diff options
Diffstat (limited to 'drivers/cpuidle/governors/menu.c')
| -rw-r--r-- | drivers/cpuidle/governors/menu.c | 468 |
1 files changed, 401 insertions, 67 deletions
diff --git a/drivers/cpuidle/governors/menu.c b/drivers/cpuidle/governors/menu.c index f1df59f59a3..c4f80c15a48 100644 --- a/drivers/cpuidle/governors/menu.c +++ b/drivers/cpuidle/governors/menu.c @@ -2,130 +2,474 @@ * menu.c - the menu idle governor * * Copyright (C) 2006-2007 Adam Belay <abelay@novell.com> + * Copyright (C) 2009 Intel Corporation + * Author: + * Arjan van de Ven <arjan@linux.intel.com> * - * This code is licenced under the GPL. + * This code is licenced under the GPL version 2 as described + * in the COPYING file that acompanies the Linux Kernel. */ #include <linux/kernel.h> #include <linux/cpuidle.h> -#include <linux/pm_qos_params.h> +#include <linux/pm_qos.h> #include <linux/time.h> #include <linux/ktime.h> #include <linux/hrtimer.h> #include <linux/tick.h> +#include <linux/sched.h> +#include <linux/math64.h> +#include <linux/module.h> -#define BREAK_FUZZ 4 /* 4 us */ -#define PRED_HISTORY_PCT 50 +/* + * Please note when changing the tuning values: + * If (MAX_INTERESTING-1) * RESOLUTION > UINT_MAX, the result of + * a scaling operation multiplication may overflow on 32 bit platforms. + * In that case, #define RESOLUTION as ULL to get 64 bit result: + * #define RESOLUTION 1024ULL + * + * The default values do not overflow. + */ +#define BUCKETS 12 +#define INTERVALS 8 +#define RESOLUTION 1024 +#define DECAY 8 +#define MAX_INTERESTING 50000 +#define STDDEV_THRESH 400 + + +/* + * Concepts and ideas behind the menu governor + * + * For the menu governor, there are 3 decision factors for picking a C + * state: + * 1) Energy break even point + * 2) Performance impact + * 3) Latency tolerance (from pmqos infrastructure) + * These these three factors are treated independently. + * + * Energy break even point + * ----------------------- + * C state entry and exit have an energy cost, and a certain amount of time in + * the C state is required to actually break even on this cost. CPUIDLE + * provides us this duration in the "target_residency" field. So all that we + * need is a good prediction of how long we'll be idle. Like the traditional + * menu governor, we start with the actual known "next timer event" time. + * + * Since there are other source of wakeups (interrupts for example) than + * the next timer event, this estimation is rather optimistic. To get a + * more realistic estimate, a correction factor is applied to the estimate, + * that is based on historic behavior. For example, if in the past the actual + * duration always was 50% of the next timer tick, the correction factor will + * be 0.5. + * + * menu uses a running average for this correction factor, however it uses a + * set of factors, not just a single factor. This stems from the realization + * that the ratio is dependent on the order of magnitude of the expected + * duration; if we expect 500 milliseconds of idle time the likelihood of + * getting an interrupt very early is much higher than if we expect 50 micro + * seconds of idle time. A second independent factor that has big impact on + * the actual factor is if there is (disk) IO outstanding or not. + * (as a special twist, we consider every sleep longer than 50 milliseconds + * as perfect; there are no power gains for sleeping longer than this) + * + * For these two reasons we keep an array of 12 independent factors, that gets + * indexed based on the magnitude of the expected duration as well as the + * "is IO outstanding" property. + * + * Repeatable-interval-detector + * ---------------------------- + * There are some cases where "next timer" is a completely unusable predictor: + * Those cases where the interval is fixed, for example due to hardware + * interrupt mitigation, but also due to fixed transfer rate devices such as + * mice. + * For this, we use a different predictor: We track the duration of the last 8 + * intervals and if the stand deviation of these 8 intervals is below a + * threshold value, we use the average of these intervals as prediction. + * + * Limiting Performance Impact + * --------------------------- + * C states, especially those with large exit latencies, can have a real + * noticeable impact on workloads, which is not acceptable for most sysadmins, + * and in addition, less performance has a power price of its own. + * + * As a general rule of thumb, menu assumes that the following heuristic + * holds: + * The busier the system, the less impact of C states is acceptable + * + * This rule-of-thumb is implemented using a performance-multiplier: + * If the exit latency times the performance multiplier is longer than + * the predicted duration, the C state is not considered a candidate + * for selection due to a too high performance impact. So the higher + * this multiplier is, the longer we need to be idle to pick a deep C + * state, and thus the less likely a busy CPU will hit such a deep + * C state. + * + * Two factors are used in determing this multiplier: + * a value of 10 is added for each point of "per cpu load average" we have. + * a value of 5 points is added for each process that is waiting for + * IO on this CPU. + * (these values are experimentally determined) + * + * The load average factor gives a longer term (few seconds) input to the + * decision, while the iowait value gives a cpu local instantanious input. + * The iowait factor may look low, but realize that this is also already + * represented in the system load average. + * + */ struct menu_device { int last_state_idx; + int needs_update; - unsigned int expected_us; + unsigned int next_timer_us; unsigned int predicted_us; - unsigned int current_predicted_us; - unsigned int last_measured_us; - unsigned int elapsed_us; + unsigned int bucket; + unsigned int correction_factor[BUCKETS]; + unsigned int intervals[INTERVALS]; + int interval_ptr; }; + +#define LOAD_INT(x) ((x) >> FSHIFT) +#define LOAD_FRAC(x) LOAD_INT(((x) & (FIXED_1-1)) * 100) + +static int get_loadavg(void) +{ + unsigned long this = this_cpu_load(); + + + return LOAD_INT(this) * 10 + LOAD_FRAC(this) / 10; +} + +static inline int which_bucket(unsigned int duration) +{ + int bucket = 0; + + /* + * We keep two groups of stats; one with no + * IO pending, one without. + * This allows us to calculate + * E(duration)|iowait + */ + if (nr_iowait_cpu(smp_processor_id())) + bucket = BUCKETS/2; + + if (duration < 10) + return bucket; + if (duration < 100) + return bucket + 1; + if (duration < 1000) + return bucket + 2; + if (duration < 10000) + return bucket + 3; + if (duration < 100000) + return bucket + 4; + return bucket + 5; +} + +/* + * Return a multiplier for the exit latency that is intended + * to take performance requirements into account. + * The more performance critical we estimate the system + * to be, the higher this multiplier, and thus the higher + * the barrier to go to an expensive C state. + */ +static inline int performance_multiplier(void) +{ + int mult = 1; + + /* for higher loadavg, we are more reluctant */ + + mult += 2 * get_loadavg(); + + /* for IO wait tasks (per cpu!) we add 5x each */ + mult += 10 * nr_iowait_cpu(smp_processor_id()); + + return mult; +} + static DEFINE_PER_CPU(struct menu_device, menu_devices); +static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev); + +/* This implements DIV_ROUND_CLOSEST but avoids 64 bit division */ +static u64 div_round64(u64 dividend, u32 divisor) +{ + return div_u64(dividend + (divisor / 2), divisor); +} + +/* + * Try detecting repeating patterns by keeping track of the last 8 + * intervals, and checking if the standard deviation of that set + * of points is below a threshold. If it is... then use the + * average of these 8 points as the estimated value. + */ +static void get_typical_interval(struct menu_device *data) +{ + int i, divisor; + unsigned int max, thresh; + uint64_t avg, stddev; + + thresh = UINT_MAX; /* Discard outliers above this value */ + +again: + + /* First calculate the average of past intervals */ + max = 0; + avg = 0; + divisor = 0; + for (i = 0; i < INTERVALS; i++) { + unsigned int value = data->intervals[i]; + if (value <= thresh) { + avg += value; + divisor++; + if (value > max) + max = value; + } + } + do_div(avg, divisor); + + /* Then try to determine standard deviation */ + stddev = 0; + for (i = 0; i < INTERVALS; i++) { + unsigned int value = data->intervals[i]; + if (value <= thresh) { + int64_t diff = value - avg; + stddev += diff * diff; + } + } + do_div(stddev, divisor); + /* + * The typical interval is obtained when standard deviation is small + * or standard deviation is small compared to the average interval. + * + * int_sqrt() formal parameter type is unsigned long. When the + * greatest difference to an outlier exceeds ~65 ms * sqrt(divisor) + * the resulting squared standard deviation exceeds the input domain + * of int_sqrt on platforms where unsigned long is 32 bits in size. + * In such case reject the candidate average. + * + * Use this result only if there is no timer to wake us up sooner. + */ + if (likely(stddev <= ULONG_MAX)) { + stddev = int_sqrt(stddev); + if (((avg > stddev * 6) && (divisor * 4 >= INTERVALS * 3)) + || stddev <= 20) { + if (data->next_timer_us > avg) + data->predicted_us = avg; + return; + } + } + + /* + * If we have outliers to the upside in our distribution, discard + * those by setting the threshold to exclude these outliers, then + * calculate the average and standard deviation again. Once we get + * down to the bottom 3/4 of our samples, stop excluding samples. + * + * This can deal with workloads that have long pauses interspersed + * with sporadic activity with a bunch of short pauses. + */ + if ((divisor * 4) <= INTERVALS * 3) + return; + + thresh = max - 1; + goto again; +} + /** * menu_select - selects the next idle state to enter + * @drv: cpuidle driver containing state data * @dev: the CPU */ -static int menu_select(struct cpuidle_device *dev) +static int menu_select(struct cpuidle_driver *drv, struct cpuidle_device *dev) { struct menu_device *data = &__get_cpu_var(menu_devices); - int latency_req = pm_qos_requirement(PM_QOS_CPU_DMA_LATENCY); + int latency_req = pm_qos_request(PM_QOS_CPU_DMA_LATENCY); int i; + unsigned int interactivity_req; + struct timespec t; + + if (data->needs_update) { + menu_update(drv, dev); + data->needs_update = 0; + } + + data->last_state_idx = CPUIDLE_DRIVER_STATE_START - 1; /* Special case when user has set very strict latency requirement */ - if (unlikely(latency_req == 0)) { - data->last_state_idx = 0; + if (unlikely(latency_req == 0)) return 0; - } - /* determine the expected residency time */ - data->expected_us = - (u32) ktime_to_ns(tick_nohz_get_sleep_length()) / 1000; + /* determine the expected residency time, round up */ + t = ktime_to_timespec(tick_nohz_get_sleep_length()); + data->next_timer_us = + t.tv_sec * USEC_PER_SEC + t.tv_nsec / NSEC_PER_USEC; - /* Recalculate predicted_us based on prediction_history_pct */ - data->predicted_us *= PRED_HISTORY_PCT; - data->predicted_us += (100 - PRED_HISTORY_PCT) * - data->current_predicted_us; - data->predicted_us /= 100; - /* find the deepest idle state that satisfies our constraints */ - for (i = CPUIDLE_DRIVER_STATE_START + 1; i < dev->state_count; i++) { - struct cpuidle_state *s = &dev->states[i]; + data->bucket = which_bucket(data->next_timer_us); - if (s->target_residency > data->expected_us) - break; + /* + * Force the result of multiplication to be 64 bits even if both + * operands are 32 bits. + * Make sure to round up for half microseconds. + */ + data->predicted_us = div_round64((uint64_t)data->next_timer_us * + data->correction_factor[data->bucket], + RESOLUTION * DECAY); + + get_typical_interval(data); + + /* + * Performance multiplier defines a minimum predicted idle + * duration / latency ratio. Adjust the latency limit if + * necessary. + */ + interactivity_req = data->predicted_us / performance_multiplier(); + if (latency_req > interactivity_req) + latency_req = interactivity_req; + + /* + * We want to default to C1 (hlt), not to busy polling + * unless the timer is happening really really soon. + */ + if (data->next_timer_us > 5 && + !drv->states[CPUIDLE_DRIVER_STATE_START].disabled && + dev->states_usage[CPUIDLE_DRIVER_STATE_START].disable == 0) + data->last_state_idx = CPUIDLE_DRIVER_STATE_START; + + /* + * Find the idle state with the lowest power while satisfying + * our constraints. + */ + for (i = CPUIDLE_DRIVER_STATE_START; i < drv->state_count; i++) { + struct cpuidle_state *s = &drv->states[i]; + struct cpuidle_state_usage *su = &dev->states_usage[i]; + + if (s->disabled || su->disable) + continue; if (s->target_residency > data->predicted_us) - break; + continue; if (s->exit_latency > latency_req) - break; + continue; + + data->last_state_idx = i; } - data->last_state_idx = i - 1; - return i - 1; + return data->last_state_idx; } /** - * menu_reflect - attempts to guess what happened after entry + * menu_reflect - records that data structures need update * @dev: the CPU + * @index: the index of actual entered state * * NOTE: it's important to be fast here because this operation will add to * the overall exit latency. */ -static void menu_reflect(struct cpuidle_device *dev) +static void menu_reflect(struct cpuidle_device *dev, int index) +{ + struct menu_device *data = &__get_cpu_var(menu_devices); + data->last_state_idx = index; + if (index >= 0) + data->needs_update = 1; +} + +/** + * menu_update - attempts to guess what happened after entry + * @drv: cpuidle driver containing state data + * @dev: the CPU + */ +static void menu_update(struct cpuidle_driver *drv, struct cpuidle_device *dev) { struct menu_device *data = &__get_cpu_var(menu_devices); int last_idx = data->last_state_idx; - unsigned int last_idle_us = cpuidle_get_last_residency(dev); - struct cpuidle_state *target = &dev->states[last_idx]; + struct cpuidle_state *target = &drv->states[last_idx]; unsigned int measured_us; + unsigned int new_factor; /* - * Ugh, this idle state doesn't support residency measurements, so we - * are basically lost in the dark. As a compromise, assume we slept - * for one full standard timer tick. However, be aware that this - * could potentially result in a suboptimal state transition. + * Try to figure out how much time passed between entry to low + * power state and occurrence of the wakeup event. + * + * If the entered idle state didn't support residency measurements, + * we are basically lost in the dark how much time passed. + * As a compromise, assume we slept for the whole expected time. + * + * Any measured amount of time will include the exit latency. + * Since we are interested in when the wakeup begun, not when it + * was completed, we must substract the exit latency. However, if + * the measured amount of time is less than the exit latency, + * assume the state was never reached and the exit latency is 0. */ - if (unlikely(!(target->flags & CPUIDLE_FLAG_TIME_VALID))) - last_idle_us = USEC_PER_SEC / HZ; + if (unlikely(!(target->flags & CPUIDLE_FLAG_TIME_VALID))) { + /* Use timer value as is */ + measured_us = data->next_timer_us; + + } else { + /* Use measured value */ + measured_us = cpuidle_get_last_residency(dev); + + /* Deduct exit latency */ + if (measured_us > target->exit_latency) + measured_us -= target->exit_latency; + + /* Make sure our coefficients do not exceed unity */ + if (measured_us > data->next_timer_us) + measured_us = data->next_timer_us; + } + + /* Update our correction ratio */ + new_factor = data->correction_factor[data->bucket]; + new_factor -= new_factor / DECAY; + + if (data->next_timer_us > 0 && measured_us < MAX_INTERESTING) + new_factor += RESOLUTION * measured_us / data->next_timer_us; + else + /* + * we were idle so long that we count it as a perfect + * prediction + */ + new_factor += RESOLUTION; /* - * measured_us and elapsed_us are the cumulative idle time, since the - * last time we were woken out of idle by an interrupt. + * We don't want 0 as factor; we always want at least + * a tiny bit of estimated time. Fortunately, due to rounding, + * new_factor will stay nonzero regardless of measured_us values + * and the compiler can eliminate this test as long as DECAY > 1. */ - if (data->elapsed_us <= data->elapsed_us + last_idle_us) - measured_us = data->elapsed_us + last_idle_us; - else - measured_us = -1; + if (DECAY == 1 && unlikely(new_factor == 0)) + new_factor = 1; - /* Predict time until next break event */ - data->current_predicted_us = max(measured_us, data->last_measured_us); + data->correction_factor[data->bucket] = new_factor; - if (last_idle_us + BREAK_FUZZ < - data->expected_us - target->exit_latency) { - data->last_measured_us = measured_us; - data->elapsed_us = 0; - } else { - data->elapsed_us = measured_us; - } + /* update the repeating-pattern data */ + data->intervals[data->interval_ptr++] = measured_us; + if (data->interval_ptr >= INTERVALS) + data->interval_ptr = 0; } /** * menu_enable_device - scans a CPU's states and does setup + * @drv: cpuidle driver * @dev: the CPU */ -static int menu_enable_device(struct cpuidle_device *dev) +static int menu_enable_device(struct cpuidle_driver *drv, + struct cpuidle_device *dev) { struct menu_device *data = &per_cpu(menu_devices, dev->cpu); + int i; memset(data, 0, sizeof(struct menu_device)); + /* + * if the correction factor is 0 (eg first time init or cpu hotplug + * etc), we actually want to start out with a unity factor. + */ + for(i = 0; i < BUCKETS; i++) + data->correction_factor[i] = RESOLUTION * DECAY; + return 0; } @@ -146,14 +490,4 @@ static int __init init_menu(void) return cpuidle_register_governor(&menu_governor); } -/** - * exit_menu - exits the governor - */ -static void __exit exit_menu(void) -{ - cpuidle_unregister_governor(&menu_governor); -} - -MODULE_LICENSE("GPL"); -module_init(init_menu); -module_exit(exit_menu); +postcore_initcall(init_menu); |
