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path: root/drivers/gpu/drm/vmwgfx/svga3d_reg.h
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Diffstat (limited to 'drivers/gpu/drm/vmwgfx/svga3d_reg.h')
-rw-r--r--drivers/gpu/drm/vmwgfx/svga3d_reg.h1014
1 files changed, 924 insertions, 90 deletions
diff --git a/drivers/gpu/drm/vmwgfx/svga3d_reg.h b/drivers/gpu/drm/vmwgfx/svga3d_reg.h
index 77cb4533100..f58dc7dd15c 100644
--- a/drivers/gpu/drm/vmwgfx/svga3d_reg.h
+++ b/drivers/gpu/drm/vmwgfx/svga3d_reg.h
@@ -34,6 +34,8 @@
#include "svga_reg.h"
+typedef uint32 PPN;
+typedef __le64 PPN64;
/*
* 3D Hardware Version
@@ -57,7 +59,8 @@ typedef enum {
SVGA3D_HWVERSION_WS6_B1 = SVGA3D_MAKE_HWVERSION(1, 1),
SVGA3D_HWVERSION_FUSION_11 = SVGA3D_MAKE_HWVERSION(1, 4),
SVGA3D_HWVERSION_WS65_B1 = SVGA3D_MAKE_HWVERSION(2, 0),
- SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS65_B1,
+ SVGA3D_HWVERSION_WS8_B1 = SVGA3D_MAKE_HWVERSION(2, 1),
+ SVGA3D_HWVERSION_CURRENT = SVGA3D_HWVERSION_WS8_B1,
} SVGA3dHardwareVersion;
/*
@@ -67,7 +70,11 @@ typedef enum {
typedef uint32 SVGA3dBool; /* 32-bit Bool definition */
#define SVGA3D_NUM_CLIPPLANES 6
#define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS 8
+#define SVGA3D_MAX_CONTEXT_IDS 256
+#define SVGA3D_MAX_SURFACE_IDS (32 * 1024)
+#define SVGA3D_NUM_TEXTURE_UNITS 32
+#define SVGA3D_NUM_LIGHTS 8
/*
* Surface formats.
@@ -79,78 +86,182 @@ typedef uint32 SVGA3dBool; /* 32-bit Bool definition */
*/
typedef enum SVGA3dSurfaceFormat {
- SVGA3D_FORMAT_INVALID = 0,
+ SVGA3D_FORMAT_MIN = 0,
+ SVGA3D_FORMAT_INVALID = 0,
- SVGA3D_X8R8G8B8 = 1,
- SVGA3D_A8R8G8B8 = 2,
+ SVGA3D_X8R8G8B8 = 1,
+ SVGA3D_A8R8G8B8 = 2,
- SVGA3D_R5G6B5 = 3,
- SVGA3D_X1R5G5B5 = 4,
- SVGA3D_A1R5G5B5 = 5,
- SVGA3D_A4R4G4B4 = 6,
+ SVGA3D_R5G6B5 = 3,
+ SVGA3D_X1R5G5B5 = 4,
+ SVGA3D_A1R5G5B5 = 5,
+ SVGA3D_A4R4G4B4 = 6,
- SVGA3D_Z_D32 = 7,
- SVGA3D_Z_D16 = 8,
- SVGA3D_Z_D24S8 = 9,
- SVGA3D_Z_D15S1 = 10,
+ SVGA3D_Z_D32 = 7,
+ SVGA3D_Z_D16 = 8,
+ SVGA3D_Z_D24S8 = 9,
+ SVGA3D_Z_D15S1 = 10,
- SVGA3D_LUMINANCE8 = 11,
- SVGA3D_LUMINANCE4_ALPHA4 = 12,
- SVGA3D_LUMINANCE16 = 13,
- SVGA3D_LUMINANCE8_ALPHA8 = 14,
+ SVGA3D_LUMINANCE8 = 11,
+ SVGA3D_LUMINANCE4_ALPHA4 = 12,
+ SVGA3D_LUMINANCE16 = 13,
+ SVGA3D_LUMINANCE8_ALPHA8 = 14,
- SVGA3D_DXT1 = 15,
- SVGA3D_DXT2 = 16,
- SVGA3D_DXT3 = 17,
- SVGA3D_DXT4 = 18,
- SVGA3D_DXT5 = 19,
+ SVGA3D_DXT1 = 15,
+ SVGA3D_DXT2 = 16,
+ SVGA3D_DXT3 = 17,
+ SVGA3D_DXT4 = 18,
+ SVGA3D_DXT5 = 19,
- SVGA3D_BUMPU8V8 = 20,
- SVGA3D_BUMPL6V5U5 = 21,
- SVGA3D_BUMPX8L8V8U8 = 22,
- SVGA3D_BUMPL8V8U8 = 23,
+ SVGA3D_BUMPU8V8 = 20,
+ SVGA3D_BUMPL6V5U5 = 21,
+ SVGA3D_BUMPX8L8V8U8 = 22,
+ SVGA3D_BUMPL8V8U8 = 23,
- SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */
- SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */
+ SVGA3D_ARGB_S10E5 = 24, /* 16-bit floating-point ARGB */
+ SVGA3D_ARGB_S23E8 = 25, /* 32-bit floating-point ARGB */
- SVGA3D_A2R10G10B10 = 26,
+ SVGA3D_A2R10G10B10 = 26,
/* signed formats */
- SVGA3D_V8U8 = 27,
- SVGA3D_Q8W8V8U8 = 28,
- SVGA3D_CxV8U8 = 29,
+ SVGA3D_V8U8 = 27,
+ SVGA3D_Q8W8V8U8 = 28,
+ SVGA3D_CxV8U8 = 29,
/* mixed formats */
- SVGA3D_X8L8V8U8 = 30,
- SVGA3D_A2W10V10U10 = 31,
+ SVGA3D_X8L8V8U8 = 30,
+ SVGA3D_A2W10V10U10 = 31,
- SVGA3D_ALPHA8 = 32,
+ SVGA3D_ALPHA8 = 32,
/* Single- and dual-component floating point formats */
- SVGA3D_R_S10E5 = 33,
- SVGA3D_R_S23E8 = 34,
- SVGA3D_RG_S10E5 = 35,
- SVGA3D_RG_S23E8 = 36,
+ SVGA3D_R_S10E5 = 33,
+ SVGA3D_R_S23E8 = 34,
+ SVGA3D_RG_S10E5 = 35,
+ SVGA3D_RG_S23E8 = 36,
- /*
- * Any surface can be used as a buffer object, but SVGA3D_BUFFER is
- * the most efficient format to use when creating new surfaces
- * expressly for index or vertex data.
- */
- SVGA3D_BUFFER = 37,
+ SVGA3D_BUFFER = 37,
- SVGA3D_Z_D24X8 = 38,
+ SVGA3D_Z_D24X8 = 38,
- SVGA3D_V16U16 = 39,
+ SVGA3D_V16U16 = 39,
- SVGA3D_G16R16 = 40,
- SVGA3D_A16B16G16R16 = 41,
+ SVGA3D_G16R16 = 40,
+ SVGA3D_A16B16G16R16 = 41,
/* Packed Video formats */
- SVGA3D_UYVY = 42,
- SVGA3D_YUY2 = 43,
-
- SVGA3D_FORMAT_MAX
+ SVGA3D_UYVY = 42,
+ SVGA3D_YUY2 = 43,
+
+ /* Planar video formats */
+ SVGA3D_NV12 = 44,
+
+ /* Video format with alpha */
+ SVGA3D_AYUV = 45,
+
+ SVGA3D_R32G32B32A32_TYPELESS = 46,
+ SVGA3D_R32G32B32A32_FLOAT = 25,
+ SVGA3D_R32G32B32A32_UINT = 47,
+ SVGA3D_R32G32B32A32_SINT = 48,
+ SVGA3D_R32G32B32_TYPELESS = 49,
+ SVGA3D_R32G32B32_FLOAT = 50,
+ SVGA3D_R32G32B32_UINT = 51,
+ SVGA3D_R32G32B32_SINT = 52,
+ SVGA3D_R16G16B16A16_TYPELESS = 53,
+ SVGA3D_R16G16B16A16_FLOAT = 24,
+ SVGA3D_R16G16B16A16_UNORM = 41,
+ SVGA3D_R16G16B16A16_UINT = 54,
+ SVGA3D_R16G16B16A16_SNORM = 55,
+ SVGA3D_R16G16B16A16_SINT = 56,
+ SVGA3D_R32G32_TYPELESS = 57,
+ SVGA3D_R32G32_FLOAT = 36,
+ SVGA3D_R32G32_UINT = 58,
+ SVGA3D_R32G32_SINT = 59,
+ SVGA3D_R32G8X24_TYPELESS = 60,
+ SVGA3D_D32_FLOAT_S8X24_UINT = 61,
+ SVGA3D_R32_FLOAT_X8X24_TYPELESS = 62,
+ SVGA3D_X32_TYPELESS_G8X24_UINT = 63,
+ SVGA3D_R10G10B10A2_TYPELESS = 64,
+ SVGA3D_R10G10B10A2_UNORM = 26,
+ SVGA3D_R10G10B10A2_UINT = 65,
+ SVGA3D_R11G11B10_FLOAT = 66,
+ SVGA3D_R8G8B8A8_TYPELESS = 67,
+ SVGA3D_R8G8B8A8_UNORM = 68,
+ SVGA3D_R8G8B8A8_UNORM_SRGB = 69,
+ SVGA3D_R8G8B8A8_UINT = 70,
+ SVGA3D_R8G8B8A8_SNORM = 28,
+ SVGA3D_R8G8B8A8_SINT = 71,
+ SVGA3D_R16G16_TYPELESS = 72,
+ SVGA3D_R16G16_FLOAT = 35,
+ SVGA3D_R16G16_UNORM = 40,
+ SVGA3D_R16G16_UINT = 73,
+ SVGA3D_R16G16_SNORM = 39,
+ SVGA3D_R16G16_SINT = 74,
+ SVGA3D_R32_TYPELESS = 75,
+ SVGA3D_D32_FLOAT = 76,
+ SVGA3D_R32_FLOAT = 34,
+ SVGA3D_R32_UINT = 77,
+ SVGA3D_R32_SINT = 78,
+ SVGA3D_R24G8_TYPELESS = 79,
+ SVGA3D_D24_UNORM_S8_UINT = 80,
+ SVGA3D_R24_UNORM_X8_TYPELESS = 81,
+ SVGA3D_X24_TYPELESS_G8_UINT = 82,
+ SVGA3D_R8G8_TYPELESS = 83,
+ SVGA3D_R8G8_UNORM = 84,
+ SVGA3D_R8G8_UINT = 85,
+ SVGA3D_R8G8_SNORM = 27,
+ SVGA3D_R8G8_SINT = 86,
+ SVGA3D_R16_TYPELESS = 87,
+ SVGA3D_R16_FLOAT = 33,
+ SVGA3D_D16_UNORM = 8,
+ SVGA3D_R16_UNORM = 88,
+ SVGA3D_R16_UINT = 89,
+ SVGA3D_R16_SNORM = 90,
+ SVGA3D_R16_SINT = 91,
+ SVGA3D_R8_TYPELESS = 92,
+ SVGA3D_R8_UNORM = 93,
+ SVGA3D_R8_UINT = 94,
+ SVGA3D_R8_SNORM = 95,
+ SVGA3D_R8_SINT = 96,
+ SVGA3D_A8_UNORM = 32,
+ SVGA3D_R1_UNORM = 97,
+ SVGA3D_R9G9B9E5_SHAREDEXP = 98,
+ SVGA3D_R8G8_B8G8_UNORM = 99,
+ SVGA3D_G8R8_G8B8_UNORM = 100,
+ SVGA3D_BC1_TYPELESS = 101,
+ SVGA3D_BC1_UNORM = 15,
+ SVGA3D_BC1_UNORM_SRGB = 102,
+ SVGA3D_BC2_TYPELESS = 103,
+ SVGA3D_BC2_UNORM = 17,
+ SVGA3D_BC2_UNORM_SRGB = 104,
+ SVGA3D_BC3_TYPELESS = 105,
+ SVGA3D_BC3_UNORM = 19,
+ SVGA3D_BC3_UNORM_SRGB = 106,
+ SVGA3D_BC4_TYPELESS = 107,
+ SVGA3D_BC4_UNORM = 108,
+ SVGA3D_BC4_SNORM = 109,
+ SVGA3D_BC5_TYPELESS = 110,
+ SVGA3D_BC5_UNORM = 111,
+ SVGA3D_BC5_SNORM = 112,
+ SVGA3D_B5G6R5_UNORM = 3,
+ SVGA3D_B5G5R5A1_UNORM = 5,
+ SVGA3D_B8G8R8A8_UNORM = 2,
+ SVGA3D_B8G8R8X8_UNORM = 1,
+ SVGA3D_R10G10B10_XR_BIAS_A2_UNORM = 113,
+ SVGA3D_B8G8R8A8_TYPELESS = 114,
+ SVGA3D_B8G8R8A8_UNORM_SRGB = 115,
+ SVGA3D_B8G8R8X8_TYPELESS = 116,
+ SVGA3D_B8G8R8X8_UNORM_SRGB = 117,
+
+ /* Advanced D3D9 depth formats. */
+ SVGA3D_Z_DF16 = 118,
+ SVGA3D_Z_DF24 = 119,
+ SVGA3D_Z_D24S8_INT = 120,
+
+ /* Planar video formats. */
+ SVGA3D_YV12 = 121,
+
+ SVGA3D_FORMAT_MAX = 122,
} SVGA3dSurfaceFormat;
typedef uint32 SVGA3dColor; /* a, r, g, b */
@@ -414,10 +525,20 @@ typedef enum {
SVGA3D_RS_SRCBLENDALPHA = 94, /* SVGA3dBlendOp */
SVGA3D_RS_DSTBLENDALPHA = 95, /* SVGA3dBlendOp */
SVGA3D_RS_BLENDEQUATIONALPHA = 96, /* SVGA3dBlendEquation */
+ SVGA3D_RS_TRANSPARENCYANTIALIAS = 97, /* SVGA3dTransparencyAntialiasType */
+ SVGA3D_RS_LINEAA = 98, /* SVGA3dBool */
+ SVGA3D_RS_LINEWIDTH = 99, /* float */
SVGA3D_RS_MAX
} SVGA3dRenderStateName;
typedef enum {
+ SVGA3D_TRANSPARENCYANTIALIAS_NORMAL = 0,
+ SVGA3D_TRANSPARENCYANTIALIAS_ALPHATOCOVERAGE = 1,
+ SVGA3D_TRANSPARENCYANTIALIAS_SUPERSAMPLE = 2,
+ SVGA3D_TRANSPARENCYANTIALIAS_MAX
+} SVGA3dTransparencyAntialiasType;
+
+typedef enum {
SVGA3D_VERTEXMATERIAL_NONE = 0, /* Use the value in the current material */
SVGA3D_VERTEXMATERIAL_DIFFUSE = 1, /* Use the value in the diffuse component */
SVGA3D_VERTEXMATERIAL_SPECULAR = 2, /* Use the value in the specular component */
@@ -728,10 +849,10 @@ typedef enum {
SVGA3D_TEX_FILTER_NEAREST = 1,
SVGA3D_TEX_FILTER_LINEAR = 2,
SVGA3D_TEX_FILTER_ANISOTROPIC = 3,
- SVGA3D_TEX_FILTER_FLATCUBIC = 4, // Deprecated, not implemented
- SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, // Deprecated, not implemented
- SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, // Not currently implemented
- SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, // Not currently implemented
+ SVGA3D_TEX_FILTER_FLATCUBIC = 4, /* Deprecated, not implemented */
+ SVGA3D_TEX_FILTER_GAUSSIANCUBIC = 5, /* Deprecated, not implemented */
+ SVGA3D_TEX_FILTER_PYRAMIDALQUAD = 6, /* Not currently implemented */
+ SVGA3D_TEX_FILTER_GAUSSIANQUAD = 7, /* Not currently implemented */
SVGA3D_TEX_FILTER_MAX
} SVGA3dTextureFilter;
@@ -799,19 +920,19 @@ typedef enum {
typedef enum {
SVGA3D_DECLUSAGE_POSITION = 0,
- SVGA3D_DECLUSAGE_BLENDWEIGHT, // 1
- SVGA3D_DECLUSAGE_BLENDINDICES, // 2
- SVGA3D_DECLUSAGE_NORMAL, // 3
- SVGA3D_DECLUSAGE_PSIZE, // 4
- SVGA3D_DECLUSAGE_TEXCOORD, // 5
- SVGA3D_DECLUSAGE_TANGENT, // 6
- SVGA3D_DECLUSAGE_BINORMAL, // 7
- SVGA3D_DECLUSAGE_TESSFACTOR, // 8
- SVGA3D_DECLUSAGE_POSITIONT, // 9
- SVGA3D_DECLUSAGE_COLOR, // 10
- SVGA3D_DECLUSAGE_FOG, // 11
- SVGA3D_DECLUSAGE_DEPTH, // 12
- SVGA3D_DECLUSAGE_SAMPLE, // 13
+ SVGA3D_DECLUSAGE_BLENDWEIGHT, /* 1 */
+ SVGA3D_DECLUSAGE_BLENDINDICES, /* 2 */
+ SVGA3D_DECLUSAGE_NORMAL, /* 3 */
+ SVGA3D_DECLUSAGE_PSIZE, /* 4 */
+ SVGA3D_DECLUSAGE_TEXCOORD, /* 5 */
+ SVGA3D_DECLUSAGE_TANGENT, /* 6 */
+ SVGA3D_DECLUSAGE_BINORMAL, /* 7 */
+ SVGA3D_DECLUSAGE_TESSFACTOR, /* 8 */
+ SVGA3D_DECLUSAGE_POSITIONT, /* 9 */
+ SVGA3D_DECLUSAGE_COLOR, /* 10 */
+ SVGA3D_DECLUSAGE_FOG, /* 11 */
+ SVGA3D_DECLUSAGE_DEPTH, /* 12 */
+ SVGA3D_DECLUSAGE_SAMPLE, /* 13 */
SVGA3D_DECLUSAGE_MAX
} SVGA3dDeclUsage;
@@ -819,10 +940,10 @@ typedef enum {
SVGA3D_DECLMETHOD_DEFAULT = 0,
SVGA3D_DECLMETHOD_PARTIALU,
SVGA3D_DECLMETHOD_PARTIALV,
- SVGA3D_DECLMETHOD_CROSSUV, // Normal
+ SVGA3D_DECLMETHOD_CROSSUV, /* Normal */
SVGA3D_DECLMETHOD_UV,
- SVGA3D_DECLMETHOD_LOOKUP, // Lookup a displacement map
- SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, // Lookup a pre-sampled displacement map
+ SVGA3D_DECLMETHOD_LOOKUP, /* Lookup a displacement map */
+ SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED, /* Lookup a pre-sampled displacement map */
} SVGA3dDeclMethod;
typedef enum {
@@ -930,16 +1051,21 @@ typedef enum {
} SVGA3dCubeFace;
typedef enum {
- SVGA3D_SHADERTYPE_COMPILED_DX8 = 0,
+ SVGA3D_SHADERTYPE_INVALID = 0,
+ SVGA3D_SHADERTYPE_MIN = 1,
SVGA3D_SHADERTYPE_VS = 1,
SVGA3D_SHADERTYPE_PS = 2,
- SVGA3D_SHADERTYPE_MAX
+ SVGA3D_SHADERTYPE_MAX = 3,
+ SVGA3D_SHADERTYPE_GS = 3,
} SVGA3dShaderType;
+#define SVGA3D_NUM_SHADERTYPE (SVGA3D_SHADERTYPE_MAX - SVGA3D_SHADERTYPE_MIN)
+
typedef enum {
SVGA3D_CONST_TYPE_FLOAT = 0,
SVGA3D_CONST_TYPE_INT = 1,
SVGA3D_CONST_TYPE_BOOL = 2,
+ SVGA3D_CONST_TYPE_MAX
} SVGA3dShaderConstType;
#define SVGA3D_MAX_SURFACE_FACES 6
@@ -968,12 +1094,18 @@ typedef enum {
} SVGA3dTransferType;
/*
- * The maximum number vertex arrays we're guaranteed to support in
+ * The maximum number of vertex arrays we're guaranteed to support in
* SVGA_3D_CMD_DRAWPRIMITIVES.
*/
#define SVGA3D_MAX_VERTEX_ARRAYS 32
/*
+ * The maximum number of primitive ranges we're guaranteed to support
+ * in SVGA_3D_CMD_DRAWPRIMITIVES.
+ */
+#define SVGA3D_MAX_DRAW_PRIMITIVE_RANGES 32
+
+/*
* Identifiers for commands in the command FIFO.
*
* IDs between 1000 and 1039 (inclusive) were used by obsolete versions of
@@ -990,7 +1122,7 @@ typedef enum {
#define SVGA_3D_CMD_LEGACY_BASE 1000
#define SVGA_3D_CMD_BASE 1040
-#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0
+#define SVGA_3D_CMD_SURFACE_DEFINE SVGA_3D_CMD_BASE + 0 /* Deprecated */
#define SVGA_3D_CMD_SURFACE_DESTROY SVGA_3D_CMD_BASE + 1
#define SVGA_3D_CMD_SURFACE_COPY SVGA_3D_CMD_BASE + 2
#define SVGA_3D_CMD_SURFACE_STRETCHBLT SVGA_3D_CMD_BASE + 3
@@ -1008,7 +1140,7 @@ typedef enum {
#define SVGA_3D_CMD_SETVIEWPORT SVGA_3D_CMD_BASE + 15
#define SVGA_3D_CMD_SETCLIPPLANE SVGA_3D_CMD_BASE + 16
#define SVGA_3D_CMD_CLEAR SVGA_3D_CMD_BASE + 17
-#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 // Deprecated
+#define SVGA_3D_CMD_PRESENT SVGA_3D_CMD_BASE + 18 /* Deprecated */
#define SVGA_3D_CMD_SHADER_DEFINE SVGA_3D_CMD_BASE + 19
#define SVGA_3D_CMD_SHADER_DESTROY SVGA_3D_CMD_BASE + 20
#define SVGA_3D_CMD_SET_SHADER SVGA_3D_CMD_BASE + 21
@@ -1018,11 +1150,90 @@ typedef enum {
#define SVGA_3D_CMD_BEGIN_QUERY SVGA_3D_CMD_BASE + 25
#define SVGA_3D_CMD_END_QUERY SVGA_3D_CMD_BASE + 26
#define SVGA_3D_CMD_WAIT_FOR_QUERY SVGA_3D_CMD_BASE + 27
-#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 // Deprecated
+#define SVGA_3D_CMD_PRESENT_READBACK SVGA_3D_CMD_BASE + 28 /* Deprecated */
#define SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN SVGA_3D_CMD_BASE + 29
-#define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 30
-
-#define SVGA_3D_CMD_FUTURE_MAX 2000
+#define SVGA_3D_CMD_SURFACE_DEFINE_V2 SVGA_3D_CMD_BASE + 30
+#define SVGA_3D_CMD_GENERATE_MIPMAPS SVGA_3D_CMD_BASE + 31
+#define SVGA_3D_CMD_ACTIVATE_SURFACE SVGA_3D_CMD_BASE + 40
+#define SVGA_3D_CMD_DEACTIVATE_SURFACE SVGA_3D_CMD_BASE + 41
+#define SVGA_3D_CMD_SCREEN_DMA 1082
+#define SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE 1083
+#define SVGA_3D_CMD_OPEN_CONTEXT_SURFACE 1084
+
+#define SVGA_3D_CMD_LOGICOPS_BITBLT 1085
+#define SVGA_3D_CMD_LOGICOPS_TRANSBLT 1086
+#define SVGA_3D_CMD_LOGICOPS_STRETCHBLT 1087
+#define SVGA_3D_CMD_LOGICOPS_COLORFILL 1088
+#define SVGA_3D_CMD_LOGICOPS_ALPHABLEND 1089
+#define SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND 1090
+
+#define SVGA_3D_CMD_SET_OTABLE_BASE 1091
+#define SVGA_3D_CMD_READBACK_OTABLE 1092
+
+#define SVGA_3D_CMD_DEFINE_GB_MOB 1093
+#define SVGA_3D_CMD_DESTROY_GB_MOB 1094
+#define SVGA_3D_CMD_REDEFINE_GB_MOB 1095
+#define SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING 1096
+
+#define SVGA_3D_CMD_DEFINE_GB_SURFACE 1097
+#define SVGA_3D_CMD_DESTROY_GB_SURFACE 1098
+#define SVGA_3D_CMD_BIND_GB_SURFACE 1099
+#define SVGA_3D_CMD_COND_BIND_GB_SURFACE 1100
+#define SVGA_3D_CMD_UPDATE_GB_IMAGE 1101
+#define SVGA_3D_CMD_UPDATE_GB_SURFACE 1102
+#define SVGA_3D_CMD_READBACK_GB_IMAGE 1103
+#define SVGA_3D_CMD_READBACK_GB_SURFACE 1104
+#define SVGA_3D_CMD_INVALIDATE_GB_IMAGE 1105
+#define SVGA_3D_CMD_INVALIDATE_GB_SURFACE 1106
+
+#define SVGA_3D_CMD_DEFINE_GB_CONTEXT 1107
+#define SVGA_3D_CMD_DESTROY_GB_CONTEXT 1108
+#define SVGA_3D_CMD_BIND_GB_CONTEXT 1109
+#define SVGA_3D_CMD_READBACK_GB_CONTEXT 1110
+#define SVGA_3D_CMD_INVALIDATE_GB_CONTEXT 1111
+
+#define SVGA_3D_CMD_DEFINE_GB_SHADER 1112
+#define SVGA_3D_CMD_DESTROY_GB_SHADER 1113
+#define SVGA_3D_CMD_BIND_GB_SHADER 1114
+
+#define SVGA_3D_CMD_SET_OTABLE_BASE64 1115
+
+#define SVGA_3D_CMD_BEGIN_GB_QUERY 1116
+#define SVGA_3D_CMD_END_GB_QUERY 1117
+#define SVGA_3D_CMD_WAIT_FOR_GB_QUERY 1118
+
+#define SVGA_3D_CMD_NOP 1119
+
+#define SVGA_3D_CMD_ENABLE_GART 1120
+#define SVGA_3D_CMD_DISABLE_GART 1121
+#define SVGA_3D_CMD_MAP_MOB_INTO_GART 1122
+#define SVGA_3D_CMD_UNMAP_GART_RANGE 1123
+
+#define SVGA_3D_CMD_DEFINE_GB_SCREENTARGET 1124
+#define SVGA_3D_CMD_DESTROY_GB_SCREENTARGET 1125
+#define SVGA_3D_CMD_BIND_GB_SCREENTARGET 1126
+#define SVGA_3D_CMD_UPDATE_GB_SCREENTARGET 1127
+
+#define SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL 1128
+#define SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL 1129
+
+#define SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE 1130
+#define SVGA_3D_CMD_GB_SCREEN_DMA 1131
+#define SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH 1132
+#define SVGA_3D_CMD_GB_MOB_FENCE 1133
+#define SVGA_3D_CMD_DEFINE_GB_SURFACE_V2 1134
+#define SVGA_3D_CMD_DEFINE_GB_MOB64 1135
+#define SVGA_3D_CMD_REDEFINE_GB_MOB64 1136
+#define SVGA_3D_CMD_NOP_ERROR 1137
+
+#define SVGA_3D_CMD_RESERVED1 1138
+#define SVGA_3D_CMD_RESERVED2 1139
+#define SVGA_3D_CMD_RESERVED3 1140
+#define SVGA_3D_CMD_RESERVED4 1141
+#define SVGA_3D_CMD_RESERVED5 1142
+
+#define SVGA_3D_CMD_MAX 1142
+#define SVGA_3D_CMD_FUTURE_MAX 3000
/*
* Common substructures used in multiple FIFO commands:
@@ -1031,9 +1242,9 @@ typedef enum {
typedef struct {
union {
struct {
- uint16 function; // SVGA3dFogFunction
- uint8 type; // SVGA3dFogType
- uint8 base; // SVGA3dFogBase
+ uint16 function; /* SVGA3dFogFunction */
+ uint8 type; /* SVGA3dFogType */
+ uint8 base; /* SVGA3dFogBase */
};
uint32 uintValue;
};
@@ -1109,6 +1320,8 @@ typedef enum {
SVGA3D_SURFACE_HINT_RENDERTARGET = (1 << 6),
SVGA3D_SURFACE_HINT_DEPTHSTENCIL = (1 << 7),
SVGA3D_SURFACE_HINT_WRITEONLY = (1 << 8),
+ SVGA3D_SURFACE_MASKABLE_ANTIALIAS = (1 << 9),
+ SVGA3D_SURFACE_AUTOGENMIPMAPS = (1 << 10),
} SVGA3dSurfaceFlags;
typedef
@@ -1121,6 +1334,12 @@ struct {
uint32 sid;
SVGA3dSurfaceFlags surfaceFlags;
SVGA3dSurfaceFormat format;
+ /*
+ * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace
+ * structures must have the same value of numMipLevels field.
+ * Otherwise, all but the first SVGA3dSurfaceFace structures must have the
+ * numMipLevels set to 0.
+ */
SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES];
/*
* Followed by an SVGA3dSize structure for each mip level in each face.
@@ -1135,6 +1354,31 @@ struct {
typedef
struct {
+ uint32 sid;
+ SVGA3dSurfaceFlags surfaceFlags;
+ SVGA3dSurfaceFormat format;
+ /*
+ * If surfaceFlags has SVGA3D_SURFACE_CUBEMAP bit set, all SVGA3dSurfaceFace
+ * structures must have the same value of numMipLevels field.
+ * Otherwise, all but the first SVGA3dSurfaceFace structures must have the
+ * numMipLevels set to 0.
+ */
+ SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES];
+ uint32 multisampleCount;
+ SVGA3dTextureFilter autogenFilter;
+ /*
+ * Followed by an SVGA3dSize structure for each mip level in each face.
+ *
+ * A note on surface sizes: Sizes are always specified in pixels,
+ * even if the true surface size is not a multiple of the minimum
+ * block size of the surface's format. For example, a 3x3x1 DXT1
+ * compressed texture would actually be stored as a 4x4x1 image in
+ * memory.
+ */
+} SVGA3dCmdDefineSurface_v2; /* SVGA_3D_CMD_SURFACE_DEFINE_V2 */
+
+typedef
+struct {
uint32 sid;
} SVGA3dCmdDestroySurface; /* SVGA_3D_CMD_SURFACE_DESTROY */
@@ -1474,10 +1718,12 @@ struct {
* SVGA3dCmdDrawPrimitives structure. In order,
* they are:
*
- * 1. SVGA3dVertexDecl, quantity 'numVertexDecls'
- * 2. SVGA3dPrimitiveRange, quantity 'numRanges'
+ * 1. SVGA3dVertexDecl, quantity 'numVertexDecls', but no more than
+ * SVGA3D_MAX_VERTEX_ARRAYS;
+ * 2. SVGA3dPrimitiveRange, quantity 'numRanges', but no more than
+ * SVGA3D_MAX_DRAW_PRIMITIVE_RANGES;
* 3. Optionally, SVGA3dVertexDivisor, quantity 'numVertexDecls' (contains
- * the frequency divisor for this the corresponding vertex decl)
+ * the frequency divisor for the corresponding vertex decl).
*/
} SVGA3dCmdDrawPrimitives; /* SVGA_3D_CMD_DRAWPRIMITIVES */
@@ -1671,6 +1917,513 @@ struct {
/* Clipping: zero or more SVGASignedRects follow */
} SVGA3dCmdBlitSurfaceToScreen; /* SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN */
+typedef
+struct {
+ uint32 sid;
+ SVGA3dTextureFilter filter;
+} SVGA3dCmdGenerateMipmaps; /* SVGA_3D_CMD_GENERATE_MIPMAPS */
+
+
+/*
+ * Guest-backed surface definitions.
+ */
+
+typedef uint32 SVGAMobId;
+
+typedef enum SVGAMobFormat {
+ SVGA3D_MOBFMT_INVALID = SVGA3D_INVALID_ID,
+ SVGA3D_MOBFMT_PTDEPTH_0 = 0,
+ SVGA3D_MOBFMT_PTDEPTH_1 = 1,
+ SVGA3D_MOBFMT_PTDEPTH_2 = 2,
+ SVGA3D_MOBFMT_RANGE = 3,
+ SVGA3D_MOBFMT_PTDEPTH64_0 = 4,
+ SVGA3D_MOBFMT_PTDEPTH64_1 = 5,
+ SVGA3D_MOBFMT_PTDEPTH64_2 = 6,
+ SVGA3D_MOBFMT_MAX,
+} SVGAMobFormat;
+
+/*
+ * Sizes of opaque types.
+ */
+
+#define SVGA3D_OTABLE_MOB_ENTRY_SIZE 16
+#define SVGA3D_OTABLE_CONTEXT_ENTRY_SIZE 8
+#define SVGA3D_OTABLE_SURFACE_ENTRY_SIZE 64
+#define SVGA3D_OTABLE_SHADER_ENTRY_SIZE 16
+#define SVGA3D_OTABLE_SCREEN_TARGET_ENTRY_SIZE 64
+#define SVGA3D_CONTEXT_DATA_SIZE 16384
+
+/*
+ * SVGA3dCmdSetOTableBase --
+ *
+ * This command allows the guest to specify the base PPN of the
+ * specified object table.
+ */
+
+typedef enum {
+ SVGA_OTABLE_MOB = 0,
+ SVGA_OTABLE_MIN = 0,
+ SVGA_OTABLE_SURFACE = 1,
+ SVGA_OTABLE_CONTEXT = 2,
+ SVGA_OTABLE_SHADER = 3,
+ SVGA_OTABLE_SCREEN_TARGET = 4,
+ SVGA_OTABLE_DX9_MAX = 5,
+ SVGA_OTABLE_MAX = 8
+} SVGAOTableType;
+
+typedef
+struct {
+ SVGAOTableType type;
+ PPN baseAddress;
+ uint32 sizeInBytes;
+ uint32 validSizeInBytes;
+ SVGAMobFormat ptDepth;
+} __packed
+SVGA3dCmdSetOTableBase; /* SVGA_3D_CMD_SET_OTABLE_BASE */
+
+typedef
+struct {
+ SVGAOTableType type;
+ PPN64 baseAddress;
+ uint32 sizeInBytes;
+ uint32 validSizeInBytes;
+ SVGAMobFormat ptDepth;
+} __packed
+SVGA3dCmdSetOTableBase64; /* SVGA_3D_CMD_SET_OTABLE_BASE64 */
+
+typedef
+struct {
+ SVGAOTableType type;
+} __packed
+SVGA3dCmdReadbackOTable; /* SVGA_3D_CMD_READBACK_OTABLE */
+
+/*
+ * Define a memory object (Mob) in the OTable.
+ */
+
+typedef
+struct SVGA3dCmdDefineGBMob {
+ SVGAMobId mobid;
+ SVGAMobFormat ptDepth;
+ PPN base;
+ uint32 sizeInBytes;
+} __packed
+SVGA3dCmdDefineGBMob; /* SVGA_3D_CMD_DEFINE_GB_MOB */
+
+
+/*
+ * Destroys an object in the OTable.
+ */
+
+typedef
+struct SVGA3dCmdDestroyGBMob {
+ SVGAMobId mobid;
+} __packed
+SVGA3dCmdDestroyGBMob; /* SVGA_3D_CMD_DESTROY_GB_MOB */
+
+/*
+ * Redefine an object in the OTable.
+ */
+
+typedef
+struct SVGA3dCmdRedefineGBMob {
+ SVGAMobId mobid;
+ SVGAMobFormat ptDepth;
+ PPN base;
+ uint32 sizeInBytes;
+} __packed
+SVGA3dCmdRedefineGBMob; /* SVGA_3D_CMD_REDEFINE_GB_MOB */
+
+/*
+ * Define a memory object (Mob) in the OTable with a PPN64 base.
+ */
+
+typedef
+struct SVGA3dCmdDefineGBMob64 {
+ SVGAMobId mobid;
+ SVGAMobFormat ptDepth;
+ PPN64 base;
+ uint32 sizeInBytes;
+} __packed
+SVGA3dCmdDefineGBMob64; /* SVGA_3D_CMD_DEFINE_GB_MOB64 */
+
+/*
+ * Redefine an object in the OTable with PPN64 base.
+ */
+
+typedef
+struct SVGA3dCmdRedefineGBMob64 {
+ SVGAMobId mobid;
+ SVGAMobFormat ptDepth;
+ PPN64 base;
+ uint32 sizeInBytes;
+} __packed
+SVGA3dCmdRedefineGBMob64; /* SVGA_3D_CMD_REDEFINE_GB_MOB64 */
+
+/*
+ * Notification that the page tables have been modified.
+ */
+
+typedef
+struct SVGA3dCmdUpdateGBMobMapping {
+ SVGAMobId mobid;
+} __packed
+SVGA3dCmdUpdateGBMobMapping; /* SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING */
+
+/*
+ * Define a guest-backed surface.
+ */
+
+typedef
+struct SVGA3dCmdDefineGBSurface {
+ uint32 sid;
+ SVGA3dSurfaceFlags surfaceFlags;
+ SVGA3dSurfaceFormat format;
+ uint32 numMipLevels;
+ uint32 multisampleCount;
+ SVGA3dTextureFilter autogenFilter;
+ SVGA3dSize size;
+} __packed
+SVGA3dCmdDefineGBSurface; /* SVGA_3D_CMD_DEFINE_GB_SURFACE */
+
+/*
+ * Destroy a guest-backed surface.
+ */
+
+typedef
+struct SVGA3dCmdDestroyGBSurface {
+ uint32 sid;
+} __packed
+SVGA3dCmdDestroyGBSurface; /* SVGA_3D_CMD_DESTROY_GB_SURFACE */
+
+/*
+ * Bind a guest-backed surface to an object.
+ */
+
+typedef
+struct SVGA3dCmdBindGBSurface {
+ uint32 sid;
+ SVGAMobId mobid;
+} __packed
+SVGA3dCmdBindGBSurface; /* SVGA_3D_CMD_BIND_GB_SURFACE */
+
+/*
+ * Conditionally bind a mob to a guest backed surface if testMobid
+ * matches the currently bound mob. Optionally issue a readback on
+ * the surface while it is still bound to the old mobid if the mobid
+ * is changed by this command.
+ */
+
+#define SVGA3D_COND_BIND_GB_SURFACE_FLAG_READBACK (1 << 0)
+
+typedef
+struct{
+ uint32 sid;
+ SVGAMobId testMobid;
+ SVGAMobId mobid;
+ uint32 flags;
+} __packed
+SVGA3dCmdCondBindGBSurface; /* SVGA_3D_CMD_COND_BIND_GB_SURFACE */
+
+/*
+ * Update an image in a guest-backed surface.
+ * (Inform the device that the guest-contents have been updated.)
+ */
+
+typedef
+struct SVGA3dCmdUpdateGBImage {
+ SVGA3dSurfaceImageId image;
+ SVGA3dBox box;
+} __packed
+SVGA3dCmdUpdateGBImage; /* SVGA_3D_CMD_UPDATE_GB_IMAGE */
+
+/*
+ * Update an entire guest-backed surface.
+ * (Inform the device that the guest-contents have been updated.)
+ */
+
+typedef
+struct SVGA3dCmdUpdateGBSurface {
+ uint32 sid;
+} __packed
+SVGA3dCmdUpdateGBSurface; /* SVGA_3D_CMD_UPDATE_GB_SURFACE */
+
+/*
+ * Readback an image in a guest-backed surface.
+ * (Request the device to flush the dirty contents into the guest.)
+ */
+
+typedef
+struct SVGA3dCmdReadbackGBImage {
+ SVGA3dSurfaceImageId image;
+} __packed
+SVGA3dCmdReadbackGBImage; /* SVGA_3D_CMD_READBACK_GB_IMAGE*/
+
+/*
+ * Readback an entire guest-backed surface.
+ * (Request the device to flush the dirty contents into the guest.)
+ */
+
+typedef
+struct SVGA3dCmdReadbackGBSurface {
+ uint32 sid;
+} __packed
+SVGA3dCmdReadbackGBSurface; /* SVGA_3D_CMD_READBACK_GB_SURFACE */
+
+/*
+ * Readback a sub rect of an image in a guest-backed surface. After
+ * issuing this command the driver is required to issue an update call
+ * of the same region before issuing any other commands that reference
+ * this surface or rendering is not guaranteed.
+ */
+
+typedef
+struct SVGA3dCmdReadbackGBImagePartial {
+ SVGA3dSurfaceImageId image;
+ SVGA3dBox box;
+ uint32 invertBox;
+} __packed
+SVGA3dCmdReadbackGBImagePartial; /* SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL */
+
+/*
+ * Invalidate an image in a guest-backed surface.
+ * (Notify the device that the contents can be lost.)
+ */
+
+typedef
+struct SVGA3dCmdInvalidateGBImage {
+ SVGA3dSurfaceImageId image;
+} __packed
+SVGA3dCmdInvalidateGBImage; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE */
+
+/*
+ * Invalidate an entire guest-backed surface.
+ * (Notify the device that the contents if all images can be lost.)
+ */
+
+typedef
+struct SVGA3dCmdInvalidateGBSurface {
+ uint32 sid;
+} __packed
+SVGA3dCmdInvalidateGBSurface; /* SVGA_3D_CMD_INVALIDATE_GB_SURFACE */
+
+/*
+ * Invalidate a sub rect of an image in a guest-backed surface. After
+ * issuing this command the driver is required to issue an update call
+ * of the same region before issuing any other commands that reference
+ * this surface or rendering is not guaranteed.
+ */
+
+typedef
+struct SVGA3dCmdInvalidateGBImagePartial {
+ SVGA3dSurfaceImageId image;
+ SVGA3dBox box;
+ uint32 invertBox;
+} __packed
+SVGA3dCmdInvalidateGBImagePartial; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL */
+
+/*
+ * Define a guest-backed context.
+ */
+
+typedef
+struct SVGA3dCmdDefineGBContext {
+ uint32 cid;
+} __packed
+SVGA3dCmdDefineGBContext; /* SVGA_3D_CMD_DEFINE_GB_CONTEXT */
+
+/*
+ * Destroy a guest-backed context.
+ */
+
+typedef
+struct SVGA3dCmdDestroyGBContext {
+ uint32 cid;
+} __packed
+SVGA3dCmdDestroyGBContext; /* SVGA_3D_CMD_DESTROY_GB_CONTEXT */
+
+/*
+ * Bind a guest-backed context.
+ *
+ * validContents should be set to 0 for new contexts,
+ * and 1 if this is an old context which is getting paged
+ * back on to the device.
+ *
+ * For new contexts, it is recommended that the driver
+ * issue commands to initialize all interesting state
+ * prior to rendering.
+ */
+
+typedef
+struct SVGA3dCmdBindGBContext {
+ uint32 cid;
+ SVGAMobId mobid;
+ uint32 validContents;
+} __packed
+SVGA3dCmdBindGBContext; /* SVGA_3D_CMD_BIND_GB_CONTEXT */
+
+/*
+ * Readback a guest-backed context.
+ * (Request that the device flush the contents back into guest memory.)
+ */
+
+typedef
+struct SVGA3dCmdReadbackGBContext {
+ uint32 cid;
+} __packed
+SVGA3dCmdReadbackGBContext; /* SVGA_3D_CMD_READBACK_GB_CONTEXT */
+
+/*
+ * Invalidate a guest-backed context.
+ */
+typedef
+struct SVGA3dCmdInvalidateGBContext {
+ uint32 cid;
+} __packed
+SVGA3dCmdInvalidateGBContext; /* SVGA_3D_CMD_INVALIDATE_GB_CONTEXT */
+
+/*
+ * Define a guest-backed shader.
+ */
+
+typedef
+struct SVGA3dCmdDefineGBShader {
+ uint32 shid;
+ SVGA3dShaderType type;
+ uint32 sizeInBytes;
+} __packed
+SVGA3dCmdDefineGBShader; /* SVGA_3D_CMD_DEFINE_GB_SHADER */
+
+/*
+ * Bind a guest-backed shader.
+ */
+
+typedef struct SVGA3dCmdBindGBShader {
+ uint32 shid;
+ SVGAMobId mobid;
+ uint32 offsetInBytes;
+} __packed
+SVGA3dCmdBindGBShader; /* SVGA_3D_CMD_BIND_GB_SHADER */
+
+/*
+ * Destroy a guest-backed shader.
+ */
+
+typedef struct SVGA3dCmdDestroyGBShader {
+ uint32 shid;
+} __packed
+SVGA3dCmdDestroyGBShader; /* SVGA_3D_CMD_DESTROY_GB_SHADER */
+
+typedef
+struct {
+ uint32 cid;
+ uint32 regStart;
+ SVGA3dShaderType shaderType;
+ SVGA3dShaderConstType constType;
+
+ /*
+ * Followed by a variable number of shader constants.
+ *
+ * Note that FLOAT and INT constants are 4-dwords in length, while
+ * BOOL constants are 1-dword in length.
+ */
+} __packed
+SVGA3dCmdSetGBShaderConstInline;
+/* SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE */
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dQueryType type;
+} __packed
+SVGA3dCmdBeginGBQuery; /* SVGA_3D_CMD_BEGIN_GB_QUERY */
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dQueryType type;
+ SVGAMobId mobid;
+ uint32 offset;
+} __packed
+SVGA3dCmdEndGBQuery; /* SVGA_3D_CMD_END_GB_QUERY */
+
+
+/*
+ * SVGA_3D_CMD_WAIT_FOR_GB_QUERY --
+ *
+ * The semantics of this command are identical to the
+ * SVGA_3D_CMD_WAIT_FOR_QUERY except that the results are written
+ * to a Mob instead of a GMR.
+ */
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dQueryType type;
+ SVGAMobId mobid;
+ uint32 offset;
+} __packed
+SVGA3dCmdWaitForGBQuery; /* SVGA_3D_CMD_WAIT_FOR_GB_QUERY */
+
+typedef
+struct {
+ SVGAMobId mobid;
+ uint32 fbOffset;
+ uint32 initalized;
+} __packed
+SVGA3dCmdEnableGart; /* SVGA_3D_CMD_ENABLE_GART */
+
+typedef
+struct {
+ SVGAMobId mobid;
+ uint32 gartOffset;
+} __packed
+SVGA3dCmdMapMobIntoGart; /* SVGA_3D_CMD_MAP_MOB_INTO_GART */
+
+
+typedef
+struct {
+ uint32 gartOffset;
+ uint32 numPages;
+} __packed
+SVGA3dCmdUnmapGartRange; /* SVGA_3D_CMD_UNMAP_GART_RANGE */
+
+
+/*
+ * Screen Targets
+ */
+#define SVGA_STFLAG_PRIMARY (1 << 0)
+
+typedef
+struct {
+ uint32 stid;
+ uint32 width;
+ uint32 height;
+ int32 xRoot;
+ int32 yRoot;
+ uint32 flags;
+} __packed
+SVGA3dCmdDefineGBScreenTarget; /* SVGA_3D_CMD_DEFINE_GB_SCREENTARGET */
+
+typedef
+struct {
+ uint32 stid;
+} __packed
+SVGA3dCmdDestroyGBScreenTarget; /* SVGA_3D_CMD_DESTROY_GB_SCREENTARGET */
+
+typedef
+struct {
+ uint32 stid;
+ SVGA3dSurfaceImageId image;
+} __packed
+SVGA3dCmdBindGBScreenTarget; /* SVGA_3D_CMD_BIND_GB_SCREENTARGET */
+
+typedef
+struct {
+ uint32 stid;
+ SVGA3dBox box;
+} __packed
+SVGA3dCmdUpdateGBScreenTarget; /* SVGA_3D_CMD_UPDATE_GB_SCREENTARGET */
/*
* Capability query index.
@@ -1774,12 +2527,69 @@ typedef enum {
SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16 = 67,
SVGA3D_DEVCAP_SURFACEFMT_UYVY = 68,
SVGA3D_DEVCAP_SURFACEFMT_YUY2 = 69,
+ SVGA3D_DEVCAP_MULTISAMPLE_NONMASKABLESAMPLES = 70,
+ SVGA3D_DEVCAP_MULTISAMPLE_MASKABLESAMPLES = 71,
+ SVGA3D_DEVCAP_ALPHATOCOVERAGE = 72,
+ SVGA3D_DEVCAP_SUPERSAMPLE = 73,
+ SVGA3D_DEVCAP_AUTOGENMIPMAPS = 74,
+ SVGA3D_DEVCAP_SURFACEFMT_NV12 = 75,
+ SVGA3D_DEVCAP_SURFACEFMT_AYUV = 76,
+
+ /*
+ * This is the maximum number of SVGA context IDs that the guest
+ * can define using SVGA_3D_CMD_CONTEXT_DEFINE.
+ */
+ SVGA3D_DEVCAP_MAX_CONTEXT_IDS = 77,
+
+ /*
+ * This is the maximum number of SVGA surface IDs that the guest
+ * can define using SVGA_3D_CMD_SURFACE_DEFINE*.
+ */
+ SVGA3D_DEVCAP_MAX_SURFACE_IDS = 78,
+
+ SVGA3D_DEVCAP_SURFACEFMT_Z_DF16 = 79,
+ SVGA3D_DEVCAP_SURFACEFMT_Z_DF24 = 80,
+ SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT = 81,
+
+ SVGA3D_DEVCAP_SURFACEFMT_BC4_UNORM = 82,
+ SVGA3D_DEVCAP_SURFACEFMT_BC5_UNORM = 83,
+
+ /*
+ * Deprecated.
+ */
+ SVGA3D_DEVCAP_VGPU10 = 84,
+
+ /*
+ * This contains several SVGA_3D_CAPS_VIDEO_DECODE elements
+ * ored together, one for every type of video decoding supported.
+ */
+ SVGA3D_DEVCAP_VIDEO_DECODE = 85,
+
+ /*
+ * This contains several SVGA_3D_CAPS_VIDEO_PROCESS elements
+ * ored together, one for every type of video processing supported.
+ */
+ SVGA3D_DEVCAP_VIDEO_PROCESS = 86,
+
+ SVGA3D_DEVCAP_LINE_AA = 87, /* boolean */
+ SVGA3D_DEVCAP_LINE_STIPPLE = 88, /* boolean */
+ SVGA3D_DEVCAP_MAX_LINE_WIDTH = 89, /* float */
+ SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH = 90, /* float */
+
+ SVGA3D_DEVCAP_SURFACEFMT_YV12 = 91,
/*
- * Don't add new caps into the previous section; the values in this
- * enumeration must not change. You can put new values right before
- * SVGA3D_DEVCAP_MAX.
+ * Does the host support the SVGA logic ops commands?
*/
+ SVGA3D_DEVCAP_LOGICOPS = 92,
+
+ /*
+ * What support does the host have for screen targets?
+ *
+ * See the SVGA3D_SCREENTARGET_CAP bits below.
+ */
+ SVGA3D_DEVCAP_SCREENTARGETS = 93,
+
SVGA3D_DEVCAP_MAX /* This must be the last index. */
} SVGA3dDevCapIndex;
@@ -1790,4 +2600,28 @@ typedef union {
float f;
} SVGA3dDevCapResult;
+typedef enum {
+ SVGA3DCAPS_RECORD_UNKNOWN = 0,
+ SVGA3DCAPS_RECORD_DEVCAPS_MIN = 0x100,
+ SVGA3DCAPS_RECORD_DEVCAPS = 0x100,
+ SVGA3DCAPS_RECORD_DEVCAPS_MAX = 0x1ff,
+} SVGA3dCapsRecordType;
+
+typedef
+struct SVGA3dCapsRecordHeader {
+ uint32 length;
+ SVGA3dCapsRecordType type;
+}
+SVGA3dCapsRecordHeader;
+
+typedef
+struct SVGA3dCapsRecord {
+ SVGA3dCapsRecordHeader header;
+ uint32 data[1];
+}
+SVGA3dCapsRecord;
+
+
+typedef uint32 SVGA3dCapPair[2];
+
#endif /* _SVGA3D_REG_H_ */