diff options
Diffstat (limited to 'drivers/gpu/drm/gma500/psb_reg.h')
| -rw-r--r-- | drivers/gpu/drm/gma500/psb_reg.h | 582 | 
1 files changed, 582 insertions, 0 deletions
diff --git a/drivers/gpu/drm/gma500/psb_reg.h b/drivers/gpu/drm/gma500/psb_reg.h new file mode 100644 index 00000000000..b81c7c1e9c2 --- /dev/null +++ b/drivers/gpu/drm/gma500/psb_reg.h @@ -0,0 +1,582 @@ +/************************************************************************** + * + * Copyright (c) (2005-2007) Imagination Technologies Limited. + * Copyright (c) 2007, Intel Corporation. + * All Rights Reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms and conditions of the GNU General Public License, + * version 2, as published by the Free Software Foundation. + * + * This program is distributed in the hope it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for + * more details. + * + * You should have received a copy of the GNU General Public License along with + * this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.. + * + **************************************************************************/ + +#ifndef _PSB_REG_H_ +#define _PSB_REG_H_ + +#define PSB_CR_CLKGATECTL		0x0000 +#define _PSB_C_CLKGATECTL_AUTO_MAN_REG		(1 << 24) +#define _PSB_C_CLKGATECTL_USE_CLKG_SHIFT	(20) +#define _PSB_C_CLKGATECTL_USE_CLKG_MASK		(0x3 << 20) +#define _PSB_C_CLKGATECTL_DPM_CLKG_SHIFT	(16) +#define _PSB_C_CLKGATECTL_DPM_CLKG_MASK		(0x3 << 16) +#define _PSB_C_CLKGATECTL_TA_CLKG_SHIFT		(12) +#define _PSB_C_CLKGATECTL_TA_CLKG_MASK		(0x3 << 12) +#define _PSB_C_CLKGATECTL_TSP_CLKG_SHIFT	(8) +#define _PSB_C_CLKGATECTL_TSP_CLKG_MASK		(0x3 << 8) +#define _PSB_C_CLKGATECTL_ISP_CLKG_SHIFT	(4) +#define _PSB_C_CLKGATECTL_ISP_CLKG_MASK		(0x3 << 4) +#define _PSB_C_CLKGATECTL_2D_CLKG_SHIFT		(0) +#define _PSB_C_CLKGATECTL_2D_CLKG_MASK		(0x3 << 0) +#define _PSB_C_CLKGATECTL_CLKG_ENABLED		(0) +#define _PSB_C_CLKGATECTL_CLKG_DISABLED		(1) +#define _PSB_C_CLKGATECTL_CLKG_AUTO		(2) + +#define PSB_CR_CORE_ID			0x0010 +#define _PSB_CC_ID_ID_SHIFT			(16) +#define _PSB_CC_ID_ID_MASK			(0xFFFF << 16) +#define _PSB_CC_ID_CONFIG_SHIFT			(0) +#define _PSB_CC_ID_CONFIG_MASK			(0xFFFF << 0) + +#define PSB_CR_CORE_REVISION		0x0014 +#define _PSB_CC_REVISION_DESIGNER_SHIFT		(24) +#define _PSB_CC_REVISION_DESIGNER_MASK		(0xFF << 24) +#define _PSB_CC_REVISION_MAJOR_SHIFT		(16) +#define _PSB_CC_REVISION_MAJOR_MASK		(0xFF << 16) +#define _PSB_CC_REVISION_MINOR_SHIFT		(8) +#define _PSB_CC_REVISION_MINOR_MASK		(0xFF << 8) +#define _PSB_CC_REVISION_MAINTENANCE_SHIFT	(0) +#define _PSB_CC_REVISION_MAINTENANCE_MASK	(0xFF << 0) + +#define PSB_CR_DESIGNER_REV_FIELD1	0x0018 + +#define PSB_CR_SOFT_RESET		0x0080 +#define _PSB_CS_RESET_TSP_RESET		(1 << 6) +#define _PSB_CS_RESET_ISP_RESET		(1 << 5) +#define _PSB_CS_RESET_USE_RESET		(1 << 4) +#define _PSB_CS_RESET_TA_RESET		(1 << 3) +#define _PSB_CS_RESET_DPM_RESET		(1 << 2) +#define _PSB_CS_RESET_TWOD_RESET	(1 << 1) +#define _PSB_CS_RESET_BIF_RESET			(1 << 0) + +#define PSB_CR_DESIGNER_REV_FIELD2	0x001C + +#define PSB_CR_EVENT_HOST_ENABLE2	0x0110 + +#define PSB_CR_EVENT_STATUS2		0x0118 + +#define PSB_CR_EVENT_HOST_CLEAR2	0x0114 +#define _PSB_CE2_BIF_REQUESTER_FAULT		(1 << 4) + +#define PSB_CR_EVENT_STATUS		0x012C + +#define PSB_CR_EVENT_HOST_ENABLE	0x0130 + +#define PSB_CR_EVENT_HOST_CLEAR		0x0134 +#define _PSB_CE_MASTER_INTERRUPT		(1 << 31) +#define _PSB_CE_TA_DPM_FAULT			(1 << 28) +#define _PSB_CE_TWOD_COMPLETE			(1 << 27) +#define _PSB_CE_DPM_OUT_OF_MEMORY_ZLS		(1 << 25) +#define _PSB_CE_DPM_TA_MEM_FREE			(1 << 24) +#define _PSB_CE_PIXELBE_END_RENDER		(1 << 18) +#define _PSB_CE_SW_EVENT			(1 << 14) +#define _PSB_CE_TA_FINISHED			(1 << 13) +#define _PSB_CE_TA_TERMINATE			(1 << 12) +#define _PSB_CE_DPM_REACHED_MEM_THRESH		(1 << 3) +#define _PSB_CE_DPM_OUT_OF_MEMORY_GBL		(1 << 2) +#define _PSB_CE_DPM_OUT_OF_MEMORY_MT		(1 << 1) +#define _PSB_CE_DPM_3D_MEM_FREE			(1 << 0) + + +#define PSB_USE_OFFSET_MASK		0x0007FFFF +#define PSB_USE_OFFSET_SIZE		(PSB_USE_OFFSET_MASK + 1) +#define PSB_CR_USE_CODE_BASE0		0x0A0C +#define PSB_CR_USE_CODE_BASE1		0x0A10 +#define PSB_CR_USE_CODE_BASE2		0x0A14 +#define PSB_CR_USE_CODE_BASE3		0x0A18 +#define PSB_CR_USE_CODE_BASE4		0x0A1C +#define PSB_CR_USE_CODE_BASE5		0x0A20 +#define PSB_CR_USE_CODE_BASE6		0x0A24 +#define PSB_CR_USE_CODE_BASE7		0x0A28 +#define PSB_CR_USE_CODE_BASE8		0x0A2C +#define PSB_CR_USE_CODE_BASE9		0x0A30 +#define PSB_CR_USE_CODE_BASE10		0x0A34 +#define PSB_CR_USE_CODE_BASE11		0x0A38 +#define PSB_CR_USE_CODE_BASE12		0x0A3C +#define PSB_CR_USE_CODE_BASE13		0x0A40 +#define PSB_CR_USE_CODE_BASE14		0x0A44 +#define PSB_CR_USE_CODE_BASE15		0x0A48 +#define PSB_CR_USE_CODE_BASE(_i)	(0x0A0C + ((_i) << 2)) +#define _PSB_CUC_BASE_DM_SHIFT			(25) +#define _PSB_CUC_BASE_DM_MASK			(0x3 << 25) +#define _PSB_CUC_BASE_ADDR_SHIFT		(0)	/* 1024-bit aligned address? */ +#define _PSB_CUC_BASE_ADDR_ALIGNSHIFT		(7) +#define _PSB_CUC_BASE_ADDR_MASK			(0x1FFFFFF << 0) +#define _PSB_CUC_DM_VERTEX			(0) +#define _PSB_CUC_DM_PIXEL			(1) +#define _PSB_CUC_DM_RESERVED			(2) +#define _PSB_CUC_DM_EDM				(3) + +#define PSB_CR_PDS_EXEC_BASE		0x0AB8 +#define _PSB_CR_PDS_EXEC_BASE_ADDR_SHIFT	(20)	/* 1MB aligned address */ +#define _PSB_CR_PDS_EXEC_BASE_ADDR_ALIGNSHIFT	(20) + +#define PSB_CR_EVENT_KICKER		0x0AC4 +#define _PSB_CE_KICKER_ADDRESS_SHIFT		(4)	/* 128-bit aligned address */ + +#define PSB_CR_EVENT_KICK		0x0AC8 +#define _PSB_CE_KICK_NOW			(1 << 0) + +#define PSB_CR_BIF_DIR_LIST_BASE1	0x0C38 + +#define PSB_CR_BIF_CTRL			0x0C00 +#define _PSB_CB_CTRL_CLEAR_FAULT		(1 << 4) +#define _PSB_CB_CTRL_INVALDC			(1 << 3) +#define _PSB_CB_CTRL_FLUSH			(1 << 2) + +#define PSB_CR_BIF_INT_STAT		0x0C04 + +#define PSB_CR_BIF_FAULT		0x0C08 +#define _PSB_CBI_STAT_PF_N_RW			(1 << 14) +#define _PSB_CBI_STAT_FAULT_SHIFT		(0) +#define _PSB_CBI_STAT_FAULT_MASK		(0x3FFF << 0) +#define _PSB_CBI_STAT_FAULT_CACHE		(1 << 1) +#define _PSB_CBI_STAT_FAULT_TA			(1 << 2) +#define _PSB_CBI_STAT_FAULT_VDM			(1 << 3) +#define _PSB_CBI_STAT_FAULT_2D			(1 << 4) +#define _PSB_CBI_STAT_FAULT_PBE			(1 << 5) +#define _PSB_CBI_STAT_FAULT_TSP			(1 << 6) +#define _PSB_CBI_STAT_FAULT_ISP			(1 << 7) +#define _PSB_CBI_STAT_FAULT_USSEPDS		(1 << 8) +#define _PSB_CBI_STAT_FAULT_HOST		(1 << 9) + +#define PSB_CR_BIF_BANK0		0x0C78 +#define PSB_CR_BIF_BANK1		0x0C7C +#define PSB_CR_BIF_DIR_LIST_BASE0	0x0C84 +#define PSB_CR_BIF_TWOD_REQ_BASE	0x0C88 +#define PSB_CR_BIF_3D_REQ_BASE		0x0CAC + +#define PSB_CR_2D_SOCIF			0x0E18 +#define _PSB_C2_SOCIF_FREESPACE_SHIFT		(0) +#define _PSB_C2_SOCIF_FREESPACE_MASK		(0xFF << 0) +#define _PSB_C2_SOCIF_EMPTY			(0x80 << 0) + +#define PSB_CR_2D_BLIT_STATUS		0x0E04 +#define _PSB_C2B_STATUS_BUSY			(1 << 24) +#define _PSB_C2B_STATUS_COMPLETE_SHIFT		(0) +#define _PSB_C2B_STATUS_COMPLETE_MASK		(0xFFFFFF << 0) + +/* + * 2D defs. + */ + +/* + * 2D Slave Port Data : Block Header's Object Type + */ + +#define	PSB_2D_CLIP_BH			(0x00000000) +#define	PSB_2D_PAT_BH			(0x10000000) +#define	PSB_2D_CTRL_BH			(0x20000000) +#define	PSB_2D_SRC_OFF_BH		(0x30000000) +#define	PSB_2D_MASK_OFF_BH		(0x40000000) +#define	PSB_2D_RESERVED1_BH		(0x50000000) +#define	PSB_2D_RESERVED2_BH		(0x60000000) +#define	PSB_2D_FENCE_BH			(0x70000000) +#define	PSB_2D_BLIT_BH			(0x80000000) +#define	PSB_2D_SRC_SURF_BH		(0x90000000) +#define	PSB_2D_DST_SURF_BH		(0xA0000000) +#define	PSB_2D_PAT_SURF_BH		(0xB0000000) +#define	PSB_2D_SRC_PAL_BH		(0xC0000000) +#define	PSB_2D_PAT_PAL_BH		(0xD0000000) +#define	PSB_2D_MASK_SURF_BH		(0xE0000000) +#define	PSB_2D_FLUSH_BH			(0xF0000000) + +/* + * Clip Definition block (PSB_2D_CLIP_BH) + */ +#define PSB_2D_CLIPCOUNT_MAX		(1) +#define PSB_2D_CLIPCOUNT_MASK		(0x00000000) +#define PSB_2D_CLIPCOUNT_CLRMASK	(0xFFFFFFFF) +#define PSB_2D_CLIPCOUNT_SHIFT		(0) +/* clip rectangle min & max */ +#define PSB_2D_CLIP_XMAX_MASK		(0x00FFF000) +#define PSB_2D_CLIP_XMAX_CLRMASK	(0xFF000FFF) +#define PSB_2D_CLIP_XMAX_SHIFT		(12) +#define PSB_2D_CLIP_XMIN_MASK		(0x00000FFF) +#define PSB_2D_CLIP_XMIN_CLRMASK	(0x00FFF000) +#define PSB_2D_CLIP_XMIN_SHIFT		(0) +/* clip rectangle offset */ +#define PSB_2D_CLIP_YMAX_MASK		(0x00FFF000) +#define PSB_2D_CLIP_YMAX_CLRMASK	(0xFF000FFF) +#define PSB_2D_CLIP_YMAX_SHIFT		(12) +#define PSB_2D_CLIP_YMIN_MASK		(0x00000FFF) +#define PSB_2D_CLIP_YMIN_CLRMASK	(0x00FFF000) +#define PSB_2D_CLIP_YMIN_SHIFT		(0) + +/* + * Pattern Control (PSB_2D_PAT_BH) + */ +#define PSB_2D_PAT_HEIGHT_MASK		(0x0000001F) +#define PSB_2D_PAT_HEIGHT_SHIFT		(0) +#define PSB_2D_PAT_WIDTH_MASK		(0x000003E0) +#define PSB_2D_PAT_WIDTH_SHIFT		(5) +#define PSB_2D_PAT_YSTART_MASK		(0x00007C00) +#define PSB_2D_PAT_YSTART_SHIFT		(10) +#define PSB_2D_PAT_XSTART_MASK		(0x000F8000) +#define PSB_2D_PAT_XSTART_SHIFT		(15) + +/* + * 2D Control block (PSB_2D_CTRL_BH) + */ +/* Present Flags */ +#define PSB_2D_SRCCK_CTRL		(0x00000001) +#define PSB_2D_DSTCK_CTRL		(0x00000002) +#define PSB_2D_ALPHA_CTRL		(0x00000004) +/* Colour Key Colour (SRC/DST)*/ +#define PSB_2D_CK_COL_MASK		(0xFFFFFFFF) +#define PSB_2D_CK_COL_CLRMASK		(0x00000000) +#define PSB_2D_CK_COL_SHIFT		(0) +/* Colour Key Mask (SRC/DST)*/ +#define PSB_2D_CK_MASK_MASK		(0xFFFFFFFF) +#define PSB_2D_CK_MASK_CLRMASK		(0x00000000) +#define PSB_2D_CK_MASK_SHIFT		(0) +/* Alpha Control (Alpha/RGB)*/ +#define PSB_2D_GBLALPHA_MASK		(0x000FF000) +#define PSB_2D_GBLALPHA_CLRMASK		(0xFFF00FFF) +#define PSB_2D_GBLALPHA_SHIFT		(12) +#define PSB_2D_SRCALPHA_OP_MASK		(0x00700000) +#define PSB_2D_SRCALPHA_OP_CLRMASK	(0xFF8FFFFF) +#define PSB_2D_SRCALPHA_OP_SHIFT	(20) +#define PSB_2D_SRCALPHA_OP_ONE		(0x00000000) +#define PSB_2D_SRCALPHA_OP_SRC		(0x00100000) +#define PSB_2D_SRCALPHA_OP_DST		(0x00200000) +#define PSB_2D_SRCALPHA_OP_SG		(0x00300000) +#define PSB_2D_SRCALPHA_OP_DG		(0x00400000) +#define PSB_2D_SRCALPHA_OP_GBL		(0x00500000) +#define PSB_2D_SRCALPHA_OP_ZERO		(0x00600000) +#define PSB_2D_SRCALPHA_INVERT		(0x00800000) +#define PSB_2D_SRCALPHA_INVERT_CLR	(0xFF7FFFFF) +#define PSB_2D_DSTALPHA_OP_MASK		(0x07000000) +#define PSB_2D_DSTALPHA_OP_CLRMASK	(0xF8FFFFFF) +#define PSB_2D_DSTALPHA_OP_SHIFT	(24) +#define PSB_2D_DSTALPHA_OP_ONE		(0x00000000) +#define PSB_2D_DSTALPHA_OP_SRC		(0x01000000) +#define PSB_2D_DSTALPHA_OP_DST		(0x02000000) +#define PSB_2D_DSTALPHA_OP_SG		(0x03000000) +#define PSB_2D_DSTALPHA_OP_DG		(0x04000000) +#define PSB_2D_DSTALPHA_OP_GBL		(0x05000000) +#define PSB_2D_DSTALPHA_OP_ZERO		(0x06000000) +#define PSB_2D_DSTALPHA_INVERT		(0x08000000) +#define PSB_2D_DSTALPHA_INVERT_CLR	(0xF7FFFFFF) + +#define PSB_2D_PRE_MULTIPLICATION_ENABLE	(0x10000000) +#define PSB_2D_PRE_MULTIPLICATION_CLRMASK	(0xEFFFFFFF) +#define PSB_2D_ZERO_SOURCE_ALPHA_ENABLE		(0x20000000) +#define PSB_2D_ZERO_SOURCE_ALPHA_CLRMASK	(0xDFFFFFFF) + +/* + *Source Offset (PSB_2D_SRC_OFF_BH) + */ +#define PSB_2D_SRCOFF_XSTART_MASK	((0x00000FFF) << 12) +#define PSB_2D_SRCOFF_XSTART_SHIFT	(12) +#define PSB_2D_SRCOFF_YSTART_MASK	(0x00000FFF) +#define PSB_2D_SRCOFF_YSTART_SHIFT	(0) + +/* + * Mask Offset (PSB_2D_MASK_OFF_BH) + */ +#define PSB_2D_MASKOFF_XSTART_MASK	((0x00000FFF) << 12) +#define PSB_2D_MASKOFF_XSTART_SHIFT	(12) +#define PSB_2D_MASKOFF_YSTART_MASK	(0x00000FFF) +#define PSB_2D_MASKOFF_YSTART_SHIFT	(0) + +/* + * 2D Fence (see PSB_2D_FENCE_BH): bits 0:27 are ignored + */ + +/* + *Blit Rectangle (PSB_2D_BLIT_BH) + */ + +#define PSB_2D_ROT_MASK			(3 << 25) +#define PSB_2D_ROT_CLRMASK		(~PSB_2D_ROT_MASK) +#define PSB_2D_ROT_NONE			(0 << 25) +#define PSB_2D_ROT_90DEGS		(1 << 25) +#define PSB_2D_ROT_180DEGS		(2 << 25) +#define PSB_2D_ROT_270DEGS		(3 << 25) + +#define PSB_2D_COPYORDER_MASK		(3 << 23) +#define PSB_2D_COPYORDER_CLRMASK	(~PSB_2D_COPYORDER_MASK) +#define PSB_2D_COPYORDER_TL2BR		(0 << 23) +#define PSB_2D_COPYORDER_BR2TL		(1 << 23) +#define PSB_2D_COPYORDER_TR2BL		(2 << 23) +#define PSB_2D_COPYORDER_BL2TR		(3 << 23) + +#define PSB_2D_DSTCK_CLRMASK		(0xFF9FFFFF) +#define PSB_2D_DSTCK_DISABLE		(0x00000000) +#define PSB_2D_DSTCK_PASS		(0x00200000) +#define PSB_2D_DSTCK_REJECT		(0x00400000) + +#define PSB_2D_SRCCK_CLRMASK		(0xFFE7FFFF) +#define PSB_2D_SRCCK_DISABLE		(0x00000000) +#define PSB_2D_SRCCK_PASS		(0x00080000) +#define PSB_2D_SRCCK_REJECT		(0x00100000) + +#define PSB_2D_CLIP_ENABLE		(0x00040000) + +#define PSB_2D_ALPHA_ENABLE		(0x00020000) + +#define PSB_2D_PAT_CLRMASK		(0xFFFEFFFF) +#define PSB_2D_PAT_MASK			(0x00010000) +#define PSB_2D_USE_PAT			(0x00010000) +#define PSB_2D_USE_FILL			(0x00000000) +/* + * Tungsten Graphics note on rop codes: If rop A and rop B are + * identical, the mask surface will not be read and need not be + * set up. + */ + +#define PSB_2D_ROP3B_MASK		(0x0000FF00) +#define PSB_2D_ROP3B_CLRMASK		(0xFFFF00FF) +#define PSB_2D_ROP3B_SHIFT		(8) +/* rop code A */ +#define PSB_2D_ROP3A_MASK		(0x000000FF) +#define PSB_2D_ROP3A_CLRMASK		(0xFFFFFF00) +#define PSB_2D_ROP3A_SHIFT		(0) + +#define PSB_2D_ROP4_MASK		(0x0000FFFF) +/* + *	DWORD0:	(Only pass if Pattern control == Use Fill Colour) + *	Fill Colour RGBA8888 + */ +#define PSB_2D_FILLCOLOUR_MASK		(0xFFFFFFFF) +#define PSB_2D_FILLCOLOUR_SHIFT		(0) +/* + *	DWORD1: (Always Present) + *	X Start (Dest) + *	Y Start (Dest) + */ +#define PSB_2D_DST_XSTART_MASK		(0x00FFF000) +#define PSB_2D_DST_XSTART_CLRMASK	(0xFF000FFF) +#define PSB_2D_DST_XSTART_SHIFT		(12) +#define PSB_2D_DST_YSTART_MASK		(0x00000FFF) +#define PSB_2D_DST_YSTART_CLRMASK	(0xFFFFF000) +#define PSB_2D_DST_YSTART_SHIFT		(0) +/* + *	DWORD2: (Always Present) + *	X Size (Dest) + *	Y Size (Dest) + */ +#define PSB_2D_DST_XSIZE_MASK		(0x00FFF000) +#define PSB_2D_DST_XSIZE_CLRMASK	(0xFF000FFF) +#define PSB_2D_DST_XSIZE_SHIFT		(12) +#define PSB_2D_DST_YSIZE_MASK		(0x00000FFF) +#define PSB_2D_DST_YSIZE_CLRMASK	(0xFFFFF000) +#define PSB_2D_DST_YSIZE_SHIFT		(0) + +/* + * Source Surface (PSB_2D_SRC_SURF_BH) + */ +/* + * WORD 0 + */ + +#define PSB_2D_SRC_FORMAT_MASK		(0x00078000) +#define PSB_2D_SRC_1_PAL		(0x00000000) +#define PSB_2D_SRC_2_PAL		(0x00008000) +#define PSB_2D_SRC_4_PAL		(0x00010000) +#define PSB_2D_SRC_8_PAL		(0x00018000) +#define PSB_2D_SRC_8_ALPHA		(0x00020000) +#define PSB_2D_SRC_4_ALPHA		(0x00028000) +#define PSB_2D_SRC_332RGB		(0x00030000) +#define PSB_2D_SRC_4444ARGB		(0x00038000) +#define PSB_2D_SRC_555RGB		(0x00040000) +#define PSB_2D_SRC_1555ARGB		(0x00048000) +#define PSB_2D_SRC_565RGB		(0x00050000) +#define PSB_2D_SRC_0888ARGB		(0x00058000) +#define PSB_2D_SRC_8888ARGB		(0x00060000) +#define PSB_2D_SRC_8888UYVY		(0x00068000) +#define PSB_2D_SRC_RESERVED		(0x00070000) +#define PSB_2D_SRC_1555ARGB_LOOKUP	(0x00078000) + + +#define PSB_2D_SRC_STRIDE_MASK		(0x00007FFF) +#define PSB_2D_SRC_STRIDE_CLRMASK	(0xFFFF8000) +#define PSB_2D_SRC_STRIDE_SHIFT		(0) +/* + *  WORD 1 - Base Address + */ +#define PSB_2D_SRC_ADDR_MASK		(0x0FFFFFFC) +#define PSB_2D_SRC_ADDR_CLRMASK		(0x00000003) +#define PSB_2D_SRC_ADDR_SHIFT		(2) +#define PSB_2D_SRC_ADDR_ALIGNSHIFT	(2) + +/* + * Pattern Surface (PSB_2D_PAT_SURF_BH) + */ +/* + *  WORD 0 + */ + +#define PSB_2D_PAT_FORMAT_MASK		(0x00078000) +#define PSB_2D_PAT_1_PAL		(0x00000000) +#define PSB_2D_PAT_2_PAL		(0x00008000) +#define PSB_2D_PAT_4_PAL		(0x00010000) +#define PSB_2D_PAT_8_PAL		(0x00018000) +#define PSB_2D_PAT_8_ALPHA		(0x00020000) +#define PSB_2D_PAT_4_ALPHA		(0x00028000) +#define PSB_2D_PAT_332RGB		(0x00030000) +#define PSB_2D_PAT_4444ARGB		(0x00038000) +#define PSB_2D_PAT_555RGB		(0x00040000) +#define PSB_2D_PAT_1555ARGB		(0x00048000) +#define PSB_2D_PAT_565RGB		(0x00050000) +#define PSB_2D_PAT_0888ARGB		(0x00058000) +#define PSB_2D_PAT_8888ARGB		(0x00060000) + +#define PSB_2D_PAT_STRIDE_MASK		(0x00007FFF) +#define PSB_2D_PAT_STRIDE_CLRMASK	(0xFFFF8000) +#define PSB_2D_PAT_STRIDE_SHIFT		(0) +/* + *  WORD 1 - Base Address + */ +#define PSB_2D_PAT_ADDR_MASK		(0x0FFFFFFC) +#define PSB_2D_PAT_ADDR_CLRMASK		(0x00000003) +#define PSB_2D_PAT_ADDR_SHIFT		(2) +#define PSB_2D_PAT_ADDR_ALIGNSHIFT	(2) + +/* + * Destination Surface (PSB_2D_DST_SURF_BH) + */ +/* + * WORD 0 + */ + +#define PSB_2D_DST_FORMAT_MASK		(0x00078000) +#define PSB_2D_DST_332RGB		(0x00030000) +#define PSB_2D_DST_4444ARGB		(0x00038000) +#define PSB_2D_DST_555RGB		(0x00040000) +#define PSB_2D_DST_1555ARGB		(0x00048000) +#define PSB_2D_DST_565RGB		(0x00050000) +#define PSB_2D_DST_0888ARGB		(0x00058000) +#define PSB_2D_DST_8888ARGB		(0x00060000) +#define PSB_2D_DST_8888AYUV		(0x00070000) + +#define PSB_2D_DST_STRIDE_MASK		(0x00007FFF) +#define PSB_2D_DST_STRIDE_CLRMASK	(0xFFFF8000) +#define PSB_2D_DST_STRIDE_SHIFT		(0) +/* + * WORD 1 - Base Address + */ +#define PSB_2D_DST_ADDR_MASK		(0x0FFFFFFC) +#define PSB_2D_DST_ADDR_CLRMASK		(0x00000003) +#define PSB_2D_DST_ADDR_SHIFT		(2) +#define PSB_2D_DST_ADDR_ALIGNSHIFT	(2) + +/* + * Mask Surface (PSB_2D_MASK_SURF_BH) + */ +/* + * WORD 0 + */ +#define PSB_2D_MASK_STRIDE_MASK		(0x00007FFF) +#define PSB_2D_MASK_STRIDE_CLRMASK	(0xFFFF8000) +#define PSB_2D_MASK_STRIDE_SHIFT	(0) +/* + *  WORD 1 - Base Address + */ +#define PSB_2D_MASK_ADDR_MASK		(0x0FFFFFFC) +#define PSB_2D_MASK_ADDR_CLRMASK	(0x00000003) +#define PSB_2D_MASK_ADDR_SHIFT		(2) +#define PSB_2D_MASK_ADDR_ALIGNSHIFT	(2) + +/* + * Source Palette (PSB_2D_SRC_PAL_BH) + */ + +#define PSB_2D_SRCPAL_ADDR_SHIFT	(0) +#define PSB_2D_SRCPAL_ADDR_CLRMASK	(0xF0000007) +#define PSB_2D_SRCPAL_ADDR_MASK		(0x0FFFFFF8) +#define PSB_2D_SRCPAL_BYTEALIGN		(1024) + +/* + * Pattern Palette (PSB_2D_PAT_PAL_BH) + */ + +#define PSB_2D_PATPAL_ADDR_SHIFT	(0) +#define PSB_2D_PATPAL_ADDR_CLRMASK	(0xF0000007) +#define PSB_2D_PATPAL_ADDR_MASK		(0x0FFFFFF8) +#define PSB_2D_PATPAL_BYTEALIGN		(1024) + +/* + * Rop3 Codes (2 LS bytes) + */ + +#define PSB_2D_ROP3_SRCCOPY		(0xCCCC) +#define PSB_2D_ROP3_PATCOPY		(0xF0F0) +#define PSB_2D_ROP3_WHITENESS		(0xFFFF) +#define PSB_2D_ROP3_BLACKNESS		(0x0000) +#define PSB_2D_ROP3_SRC			(0xCC) +#define PSB_2D_ROP3_PAT			(0xF0) +#define PSB_2D_ROP3_DST			(0xAA) + +/* + * Sizes. + */ + +#define PSB_SCENE_HW_COOKIE_SIZE	16 +#define PSB_TA_MEM_HW_COOKIE_SIZE	16 + +/* + * Scene stuff. + */ + +#define PSB_NUM_HW_SCENES		2 + +/* + * Scheduler completion actions. + */ + +#define PSB_RASTER_BLOCK		0 +#define PSB_RASTER			1 +#define PSB_RETURN			2 +#define PSB_TA				3 + +/* Power management */ +#define PSB_PUNIT_PORT			0x04 +#define PSB_OSPMBA			0x78 +#define PSB_APMBA			0x7a +#define PSB_APM_CMD			0x0 +#define PSB_APM_STS			0x04 +#define PSB_PWRGT_VID_ENC_MASK		0x30 +#define PSB_PWRGT_VID_DEC_MASK		0xc +#define PSB_PWRGT_GL3_MASK		0xc0 + +#define PSB_PM_SSC			0x20 +#define PSB_PM_SSS			0x30 +#define PSB_PWRGT_DISPLAY_MASK		0xc /*on a different BA than video/gfx*/ +#define MDFLD_PWRGT_DISPLAY_A_CNTR	0x0000000c +#define MDFLD_PWRGT_DISPLAY_B_CNTR	0x0000c000 +#define MDFLD_PWRGT_DISPLAY_C_CNTR	0x00030000 +#define MDFLD_PWRGT_DISP_MIPI_CNTR	0x000c0000 +#define MDFLD_PWRGT_DISPLAY_CNTR    (MDFLD_PWRGT_DISPLAY_A_CNTR | MDFLD_PWRGT_DISPLAY_B_CNTR | MDFLD_PWRGT_DISPLAY_C_CNTR | MDFLD_PWRGT_DISP_MIPI_CNTR) /* 0x000fc00c */ +/* Display SSS register bits are different in A0 vs. B0 */ +#define PSB_PWRGT_GFX_MASK		0x3 +#define MDFLD_PWRGT_DISPLAY_A_STS	0x000000c0 +#define MDFLD_PWRGT_DISPLAY_B_STS	0x00000300 +#define MDFLD_PWRGT_DISPLAY_C_STS	0x00000c00 +#define PSB_PWRGT_GFX_MASK_B0		0xc3 +#define MDFLD_PWRGT_DISPLAY_A_STS_B0	0x0000000c +#define MDFLD_PWRGT_DISPLAY_B_STS_B0	0x0000c000 +#define MDFLD_PWRGT_DISPLAY_C_STS_B0	0x00030000 +#define MDFLD_PWRGT_DISP_MIPI_STS	0x000c0000 +#define MDFLD_PWRGT_DISPLAY_STS_A0    (MDFLD_PWRGT_DISPLAY_A_STS | MDFLD_PWRGT_DISPLAY_B_STS | MDFLD_PWRGT_DISPLAY_C_STS | MDFLD_PWRGT_DISP_MIPI_STS) /* 0x000fc00c */ +#define MDFLD_PWRGT_DISPLAY_STS_B0    (MDFLD_PWRGT_DISPLAY_A_STS_B0 | MDFLD_PWRGT_DISPLAY_B_STS_B0 | MDFLD_PWRGT_DISPLAY_C_STS_B0 | MDFLD_PWRGT_DISP_MIPI_STS) /* 0x000fc00c */ +#endif  | 
