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path: root/drivers/gpu/drm/msm/msm_gpu.h
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Diffstat (limited to 'drivers/gpu/drm/msm/msm_gpu.h')
-rw-r--r--drivers/gpu/drm/msm/msm_gpu.h53
1 files changed, 51 insertions, 2 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.h b/drivers/gpu/drm/msm/msm_gpu.h
index 8cd829e520b..9b579b79284 100644
--- a/drivers/gpu/drm/msm/msm_gpu.h
+++ b/drivers/gpu/drm/msm/msm_gpu.h
@@ -25,6 +25,7 @@
#include "msm_ringbuffer.h"
struct msm_gem_submit;
+struct msm_gpu_perfcntr;
/* So far, with hardware that I've seen to date, we can have:
* + zero, one, or two z180 2d cores
@@ -64,6 +65,18 @@ struct msm_gpu {
struct drm_device *dev;
const struct msm_gpu_funcs *funcs;
+ /* performance counters (hw & sw): */
+ spinlock_t perf_lock;
+ bool perfcntr_active;
+ struct {
+ bool active;
+ ktime_t time;
+ } last_sample;
+ uint32_t totaltime, activetime; /* sw counters */
+ uint32_t last_cntrs[5]; /* hw counters */
+ const struct msm_gpu_perfcntr *perfcntrs;
+ uint32_t num_perfcntrs;
+
struct msm_ringbuffer *rb;
uint32_t rb_iova;
@@ -72,22 +85,35 @@ struct msm_gpu {
uint32_t submitted_fence;
+ /* is gpu powered/active? */
+ int active_cnt;
+ bool inactive;
+
/* worker for handling active-list retiring: */
struct work_struct retire_work;
void __iomem *mmio;
int irq;
- struct iommu_domain *iommu;
+ struct msm_mmu *mmu;
int id;
/* Power Control: */
struct regulator *gpu_reg, *gpu_cx;
struct clk *ebi1_clk, *grp_clks[5];
uint32_t fast_rate, slow_rate, bus_freq;
+
+#ifdef CONFIG_MSM_BUS_SCALING
+ struct msm_bus_scale_pdata *bus_scale_table;
uint32_t bsc;
+#endif
- /* Hang Detction: */
+ /* Hang and Inactivity Detection:
+ */
+#define DRM_MSM_INACTIVE_PERIOD 66 /* in ms (roughly four frames) */
+#define DRM_MSM_INACTIVE_JIFFIES msecs_to_jiffies(DRM_MSM_INACTIVE_PERIOD)
+ struct timer_list inactive_timer;
+ struct work_struct inactive_work;
#define DRM_MSM_HANGCHECK_PERIOD 500 /* in ms */
#define DRM_MSM_HANGCHECK_JIFFIES msecs_to_jiffies(DRM_MSM_HANGCHECK_PERIOD)
struct timer_list hangcheck_timer;
@@ -95,6 +121,24 @@ struct msm_gpu {
struct work_struct recover_work;
};
+static inline bool msm_gpu_active(struct msm_gpu *gpu)
+{
+ return gpu->submitted_fence > gpu->funcs->last_fence(gpu);
+}
+
+/* Perf-Counters:
+ * The select_reg and select_val are just there for the benefit of the child
+ * class that actually enables the perf counter.. but msm_gpu base class
+ * will handle sampling/displaying the counters.
+ */
+
+struct msm_gpu_perfcntr {
+ uint32_t select_reg;
+ uint32_t sample_reg;
+ uint32_t select_val;
+ const char *name;
+};
+
static inline void gpu_write(struct msm_gpu *gpu, u32 reg, u32 data)
{
msm_writel(data, gpu->mmio + (reg << 2));
@@ -108,6 +152,11 @@ static inline u32 gpu_read(struct msm_gpu *gpu, u32 reg)
int msm_gpu_pm_suspend(struct msm_gpu *gpu);
int msm_gpu_pm_resume(struct msm_gpu *gpu);
+void msm_gpu_perfcntr_start(struct msm_gpu *gpu);
+void msm_gpu_perfcntr_stop(struct msm_gpu *gpu);
+int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
+ uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs);
+
void msm_gpu_retire(struct msm_gpu *gpu);
int msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
struct msm_file_private *ctx);