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path: root/drivers/gpu/drm/radeon/radeon_fence.c
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Diffstat (limited to 'drivers/gpu/drm/radeon/radeon_fence.c')
-rw-r--r--drivers/gpu/drm/radeon/radeon_fence.c767
1 files changed, 498 insertions, 269 deletions
diff --git a/drivers/gpu/drm/radeon/radeon_fence.c b/drivers/gpu/drm/radeon/radeon_fence.c
index 11f5f402d22..913787085df 100644
--- a/drivers/gpu/drm/radeon/radeon_fence.c
+++ b/drivers/gpu/drm/radeon/radeon_fence.c
@@ -31,51 +31,112 @@
#include <linux/seq_file.h>
#include <linux/atomic.h>
#include <linux/wait.h>
-#include <linux/list.h>
#include <linux/kref.h>
#include <linux/slab.h>
-#include "drmP.h"
-#include "drm.h"
+#include <linux/firmware.h>
+#include <drm/drmP.h>
#include "radeon_reg.h"
#include "radeon.h"
#include "radeon_trace.h"
+/*
+ * Fences
+ * Fences mark an event in the GPUs pipeline and are used
+ * for GPU/CPU synchronization. When the fence is written,
+ * it is expected that all buffers associated with that fence
+ * are no longer in use by the associated ring on the GPU and
+ * that the the relevant GPU caches have been flushed. Whether
+ * we use a scratch register or memory location depends on the asic
+ * and whether writeback is enabled.
+ */
+
+/**
+ * radeon_fence_write - write a fence value
+ *
+ * @rdev: radeon_device pointer
+ * @seq: sequence number to write
+ * @ring: ring index the fence is associated with
+ *
+ * Writes a fence value to memory or a scratch register (all asics).
+ */
static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring)
{
- if (rdev->wb.enabled) {
- *rdev->fence_drv[ring].cpu_addr = cpu_to_le32(seq);
+ struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
+ if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
+ if (drv->cpu_addr) {
+ *drv->cpu_addr = cpu_to_le32(seq);
+ }
} else {
- WREG32(rdev->fence_drv[ring].scratch_reg, seq);
+ WREG32(drv->scratch_reg, seq);
}
}
+/**
+ * radeon_fence_read - read a fence value
+ *
+ * @rdev: radeon_device pointer
+ * @ring: ring index the fence is associated with
+ *
+ * Reads a fence value from memory or a scratch register (all asics).
+ * Returns the value of the fence read from memory or register.
+ */
static u32 radeon_fence_read(struct radeon_device *rdev, int ring)
{
+ struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
u32 seq = 0;
- if (rdev->wb.enabled) {
- seq = le32_to_cpu(*rdev->fence_drv[ring].cpu_addr);
+ if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
+ if (drv->cpu_addr) {
+ seq = le32_to_cpu(*drv->cpu_addr);
+ } else {
+ seq = lower_32_bits(atomic64_read(&drv->last_seq));
+ }
} else {
- seq = RREG32(rdev->fence_drv[ring].scratch_reg);
+ seq = RREG32(drv->scratch_reg);
}
return seq;
}
-int radeon_fence_emit(struct radeon_device *rdev, struct radeon_fence *fence)
+/**
+ * radeon_fence_emit - emit a fence on the requested ring
+ *
+ * @rdev: radeon_device pointer
+ * @fence: radeon fence object
+ * @ring: ring index the fence is associated with
+ *
+ * Emits a fence command on the requested ring (all asics).
+ * Returns 0 on success, -ENOMEM on failure.
+ */
+int radeon_fence_emit(struct radeon_device *rdev,
+ struct radeon_fence **fence,
+ int ring)
{
/* we are protected by the ring emission mutex */
- if (fence->seq && fence->seq < RADEON_FENCE_NOTEMITED_SEQ) {
- return 0;
+ *fence = kmalloc(sizeof(struct radeon_fence), GFP_KERNEL);
+ if ((*fence) == NULL) {
+ return -ENOMEM;
}
- fence->seq = ++rdev->fence_drv[fence->ring].seq;
- radeon_fence_ring_emit(rdev, fence->ring, fence);
- trace_radeon_fence_emit(rdev->ddev, fence->seq);
+ kref_init(&((*fence)->kref));
+ (*fence)->rdev = rdev;
+ (*fence)->seq = ++rdev->fence_drv[ring].sync_seq[ring];
+ (*fence)->ring = ring;
+ radeon_fence_ring_emit(rdev, ring, *fence);
+ trace_radeon_fence_emit(rdev->ddev, ring, (*fence)->seq);
return 0;
}
+/**
+ * radeon_fence_process - process a fence
+ *
+ * @rdev: radeon_device pointer
+ * @ring: ring index the fence is associated with
+ *
+ * Checks the current fence value and wakes the fence queue
+ * if the sequence number has increased (all asics).
+ */
void radeon_fence_process(struct radeon_device *rdev, int ring)
{
- uint64_t seq, last_seq;
+ uint64_t seq, last_seq, last_emitted;
unsigned count_loop = 0;
bool wake = false;
@@ -102,13 +163,15 @@ void radeon_fence_process(struct radeon_device *rdev, int ring)
*/
last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
do {
+ last_emitted = rdev->fence_drv[ring].sync_seq[ring];
seq = radeon_fence_read(rdev, ring);
seq |= last_seq & 0xffffffff00000000LL;
if (seq < last_seq) {
- seq += 0x100000000LL;
+ seq &= 0xffffffff;
+ seq |= last_emitted & 0xffffffff00000000LL;
}
- if (seq == last_seq) {
+ if (seq <= last_seq || seq > last_emitted) {
break;
}
/* If we loop over we don't want to return without
@@ -127,36 +190,39 @@ void radeon_fence_process(struct radeon_device *rdev, int ring)
}
} while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
- if (wake) {
- rdev->fence_drv[ring].last_activity = jiffies;
+ if (wake)
wake_up_all(&rdev->fence_queue);
- }
}
+/**
+ * radeon_fence_destroy - destroy a fence
+ *
+ * @kref: fence kref
+ *
+ * Frees the fence object (all asics).
+ */
static void radeon_fence_destroy(struct kref *kref)
{
struct radeon_fence *fence;
fence = container_of(kref, struct radeon_fence, kref);
- fence->seq = RADEON_FENCE_NOTEMITED_SEQ;
kfree(fence);
}
-int radeon_fence_create(struct radeon_device *rdev,
- struct radeon_fence **fence,
- int ring)
-{
- *fence = kmalloc(sizeof(struct radeon_fence), GFP_KERNEL);
- if ((*fence) == NULL) {
- return -ENOMEM;
- }
- kref_init(&((*fence)->kref));
- (*fence)->rdev = rdev;
- (*fence)->seq = RADEON_FENCE_NOTEMITED_SEQ;
- (*fence)->ring = ring;
- return 0;
-}
-
+/**
+ * radeon_fence_seq_signaled - check if a fence sequence number has signaled
+ *
+ * @rdev: radeon device pointer
+ * @seq: sequence number
+ * @ring: ring index the fence is associated with
+ *
+ * Check if the last signaled fence sequnce number is >= the requested
+ * sequence number (all asics).
+ * Returns true if the fence has signaled (current fence value
+ * is >= requested value) or false if it has not (current fence
+ * value is < the requested value. Helper function for
+ * radeon_fence_signaled().
+ */
static bool radeon_fence_seq_signaled(struct radeon_device *rdev,
u64 seq, unsigned ring)
{
@@ -171,15 +237,19 @@ static bool radeon_fence_seq_signaled(struct radeon_device *rdev,
return false;
}
+/**
+ * radeon_fence_signaled - check if a fence has signaled
+ *
+ * @fence: radeon fence object
+ *
+ * Check if the requested fence has signaled (all asics).
+ * Returns true if the fence has signaled or false if it has not.
+ */
bool radeon_fence_signaled(struct radeon_fence *fence)
{
if (!fence) {
return true;
}
- if (fence->seq == RADEON_FENCE_NOTEMITED_SEQ) {
- WARN(1, "Querying an unemitted fence : %p !\n", fence);
- return true;
- }
if (fence->seq == RADEON_FENCE_SIGNALED_SEQ) {
return true;
}
@@ -190,103 +260,142 @@ bool radeon_fence_signaled(struct radeon_fence *fence)
return false;
}
-static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 target_seq,
- unsigned ring, bool intr, bool lock_ring)
+/**
+ * radeon_fence_any_seq_signaled - check if any sequence number is signaled
+ *
+ * @rdev: radeon device pointer
+ * @seq: sequence numbers
+ *
+ * Check if the last signaled fence sequnce number is >= the requested
+ * sequence number (all asics).
+ * Returns true if any has signaled (current value is >= requested value)
+ * or false if it has not. Helper function for radeon_fence_wait_seq.
+ */
+static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
{
- unsigned long timeout, last_activity;
- uint64_t seq;
unsigned i;
+
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i))
+ return true;
+ }
+ return false;
+}
+
+/**
+ * radeon_fence_wait_seq - wait for a specific sequence numbers
+ *
+ * @rdev: radeon device pointer
+ * @target_seq: sequence number(s) we want to wait for
+ * @intr: use interruptable sleep
+ *
+ * Wait for the requested sequence number(s) to be written by any ring
+ * (all asics). Sequnce number array is indexed by ring id.
+ * @intr selects whether to use interruptable (true) or non-interruptable
+ * (false) sleep when waiting for the sequence number. Helper function
+ * for radeon_fence_wait_*().
+ * Returns 0 if the sequence number has passed, error for all other cases.
+ * -EDEADLK is returned when a GPU lockup has been detected.
+ */
+static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,
+ bool intr)
+{
+ uint64_t last_seq[RADEON_NUM_RINGS];
bool signaled;
- int r;
+ int i, r;
+
+ while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
+
+ /* Save current sequence values, used to check for GPU lockups */
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ if (!target_seq[i])
+ continue;
- while (target_seq > atomic64_read(&rdev->fence_drv[ring].last_seq)) {
- if (!rdev->ring[ring].ready) {
- return -EBUSY;
+ last_seq[i] = atomic64_read(&rdev->fence_drv[i].last_seq);
+ trace_radeon_fence_wait_begin(rdev->ddev, i, target_seq[i]);
+ radeon_irq_kms_sw_irq_get(rdev, i);
}
- timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
- if (time_after(rdev->fence_drv[ring].last_activity, timeout)) {
- /* the normal case, timeout is somewhere before last_activity */
- timeout = rdev->fence_drv[ring].last_activity - timeout;
+ if (intr) {
+ r = wait_event_interruptible_timeout(rdev->fence_queue, (
+ (signaled = radeon_fence_any_seq_signaled(rdev, target_seq))
+ || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT);
} else {
- /* either jiffies wrapped around, or no fence was signaled in the last 500ms
- * anyway we will just wait for the minimum amount and then check for a lockup
- */
- timeout = 1;
+ r = wait_event_timeout(rdev->fence_queue, (
+ (signaled = radeon_fence_any_seq_signaled(rdev, target_seq))
+ || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT);
}
- seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
- /* Save current last activity valuee, used to check for GPU lockups */
- last_activity = rdev->fence_drv[ring].last_activity;
- trace_radeon_fence_wait_begin(rdev->ddev, seq);
- radeon_irq_kms_sw_irq_get(rdev, ring);
- if (intr) {
- r = wait_event_interruptible_timeout(rdev->fence_queue,
- (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
- timeout);
- } else {
- r = wait_event_timeout(rdev->fence_queue,
- (signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
- timeout);
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ if (!target_seq[i])
+ continue;
+
+ radeon_irq_kms_sw_irq_put(rdev, i);
+ trace_radeon_fence_wait_end(rdev->ddev, i, target_seq[i]);
}
- radeon_irq_kms_sw_irq_put(rdev, ring);
- if (unlikely(r < 0)) {
+
+ if (unlikely(r < 0))
return r;
- }
- trace_radeon_fence_wait_end(rdev->ddev, seq);
if (unlikely(!signaled)) {
+ if (rdev->needs_reset)
+ return -EDEADLK;
+
/* we were interrupted for some reason and fence
* isn't signaled yet, resume waiting */
- if (r) {
+ if (r)
continue;
- }
- /* check if sequence value has changed since last_activity */
- if (seq != atomic64_read(&rdev->fence_drv[ring].last_seq)) {
- continue;
- }
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ if (!target_seq[i])
+ continue;
- if (lock_ring) {
- mutex_lock(&rdev->ring_lock);
+ if (last_seq[i] != atomic64_read(&rdev->fence_drv[i].last_seq))
+ break;
}
- /* test if somebody else has already decided that this is a lockup */
- if (last_activity != rdev->fence_drv[ring].last_activity) {
- if (lock_ring) {
- mutex_unlock(&rdev->ring_lock);
- }
+ if (i != RADEON_NUM_RINGS)
continue;
+
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ if (!target_seq[i])
+ continue;
+
+ if (radeon_ring_is_lockup(rdev, i, &rdev->ring[i]))
+ break;
}
- if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
+ if (i < RADEON_NUM_RINGS) {
/* good news we believe it's a lockup */
- dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx last fence id 0x%016llx)\n",
- target_seq, seq);
-
- /* change last activity so nobody else think there is a lockup */
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- rdev->fence_drv[i].last_activity = jiffies;
- }
-
- /* mark the ring as not ready any more */
- rdev->ring[ring].ready = false;
- if (lock_ring) {
- mutex_unlock(&rdev->ring_lock);
- }
+ dev_warn(rdev->dev, "GPU lockup (waiting for "
+ "0x%016llx last fence id 0x%016llx on"
+ " ring %d)\n",
+ target_seq[i], last_seq[i], i);
+
+ /* remember that we need an reset */
+ rdev->needs_reset = true;
+ wake_up_all(&rdev->fence_queue);
return -EDEADLK;
}
-
- if (lock_ring) {
- mutex_unlock(&rdev->ring_lock);
- }
}
}
return 0;
}
+/**
+ * radeon_fence_wait - wait for a fence to signal
+ *
+ * @fence: radeon fence object
+ * @intr: use interruptable sleep
+ *
+ * Wait for the requested fence to signal (all asics).
+ * @intr selects whether to use interruptable (true) or non-interruptable
+ * (false) sleep when waiting for the fence.
+ * Returns 0 if the fence has passed, error for all other cases.
+ */
int radeon_fence_wait(struct radeon_fence *fence, bool intr)
{
+ uint64_t seq[RADEON_NUM_RINGS] = {};
int r;
if (fence == NULL) {
@@ -294,142 +403,37 @@ int radeon_fence_wait(struct radeon_fence *fence, bool intr)
return -EINVAL;
}
- r = radeon_fence_wait_seq(fence->rdev, fence->seq,
- fence->ring, intr, true);
- if (r) {
- return r;
- }
- fence->seq = RADEON_FENCE_SIGNALED_SEQ;
- return 0;
-}
-
-bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
-{
- unsigned i;
-
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i)) {
- return true;
- }
- }
- return false;
-}
-
-static int radeon_fence_wait_any_seq(struct radeon_device *rdev,
- u64 *target_seq, bool intr)
-{
- unsigned long timeout, last_activity, tmp;
- unsigned i, ring = RADEON_NUM_RINGS;
- bool signaled;
- int r;
-
- for (i = 0, last_activity = 0; i < RADEON_NUM_RINGS; ++i) {
- if (!target_seq[i]) {
- continue;
- }
-
- /* use the most recent one as indicator */
- if (time_after(rdev->fence_drv[i].last_activity, last_activity)) {
- last_activity = rdev->fence_drv[i].last_activity;
- }
-
- /* For lockup detection just pick the lowest ring we are
- * actively waiting for
- */
- if (i < ring) {
- ring = i;
- }
- }
-
- /* nothing to wait for ? */
- if (ring == RADEON_NUM_RINGS) {
+ seq[fence->ring] = fence->seq;
+ if (seq[fence->ring] == RADEON_FENCE_SIGNALED_SEQ)
return 0;
- }
-
- while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
- timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
- if (time_after(last_activity, timeout)) {
- /* the normal case, timeout is somewhere before last_activity */
- timeout = last_activity - timeout;
- } else {
- /* either jiffies wrapped around, or no fence was signaled in the last 500ms
- * anyway we will just wait for the minimum amount and then check for a lockup
- */
- timeout = 1;
- }
- trace_radeon_fence_wait_begin(rdev->ddev, target_seq[ring]);
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- if (target_seq[i]) {
- radeon_irq_kms_sw_irq_get(rdev, i);
- }
- }
- if (intr) {
- r = wait_event_interruptible_timeout(rdev->fence_queue,
- (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
- timeout);
- } else {
- r = wait_event_timeout(rdev->fence_queue,
- (signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
- timeout);
- }
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- if (target_seq[i]) {
- radeon_irq_kms_sw_irq_put(rdev, i);
- }
- }
- if (unlikely(r < 0)) {
- return r;
- }
- trace_radeon_fence_wait_end(rdev->ddev, target_seq[ring]);
-
- if (unlikely(!signaled)) {
- /* we were interrupted for some reason and fence
- * isn't signaled yet, resume waiting */
- if (r) {
- continue;
- }
-
- mutex_lock(&rdev->ring_lock);
- for (i = 0, tmp = 0; i < RADEON_NUM_RINGS; ++i) {
- if (time_after(rdev->fence_drv[i].last_activity, tmp)) {
- tmp = rdev->fence_drv[i].last_activity;
- }
- }
- /* test if somebody else has already decided that this is a lockup */
- if (last_activity != tmp) {
- last_activity = tmp;
- mutex_unlock(&rdev->ring_lock);
- continue;
- }
-
- if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
- /* good news we believe it's a lockup */
- dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx)\n",
- target_seq[ring]);
-
- /* change last activity so nobody else think there is a lockup */
- for (i = 0; i < RADEON_NUM_RINGS; ++i) {
- rdev->fence_drv[i].last_activity = jiffies;
- }
+ r = radeon_fence_wait_seq(fence->rdev, seq, intr);
+ if (r)
+ return r;
- /* mark the ring as not ready any more */
- rdev->ring[ring].ready = false;
- mutex_unlock(&rdev->ring_lock);
- return -EDEADLK;
- }
- mutex_unlock(&rdev->ring_lock);
- }
- }
+ fence->seq = RADEON_FENCE_SIGNALED_SEQ;
return 0;
}
+/**
+ * radeon_fence_wait_any - wait for a fence to signal on any ring
+ *
+ * @rdev: radeon device pointer
+ * @fences: radeon fence object(s)
+ * @intr: use interruptable sleep
+ *
+ * Wait for any requested fence to signal (all asics). Fence
+ * array is indexed by ring id. @intr selects whether to use
+ * interruptable (true) or non-interruptable (false) sleep when
+ * waiting for the fences. Used by the suballocator.
+ * Returns 0 if any fence has passed, error for all other cases.
+ */
int radeon_fence_wait_any(struct radeon_device *rdev,
struct radeon_fence **fences,
bool intr)
{
uint64_t seq[RADEON_NUM_RINGS];
- unsigned i;
+ unsigned i, num_rings = 0;
int r;
for (i = 0; i < RADEON_NUM_RINGS; ++i) {
@@ -439,57 +443,99 @@ int radeon_fence_wait_any(struct radeon_device *rdev,
continue;
}
- if (fences[i]->seq == RADEON_FENCE_SIGNALED_SEQ) {
- /* something was allready signaled */
- return 0;
- }
+ seq[i] = fences[i]->seq;
+ ++num_rings;
- if (fences[i]->seq < RADEON_FENCE_NOTEMITED_SEQ) {
- seq[i] = fences[i]->seq;
- }
+ /* test if something was allready signaled */
+ if (seq[i] == RADEON_FENCE_SIGNALED_SEQ)
+ return 0;
}
- r = radeon_fence_wait_any_seq(rdev, seq, intr);
+ /* nothing to wait for ? */
+ if (num_rings == 0)
+ return -ENOENT;
+
+ r = radeon_fence_wait_seq(rdev, seq, intr);
if (r) {
return r;
}
return 0;
}
-int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
+/**
+ * radeon_fence_wait_next - wait for the next fence to signal
+ *
+ * @rdev: radeon device pointer
+ * @ring: ring index the fence is associated with
+ *
+ * Wait for the next fence on the requested ring to signal (all asics).
+ * Returns 0 if the next fence has passed, error for all other cases.
+ * Caller must hold ring lock.
+ */
+int radeon_fence_wait_next(struct radeon_device *rdev, int ring)
{
- uint64_t seq;
+ uint64_t seq[RADEON_NUM_RINGS] = {};
- /* We are not protected by ring lock when reading current seq but
- * it's ok as worst case is we return to early while we could have
- * wait.
- */
- seq = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
- if (seq >= rdev->fence_drv[ring].seq) {
+ seq[ring] = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
+ if (seq[ring] >= rdev->fence_drv[ring].sync_seq[ring]) {
/* nothing to wait for, last_seq is
already the last emited fence */
return -ENOENT;
}
- return radeon_fence_wait_seq(rdev, seq, ring, false, false);
+ return radeon_fence_wait_seq(rdev, seq, false);
}
-int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
+/**
+ * radeon_fence_wait_empty - wait for all fences to signal
+ *
+ * @rdev: radeon device pointer
+ * @ring: ring index the fence is associated with
+ *
+ * Wait for all fences on the requested ring to signal (all asics).
+ * Returns 0 if the fences have passed, error for all other cases.
+ * Caller must hold ring lock.
+ */
+int radeon_fence_wait_empty(struct radeon_device *rdev, int ring)
{
- /* We are not protected by ring lock when reading current seq
- * but it's ok as wait empty is call from place where no more
- * activity can be scheduled so there won't be concurrent access
- * to seq value.
- */
- return radeon_fence_wait_seq(rdev, rdev->fence_drv[ring].seq,
- ring, false, false);
+ uint64_t seq[RADEON_NUM_RINGS] = {};
+ int r;
+
+ seq[ring] = rdev->fence_drv[ring].sync_seq[ring];
+ if (!seq[ring])
+ return 0;
+
+ r = radeon_fence_wait_seq(rdev, seq, false);
+ if (r) {
+ if (r == -EDEADLK)
+ return -EDEADLK;
+
+ dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n",
+ ring, r);
+ }
+ return 0;
}
+/**
+ * radeon_fence_ref - take a ref on a fence
+ *
+ * @fence: radeon fence object
+ *
+ * Take a reference on a fence (all asics).
+ * Returns the fence.
+ */
struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence)
{
kref_get(&fence->kref);
return fence;
}
+/**
+ * radeon_fence_unref - remove a ref on a fence
+ *
+ * @fence: radeon fence object
+ *
+ * Remove a reference on a fence (all asics).
+ */
void radeon_fence_unref(struct radeon_fence **fence)
{
struct radeon_fence *tmp = *fence;
@@ -500,6 +546,16 @@ void radeon_fence_unref(struct radeon_fence **fence)
}
}
+/**
+ * radeon_fence_count_emitted - get the count of emitted fences
+ *
+ * @rdev: radeon device pointer
+ * @ring: ring index the fence is associated with
+ *
+ * Get the number of fences emitted on the requested ring (all asics).
+ * Returns the number of emitted fences on the ring. Used by the
+ * dynpm code to ring track activity.
+ */
unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring)
{
uint64_t emitted;
@@ -508,7 +564,8 @@ unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring)
* but it's ok to report slightly wrong fence count here.
*/
radeon_fence_process(rdev, ring);
- emitted = rdev->fence_drv[ring].seq - atomic64_read(&rdev->fence_drv[ring].last_seq);
+ emitted = rdev->fence_drv[ring].sync_seq[ring]
+ - atomic64_read(&rdev->fence_drv[ring].last_seq);
/* to avoid 32bits warp around */
if (emitted > 0x10000000) {
emitted = 0x10000000;
@@ -516,15 +573,104 @@ unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring)
return (unsigned)emitted;
}
+/**
+ * radeon_fence_need_sync - do we need a semaphore
+ *
+ * @fence: radeon fence object
+ * @dst_ring: which ring to check against
+ *
+ * Check if the fence needs to be synced against another ring
+ * (all asics). If so, we need to emit a semaphore.
+ * Returns true if we need to sync with another ring, false if
+ * not.
+ */
+bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring)
+{
+ struct radeon_fence_driver *fdrv;
+
+ if (!fence) {
+ return false;
+ }
+
+ if (fence->ring == dst_ring) {
+ return false;
+ }
+
+ /* we are protected by the ring mutex */
+ fdrv = &fence->rdev->fence_drv[dst_ring];
+ if (fence->seq <= fdrv->sync_seq[fence->ring]) {
+ return false;
+ }
+
+ return true;
+}
+
+/**
+ * radeon_fence_note_sync - record the sync point
+ *
+ * @fence: radeon fence object
+ * @dst_ring: which ring to check against
+ *
+ * Note the sequence number at which point the fence will
+ * be synced with the requested ring (all asics).
+ */
+void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring)
+{
+ struct radeon_fence_driver *dst, *src;
+ unsigned i;
+
+ if (!fence) {
+ return;
+ }
+
+ if (fence->ring == dst_ring) {
+ return;
+ }
+
+ /* we are protected by the ring mutex */
+ src = &fence->rdev->fence_drv[fence->ring];
+ dst = &fence->rdev->fence_drv[dst_ring];
+ for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+ if (i == dst_ring) {
+ continue;
+ }
+ dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
+ }
+}
+
+/**
+ * radeon_fence_driver_start_ring - make the fence driver
+ * ready for use on the requested ring.
+ *
+ * @rdev: radeon device pointer
+ * @ring: ring index to start the fence driver on
+ *
+ * Make the fence driver ready for processing (all asics).
+ * Not all asics have all rings, so each asic will only
+ * start the fence driver on the rings it has.
+ * Returns 0 for success, errors for failure.
+ */
int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring)
{
uint64_t index;
int r;
radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
- if (rdev->wb.use_event) {
+ if (rdev->wb.use_event || !radeon_ring_supports_scratch_reg(rdev, &rdev->ring[ring])) {
rdev->fence_drv[ring].scratch_reg = 0;
- index = R600_WB_EVENT_OFFSET + ring * 4;
+ if (ring != R600_RING_TYPE_UVD_INDEX) {
+ index = R600_WB_EVENT_OFFSET + ring * 4;
+ rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
+ rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr +
+ index;
+
+ } else {
+ /* put fence directly behind firmware */
+ index = ALIGN(rdev->uvd_fw->size, 8);
+ rdev->fence_drv[ring].cpu_addr = rdev->uvd.cpu_addr + index;
+ rdev->fence_drv[ring].gpu_addr = rdev->uvd.gpu_addr + index;
+ }
+
} else {
r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg);
if (r) {
@@ -534,27 +680,51 @@ int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring)
index = RADEON_WB_SCRATCH_OFFSET +
rdev->fence_drv[ring].scratch_reg -
rdev->scratch.reg_base;
+ rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
+ rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index;
}
- rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
- rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index;
- radeon_fence_write(rdev, rdev->fence_drv[ring].seq, ring);
+ radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring);
rdev->fence_drv[ring].initialized = true;
dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016llx and cpu addr 0x%p\n",
ring, rdev->fence_drv[ring].gpu_addr, rdev->fence_drv[ring].cpu_addr);
return 0;
}
+/**
+ * radeon_fence_driver_init_ring - init the fence driver
+ * for the requested ring.
+ *
+ * @rdev: radeon device pointer
+ * @ring: ring index to start the fence driver on
+ *
+ * Init the fence driver for the requested ring (all asics).
+ * Helper function for radeon_fence_driver_init().
+ */
static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring)
{
+ int i;
+
rdev->fence_drv[ring].scratch_reg = -1;
rdev->fence_drv[ring].cpu_addr = NULL;
rdev->fence_drv[ring].gpu_addr = 0;
- rdev->fence_drv[ring].seq = 0;
+ for (i = 0; i < RADEON_NUM_RINGS; ++i)
+ rdev->fence_drv[ring].sync_seq[i] = 0;
atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
- rdev->fence_drv[ring].last_activity = jiffies;
rdev->fence_drv[ring].initialized = false;
}
+/**
+ * radeon_fence_driver_init - init the fence driver
+ * for all possible rings.
+ *
+ * @rdev: radeon device pointer
+ *
+ * Init the fence driver for all possible rings (all asics).
+ * Not all asics have all rings, so each asic will only
+ * start the fence driver on the rings it has using
+ * radeon_fence_driver_start_ring().
+ * Returns 0 for success.
+ */
int radeon_fence_driver_init(struct radeon_device *rdev)
{
int ring;
@@ -569,15 +739,27 @@ int radeon_fence_driver_init(struct radeon_device *rdev)
return 0;
}
+/**
+ * radeon_fence_driver_fini - tear down the fence driver
+ * for all possible rings.
+ *
+ * @rdev: radeon device pointer
+ *
+ * Tear down the fence driver for all possible rings (all asics).
+ */
void radeon_fence_driver_fini(struct radeon_device *rdev)
{
- int ring;
+ int ring, r;
mutex_lock(&rdev->ring_lock);
for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
if (!rdev->fence_drv[ring].initialized)
continue;
- radeon_fence_wait_empty_locked(rdev, ring);
+ r = radeon_fence_wait_empty(rdev, ring);
+ if (r) {
+ /* no need to trigger GPU reset as we are unloading */
+ radeon_fence_driver_force_completion(rdev);
+ }
wake_up_all(&rdev->fence_queue);
radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
rdev->fence_drv[ring].initialized = false;
@@ -585,6 +767,25 @@ void radeon_fence_driver_fini(struct radeon_device *rdev)
mutex_unlock(&rdev->ring_lock);
}
+/**
+ * radeon_fence_driver_force_completion - force all fence waiter to complete
+ *
+ * @rdev: radeon device pointer
+ *
+ * In case of GPU reset failure make sure no process keep waiting on fence
+ * that will never complete.
+ */
+void radeon_fence_driver_force_completion(struct radeon_device *rdev)
+{
+ int ring;
+
+ for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
+ if (!rdev->fence_drv[ring].initialized)
+ continue;
+ radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring);
+ }
+}
+
/*
* Fence debugfs
@@ -595,30 +796,58 @@ static int radeon_debugfs_fence_info(struct seq_file *m, void *data)
struct drm_info_node *node = (struct drm_info_node *)m->private;
struct drm_device *dev = node->minor->dev;
struct radeon_device *rdev = dev->dev_private;
- int i;
+ int i, j;
for (i = 0; i < RADEON_NUM_RINGS; ++i) {
if (!rdev->fence_drv[i].initialized)
continue;
+ radeon_fence_process(rdev, i);
+
seq_printf(m, "--- ring %d ---\n", i);
seq_printf(m, "Last signaled fence 0x%016llx\n",
(unsigned long long)atomic64_read(&rdev->fence_drv[i].last_seq));
- seq_printf(m, "Last emitted 0x%016llx\n",
- rdev->fence_drv[i].seq);
+ seq_printf(m, "Last emitted 0x%016llx\n",
+ rdev->fence_drv[i].sync_seq[i]);
+
+ for (j = 0; j < RADEON_NUM_RINGS; ++j) {
+ if (i != j && rdev->fence_drv[j].initialized)
+ seq_printf(m, "Last sync to ring %d 0x%016llx\n",
+ j, rdev->fence_drv[i].sync_seq[j]);
+ }
}
return 0;
}
+/**
+ * radeon_debugfs_gpu_reset - manually trigger a gpu reset
+ *
+ * Manually trigger a gpu reset at the next fence wait.
+ */
+static int radeon_debugfs_gpu_reset(struct seq_file *m, void *data)
+{
+ struct drm_info_node *node = (struct drm_info_node *) m->private;
+ struct drm_device *dev = node->minor->dev;
+ struct radeon_device *rdev = dev->dev_private;
+
+ down_read(&rdev->exclusive_lock);
+ seq_printf(m, "%d\n", rdev->needs_reset);
+ rdev->needs_reset = true;
+ up_read(&rdev->exclusive_lock);
+
+ return 0;
+}
+
static struct drm_info_list radeon_debugfs_fence_list[] = {
{"radeon_fence_info", &radeon_debugfs_fence_info, 0, NULL},
+ {"radeon_gpu_reset", &radeon_debugfs_gpu_reset, 0, NULL}
};
#endif
int radeon_debugfs_fence_init(struct radeon_device *rdev)
{
#if defined(CONFIG_DEBUG_FS)
- return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 1);
+ return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 2);
#else
return 0;
#endif