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-rw-r--r--arch/arm/nwfpe/entry.S16
1 files changed, 9 insertions, 7 deletions
diff --git a/arch/arm/nwfpe/entry.S b/arch/arm/nwfpe/entry.S
index 48bca0db460..d18dde95b8a 100644
--- a/arch/arm/nwfpe/entry.S
+++ b/arch/arm/nwfpe/entry.S
@@ -20,6 +20,8 @@
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
+#include <asm/opcodes.h>
+
/* This is the kernel's entry point into the floating point emulator.
It is called from the kernel with code similar to this:
@@ -81,11 +83,11 @@ nwfpe_enter:
mov r6, r0 @ save the opcode
emulate:
ldr r1, [sp, #S_PSR] @ fetch the PSR
- bl checkCondition @ check the condition
- cmp r0, #0 @ r0 = 0 ==> condition failed
+ bl arm_check_condition @ check the condition
+ cmp r0, #ARM_OPCODE_CONDTEST_PASS @ condition passed?
@ if condition code failed to match, next insn
- beq next @ get the next instruction;
+ bne next @ get the next instruction;
mov r0, r6 @ prepare for EmulateAll()
bl EmulateAll @ emulate the instruction
@@ -111,12 +113,12 @@ next:
@ to fault. Emit the appropriate exception gunk to fix things up.
@ ??? For some reason, faults can happen at .Lx2 even with a
@ plain LDR instruction. Weird, but it seems harmless.
- .section .fixup,"ax"
+ .pushsection .fixup,"ax"
.align 2
.Lfix: mov pc, r9 @ let the user eat segfaults
- .previous
+ .popsection
- .section __ex_table,"a"
+ .pushsection __ex_table,"a"
.align 3
.long .Lx1, .Lfix
- .previous
+ .popsection