diff options
Diffstat (limited to 'Documentation/sound/alsa/soc')
| -rw-r--r-- | Documentation/sound/alsa/soc/DAI.txt | 2 | ||||
| -rw-r--r-- | Documentation/sound/alsa/soc/DPCM.txt | 380 | ||||
| -rw-r--r-- | Documentation/sound/alsa/soc/codec.txt | 93 | ||||
| -rw-r--r-- | Documentation/sound/alsa/soc/dapm.txt | 81 | ||||
| -rw-r--r-- | Documentation/sound/alsa/soc/jack.txt | 71 | ||||
| -rw-r--r-- | Documentation/sound/alsa/soc/machine.txt | 52 | ||||
| -rw-r--r-- | Documentation/sound/alsa/soc/overview.txt | 29 | ||||
| -rw-r--r-- | Documentation/sound/alsa/soc/platform.txt | 33 |
8 files changed, 599 insertions, 142 deletions
diff --git a/Documentation/sound/alsa/soc/DAI.txt b/Documentation/sound/alsa/soc/DAI.txt index 0ebd7ea9706..c9679264c55 100644 --- a/Documentation/sound/alsa/soc/DAI.txt +++ b/Documentation/sound/alsa/soc/DAI.txt @@ -13,7 +13,7 @@ frame (FRAME) (usually 48kHz) is always driven by the controller. Each AC97 frame is 21uS long and is divided into 13 time slots. The AC97 specification can be found at :- -http://www.intel.com/design/chipsets/audio/ac97_r23.pdf +http://www.intel.com/p/en_US/business/design I2S diff --git a/Documentation/sound/alsa/soc/DPCM.txt b/Documentation/sound/alsa/soc/DPCM.txt new file mode 100644 index 00000000000..0110180b7ac --- /dev/null +++ b/Documentation/sound/alsa/soc/DPCM.txt @@ -0,0 +1,380 @@ +Dynamic PCM +=========== + +1. Description +============== + +Dynamic PCM allows an ALSA PCM device to digitally route its PCM audio to +various digital endpoints during the PCM stream runtime. e.g. PCM0 can route +digital audio to I2S DAI0, I2S DAI1 or PDM DAI2. This is useful for on SoC DSP +drivers that expose several ALSA PCMs and can route to multiple DAIs. + +The DPCM runtime routing is determined by the ALSA mixer settings in the same +way as the analog signal is routed in an ASoC codec driver. DPCM uses a DAPM +graph representing the DSP internal audio paths and uses the mixer settings to +determine the patch used by each ALSA PCM. + +DPCM re-uses all the existing component codec, platform and DAI drivers without +any modifications. + + +Phone Audio System with SoC based DSP +------------------------------------- + +Consider the following phone audio subsystem. This will be used in this +document for all examples :- + +| Front End PCMs | SoC DSP | Back End DAIs | Audio devices | + + ************* +PCM0 <------------> * * <----DAI0-----> Codec Headset + * * +PCM1 <------------> * * <----DAI1-----> Codec Speakers + * DSP * +PCM2 <------------> * * <----DAI2-----> MODEM + * * +PCM3 <------------> * * <----DAI3-----> BT + * * + * * <----DAI4-----> DMIC + * * + * * <----DAI5-----> FM + ************* + +This diagram shows a simple smart phone audio subsystem. It supports Bluetooth, +FM digital radio, Speakers, Headset Jack, digital microphones and cellular +modem. This sound card exposes 4 DSP front end (FE) ALSA PCM devices and +supports 6 back end (BE) DAIs. Each FE PCM can digitally route audio data to any +of the BE DAIs. The FE PCM devices can also route audio to more than 1 BE DAI. + + + +Example - DPCM Switching playback from DAI0 to DAI1 +--------------------------------------------------- + +Audio is being played to the Headset. After a while the user removes the headset +and audio continues playing on the speakers. + +Playback on PCM0 to Headset would look like :- + + ************* +PCM0 <============> * * <====DAI0=====> Codec Headset + * * +PCM1 <------------> * * <----DAI1-----> Codec Speakers + * DSP * +PCM2 <------------> * * <----DAI2-----> MODEM + * * +PCM3 <------------> * * <----DAI3-----> BT + * * + * * <----DAI4-----> DMIC + * * + * * <----DAI5-----> FM + ************* + +The headset is removed from the jack by user so the speakers must now be used :- + + ************* +PCM0 <============> * * <----DAI0-----> Codec Headset + * * +PCM1 <------------> * * <====DAI1=====> Codec Speakers + * DSP * +PCM2 <------------> * * <----DAI2-----> MODEM + * * +PCM3 <------------> * * <----DAI3-----> BT + * * + * * <----DAI4-----> DMIC + * * + * * <----DAI5-----> FM + ************* + +The audio driver processes this as follows :- + + 1) Machine driver receives Jack removal event. + + 2) Machine driver OR audio HAL disables the Headset path. + + 3) DPCM runs the PCM trigger(stop), hw_free(), shutdown() operations on DAI0 + for headset since the path is now disabled. + + 4) Machine driver or audio HAL enables the speaker path. + + 5) DPCM runs the PCM ops for startup(), hw_params(), prepapre() and + trigger(start) for DAI1 Speakers since the path is enabled. + +In this example, the machine driver or userspace audio HAL can alter the routing +and then DPCM will take care of managing the DAI PCM operations to either bring +the link up or down. Audio playback does not stop during this transition. + + + +DPCM machine driver +=================== + +The DPCM enabled ASoC machine driver is similar to normal machine drivers +except that we also have to :- + + 1) Define the FE and BE DAI links. + + 2) Define any FE/BE PCM operations. + + 3) Define widget graph connections. + + +1 FE and BE DAI links +--------------------- + +| Front End PCMs | SoC DSP | Back End DAIs | Audio devices | + + ************* +PCM0 <------------> * * <----DAI0-----> Codec Headset + * * +PCM1 <------------> * * <----DAI1-----> Codec Speakers + * DSP * +PCM2 <------------> * * <----DAI2-----> MODEM + * * +PCM3 <------------> * * <----DAI3-----> BT + * * + * * <----DAI4-----> DMIC + * * + * * <----DAI5-----> FM + ************* + +For the example above we have to define 4 FE DAI links and 6 BE DAI links. The +FE DAI links are defined as follows :- + +static struct snd_soc_dai_link machine_dais[] = { + { + .name = "PCM0 System", + .stream_name = "System Playback", + .cpu_dai_name = "System Pin", + .platform_name = "dsp-audio", + .codec_name = "snd-soc-dummy", + .codec_dai_name = "snd-soc-dummy-dai", + .dynamic = 1, + .trigger = {SND_SOC_DPCM_TRIGGER_POST, SND_SOC_DPCM_TRIGGER_POST}, + .dpcm_playback = 1, + }, + .....< other FE and BE DAI links here > +}; + +This FE DAI link is pretty similar to a regular DAI link except that we also +set the DAI link to a DPCM FE with the "dynamic = 1". The supported FE stream +directions should also be set with the "dpcm_playback" and "dpcm_capture" +flags. There is also an option to specify the ordering of the trigger call for +each FE. This allows the ASoC core to trigger the DSP before or after the other +components (as some DSPs have strong requirements for the ordering DAI/DSP +start and stop sequences). + +The FE DAI above sets the codec and code DAIs to dummy devices since the BE is +dynamic and will change depending on runtime config. + +The BE DAIs are configured as follows :- + +static struct snd_soc_dai_link machine_dais[] = { + .....< FE DAI links here > + { + .name = "Codec Headset", + .cpu_dai_name = "ssp-dai.0", + .platform_name = "snd-soc-dummy", + .no_pcm = 1, + .codec_name = "rt5640.0-001c", + .codec_dai_name = "rt5640-aif1", + .ignore_suspend = 1, + .ignore_pmdown_time = 1, + .be_hw_params_fixup = hswult_ssp0_fixup, + .ops = &haswell_ops, + .dpcm_playback = 1, + .dpcm_capture = 1, + }, + .....< other BE DAI links here > +}; + +This BE DAI link connects DAI0 to the codec (in this case RT5460 AIF1). It sets +the "no_pcm" flag to mark it has a BE and sets flags for supported stream +directions using "dpcm_playback" and "dpcm_capture" above. + +The BE has also flags set for ignoring suspend and PM down time. This allows +the BE to work in a hostless mode where the host CPU is not transferring data +like a BT phone call :- + + ************* +PCM0 <------------> * * <----DAI0-----> Codec Headset + * * +PCM1 <------------> * * <----DAI1-----> Codec Speakers + * DSP * +PCM2 <------------> * * <====DAI2=====> MODEM + * * +PCM3 <------------> * * <====DAI3=====> BT + * * + * * <----DAI4-----> DMIC + * * + * * <----DAI5-----> FM + ************* + +This allows the host CPU to sleep whilst the DSP, MODEM DAI and the BT DAI are +still in operation. + +A BE DAI link can also set the codec to a dummy device if the code is a device +that is managed externally. + +Likewise a BE DAI can also set a dummy cpu DAI if the CPU DAI is managed by the +DSP firmware. + + +2 FE/BE PCM operations +---------------------- + +The BE above also exports some PCM operations and a "fixup" callback. The fixup +callback is used by the machine driver to (re)configure the DAI based upon the +FE hw params. i.e. the DSP may perform SRC or ASRC from the FE to BE. + +e.g. DSP converts all FE hw params to run at fixed rate of 48k, 16bit, stereo for +DAI0. This means all FE hw_params have to be fixed in the machine driver for +DAI0 so that the DAI is running at desired configuration regardless of the FE +configuration. + +static int dai0_fixup(struct snd_soc_pcm_runtime *rtd, + struct snd_pcm_hw_params *params) +{ + struct snd_interval *rate = hw_param_interval(params, + SNDRV_PCM_HW_PARAM_RATE); + struct snd_interval *channels = hw_param_interval(params, + SNDRV_PCM_HW_PARAM_CHANNELS); + + /* The DSP will covert the FE rate to 48k, stereo */ + rate->min = rate->max = 48000; + channels->min = channels->max = 2; + + /* set DAI0 to 16 bit */ + snd_mask_set(¶ms->masks[SNDRV_PCM_HW_PARAM_FORMAT - + SNDRV_PCM_HW_PARAM_FIRST_MASK], + SNDRV_PCM_FORMAT_S16_LE); + return 0; +} + +The other PCM operation are the same as for regular DAI links. Use as necessary. + + +3 Widget graph connections +-------------------------- + +The BE DAI links will normally be connected to the graph at initialisation time +by the ASoC DAPM core. However, if the BE codec or BE DAI is a dummy then this +has to be set explicitly in the driver :- + +/* BE for codec Headset - DAI0 is dummy and managed by DSP FW */ +{"DAI0 CODEC IN", NULL, "AIF1 Capture"}, +{"AIF1 Playback", NULL, "DAI0 CODEC OUT"}, + + +Writing a DPCM DSP driver +========================= + +The DPCM DSP driver looks much like a standard platform class ASoC driver +combined with elements from a codec class driver. A DSP platform driver must +implement :- + + 1) Front End PCM DAIs - i.e. struct snd_soc_dai_driver. + + 2) DAPM graph showing DSP audio routing from FE DAIs to BEs. + + 3) DAPM widgets from DSP graph. + + 4) Mixers for gains, routing, etc. + + 5) DMA configuration. + + 6) BE AIF widgets. + +Items 6 is important for routing the audio outside of the DSP. AIF need to be +defined for each BE and each stream direction. e.g for BE DAI0 above we would +have :- + +SND_SOC_DAPM_AIF_IN("DAI0 RX", NULL, 0, SND_SOC_NOPM, 0, 0), +SND_SOC_DAPM_AIF_OUT("DAI0 TX", NULL, 0, SND_SOC_NOPM, 0, 0), + +The BE AIF are used to connect the DSP graph to the graphs for the other +component drivers (e.g. codec graph). + + +Hostless PCM streams +==================== + +A hostless PCM stream is a stream that is not routed through the host CPU. An +example of this would be a phone call from handset to modem. + + + ************* +PCM0 <------------> * * <----DAI0-----> Codec Headset + * * +PCM1 <------------> * * <====DAI1=====> Codec Speakers/Mic + * DSP * +PCM2 <------------> * * <====DAI2=====> MODEM + * * +PCM3 <------------> * * <----DAI3-----> BT + * * + * * <----DAI4-----> DMIC + * * + * * <----DAI5-----> FM + ************* + +In this case the PCM data is routed via the DSP. The host CPU in this use case +is only used for control and can sleep during the runtime of the stream. + +The host can control the hostless link either by :- + + 1) Configuring the link as a CODEC <-> CODEC style link. In this case the link + is enabled or disabled by the state of the DAPM graph. This usually means + there is a mixer control that can be used to connect or disconnect the path + between both DAIs. + + 2) Hostless FE. This FE has a virtual connection to the BE DAI links on the DAPM + graph. Control is then carried out by the FE as regular PCM operations. + This method gives more control over the DAI links, but requires much more + userspace code to control the link. Its recommended to use CODEC<->CODEC + unless your HW needs more fine grained sequencing of the PCM ops. + + +CODEC <-> CODEC link +-------------------- + +This DAI link is enabled when DAPM detects a valid path within the DAPM graph. +The machine driver sets some additional parameters to the DAI link i.e. + +static const struct snd_soc_pcm_stream dai_params = { + .formats = SNDRV_PCM_FMTBIT_S32_LE, + .rate_min = 8000, + .rate_max = 8000, + .channels_min = 2, + .channels_max = 2, +}; + +static struct snd_soc_dai_link dais[] = { + < ... more DAI links above ... > + { + .name = "MODEM", + .stream_name = "MODEM", + .cpu_dai_name = "dai2", + .codec_dai_name = "modem-aif1", + .codec_name = "modem", + .dai_fmt = SND_SOC_DAIFMT_I2S | SND_SOC_DAIFMT_NB_NF + | SND_SOC_DAIFMT_CBM_CFM, + .params = &dai_params, + } + < ... more DAI links here ... > + +These parameters are used to configure the DAI hw_params() when DAPM detects a +valid path and then calls the PCM operations to start the link. DAPM will also +call the appropriate PCM operations to disable the DAI when the path is no +longer valid. + + +Hostless FE +----------- + +The DAI link(s) are enabled by a FE that does not read or write any PCM data. +This means creating a new FE that is connected with a virtual path to both +DAI links. The DAI links will be started when the FE PCM is started and stopped +when the FE PCM is stopped. Note that the FE PCM cannot read or write data in +this configuration. + + diff --git a/Documentation/sound/alsa/soc/codec.txt b/Documentation/sound/alsa/soc/codec.txt index 1e95342ed72..db5f9c9ae14 100644 --- a/Documentation/sound/alsa/soc/codec.txt +++ b/Documentation/sound/alsa/soc/codec.txt @@ -1,22 +1,23 @@ -ASoC Codec Driver -================= +ASoC Codec Class Driver +======================= -The codec driver is generic and hardware independent code that configures the -codec to provide audio capture and playback. It should contain no code that is -specific to the target platform or machine. All platform and machine specific -code should be added to the platform and machine drivers respectively. +The codec class driver is generic and hardware independent code that configures +the codec, FM, MODEM, BT or external DSP to provide audio capture and playback. +It should contain no code that is specific to the target platform or machine. +All platform and machine specific code should be added to the platform and +machine drivers respectively. -Each codec driver *must* provide the following features:- +Each codec class driver *must* provide the following features:- 1) Codec DAI and PCM configuration - 2) Codec control IO - using I2C, 3 Wire(SPI) or both APIs + 2) Codec control IO - using RegMap API 3) Mixers and audio controls 4) Codec audio operations + 5) DAPM description. + 6) DAPM event handler. Optionally, codec drivers can also provide:- - 5) DAPM description. - 6) DAPM event handler. 7) DAC Digital mute control. Its probably best to use this guide in conjunction with the existing codec @@ -27,67 +28,46 @@ ASoC Codec driver breakdown 1 - Codec DAI and PCM configuration ----------------------------------- -Each codec driver must have a struct snd_soc_codec_dai to define its DAI and +Each codec driver must have a struct snd_soc_dai_driver to define its DAI and PCM capabilities and operations. This struct is exported so that it can be registered with the core by your machine driver. e.g. -struct snd_soc_codec_dai wm8731_dai = { - .name = "WM8731", - /* playback capabilities */ +static struct snd_soc_dai_ops wm8731_dai_ops = { + .prepare = wm8731_pcm_prepare, + .hw_params = wm8731_hw_params, + .shutdown = wm8731_shutdown, + .digital_mute = wm8731_mute, + .set_sysclk = wm8731_set_dai_sysclk, + .set_fmt = wm8731_set_dai_fmt, +}; + +struct snd_soc_dai_driver wm8731_dai = { + .name = "wm8731-hifi", .playback = { .stream_name = "Playback", .channels_min = 1, .channels_max = 2, .rates = WM8731_RATES, .formats = WM8731_FORMATS,}, - /* capture capabilities */ .capture = { .stream_name = "Capture", .channels_min = 1, .channels_max = 2, .rates = WM8731_RATES, .formats = WM8731_FORMATS,}, - /* pcm operations - see section 4 below */ - .ops = { - .prepare = wm8731_pcm_prepare, - .hw_params = wm8731_hw_params, - .shutdown = wm8731_shutdown, - }, - /* DAI operations - see DAI.txt */ - .dai_ops = { - .digital_mute = wm8731_mute, - .set_sysclk = wm8731_set_dai_sysclk, - .set_fmt = wm8731_set_dai_fmt, - } + .ops = &wm8731_dai_ops, + .symmetric_rates = 1, }; -EXPORT_SYMBOL_GPL(wm8731_dai); 2 - Codec control IO -------------------- The codec can usually be controlled via an I2C or SPI style interface -(AC97 combines control with data in the DAI). The codec drivers provide -functions to read and write the codec registers along with supplying a -register cache:- - - /* IO control data and register cache */ - void *control_data; /* codec control (i2c/3wire) data */ - void *reg_cache; - -Codec read/write should do any data formatting and call the hardware -read write below to perform the IO. These functions are called by the -core and ALSA when performing DAPM or changing the mixer:- - - unsigned int (*read)(struct snd_soc_codec *, unsigned int); - int (*write)(struct snd_soc_codec *, unsigned int, unsigned int); - -Codec hardware IO functions - usually points to either the I2C, SPI or AC97 -read/write:- - - hw_write_t hw_write; - hw_read_t hw_read; +(AC97 combines control with data in the DAI). The codec driver should use the +Regmap API for all codec IO. Please see include/linux/regmap.h and existing +codec drivers for example regmap usage. 3 - Mixers and audio controls @@ -131,7 +111,7 @@ Defines a stereo enumerated control 4 - Codec Audio Operations -------------------------- -The codec driver also supports the following ALSA operations:- +The codec driver also supports the following ALSA PCM operations:- /* SoC audio ops */ struct snd_soc_ops { @@ -143,7 +123,7 @@ struct snd_soc_ops { }; Please refer to the ALSA driver PCM documentation for details. -http://www.alsa-project.org/~iwai/writing-an-alsa-driver/c436.htm +http://www.alsa-project.org/~iwai/writing-an-alsa-driver/ 5 - DAPM description. @@ -186,13 +166,14 @@ when the mute is applied or freed. i.e. -static int wm8974_mute(struct snd_soc_codec *codec, - struct snd_soc_codec_dai *dai, int mute) +static int wm8974_mute(struct snd_soc_dai *dai, int mute) { - u16 mute_reg = wm8974_read_reg_cache(codec, WM8974_DAC) & 0xffbf; - if(mute) - wm8974_write(codec, WM8974_DAC, mute_reg | 0x40); + struct snd_soc_codec *codec = dai->codec; + u16 mute_reg = snd_soc_read(codec, WM8974_DAC) & 0xffbf; + + if (mute) + snd_soc_write(codec, WM8974_DAC, mute_reg | 0x40); else - wm8974_write(codec, WM8974_DAC, mute_reg); + snd_soc_write(codec, WM8974_DAC, mute_reg); return 0; } diff --git a/Documentation/sound/alsa/soc/dapm.txt b/Documentation/sound/alsa/soc/dapm.txt index 46f9684d0b2..6faab488000 100644 --- a/Documentation/sound/alsa/soc/dapm.txt +++ b/Documentation/sound/alsa/soc/dapm.txt @@ -21,7 +21,7 @@ level power systems. There are 4 power domains within DAPM - 1. Codec domain - VREF, VMID (core codec and audio power) + 1. Codec bias domain - VREF, VMID (core codec and audio power) Usually controlled at codec probe/remove and suspend/resume, although can be set at stream time if power is not needed for sidetone, etc. @@ -30,7 +30,7 @@ There are 4 power domains within DAPM machine driver and responds to asynchronous events e.g when HP are inserted - 3. Path domain - audio susbsystem signal paths + 3. Path domain - audio subsystem signal paths Automatically set when mixer and mux settings are changed by the user. e.g. alsamixer, amixer. @@ -62,14 +62,23 @@ Audio DAPM widgets fall into a number of types:- o Mic - Mic (and optional Jack) o Line - Line Input/Output (and optional Jack) o Speaker - Speaker + o Supply - Power or clock supply widget used by other widgets. + o Regulator - External regulator that supplies power to audio components. + o Clock - External clock that supplies clock to audio components. + o AIF IN - Audio Interface Input (with TDM slot mask). + o AIF OUT - Audio Interface Output (with TDM slot mask). + o Siggen - Signal Generator. + o DAI IN - Digital Audio Interface Input. + o DAI OUT - Digital Audio Interface Output. + o DAI Link - DAI Link between two DAI structures */ o Pre - Special PRE widget (exec before all others) o Post - Special POST widget (exec after all others) (Widgets are defined in include/sound/soc-dapm.h) -Widgets are usually added in the codec driver and the machine driver. There are -convenience macros defined in soc-dapm.h that can be used to quickly build a -list of widgets of the codecs and machines DAPM widgets. +Widgets can be added to the sound card by any of the component driver types. +There are convenience macros defined in soc-dapm.h that can be used to quickly +build a list of widgets of the codecs and machines DAPM widgets. Most widgets have a name, register, shift and invert. Some widgets have extra parameters for stream name and kcontrols. @@ -79,11 +88,13 @@ parameters for stream name and kcontrols. ------------------------- Stream Widgets relate to the stream power domain and only consist of ADCs -(analog to digital converters) and DACs (digital to analog converters). +(analog to digital converters), DACs (digital to analog converters), +AIF IN and AIF OUT. Stream widgets have the following format:- SND_SOC_DAPM_DAC(name, stream name, reg, shift, invert), +SND_SOC_DAPM_AIF_IN(name, stream, slot, reg, shift, invert) NOTE: the stream name must match the corresponding stream name in your codec snd_soc_codec_dai. @@ -93,6 +104,11 @@ e.g. stream widgets for HiFi playback and capture SND_SOC_DAPM_DAC("HiFi DAC", "HiFi Playback", REG, 3, 1), SND_SOC_DAPM_ADC("HiFi ADC", "HiFi Capture", REG, 2, 1), +e.g. stream widgets for AIF + +SND_SOC_DAPM_AIF_IN("AIF1RX", "AIF1 Playback", 0, SND_SOC_NOPM, 0, 0), +SND_SOC_DAPM_AIF_OUT("AIF1TX", "AIF1 Capture", 0, SND_SOC_NOPM, 0, 0), + 2.2 Path Domain Widgets ----------------------- @@ -116,13 +132,18 @@ SOC_DAPM_SINGLE("HiFi Playback Switch", WM8731_APANA, 4, 1, 0), SND_SOC_DAPM_MIXER("Output Mixer", WM8731_PWR, 4, 1, wm8731_output_mixer_controls, ARRAY_SIZE(wm8731_output_mixer_controls)), +If you dont want the mixer elements prefixed with the name of the mixer widget, +you can use SND_SOC_DAPM_MIXER_NAMED_CTL instead. the parameters are the same +as for SND_SOC_DAPM_MIXER. -2.3 Platform/Machine domain Widgets ------------------------------------ + +2.3 Machine domain Widgets +-------------------------- Machine widgets are different from codec widgets in that they don't have a codec register bit associated with them. A machine widget is assigned to each -machine audio component (non codec) that can be independently powered. e.g. +machine audio component (non codec or DSP) that can be independently +powered. e.g. o Speaker Amp o Microphone Bias @@ -142,12 +163,12 @@ static int spitz_mic_bias(struct snd_soc_dapm_widget* w, int event) SND_SOC_DAPM_MIC("Mic Jack", spitz_mic_bias), -2.4 Codec Domain ----------------- +2.4 Codec (BIAS) Domain +----------------------- -The codec power domain has no widgets and is handled by the codecs DAPM event -handler. This handler is called when the codec powerstate is changed wrt to any -stream event or by kernel PM events. +The codec bias power domain has no widgets and is handled by the codecs DAPM +event handler. This handler is called when the codec powerstate is changed wrt +to any stream event or by kernel PM events. 2.5 Virtual Widgets @@ -165,15 +186,16 @@ After all the widgets have been defined, they can then be added to the DAPM subsystem individually with a call to snd_soc_dapm_new_control(). -3. Codec Widget Interconnections -================================ +3. Codec/DSP Widget Interconnections +==================================== -Widgets are connected to each other within the codec and machine by audio paths -(called interconnections). Each interconnection must be defined in order to -create a map of all audio paths between widgets. +Widgets are connected to each other within the codec, platform and machine by +audio paths (called interconnections). Each interconnection must be defined in +order to create a map of all audio paths between widgets. -This is easiest with a diagram of the codec (and schematic of the machine audio -system), as it requires joining widgets together via their audio signal paths. +This is easiest with a diagram of the codec or DSP (and schematic of the machine +audio system), as it requires joining widgets together via their audio signal +paths. e.g., from the WM8731 output mixer (wm8731.c) @@ -184,8 +206,8 @@ The WM8731 output mixer has 3 inputs (sources) 3. Mic Sidetone Input Each input in this example has a kcontrol associated with it (defined in example -above) and is connected to the output mixer via it's kcontrol name. We can now -connect the destination widget (wrt audio signal) with it's source widgets. +above) and is connected to the output mixer via its kcontrol name. We can now +connect the destination widget (wrt audio signal) with its source widgets. /* output mixer */ {"Output Mixer", "Line Bypass Switch", "Line Input"}, @@ -243,16 +265,9 @@ machine and includes the codec. e.g. o Mic Jack o Codec Pins -When a codec pin is NC it can be marked as not used with a call to - -snd_soc_dapm_set_endpoint(codec, "Widget Name", 0); - -The last argument is 0 for inactive and 1 for active. This way the pin and its -input widget will never be powered up and consume power. - -This also applies to machine widgets. e.g. if a headphone is connected to a -jack then the jack can be marked active. If the headphone is removed, then -the headphone jack can be marked inactive. +Endpoints are added to the DAPM graph so that their usage can be determined in +order to save power. e.g. NC codecs pins will be switched OFF, unconnected +jacks can also be switched OFF. 5 DAPM Widget Events diff --git a/Documentation/sound/alsa/soc/jack.txt b/Documentation/sound/alsa/soc/jack.txt new file mode 100644 index 00000000000..fcf82a41729 --- /dev/null +++ b/Documentation/sound/alsa/soc/jack.txt @@ -0,0 +1,71 @@ +ASoC jack detection +=================== + +ALSA has a standard API for representing physical jacks to user space, +the kernel side of which can be seen in include/sound/jack.h. ASoC +provides a version of this API adding two additional features: + + - It allows more than one jack detection method to work together on one + user visible jack. In embedded systems it is common for multiple + to be present on a single jack but handled by separate bits of + hardware. + + - Integration with DAPM, allowing DAPM endpoints to be updated + automatically based on the detected jack status (eg, turning off the + headphone outputs if no headphones are present). + +This is done by splitting the jacks up into three things working +together: the jack itself represented by a struct snd_soc_jack, sets of +snd_soc_jack_pins representing DAPM endpoints to update and blocks of +code providing jack reporting mechanisms. + +For example, a system may have a stereo headset jack with two reporting +mechanisms, one for the headphone and one for the microphone. Some +systems won't be able to use their speaker output while a headphone is +connected and so will want to make sure to update both speaker and +headphone when the headphone jack status changes. + +The jack - struct snd_soc_jack +============================== + +This represents a physical jack on the system and is what is visible to +user space. The jack itself is completely passive, it is set up by the +machine driver and updated by jack detection methods. + +Jacks are created by the machine driver calling snd_soc_jack_new(). + +snd_soc_jack_pin +================ + +These represent a DAPM pin to update depending on some of the status +bits supported by the jack. Each snd_soc_jack has zero or more of these +which are updated automatically. They are created by the machine driver +and associated with the jack using snd_soc_jack_add_pins(). The status +of the endpoint may configured to be the opposite of the jack status if +required (eg, enabling a built in microphone if a microphone is not +connected via a jack). + +Jack detection methods +====================== + +Actual jack detection is done by code which is able to monitor some +input to the system and update a jack by calling snd_soc_jack_report(), +specifying a subset of bits to update. The jack detection code should +be set up by the machine driver, taking configuration for the jack to +update and the set of things to report when the jack is connected. + +Often this is done based on the status of a GPIO - a handler for this is +provided by the snd_soc_jack_add_gpio() function. Other methods are +also available, for example integrated into CODECs. One example of +CODEC integrated jack detection can be see in the WM8350 driver. + +Each jack may have multiple reporting mechanisms, though it will need at +least one to be useful. + +Machine drivers +=============== + +These are all hooked together by the machine driver depending on the +system hardware. The machine driver will set up the snd_soc_jack and +the list of pins to update then set up one or more jack detection +mechanisms to update that jack based on their current status. diff --git a/Documentation/sound/alsa/soc/machine.txt b/Documentation/sound/alsa/soc/machine.txt index bab7711ce96..74056dba52b 100644 --- a/Documentation/sound/alsa/soc/machine.txt +++ b/Documentation/sound/alsa/soc/machine.txt @@ -1,8 +1,10 @@ ASoC Machine Driver =================== -The ASoC machine (or board) driver is the code that glues together the platform -and codec drivers. +The ASoC machine (or board) driver is the code that glues together all the +component drivers (e.g. codecs, platforms and DAIs). It also describes the +relationships between each componnent which include audio paths, GPIOs, +interrupts, clocking, jacks and voltage regulators. The machine driver can contain codec and platform specific code. It registers the audio subsystem with the kernel as a platform device and is represented by @@ -12,6 +14,8 @@ the following struct:- struct snd_soc_card { char *name; + ... + int (*probe)(struct platform_device *pdev); int (*remove)(struct platform_device *pdev); @@ -22,12 +26,13 @@ struct snd_soc_card { int (*resume_pre)(struct platform_device *pdev); int (*resume_post)(struct platform_device *pdev); - /* machine stream operations */ - struct snd_soc_ops *ops; + ... /* CPU <--> Codec DAI links */ struct snd_soc_dai_link *dai_link; int num_links; + + ... }; probe()/remove() @@ -42,18 +47,12 @@ of any machine audio tasks that have to be done before or after the codec, DAIs and DMA is suspended and resumed. Optional. -Machine operations ------------------- -The machine specific audio operations can be set here. Again this is optional. - - Machine DAI Configuration ------------------------- The machine DAI configuration glues all the codec and CPU DAIs together. It can also be used to set up the DAI system clock and for any machine related DAI initialisation e.g. the machine audio map can be connected to the codec audio -map, unconnected codec pins can be set as such. Please see corgi.c, spitz.c -for examples. +map, unconnected codec pins can be set as such. struct snd_soc_dai_link is used to set up each DAI in your machine. e.g. @@ -61,13 +60,15 @@ struct snd_soc_dai_link is used to set up each DAI in your machine. e.g. static struct snd_soc_dai_link corgi_dai = { .name = "WM8731", .stream_name = "WM8731", - .cpu_dai = &pxa_i2s_dai, - .codec_dai = &wm8731_dai, + .cpu_dai_name = "pxa-is2-dai", + .codec_dai_name = "wm8731-hifi", + .platform_name = "pxa-pcm-audio", + .codec_name = "wm8713-codec.0-001a", .init = corgi_wm8731_init, .ops = &corgi_ops, }; -struct snd_soc_card then sets up the machine with it's DAIs. e.g. +struct snd_soc_card then sets up the machine with its DAIs. e.g. /* corgi audio machine driver */ static struct snd_soc_card snd_soc_corgi = { @@ -77,34 +78,13 @@ static struct snd_soc_card snd_soc_corgi = { }; -Machine Audio Subsystem ------------------------ - -The machine soc device glues the platform, machine and codec driver together. -Private data can also be set here. e.g. - -/* corgi audio private data */ -static struct wm8731_setup_data corgi_wm8731_setup = { - .i2c_address = 0x1b, -}; - -/* corgi audio subsystem */ -static struct snd_soc_device corgi_snd_devdata = { - .machine = &snd_soc_corgi, - .platform = &pxa2xx_soc_platform, - .codec_dev = &soc_codec_dev_wm8731, - .codec_data = &corgi_wm8731_setup, -}; - - Machine Power Map ----------------- The machine driver can optionally extend the codec power map and to become an audio power map of the audio subsystem. This allows for automatic power up/down of speaker/HP amplifiers, etc. Codec pins can be connected to the machines jack -sockets in the machine init function. See soc/pxa/spitz.c and dapm.txt for -details. +sockets in the machine init function. Machine Controls diff --git a/Documentation/sound/alsa/soc/overview.txt b/Documentation/sound/alsa/soc/overview.txt index 1e4c6d3655f..ff88f52eec9 100644 --- a/Documentation/sound/alsa/soc/overview.txt +++ b/Documentation/sound/alsa/soc/overview.txt @@ -33,7 +33,7 @@ features :- and machines. * Easy I2S/PCM audio interface setup between codec and SoC. Each SoC - interface and codec registers it's audio interface capabilities with the + interface and codec registers its audio interface capabilities with the core and are subsequently matched and configured when the application hardware parameters are known. @@ -49,18 +49,23 @@ features :- * Machine specific controls: Allow machines to add controls to the sound card (e.g. volume control for speaker amplifier). -To achieve all this, ASoC basically splits an embedded audio system into 3 -components :- +To achieve all this, ASoC basically splits an embedded audio system into +multiple re-usable component drivers :- - * Codec driver: The codec driver is platform independent and contains audio - controls, audio interface capabilities, codec DAPM definition and codec IO - functions. + * Codec class drivers: The codec class driver is platform independent and + contains audio controls, audio interface capabilities, codec DAPM + definition and codec IO functions. This class extends to BT, FM and MODEM + ICs if required. Codec class drivers should be generic code that can run + on any architecture and machine. - * Platform driver: The platform driver contains the audio DMA engine and audio - interface drivers (e.g. I2S, AC97, PCM) for that platform. + * Platform class drivers: The platform class driver includes the audio DMA + engine driver, digital audio interface (DAI) drivers (e.g. I2S, AC97, PCM) + and any audio DSP drivers for that platform. - * Machine driver: The machine driver handles any machine specific controls and - audio events (e.g. turning on an amp at start of playback). + * Machine class driver: The machine driver class acts as the glue that + decribes and binds the other component drivers together to form an ALSA + "sound card device". It handles any machine specific controls and + machine level audio events (e.g. turning on an amp at start of playback). Documentation @@ -84,3 +89,7 @@ machine.txt: Machine driver internals. pop_clicks.txt: How to minimise audio artifacts. clocking.txt: ASoC clocking for best power performance. + +jack.txt: ASoC jack detection. + +DPCM.txt: Dynamic PCM - Describes DPCM with DSP examples. diff --git a/Documentation/sound/alsa/soc/platform.txt b/Documentation/sound/alsa/soc/platform.txt index b681d17fc38..3a08a2c9150 100644 --- a/Documentation/sound/alsa/soc/platform.txt +++ b/Documentation/sound/alsa/soc/platform.txt @@ -1,9 +1,9 @@ ASoC Platform Driver ==================== -An ASoC platform driver can be divided into audio DMA and SoC DAI configuration -and control. The platform drivers only target the SoC CPU and must have no board -specific code. +An ASoC platform driver class can be divided into audio DMA drivers, SoC DAI +drivers and DSP drivers. The platform drivers only target the SoC CPU and must +have no board specific code. Audio DMA ========= @@ -20,9 +20,10 @@ struct snd_soc_ops { int (*trigger)(struct snd_pcm_substream *, int); }; -The platform driver exports its DMA functionality via struct snd_soc_platform:- +The platform driver exports its DMA functionality via struct +snd_soc_platform_driver:- -struct snd_soc_platform { +struct snd_soc_platform_driver { char *name; int (*probe)(struct platform_device *pdev); @@ -34,12 +35,19 @@ struct snd_soc_platform { int (*pcm_new)(struct snd_card *, struct snd_soc_codec_dai *, struct snd_pcm *); void (*pcm_free)(struct snd_pcm *); + /* + * For platform caused delay reporting. + * Optional. + */ + snd_pcm_sframes_t (*delay)(struct snd_pcm_substream *, + struct snd_soc_dai *); + /* platform stream ops */ struct snd_pcm_ops *pcm_ops; }; Please refer to the ALSA driver documentation for details of audio DMA. -http://www.alsa-project.org/~iwai/writing-an-alsa-driver/c436.htm +http://www.alsa-project.org/~iwai/writing-an-alsa-driver/ An example DMA driver is soc/pxa/pxa2xx-pcm.c @@ -56,3 +64,16 @@ Each SoC DAI driver must provide the following features:- 5) Suspend and resume (optional) Please see codec.txt for a description of items 1 - 4. + + +SoC DSP Drivers +=============== + +Each SoC DSP driver usually supplies the following features :- + + 1) DAPM graph + 2) Mixer controls + 3) DMA IO to/from DSP buffers (if applicable) + 4) Definition of DSP front end (FE) PCM devices. + +Please see DPCM.txt for a description of item 4. |
