAGE_TANGENT, // 6 - SVGA3D_DECLUSAGE_BINORMAL, // 7 - SVGA3D_DECLUSAGE_TESSFACTOR, // 8 - SVGA3D_DECLUSAGE_POSITIONT, // 9 - SVGA3D_DECLUSAGE_COLOR, // 10 - SVGA3D_DECLUSAGE_FOG, // 11 - SVGA3D_DECLUSAGE_DEPTH, // 12 - SVGA3D_DECLUSAGE_SAMPLE, // 13 + SVGA3D_DECLUSAGE_BLENDWEIGHT, /* 1 */ + SVGA3D_DECLUSAGE_BLENDINDICES, /* 2 */ + SVGA3D_DECLUSAGE_NORMAL, /* 3 */ + SVGA3D_DECLUSAGE_PSIZE, /* 4 */ + SVGA3D_DECLUSAGE_TEXCOORD, /* 5 */ + SVGA3D_DECLUSAGE_TANGENT, /* 6 */ + SVGA3D_DECLUSAGE_BINORMAL, /* 7 */ + SVGA3D_DECLUSAGE_TESSFACTOR, /* 8 */ + SVGA3D_DECLUSAGE_POSITIONT, /* 9 */ + SVGA3D_DECLUSAGE_COLOR, /* 10 */ + SVGA3D_DECLUSAGE_FOG, /* 11 */ + SVGA3D_DECLUSAGE_DEPTH, /* 12 */ + SVGA3D_DECLUSAGE_SAMPLE, /* 13 */ SVGA3D_DECLUSAGE_MAX } SVGA3dDeclUsage; @@ -819,10 +940,10 @@ typedef enum { SVGA3D_DECLMETHOD_DEFAULT = 0, SVGA3D_DECLMETHOD_PARTIALU, SVGA3D_DECLMETHOD_PARTIALV, - SVGA3D_DECLMETHOD_CROSSUV, // Normal + SVGA3D_DECLMETHOD_CROSSUV, /* Normal */ SVGA3D_DECLMETHOD_UV, - SVGA3D_DECLMETHOD_LOOKUP, // Lookup a displacement map - SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, // Lookup a pre-sampled displacement map + SVGA3D_DECLMETHOD_LOOKUP, /* Lookup a displacement map */ + SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, /* Lookup a pre-sampled displacement map */ } SVGA3dDeclMethod; typedef enum { @@ -930,16 +1051,21 @@ typedef enum { } SVGA3dCubeFace; typedef enum { - SVGA3D_SHADERTYPE_COMPILED_DX8 = 0, + SVGA3D_SHADERTYPE_INVALID = 0, + SVGA3D_SHADERTYPE_MIN = 1, SVGA3D_SHADERTYPE_VS = 1, SVGA3D_SHADERTYPE_PS = 2, - SVGA3D_SHADERTYPE_MAX + SVGA3D_SHADERTYPE_MAX = 3, + SVGA3D_SHADERTYPE_GS = 3, } SVGA3dShaderType; +#define SVGA3D_NUM_SHADERTYPE (SVGA3D_SHADERTYPE_MAX - SVGA3D_SHADERTYPE_MIN) + typedef enum { SVGA3D_CONST_TYPE_FLOAT = 0, SVGA3D_CONST_TYPE_INT = 1, SVGA3D_CONST_TYPE_BOOL = 2, + SVGA3D_CONST_TYPE_MAX } SVGA3dShaderConstType; #define SVGA3D_MAX_SURFACE_FACES 6 @@ -968,12 +1094,18 @@ typedef enum { } SVGA3dTransferType; /* - * The maximum number vertex arrays we're guaranteed to support in + * The maximum number of vertex arrays we're guaranteed to support in * SVGA_3D_CMD_DRAWPRIMITIVES. */ #define SVGA3D_MAX_VERTEX_ARRAYS 32 /* + * The maximum number of primitive ranges we're guaranteed to support + * in SVGA_3D_CMD_DRAWPRIMITIVES. + */ +#define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32 + +/* * Identifiers for commands in the command FIFO. * * IDs between 1000 and 1039 (inclusive) were used by obsolete versions of @@ -990,7 +1122,7 @@ typedef enum { #define SVGA_3D_CMD_LEGACY_BASE 1000 #define SVGA_3D_CMD_BASE 1040 -#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0 +#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0 /* Deprecated */ #define SVGA_3D_CMD_SURFACE_DESTROY SVGA_3D_CMD_BASE + 1 #define SVGA_3D_CMD_SURFACE_COPY SVGA_3D_CMD_BASE + 2 #define SVGA_3D_CMD_SURFACE_STRETCHBLT SVGA_3D_CMD_BASE + 3 @@ -1008,7 +1140,7 @@ typedef enum { #define SVGA_3D_CMD_SETVIEWPORT SVGA_3D_CMD_BASE + 15 #define SVGA_3D_CMD_SETCLIPPLANE SVGA_3D_CMD_BASE + 16 #define SVGA_3D_CMD_CLEAR SVGA_3D_CMD_BASE + 17 -#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 // Deprecated +#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 /* Deprecated */ #define SVGA_3D_CMD_SHADER_DEFINE SVGA_3D_CMD_BASE + 19 #define SVGA_3D_CMD_SHADER_DESTROY SVGA_3D_CMD_BASE + 20 #define SVGA_3D_CMD_SET_SHADER SVGA_3D_CMD_BASE + 21 @@ -1018,11 +1150,90 @@ typedef enum { #define SVGA_3D_CMD_BEGIN_QUERY SVGA_3D_CMD_BASE + 25 #define SVGA_3D_CMD_END_QUERY SVGA_3D_CMD_BASE + 26 #define SVGA_3D_CMD_WAIT_FOR_QUERY SVGA_3D_CMD_BASE + 27 -#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 // Deprecated +#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 /* Deprecated */ #define SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN SVGA_3D_CMD_BASE + 29 -#define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 30 - -#define SVGA_3D_CMD_FUTURE_MAX 2000 +#define SVGA_3D_CMD_SURFACE_DEFINE_V2 SVGA_3D_CMD_BASE + 30 +#define SVGA_3D_CMD_GENERATE_MIPMAPS SVGA_3D_CMD_BASE + 31 +#define SVGA_3D_CMD_ACTIVATE_SURFACE SVGA_3D_CMD_BASE + 40 +#define SVGA_3D_CMD_DEACTIVATE_SURFACE SVGA_3D_CMD_BASE + 41 +#define SVGA_3D_CMD_SCREEN_DMA 1082 +#define SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE 1083 +#define SVGA_3D_CMD_OPEN_CONTEXT_SURFACE 1084 + +#define SVGA_3D_CMD_LOGICOPS_BITBLT 1085 +#define SVGA_3D_CMD_LOGICOPS_TRANSBLT 1086 +#define SVGA_3D_CMD_LOGICOPS_STRETCHBLT 1087 +#define SVGA_3D_CMD_LOGICOPS_COLORFILL 1088 +#define SVGA_3D_CMD_LOGICOPS_ALPHABLEND 1089 +#define SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND 1090 + +#define SVGA_3D_CMD_SET_OTABLE_BASE 1091 +#define SVGA_3D_CMD_READBACK_OTABLE 1092 + +#define SVGA_3D_CMD_DEFINE_GB_MOB 1093 +#define SVGA_3D_CMD_DESTROY_GB_MOB 1094 +#define SVGA_3D_CMD_REDEFINE_GB_MOB 1095 +#define SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING 1096 + +#define SVGA_3D_CMD_DEFINE_GB_SURFACE 1097 +#define SVGA_3D_CMD_DESTROY_GB_SURFACE 1098 +#define SVGA_3D_CMD_BIND_GB_SURFACE 1099 +#define SVGA_3D_CMD_COND_BIND_GB_SURFACE 1100 +#define SVGA_3D_CMD_UPDATE_GB_IMAGE 1101 +#define SVGA_3D_CMD_UPDATE_GB_SURFACE 1102 +#define SVGA_3D_CMD_READBACK_GB_IMAGE 1103 +#define SVGA_3D_CMD_READBACK_GB_SURFACE 1104 +#define SVGA_3D_CMD_INVALIDATE_GB_IMAGE 1105 +#define SVGA_3D_CMD_INVALIDATE_GB_SURFACE 1106 + +#define SVGA_3D_CMD_DEFINE_GB_CONTEXT 1107 +#define SVGA_3D_CMD_DESTROY_GB_CONTEXT 1108 +#define SVGA_3D_CMD_BIND_GB_CONTEXT 1109 +#define SVGA_3D_CMD_READBACK_GB_CONTEXT 1110 +#define SVGA_3D_CMD_INVALIDATE_GB_CONTEXT 1111 + +#define SVGA_3D_CMD_DEFINE_GB_SHADER 1112 +#define SVGA_3D_CMD_DESTROY_GB_SHADER 1113 +#define SVGA_3D_CMD_BIND_GB_SHADER 1114 + +#define SVGA_3D_CMD_SET_OTABLE_BASE64 1115 + +#define SVGA_3D_CMD_BEGIN_GB_QUERY 1116 +#define SVGA_3D_CMD_END_GB_QUERY 1117 +#define SVGA_3D_CMD_WAIT_FOR_GB_QUERY 1118 + +#define SVGA_3D_CMD_NOP 1119 + +#define SVGA_3D_CMD_ENABLE_GART 1120 +#define SVGA_3D_CMD_DISABLE_GART 1121 +#define SVGA_3D_CMD_MAP_MOB_INTO_GART 1122 +#define SVGA_3D_CMD_UNMAP_GART_RANGE 1123 + +#define SVGA_3D_CMD_DEFINE_GB_SCREENTARGET 1124 +#define SVGA_3D_CMD_DESTROY_GB_SCREENTARGET 1125 +#define SVGA_3D_CMD_BIND_GB_SCREENTARGET 1126 +#define SVGA_3D_CMD_UPDATE_GB_SCREENTARGET 1127 + +#define SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL 1128 +#define SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL 1129 + +#define SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE 1130 +#define SVGA_3D_CMD_GB_SCREEN_DMA 1131 +#define SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH 1132 +#define SVGA_3D_CMD_GB_MOB_FENCE 1133 +#define SVGA_3D_CMD_DEFINE_GB_SURFACE_V2 1134 +#define SVGA_3D_CMD_DEFINE_GB_MOB64 1135 +#define SVGA_3D_CMD_REDEFINE_GB_MOB64 1136 +#define SVGA_3D_CMD_NOP_ERROR 1137 + +#define SVGA_3D_CMD_RESERVED1 1138 +#define SVGA_3D_CMD_RESERVED2 1139 +#define SVGA_3D_CMD_RESERVED3 1140 +#define SVGA_3D_CMD_RESERVED4 1141 +#define SVGA_3D_CMD_RESERVED5 1142 + +#define SVGA_3D_CMD_MAX 1142 +#define SVGA_3D_CMD_FUTURE_MAX 3000 /* * Common substructures used in multiple FIFO commands: @@ -1031,9 +1242,9 @@ typedef enum { typedef struct { union { struct { - uint16 function; // SVGA3dFogFunction - uint8 type; // SVGA3dFogType - uint8 base; // SVGA3dFogBase + uint16 function; /* SVGA3dFogFunction */ + uint8 type; /* SVGA3dFogType */ + uint8 base; /* SVGA3dFogBase */ }; uint32 uintValue; }; @@ -1109,6 +1320,8 @@ typedef enum { SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6), SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7), SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8), + SVGA3D_SURFACE_MASKABLE_ANTIALIAS = (1 << 9), + SVGA3D_SURFACE_AUTOGENMIPMAPS = (1 << 10), } SVGA3dSurfaceFlags; typedef @@ -1121,6 +1334,12 @@ struct { uint32 sid; SVGA3dSurfaceFlags surfaceFlags; SVGA3dSurfaceFormat format; + /* + * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace + * structures must have the same value of numMipLevels field. + * Otherwise, all but the first SVGA3dSurfaceFace structures must have the + * numMipLevels set to 0. + */ SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; /* * Followed by an SVGA3dSize structure for each mip level in each face. @@ -1135,6 +1354,31 @@ struct { typedef struct { + uint32 sid; + SVGA3dSurfaceFlags surfaceFlags; + SVGA3dSurfaceFormat format; + /* + * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace + * structures must have the same value of numMipLevels field. + * Otherwise, all but the first SVGA3dSurfaceFace structures must have the + * numMipLevels set to 0. + */ + SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES]; + uint32 multisampleCount; + SVGA3dTextureFilter autogenFilter; + /* + * Followed by an SVGA3dSize structure for each mip level in each face. + * + * A note on surface sizes: Sizes are always specified in pixels, + * even if the true surface size is not a multiple of the minimum + * block size of the surface's format. For example, a 3x3x1 DXT1 + * compressed texture would actually be stored as a 4x4x1 image in + * memory. + */ +} SVGA3dCmdDefineSurface_v2; /* SVGA_3D_CMD_SURFACE_DEFINE_V2 */ + +typedef +struct { uint32 sid; } SVGA3dCmdDestroySurface; /* SVGA_3D_CMD_SURFACE_DESTROY */ @@ -1474,10 +1718,12 @@ struct { * SVGA3dCmdDrawPrimitives structure. In order, * they are: * - * 1. SVGA3dVertexDecl, quantity 'numVertexDecls' - * 2. SVGA3dPrimitiveRange, quantity 'numRanges' + * 1. SVGA3dVertexDecl, quantity 'numVertexDecls', but no more than + * SVGA3D_MAX_VERTEX_ARRAYS; + * 2. SVGA3dPrimitiveRange, quantity 'numRanges', but no more than + * SVGA3D_MAX_DRAW_PRIMITIVE_RANGES; * 3. Optionally, SVGA3dVertexDivisor, quantity 'numVertexDecls' (contains - * the frequency divisor for this the corresponding vertex decl) + * the frequency divisor for the corresponding vertex decl). */ } SVGA3dCmdDrawPrimitives; /* SVGA_3D_CMD_DRAWPRIMITIVES */ @@ -1671,6 +1917,513 @@ struct { /* Clipping: zero or more SVGASignedRects follow */ } SVGA3dCmdBlitSurfaceToScreen; /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */ +typedef +struct { + uint32 sid; + SVGA3dTextureFilter filter; +} SVGA3dCmdGenerateMipmaps; /* SVGA_3D_CMD_GENERATE_MIPMAPS */ + + +/* + * Guest-backed surface definitions. + */ + +typedef uint32 SVGAMobId; + +typedef enum SVGAMobFormat { + SVGA3D_MOBFMT_INVALID = SVGA3D_INVALID_ID, + SVGA3D_MOBFMT_PTDEPTH_0 = 0, + SVGA3D_MOBFMT_PTDEPTH_1 = 1, + SVGA3D_MOBFMT_PTDEPTH_2 = 2, + SVGA3D_MOBFMT_RANGE = 3, + SVGA3D_MOBFMT_PTDEPTH64_0 = 4, + SVGA3D_MOBFMT_PTDEPTH64_1 = 5, + SVGA3D_MOBFMT_PTDEPTH64_2 = 6, + SVGA3D_MOBFMT_MAX, +} SVGAMobFormat; + +/* + * Sizes of opaque types. + */ + +#define SVGA3D_OTABLE_MOB_ENTRY_SIZE 16 +#define SVGA3D_OTABLE_CONTEXT_ENTRY_SIZE 8 +#define SVGA3D_OTABLE_SURFACE_ENTRY_SIZE 64 +#define SVGA3D_OTABLE_SHADER_ENTRY_SIZE 16 +#define SVGA3D_OTABLE_SCREEN_TARGET_ENTRY_SIZE 64 +#define SVGA3D_CONTEXT_DATA_SIZE 16384 + +/* + * SVGA3dCmdSetOTableBase -- + * + * This command allows the guest to specify the base PPN of the + * specified object table. + */ + +typedef enum { + SVGA_OTABLE_MOB = 0, + SVGA_OTABLE_MIN = 0, + SVGA_OTABLE_SURFACE = 1, + SVGA_OTABLE_CONTEXT = 2, + SVGA_OTABLE_SHADER = 3, + SVGA_OTABLE_SCREEN_TARGET = 4, + SVGA_OTABLE_DX9_MAX = 5, + SVGA_OTABLE_MAX = 8 +} SVGAOTableType; + +typedef +struct { + SVGAOTableType type; + PPN baseAddress; + uint32 sizeInBytes; + uint32 validSizeInBytes; + SVGAMobFormat ptDepth; +} __packed +SVGA3dCmdSetOTableBase; /* SVGA_3D_CMD_SET_OTABLE_BASE */ + +typedef +struct { + SVGAOTableType type; + PPN64 baseAddress; + uint32 sizeInBytes; + uint32 validSizeInBytes; + SVGAMobFormat ptDepth; +} __packed +SVGA3dCmdSetOTableBase64; /* SVGA_3D_CMD_SET_OTABLE_BASE64 */ + +typedef +struct { + SVGAOTableType type; +} __packed +SVGA3dCmdReadbackOTable; /* SVGA_3D_CMD_READBACK_OTABLE */ + +/* + * Define a memory object (Mob) in the OTable. + */ + +typedef +struct SVGA3dCmdDefineGBMob { + SVGAMobId mobid; + SVGAMobFormat ptDepth; + PPN base; + uint32 sizeInBytes; +} __packed +SVGA3dCmdDefineGBMob; /* SVGA_3D_CMD_DEFINE_GB_MOB */ + + +/* + * Destroys an object in the OTable. + */ + +typedef +struct SVGA3dCmdDestroyGBMob { + SVGAMobId mobid; +} __packed +SVGA3dCmdDestroyGBMob; /* SVGA_3D_CMD_DESTROY_GB_MOB */ + +/* + * Redefine an object in the OTable. + */ + +typedef +struct SVGA3dCmdRedefineGBMob { + SVGAMobId mobid; + SVGAMobFormat ptDepth; + PPN base; + uint32 sizeInBytes; +} __packed +SVGA3dCmdRedefineGBMob; /* SVGA_3D_CMD_REDEFINE_GB_MOB */ + +/* + * Define a memory object (Mob) in the OTable with a PPN64 base. + */ + +typedef +struct SVGA3dCmdDefineGBMob64 { + SVGAMobId mobid; + SVGAMobFormat ptDepth; + PPN64 base; + uint32 sizeInBytes; +} __packed +SVGA3dCmdDefineGBMob64; /* SVGA_3D_CMD_DEFINE_GB_MOB64 */ + +/* + * Redefine an object in the OTable with PPN64 base. + */ + +typedef +struct SVGA3dCmdRedefineGBMob64 { + SVGAMobId mobid; + SVGAMobFormat ptDepth; + PPN64 base; + uint32 sizeInBytes; +} __packed +SVGA3dCmdRedefineGBMob64; /* SVGA_3D_CMD_REDEFINE_GB_MOB64 */ + +/* + * Notification that the page tables have been modified. + */ + +typedef +struct SVGA3dCmdUpdateGBMobMapping { + SVGAMobId mobid; +} __packed +SVGA3dCmdUpdateGBMobMapping; /* SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING */ + +/* + * Define a guest-backed surface. + */ + +typedef +struct SVGA3dCmdDefineGBSurface { + uint32 sid; + SVGA3dSurfaceFlags surfaceFlags; + SVGA3dSurfaceFormat format; + uint32 numMipLevels; + uint32 multisampleCount; + SVGA3dTextureFilter autogenFilter; + SVGA3dSize size; +} __packed +SVGA3dCmdDefineGBSurface; /* SVGA_3D_CMD_DEFINE_GB_SURFACE */ + +/* + * Destroy a guest-backed surface. + */ + +typedef +struct SVGA3dCmdDestroyGBSurface { + uint32 sid; +} __packed +SVGA3dCmdDestroyGBSurface; /* SVGA_3D_CMD_DESTROY_GB_SURFACE */ + +/* + * Bind a guest-backed surface to an object. + */ + +typedef +struct SVGA3dCmdBindGBSurface { + uint32 sid; + SVGAMobId mobid; +} __packed +SVGA3dCmdBindGBSurface; /* SVGA_3D_CMD_BIND_GB_SURFACE */ + +/* + * Conditionally bind a mob to a guest backed surface if testMobid + * matches the currently bound mob. Optionally issue a readback on + * the surface while it is still bound to the old mobid if the mobid + * is changed by this command. + */ + +#define SVGA3D_COND_BIND_GB_SURFACE_FLAG_READBACK (1 << 0) + +typedef +struct{ + uint32 sid; + SVGAMobId testMobid; + SVGAMobId mobid; + uint32 flags; +} __packed +SVGA3dCmdCondBindGBSurface; /* SVGA_3D_CMD_COND_BIND_GB_SURFACE */ + +/* + * Update an image in a guest-backed surface. + * (Inform the device that the guest-contents have been updated.) + */ + +typedef +struct SVGA3dCmdUpdateGBImage { + SVGA3dSurfaceImageId image; + SVGA3dBox box; +} __packed +SVGA3dCmdUpdateGBImage; /* SVGA_3D_CMD_UPDATE_GB_IMAGE */ + +/* + * Update an entire guest-backed surface. + * (Inform the device that the guest-contents have been updated.) + */ + +typedef +struct SVGA3dCmdUpdateGBSurface { + uint32 sid; +} __packed +SVGA3dCmdUpdateGBSurface; /* SVGA_3D_CMD_UPDATE_GB_SURFACE */ + +/* + * Readback an image in a guest-backed surface. + * (Request the device to flush the dirty contents into the guest.) + */ + +typedef +struct SVGA3dCmdReadbackGBImage { + SVGA3dSurfaceImageId image; +} __packed +SVGA3dCmdReadbackGBImage; /* SVGA_3D_CMD_READBACK_GB_IMAGE*/ + +/* + * Readback an entire guest-backed surface. + * (Request the device to flush the dirty contents into the guest.) + */ + +typedef +struct SVGA3dCmdReadbackGBSurface { + uint32 sid; +} __packed +SVGA3dCmdReadbackGBSurface; /* SVGA_3D_CMD_READBACK_GB_SURFACE */ + +/* + * Readback a sub rect of an image in a guest-backed surface. After + * issuing this command the driver is required to issue an update call + * of the same region before issuing any other commands that reference + * this surface or rendering is not guaranteed. + */ + +typedef +struct SVGA3dCmdReadbackGBImagePartial { + SVGA3dSurfaceImageId image; + SVGA3dBox box; + uint32 invertBox; +} __packed +SVGA3dCmdReadbackGBImagePartial; /* SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL */ + +/* + * Invalidate an image in a guest-backed surface. + * (Notify the device that the contents can be lost.) + */ + +typedef +struct SVGA3dCmdInvalidateGBImage { + SVGA3dSurfaceImageId image; +} __packed +SVGA3dCmdInvalidateGBImage; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE */ + +/* + * Invalidate an entire guest-backed surface. + * (Notify the device that the contents if all images can be lost.) + */ + +typedef +struct SVGA3dCmdInvalidateGBSurface { + uint32 sid; +} __packed +SVGA3dCmdInvalidateGBSurface; /* SVGA_3D_CMD_INVALIDATE_GB_SURFACE */ + +/* + * Invalidate a sub rect of an image in a guest-backed surface. After + * issuing this command the driver is required to issue an update call + * of the same region before issuing any other commands that reference + * this surface or rendering is not guaranteed. + */ + +typedef +struct SVGA3dCmdInvalidateGBImagePartial { + SVGA3dSurfaceImageId image; + SVGA3dBox box; + uint32 invertBox; +} __packed +SVGA3dCmdInvalidateGBImagePartial; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL */ + +/* + * Define a guest-backed context. + */ + +typedef +struct SVGA3dCmdDefineGBContext { + uint32 cid; +} __packed +SVGA3dCmdDefineGBContext; /* SVGA_3D_CMD_DEFINE_GB_CONTEXT */ + +/* + * Destroy a guest-backed context. + */ + +typedef +struct SVGA3dCmdDestroyGBContext { + uint32 cid; +} __packed +SVGA3dCmdDestroyGBContext; /* SVGA_3D_CMD_DESTROY_GB_CONTEXT */ + +/* + * Bind a guest-backed context. + * + * validContents should be set to 0 for new contexts, + * and 1 if this is an old context which is getting paged + * back on to the device. + * + * For new contexts, it is recommended that the driver + * issue commands to initialize all interesting state + * prior to rendering. + */ + +typedef +struct SVGA3dCmdBindGBContext { + uint32 cid; + SVGAMobId mobid; + uint32 validContents; +} __packed +SVGA3dCmdBindGBContext; /* SVGA_3D_CMD_BIND_GB_CONTEXT */ + +/* + * Readback a guest-backed context. + * (Request that the device flush the contents back into guest memory.) + */ + +typedef +struct SVGA3dCmdReadbackGBContext { + uint32 cid; +} __packed +SVGA3dCmdReadbackGBContext; /* SVGA_3D_CMD_READBACK_GB_CONTEXT */ + +/* + * Invalidate a guest-backed context. + */ +typedef +struct SVGA3dCmdInvalidateGBContext { + uint32 cid; +} __packed +SVGA3dCmdInvalidateGBContext; /* SVGA_3D_CMD_INVALIDATE_GB_CONTEXT */ + +/* + * Define a guest-backed shader. + */ + +typedef +struct SVGA3dCmdDefineGBShader { + uint32 shid; + SVGA3dShaderType type; + uint32 sizeInBytes; +} __packed +SVGA3dCmdDefineGBShader; /* SVGA_3D_CMD_DEFINE_GB_SHADER */ + +/* + * Bind a guest-backed shader. + */ + +typedef struct SVGA3dCmdBindGBShader { + uint32 shid; + SVGAMobId mobid; + uint32 offsetInBytes; +} __packed +SVGA3dCmdBindGBShader; /* SVGA_3D_CMD_BIND_GB_SHADER */ + +/* + * Destroy a guest-backed shader. + */ + +typedef struct SVGA3dCmdDestroyGBShader { + uint32 shid; +} __packed +SVGA3dCmdDestroyGBShader; /* SVGA_3D_CMD_DESTROY_GB_SHADER */ + +typedef +struct { + uint32 cid; + uint32 regStart; + SVGA3dShaderType shaderType; + SVGA3dShaderConstType constType; + + /* + * Followed by a variable number of shader constants. + * + * Note that FLOAT and INT constants are 4-dwords in length, while + * BOOL constants are 1-dword in length. + */ +} __packed +SVGA3dCmdSetGBShaderConstInline; +/* SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE */ + +typedef +struct { + uint32 cid; + SVGA3dQueryType type; +} __packed +SVGA3dCmdBeginGBQuery; /* SVGA_3D_CMD_BEGIN_GB_QUERY */ + +typedef +struct { + uint32 cid; + SVGA3dQueryType type; + SVGAMobId mobid; + uint32 offset; +} __packed +SVGA3dCmdEndGBQuery; /* SVGA_3D_CMD_END_GB_QUERY */ + + +/* + * SVGA_3D_CMD_WAIT_FOR_GB_QUERY -- + * + * The semantics of this command are identical to the + * SVGA_3D_CMD_WAIT_FOR_QUERY except that the results are written + * to a Mob instead of a GMR. + */ + +typedef +struct { + uint32 cid; + SVGA3dQueryType type; + SVGAMobId mobid; + uint32 offset; +} __packed +SVGA3dCmdWaitForGBQuery; /* SVGA_3D_CMD_WAIT_FOR_GB_QUERY */ + +typedef +struct { + SVGAMobId mobid; + uint32 fbOffset; + uint32 initalized; +} __packed +SVGA3dCmdEnableGart; /* SVGA_3D_CMD_ENABLE_GART */ + +typedef +struct { + SVGAMobId mobid; + uint32 gartOffset; +} __packed +SVGA3dCmdMapMobIntoGart; /* SVGA_3D_CMD_MAP_MOB_INTO_GART */ + + +typedef +struct { + uint32 gartOffset; + uint32 numPages; +} __packed +SVGA3dCmdUnmapGartRange; /* SVGA_3D_CMD_UNMAP_GART_RANGE */ + + +/* + * Screen Targets + */ +#define SVGA_STFLAG_PRIMARY (1 << 0) + +typedef +struct { + uint32 stid; + uint32 width; + uint32 height; + int32 xRoot; + int32 yRoot; + uint32 flags; +} __packed +SVGA3dCmdDefineGBScreenTarget; /* SVGA_3D_CMD_DEFINE_GB_SCREENTARGET */ + +typedef +struct { + uint32 stid; +} __packed +SVGA3dCmdDestroyGBScreenTarget; /* SVGA_3D_CMD_DESTROY_GB_SCREENTARGET */ + +typedef +struct { + uint32 stid; + SVGA3dSurfaceImageId image; +} __packed +SVGA3dCmdBindGBScreenTarget; /* SVGA_3D_CMD_BIND_GB_SCREENTARGET */ + +typedef +struct { + uint32 stid; + SVGA3dBox box; +} __packed +SVGA3dCmdUpdateGBScreenTarget; /* SVGA_3D_CMD_UPDATE_GB_SCREENTARGET */ /* * Capability query index. @@ -1774,12 +2527,69 @@ typedef enum { SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67, SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68, SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69, + SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES = 70, + SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES = 71, + SVGA3D_DEVCAP_ALPHATOCOVERAGE = 72, + SVGA3D_DEVCAP_SUPERSAMPLE = 73, + SVGA3D_DEVCAP_AUTOGENMIPMAPS = 74, + SVGA3D_DEVCAP_SURFACEFMT_NV12 = 75, + SVGA3D_DEVCAP_SURFACEFMT_AYUV = 76, + + /* + * This is the maximum number of SVGA context IDs that the guest + * can define using SVGA_3D_CMD_CONTEXT_DEFINE. + */ + SVGA3D_DEVCAP_MAX_CONTEXT_IDS = 77, + + /* + * This is the maximum number of SVGA surface IDs that the guest + * can define using SVGA_3D_CMD_SURFACE_DEFINE*. + */ + SVGA3D_DEVCAP_MAX_SURFACE_IDS = 78, + + SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 = 79, + SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 = 80, + SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT = 81, + + SVGA3D_DEVCAP_SURFACEFMT_BC4_UNORM = 82, + SVGA3D_DEVCAP_SURFACEFMT_BC5_UNORM = 83, + + /* + * Deprecated. + */ + SVGA3D_DEVCAP_VGPU10 = 84, + + /* + * This contains several SVGA_3D_CAPS_VIDEO_DECODE elements + * ored together, one for every type of video decoding supported. + */ + SVGA3D_DEVCAP_VIDEO_DECODE = 85, + + /* + * This contains several SVGA_3D_CAPS_VIDEO_PROCESS elements + * ored together, one for every type of video processing supported. + */ + SVGA3D_DEVCAP_VIDEO_PROCESS = 86, + + SVGA3D_DEVCAP_LINE_AA = 87, /* boolean */ + SVGA3D_DEVCAP_LINE_STIPPLE = 88, /* boolean */ + SVGA3D_DEVCAP_MAX_LINE_WIDTH = 89, /* float */ + SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH = 90, /* float */ + + SVGA3D_DEVCAP_SURFACEFMT_YV12 = 91, /* - * Don't add new caps into the previous section; the values in this - * enumeration must not change. You can put new values right before - * SVGA3D_DEVCAP_MAX. + * Does the host support the SVGA logic ops commands? */ + SVGA3D_DEVCAP_LOGICOPS = 92, + + /* + * What support does the host have for screen targets? + * + * See the SVGA3D_SCREENTARGET_CAP bits below. + */ + SVGA3D_DEVCAP_SCREENTARGETS = 93, + SVGA3D_DEVCAP_MAX /* This must be the last index. */ } SVGA3dDevCapIndex; @@ -1790,4 +2600,28 @@ typedef union { float f; } SVGA3dDevCapResult; +typedef enum { + SVGA3DCAPS_RECORD_UNKNOWN = 0, + SVGA3DCAPS_RECORD_DEVCAPS_MIN = 0x100, + SVGA3DCAPS_RECORD_DEVCAPS = 0x100, + SVGA3DCAPS_RECORD_DEVCAPS_MAX = 0x1ff, +} SVGA3dCapsRecordType; + +typedef +struct SVGA3dCapsRecordHeader { + uint32 length; + SVGA3dCapsRecordType type; +} +SVGA3dCapsRecordHeader; + +typedef +struct SVGA3dCapsRecord { + SVGA3dCapsRecordHeader header; + uint32 data[1]; +} +SVGA3dCapsRecord; + + +typedef uint32 SVGA3dCapPair[2]; + #endif /* _SVGA3D_REG_H_ */ |
