diff options
Diffstat (limited to 'Documentation/input')
| -rw-r--r-- | Documentation/input/alps.txt | 242 | ||||
| -rw-r--r-- | Documentation/input/edt-ft5x06.txt | 54 | ||||
| -rw-r--r-- | Documentation/input/elantech.txt | 298 | ||||
| -rw-r--r-- | Documentation/input/event-codes.txt | 96 | ||||
| -rw-r--r-- | Documentation/input/gamepad.txt | 159 | ||||
| -rw-r--r-- | Documentation/input/gpio-tilt.txt | 103 | ||||
| -rw-r--r-- | Documentation/input/input.txt | 8 | ||||
| -rw-r--r-- | Documentation/input/joystick-api.txt | 38 | ||||
| -rw-r--r-- | Documentation/input/joystick.txt | 10 | ||||
| -rw-r--r-- | Documentation/input/multi-touch-protocol.txt | 134 | ||||
| -rw-r--r-- | Documentation/input/sentelic.txt | 364 |
11 files changed, 1397 insertions, 109 deletions
diff --git a/Documentation/input/alps.txt b/Documentation/input/alps.txt new file mode 100644 index 00000000000..90bca6f988e --- /dev/null +++ b/Documentation/input/alps.txt @@ -0,0 +1,242 @@ +ALPS Touchpad Protocol +---------------------- + +Introduction +------------ +Currently the ALPS touchpad driver supports five protocol versions in use by +ALPS touchpads, called versions 1, 2, 3, 4 and 5. + +Since roughly mid-2010 several new ALPS touchpads have been released and +integrated into a variety of laptops and netbooks. These new touchpads +have enough behavior differences that the alps_model_data definition +table, describing the properties of the different versions, is no longer +adequate. The design choices were to re-define the alps_model_data +table, with the risk of regression testing existing devices, or isolate +the new devices outside of the alps_model_data table. The latter design +choice was made. The new touchpad signatures are named: "Rushmore", +"Pinnacle", and "Dolphin", which you will see in the alps.c code. +For the purposes of this document, this group of ALPS touchpads will +generically be called "new ALPS touchpads". + +We experimented with probing the ACPI interface _HID (Hardware ID)/_CID +(Compatibility ID) definition as a way to uniquely identify the +different ALPS variants but there did not appear to be a 1:1 mapping. +In fact, it appeared to be an m:n mapping between the _HID and actual +hardware type. + +Detection +--------- + +All ALPS touchpads should respond to the "E6 report" command sequence: +E8-E6-E6-E6-E9. An ALPS touchpad should respond with either 00-00-0A or +00-00-64 if no buttons are pressed. The bits 0-2 of the first byte will be 1s +if some buttons are pressed. + +If the E6 report is successful, the touchpad model is identified using the "E7 +report" sequence: E8-E7-E7-E7-E9. The response is the model signature and is +matched against known models in the alps_model_data_array. + +For older touchpads supporting protocol versions 3 and 4, the E7 report +model signature is always 73-02-64. To differentiate between these +versions, the response from the "Enter Command Mode" sequence must be +inspected as described below. + +The new ALPS touchpads have an E7 signature of 73-03-50 or 73-03-0A but +seem to be better differentiated by the EC Command Mode response. + +Command Mode +------------ + +Protocol versions 3 and 4 have a command mode that is used to read and write +one-byte device registers in a 16-bit address space. The command sequence +EC-EC-EC-E9 places the device in command mode, and the device will respond +with 88-07 followed by a third byte. This third byte can be used to determine +whether the devices uses the version 3 or 4 protocol. + +To exit command mode, PSMOUSE_CMD_SETSTREAM (EA) is sent to the touchpad. + +While in command mode, register addresses can be set by first sending a +specific command, either EC for v3 devices or F5 for v4 devices. Then the +address is sent one nibble at a time, where each nibble is encoded as a +command with optional data. This enoding differs slightly between the v3 and +v4 protocols. + +Once an address has been set, the addressed register can be read by sending +PSMOUSE_CMD_GETINFO (E9). The first two bytes of the response contains the +address of the register being read, and the third contains the value of the +register. Registers are written by writing the value one nibble at a time +using the same encoding used for addresses. + +For the new ALPS touchpads, the EC command is used to enter command +mode. The response in the new ALPS touchpads is significantly different, +and more important in determining the behavior. This code has been +separated from the original alps_model_data table and put in the +alps_identify function. For example, there seem to be two hardware init +sequences for the "Dolphin" touchpads as determined by the second byte +of the EC response. + +Packet Format +------------- + +In the following tables, the following notation is used. + + CAPITALS = stick, miniscules = touchpad + +?'s can have different meanings on different models, such as wheel rotation, +extra buttons, stick buttons on a dualpoint, etc. + +PS/2 packet format +------------------ + + byte 0: 0 0 YSGN XSGN 1 M R L + byte 1: X7 X6 X5 X4 X3 X2 X1 X0 + byte 2: Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 + +Note that the device never signals overflow condition. + +ALPS Absolute Mode - Protocol Version 1 +-------------------------------------- + + byte 0: 1 0 0 0 1 x9 x8 x7 + byte 1: 0 x6 x5 x4 x3 x2 x1 x0 + byte 2: 0 ? ? l r ? fin ges + byte 3: 0 ? ? ? ? y9 y8 y7 + byte 4: 0 y6 y5 y4 y3 y2 y1 y0 + byte 5: 0 z6 z5 z4 z3 z2 z1 z0 + +ALPS Absolute Mode - Protocol Version 2 +--------------------------------------- + + byte 0: 1 ? ? ? 1 ? ? ? + byte 1: 0 x6 x5 x4 x3 x2 x1 x0 + byte 2: 0 x10 x9 x8 x7 ? fin ges + byte 3: 0 y9 y8 y7 1 M R L + byte 4: 0 y6 y5 y4 y3 y2 y1 y0 + byte 5: 0 z6 z5 z4 z3 z2 z1 z0 + +Dualpoint device -- interleaved packet format +--------------------------------------------- + + byte 0: 1 1 0 0 1 1 1 1 + byte 1: 0 x6 x5 x4 x3 x2 x1 x0 + byte 2: 0 x10 x9 x8 x7 0 fin ges + byte 3: 0 0 YSGN XSGN 1 1 1 1 + byte 4: X7 X6 X5 X4 X3 X2 X1 X0 + byte 5: Y7 Y6 Y5 Y4 Y3 Y2 Y1 Y0 + byte 6: 0 y9 y8 y7 1 m r l + byte 7: 0 y6 y5 y4 y3 y2 y1 y0 + byte 8: 0 z6 z5 z4 z3 z2 z1 z0 + +ALPS Absolute Mode - Protocol Version 3 +--------------------------------------- + +ALPS protocol version 3 has three different packet formats. The first two are +associated with touchpad events, and the third is associatd with trackstick +events. + +The first type is the touchpad position packet. + + byte 0: 1 ? x1 x0 1 1 1 1 + byte 1: 0 x10 x9 x8 x7 x6 x5 x4 + byte 2: 0 y10 y9 y8 y7 y6 y5 y4 + byte 3: 0 M R L 1 m r l + byte 4: 0 mt x3 x2 y3 y2 y1 y0 + byte 5: 0 z6 z5 z4 z3 z2 z1 z0 + +Note that for some devices the trackstick buttons are reported in this packet, +and on others it is reported in the trackstick packets. + +The second packet type contains bitmaps representing the x and y axes. In the +bitmaps a given bit is set if there is a finger covering that position on the +given axis. Thus the bitmap packet can be used for low-resolution multi-touch +data, although finger tracking is not possible. This packet also encodes the +number of contacts (f1 and f0 in the table below). + + byte 0: 1 1 x1 x0 1 1 1 1 + byte 1: 0 x8 x7 x6 x5 x4 x3 x2 + byte 2: 0 y7 y6 y5 y4 y3 y2 y1 + byte 3: 0 y10 y9 y8 1 1 1 1 + byte 4: 0 x14 x13 x12 x11 x10 x9 y0 + byte 5: 0 1 ? ? ? ? f1 f0 + +This packet only appears after a position packet with the mt bit set, and +usually only appears when there are two or more contacts (although +occasionally it's seen with only a single contact). + +The final v3 packet type is the trackstick packet. + + byte 0: 1 1 x7 y7 1 1 1 1 + byte 1: 0 x6 x5 x4 x3 x2 x1 x0 + byte 2: 0 y6 y5 y4 y3 y2 y1 y0 + byte 3: 0 1 0 0 1 0 0 0 + byte 4: 0 z4 z3 z2 z1 z0 ? ? + byte 5: 0 0 1 1 1 1 1 1 + +ALPS Absolute Mode - Protocol Version 4 +--------------------------------------- + +Protocol version 4 has an 8-byte packet format. + + byte 0: 1 ? x1 x0 1 1 1 1 + byte 1: 0 x10 x9 x8 x7 x6 x5 x4 + byte 2: 0 y10 y9 y8 y7 y6 y5 y4 + byte 3: 0 1 x3 x2 y3 y2 y1 y0 + byte 4: 0 ? ? ? 1 ? r l + byte 5: 0 z6 z5 z4 z3 z2 z1 z0 + byte 6: bitmap data (described below) + byte 7: bitmap data (described below) + +The last two bytes represent a partial bitmap packet, with 3 full packets +required to construct a complete bitmap packet. Once assembled, the 6-byte +bitmap packet has the following format: + + byte 0: 0 1 x7 x6 x5 x4 x3 x2 + byte 1: 0 x1 x0 y4 y3 y2 y1 y0 + byte 2: 0 0 ? x14 x13 x12 x11 x10 + byte 3: 0 x9 x8 y9 y8 y7 y6 y5 + byte 4: 0 0 0 0 0 0 0 0 + byte 5: 0 0 0 0 0 0 0 y10 + +There are several things worth noting here. + + 1) In the bitmap data, bit 6 of byte 0 serves as a sync byte to + identify the first fragment of a bitmap packet. + + 2) The bitmaps represent the same data as in the v3 bitmap packets, although + the packet layout is different. + + 3) There doesn't seem to be a count of the contact points anywhere in the v4 + protocol packets. Deriving a count of contact points must be done by + analyzing the bitmaps. + + 4) There is a 3 to 1 ratio of position packets to bitmap packets. Therefore + MT position can only be updated for every third ST position update, and + the count of contact points can only be updated every third packet as + well. + +So far no v4 devices with tracksticks have been encountered. + +ALPS Absolute Mode - Protocol Version 5 +--------------------------------------- +This is basically Protocol Version 3 but with different logic for packet +decode. It uses the same alps_process_touchpad_packet_v3 call with a +specialized decode_fields function pointer to correctly interpret the +packets. This appears to only be used by the Dolphin devices. + +For single-touch, the 6-byte packet format is: + + byte 0: 1 1 0 0 1 0 0 0 + byte 1: 0 x6 x5 x4 x3 x2 x1 x0 + byte 2: 0 y6 y5 y4 y3 y2 y1 y0 + byte 3: 0 M R L 1 m r l + byte 4: y10 y9 y8 y7 x10 x9 x8 x7 + byte 5: 0 z6 z5 z4 z3 z2 z1 z0 + +For mt, the format is: + + byte 0: 1 1 1 n3 1 n2 n1 x24 + byte 1: 1 y7 y6 y5 y4 y3 y2 y1 + byte 2: ? x2 x1 y12 y11 y10 y9 y8 + byte 3: 0 x23 x22 x21 x20 x19 x18 x17 + byte 4: 0 x9 x8 x7 x6 x5 x4 x3 + byte 5: 0 x16 x15 x14 x13 x12 x11 x10 diff --git a/Documentation/input/edt-ft5x06.txt b/Documentation/input/edt-ft5x06.txt new file mode 100644 index 00000000000..2032f0b7a8f --- /dev/null +++ b/Documentation/input/edt-ft5x06.txt @@ -0,0 +1,54 @@ +EDT ft5x06 based Polytouch devices +---------------------------------- + +The edt-ft5x06 driver is useful for the EDT "Polytouch" family of capacitive +touch screens. Note that it is *not* suitable for other devices based on the +focaltec ft5x06 devices, since they contain vendor-specific firmware. In +particular this driver is not suitable for the Nook tablet. + +It has been tested with the following devices: + * EP0350M06 + * EP0430M06 + * EP0570M06 + * EP0700M06 + +The driver allows configuration of the touch screen via a set of sysfs files: + +/sys/class/input/eventX/device/device/threshold: + allows setting the "click"-threshold in the range from 20 to 80. + +/sys/class/input/eventX/device/device/gain: + allows setting the sensitivity in the range from 0 to 31. Note that + lower values indicate higher sensitivity. + +/sys/class/input/eventX/device/device/offset: + allows setting the edge compensation in the range from 0 to 31. + +/sys/class/input/eventX/device/device/report_rate: + allows setting the report rate in the range from 3 to 14. + + +For debugging purposes the driver provides a few files in the debug +filesystem (if available in the kernel). In /sys/kernel/debug/edt_ft5x06 +you'll find the following files: + +num_x, num_y: + (readonly) contains the number of sensor fields in X- and + Y-direction. + +mode: + allows switching the sensor between "factory mode" and "operation + mode" by writing "1" or "0" to it. In factory mode (1) it is + possible to get the raw data from the sensor. Note that in factory + mode regular events don't get delivered and the options described + above are unavailable. + +raw_data: + contains num_x * num_y big endian 16 bit values describing the raw + values for each sensor field. Note that each read() call on this + files triggers a new readout. It is recommended to provide a buffer + big enough to contain num_x * num_y * 2 bytes. + +Note that reading raw_data gives a I/O error when the device is not in factory +mode. The same happens when reading/writing to the parameter files when the +device is not in regular operation mode. diff --git a/Documentation/input/elantech.txt b/Documentation/input/elantech.txt index db798af5ef9..e1ae127ed09 100644 --- a/Documentation/input/elantech.txt +++ b/Documentation/input/elantech.txt @@ -16,15 +16,28 @@ Contents 1. Introduction 2. Extra knobs - 3. Hardware version 1 - 3.1 Registers - 3.2 Native relative mode 4 byte packet format - 3.3 Native absolute mode 4 byte packet format - 4. Hardware version 2 + 3. Differentiating hardware versions + 4. Hardware version 1 4.1 Registers - 4.2 Native absolute mode 6 byte packet format - 4.2.1 One finger touch - 4.2.2 Two finger touch + 4.2 Native relative mode 4 byte packet format + 4.3 Native absolute mode 4 byte packet format + 5. Hardware version 2 + 5.1 Registers + 5.2 Native absolute mode 6 byte packet format + 5.2.1 Parity checking and packet re-synchronization + 5.2.2 One/Three finger touch + 5.2.3 Two finger touch + 6. Hardware version 3 + 6.1 Registers + 6.2 Native absolute mode 6 byte packet format + 6.2.1 One/Three finger touch + 6.2.2 Two finger touch + 7. Hardware version 4 + 7.1 Registers + 7.2 Native absolute mode 6 byte packet format + 7.2.1 Status packet + 7.2.2 Head packet + 7.2.3 Motion packet @@ -375,7 +388,7 @@ For all the other ones, there are just a few constant bits: In case an error is detected, all the packets are shifted by one (and packet[0] is discarded). -5.2.1 One/Three finger touch +5.2.2 One/Three finger touch ~~~~~~~~~~~~~~~~ byte 0: @@ -384,19 +397,19 @@ byte 0: n1 n0 w3 w2 . . R L L, R = 1 when Left, Right mouse button pressed - n1..n0 = numbers of fingers on touchpad + n1..n0 = number of fingers on touchpad byte 1: bit 7 6 5 4 3 2 1 0 - p7 p6 p5 p4 . x10 x9 x8 + p7 p6 p5 p4 x11 x10 x9 x8 byte 2: bit 7 6 5 4 3 2 1 0 x7 x6 x5 x4 x3 x2 x1 x0 - x10..x0 = absolute x value (horizontal) + x11..x0 = absolute x value (horizontal) byte 3: @@ -420,7 +433,7 @@ byte 3: byte 4: bit 7 6 5 4 3 2 1 0 - p3 p1 p2 p0 . . y9 y8 + p3 p1 p2 p0 y11 y10 y9 y8 p7..p0 = pressure (not EF113) @@ -429,10 +442,10 @@ byte 5: bit 7 6 5 4 3 2 1 0 y7 y6 y5 y4 y3 y2 y1 y0 - y9..y0 = absolute y value (vertical) + y11..y0 = absolute y value (vertical) -4.2.2 Two finger touch +5.2.3 Two finger touch ~~~~~~~~~~~~~~~~ Note that the two pairs of coordinates are not exactly the coordinates of the @@ -446,7 +459,7 @@ byte 0: n1 n0 ay8 ax8 . . R L L, R = 1 when Left, Right mouse button pressed - n1..n0 = numbers of fingers on touchpad + n1..n0 = number of fingers on touchpad byte 1: @@ -480,3 +493,256 @@ byte 5: by7 by8 by5 by4 by3 by2 by1 by0 by8..by0 = upper-right finger absolute y value + +///////////////////////////////////////////////////////////////////////////// + +6. Hardware version 3 + ================== + +6.1 Registers + ~~~~~~~~~ +* reg_10 + + bit 7 6 5 4 3 2 1 0 + 0 0 0 0 R F T A + + A: 1 = enable absolute tracking + T: 1 = enable two finger mode auto correct + F: 1 = disable ABS Position Filter + R: 1 = enable real hardware resolution + +6.2 Native absolute mode 6 byte packet format + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +1 and 3 finger touch shares the same 6-byte packet format, except that +3 finger touch only reports the position of the center of all three fingers. + +Firmware would send 12 bytes of data for 2 finger touch. + +Note on debounce: +In case the box has unstable power supply or other electricity issues, or +when number of finger changes, F/W would send "debounce packet" to inform +driver that the hardware is in debounce status. +The debouce packet has the following signature: + byte 0: 0xc4 + byte 1: 0xff + byte 2: 0xff + byte 3: 0x02 + byte 4: 0xff + byte 5: 0xff +When we encounter this kind of packet, we just ignore it. + +6.2.1 One/Three finger touch + ~~~~~~~~~~~~~~~~~~~~~~ + +byte 0: + + bit 7 6 5 4 3 2 1 0 + n1 n0 w3 w2 0 1 R L + + L, R = 1 when Left, Right mouse button pressed + n1..n0 = number of fingers on touchpad + +byte 1: + + bit 7 6 5 4 3 2 1 0 + p7 p6 p5 p4 x11 x10 x9 x8 + +byte 2: + + bit 7 6 5 4 3 2 1 0 + x7 x6 x5 x4 x3 x2 x1 x0 + + x11..x0 = absolute x value (horizontal) + +byte 3: + + bit 7 6 5 4 3 2 1 0 + 0 0 w1 w0 0 0 1 0 + + w3..w0 = width of the finger touch + +byte 4: + + bit 7 6 5 4 3 2 1 0 + p3 p1 p2 p0 y11 y10 y9 y8 + + p7..p0 = pressure + +byte 5: + + bit 7 6 5 4 3 2 1 0 + y7 y6 y5 y4 y3 y2 y1 y0 + + y11..y0 = absolute y value (vertical) + +6.2.2 Two finger touch + ~~~~~~~~~~~~~~~~ + +The packet format is exactly the same for two finger touch, except the hardware +sends two 6 byte packets. The first packet contains data for the first finger, +the second packet has data for the second finger. So for two finger touch a +total of 12 bytes are sent. + +///////////////////////////////////////////////////////////////////////////// + +7. Hardware version 4 + ================== + +7.1 Registers + ~~~~~~~~~ +* reg_07 + + bit 7 6 5 4 3 2 1 0 + 0 0 0 0 0 0 0 A + + A: 1 = enable absolute tracking + +7.2 Native absolute mode 6 byte packet format + ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +v4 hardware is a true multitouch touchpad, capable of tracking up to 5 fingers. +Unfortunately, due to PS/2's limited bandwidth, its packet format is rather +complex. + +Whenever the numbers or identities of the fingers changes, the hardware sends a +status packet to indicate how many and which fingers is on touchpad, followed by +head packets or motion packets. A head packet contains data of finger id, finger +position (absolute x, y values), width, and pressure. A motion packet contains +two fingers' position delta. + +For example, when status packet tells there are 2 fingers on touchpad, then we +can expect two following head packets. If the finger status doesn't change, +the following packets would be motion packets, only sending delta of finger +position, until we receive a status packet. + +One exception is one finger touch. when a status packet tells us there is only +one finger, the hardware would just send head packets afterwards. + +7.2.1 Status packet + ~~~~~~~~~~~~~ + +byte 0: + + bit 7 6 5 4 3 2 1 0 + . . . . 0 1 R L + + L, R = 1 when Left, Right mouse button pressed + +byte 1: + + bit 7 6 5 4 3 2 1 0 + . . . ft4 ft3 ft2 ft1 ft0 + + ft4 ft3 ft2 ft1 ft0 ftn = 1 when finger n is on touchpad + +byte 2: not used + +byte 3: + + bit 7 6 5 4 3 2 1 0 + . . . 1 0 0 0 0 + + constant bits + +byte 4: + + bit 7 6 5 4 3 2 1 0 + p . . . . . . . + + p = 1 for palm + +byte 5: not used + +7.2.2 Head packet + ~~~~~~~~~~~ + +byte 0: + + bit 7 6 5 4 3 2 1 0 + w3 w2 w1 w0 0 1 R L + + L, R = 1 when Left, Right mouse button pressed + w3..w0 = finger width (spans how many trace lines) + +byte 1: + + bit 7 6 5 4 3 2 1 0 + p7 p6 p5 p4 x11 x10 x9 x8 + +byte 2: + + bit 7 6 5 4 3 2 1 0 + x7 x6 x5 x4 x3 x2 x1 x0 + + x11..x0 = absolute x value (horizontal) + +byte 3: + + bit 7 6 5 4 3 2 1 0 + id2 id1 id0 1 0 0 0 1 + + id2..id0 = finger id + +byte 4: + + bit 7 6 5 4 3 2 1 0 + p3 p1 p2 p0 y11 y10 y9 y8 + + p7..p0 = pressure + +byte 5: + + bit 7 6 5 4 3 2 1 0 + y7 y6 y5 y4 y3 y2 y1 y0 + + y11..y0 = absolute y value (vertical) + +7.2.3 Motion packet + ~~~~~~~~~~~~~ + +byte 0: + + bit 7 6 5 4 3 2 1 0 + id2 id1 id0 w 0 1 R L + + L, R = 1 when Left, Right mouse button pressed + id2..id0 = finger id + w = 1 when delta overflows (> 127 or < -128), in this case + firmware sends us (delta x / 5) and (delta y / 5) + +byte 1: + + bit 7 6 5 4 3 2 1 0 + x7 x6 x5 x4 x3 x2 x1 x0 + + x7..x0 = delta x (two's complement) + +byte 2: + + bit 7 6 5 4 3 2 1 0 + y7 y6 y5 y4 y3 y2 y1 y0 + + y7..y0 = delta y (two's complement) + +byte 3: + + bit 7 6 5 4 3 2 1 0 + id2 id1 id0 1 0 0 1 0 + + id2..id0 = finger id + +byte 4: + + bit 7 6 5 4 3 2 1 0 + x7 x6 x5 x4 x3 x2 x1 x0 + + x7..x0 = delta x (two's complement) + +byte 5: + + bit 7 6 5 4 3 2 1 0 + y7 y6 y5 y4 y3 y2 y1 y0 + + y7..y0 = delta y (two's complement) + + byte 0 ~ 2 for one finger + byte 3 ~ 5 for another diff --git a/Documentation/input/event-codes.txt b/Documentation/input/event-codes.txt index 23fcb05175b..c587a966413 100644 --- a/Documentation/input/event-codes.txt +++ b/Documentation/input/event-codes.txt @@ -17,11 +17,11 @@ reports supported by a device are also provided by sysfs in class/input/event*/device/capabilities/, and the properties of a device are provided in class/input/event*/device/properties. -Types: -========== -Types are groupings of codes under a logical input construct. Each type has a -set of applicable codes to be used in generating events. See the Codes section -for details on valid codes for each type. +Event types: +=========== +Event types are groupings of codes under a logical input construct. Each +type has a set of applicable codes to be used in generating events. See the +Codes section for details on valid codes for each type. * EV_SYN: - Used as markers to separate events. Events may be separated in time or in @@ -63,9 +63,9 @@ for details on valid codes for each type. * EV_FF_STATUS: - Used to receive force feedback device status. -Codes: -========== -Codes define the precise type of event. +Event codes: +=========== +Event codes define the precise type of event. EV_SYN: ---------- @@ -196,6 +196,17 @@ EV_MSC: EV_MSC events are used for input and output events that do not fall under other categories. +A few EV_MSC codes have special meaning: + +* MSC_TIMESTAMP: + - Used to report the number of microseconds since the last reset. This event + should be coded as an uint32 value, which is allowed to wrap around with + no special consequence. It is assumed that the time difference between two + consecutive events is reliable on a reasonable time scale (hours). + A reset to zero can happen, in which case the time since the last event is + unknown. If the device does not provide this information, the driver must + not provide it to user space. + EV_LED: ---------- EV_LED events are used for input and output to set and query the state of @@ -220,6 +231,69 @@ EV_PWR: EV_PWR events are a special type of event used specifically for power mangement. Its usage is not well defined. To be addressed later. +Device properties: +================= +Normally, userspace sets up an input device based on the data it emits, +i.e., the event types. In the case of two devices emitting the same event +types, additional information can be provided in the form of device +properties. + +INPUT_PROP_DIRECT + INPUT_PROP_POINTER: +-------------------------------------- +The INPUT_PROP_DIRECT property indicates that device coordinates should be +directly mapped to screen coordinates (not taking into account trivial +transformations, such as scaling, flipping and rotating). Non-direct input +devices require non-trivial transformation, such as absolute to relative +transformation for touchpads. Typical direct input devices: touchscreens, +drawing tablets; non-direct devices: touchpads, mice. + +The INPUT_PROP_POINTER property indicates that the device is not transposed +on the screen and thus requires use of an on-screen pointer to trace user's +movements. Typical pointer devices: touchpads, tablets, mice; non-pointer +device: touchscreen. + +If neither INPUT_PROP_DIRECT or INPUT_PROP_POINTER are set, the property is +considered undefined and the device type should be deduced in the +traditional way, using emitted event types. + +INPUT_PROP_BUTTONPAD: +-------------------- +For touchpads where the button is placed beneath the surface, such that +pressing down on the pad causes a button click, this property should be +set. Common in clickpad notebooks and macbooks from 2009 and onwards. + +Originally, the buttonpad property was coded into the bcm5974 driver +version field under the name integrated button. For backwards +compatibility, both methods need to be checked in userspace. + +INPUT_PROP_SEMI_MT: +------------------ +Some touchpads, most common between 2008 and 2011, can detect the presence +of multiple contacts without resolving the individual positions; only the +number of contacts and a rectangular shape is known. For such +touchpads, the semi-mt property should be set. + +Depending on the device, the rectangle may enclose all touches, like a +bounding box, or just some of them, for instance the two most recent +touches. The diversity makes the rectangle of limited use, but some +gestures can normally be extracted from it. + +If INPUT_PROP_SEMI_MT is not set, the device is assumed to be a true MT +device. + +INPUT_PROP_TOPBUTTONPAD: +----------------------- +Some laptops, most notably the Lenovo *40 series provide a trackstick +device but do not have physical buttons associated with the trackstick +device. Instead, the top area of the touchpad is marked to show +visual/haptic areas for left, middle, right buttons intended to be used +with the trackstick. + +If INPUT_PROP_TOPBUTTONPAD is set, userspace should emulate buttons +accordingly. This property does not affect kernel behavior. +The kernel does not provide button emulation for such devices but treats +them as any other INPUT_PROP_BUTTONPAD device. + Guidelines: ========== The guidelines below ensure proper single-touch and multi-finger functionality. @@ -240,6 +314,8 @@ used to report when a touch is active on the screen. BTN_{MOUSE,LEFT,MIDDLE,RIGHT} must not be reported as the result of touch contact. BTN_TOOL_<name> events should be reported where possible. +For new hardware, INPUT_PROP_DIRECT should be set. + Trackpads: ---------- Legacy trackpads that only provide relative position information must report @@ -250,6 +326,8 @@ location of the touch. BTN_TOUCH should be used to report when a touch is active on the trackpad. Where multi-finger support is available, BTN_TOOL_<name> should be used to report the number of touches active on the trackpad. +For new hardware, INPUT_PROP_POINTER should be set. + Tablets: ---------- BTN_TOOL_<name> events must be reported when a stylus or other tool is active on @@ -260,3 +338,5 @@ button may be used for buttons on the tablet except BTN_{MOUSE,LEFT}. BTN_{0,1,2,etc} are good generic codes for unlabeled buttons. Do not use meaningful buttons, like BTN_FORWARD, unless the button is labeled for that purpose on the device. + +For new hardware, both INPUT_PROP_DIRECT and INPUT_PROP_POINTER should be set. diff --git a/Documentation/input/gamepad.txt b/Documentation/input/gamepad.txt new file mode 100644 index 00000000000..3f6d8a5e9cd --- /dev/null +++ b/Documentation/input/gamepad.txt @@ -0,0 +1,159 @@ + Linux Gamepad API +---------------------------------------------------------------------------- + +1. Intro +~~~~~~~~ +Linux provides many different input drivers for gamepad hardware. To avoid +having user-space deal with different button-mappings for each gamepad, this +document defines how gamepads are supposed to report their data. + +2. Geometry +~~~~~~~~~~~ +As "gamepad" we define devices which roughly look like this: + + ____________________________ __ + / [__ZL__] [__ZR__] \ | + / [__ TL __] [__ TR __] \ | Front Triggers + __/________________________________\__ __| + / _ \ | + / /\ __ (N) \ | + / || __ |MO| __ _ _ \ | Main Pad + | <===DP===> |SE| |ST| (W) -|- (E) | | + \ || ___ ___ _ / | + /\ \/ / \ / \ (S) /\ __| + / \________ | LS | ____ | RS | ________/ \ | + | / \ \___/ / \ \___/ / \ | | Control Sticks + | / \_____/ \_____/ \ | __| + | / \ | + \_____/ \_____/ + + |________|______| |______|___________| + D-Pad Left Right Action Pad + Stick Stick + + |_____________| + Menu Pad + +Most gamepads have the following features: + - Action-Pad + 4 buttons in diamonds-shape (on the right side). The buttons are + differently labeled on most devices so we define them as NORTH, + SOUTH, WEST and EAST. + - D-Pad (Direction-pad) + 4 buttons (on the left side) that point up, down, left and right. + - Menu-Pad + Different constellations, but most-times 2 buttons: SELECT - START + Furthermore, many gamepads have a fancy branded button that is used as + special system-button. It often looks different to the other buttons and + is used to pop up system-menus or system-settings. + - Analog-Sticks + Analog-sticks provide freely moveable sticks to control directions. Not + all devices have both or any, but they are present at most times. + Analog-sticks may also provide a digital button if you press them. + - Triggers + Triggers are located on the upper-side of the pad in vertical direction. + Not all devices provide them, but the upper buttons are normally named + Left- and Right-Triggers, the lower buttons Z-Left and Z-Right. + - Rumble + Many devices provide force-feedback features. But are mostly just + simple rumble motors. + +3. Detection +~~~~~~~~~~~~ +All gamepads that follow the protocol described here map BTN_GAMEPAD. This is +an alias for BTN_SOUTH/BTN_A. It can be used to identify a gamepad as such. +However, not all gamepads provide all features, so you need to test for all +features that you need, first. How each feature is mapped is described below. + +Legacy drivers often don't comply to these rules. As we cannot change them +for backwards-compatibility reasons, you need to provide fixup mappings in +user-space yourself. Some of them might also provide module-options that +change the mappings so you can advise users to set these. + +All new gamepads are supposed to comply with this mapping. Please report any +bugs, if they don't. + +There are a lot of less-featured/less-powerful devices out there, which re-use +the buttons from this protocol. However, they try to do this in a compatible +fashion. For example, the "Nintendo Wii Nunchuk" provides two trigger buttons +and one analog stick. It reports them as if it were a gamepad with only one +analog stick and two trigger buttons on the right side. +But that means, that if you only support "real" gamepads, you must test +devices for _all_ reported events that you need. Otherwise, you will also get +devices that report a small subset of the events. + +No other devices, that do not look/feel like a gamepad, shall report these +events. + +4. Events +~~~~~~~~~ +Gamepads report the following events: + +Action-Pad: + Every gamepad device has at least 2 action buttons. This means, that every + device reports BTN_SOUTH (which BTN_GAMEPAD is an alias for). Regardless + of the labels on the buttons, the codes are sent according to the + physical position of the buttons. + Please note that 2- and 3-button pads are fairly rare and old. You might + want to filter gamepads that do not report all four. + 2-Button Pad: + If only 2 action-buttons are present, they are reported as BTN_SOUTH and + BTN_EAST. For vertical layouts, the upper button is BTN_EAST. For + horizontal layouts, the button more on the right is BTN_EAST. + 3-Button Pad: + If only 3 action-buttons are present, they are reported as (from left + to right): BTN_WEST, BTN_SOUTH, BTN_EAST + If the buttons are aligned perfectly vertically, they are reported as + (from top down): BTN_WEST, BTN_SOUTH, BTN_EAST + 4-Button Pad: + If all 4 action-buttons are present, they can be aligned in two + different formations. If diamond-shaped, they are reported as BTN_NORTH, + BTN_WEST, BTN_SOUTH, BTN_EAST according to their physical location. + If rectangular-shaped, the upper-left button is BTN_NORTH, lower-left + is BTN_WEST, lower-right is BTN_SOUTH and upper-right is BTN_EAST. + +D-Pad: + Every gamepad provides a D-Pad with four directions: Up, Down, Left, Right + Some of these are available as digital buttons, some as analog buttons. Some + may even report both. The kernel does not convert between these so + applications should support both and choose what is more appropriate if + both are reported. + Digital buttons are reported as: + BTN_DPAD_* + Analog buttons are reported as: + ABS_HAT0X and ABS_HAT0Y + (for ABS values negative is left/up, positive is right/down) + +Analog-Sticks: + The left analog-stick is reported as ABS_X, ABS_Y. The right analog stick is + reported as ABS_RX, ABS_RY. Zero, one or two sticks may be present. + If analog-sticks provide digital buttons, they are mapped accordingly as + BTN_THUMBL (first/left) and BTN_THUMBR (second/right). + (for ABS values negative is left/up, positive is right/down) + +Triggers: + Trigger buttons can be available as digital or analog buttons or both. User- + space must correctly deal with any situation and choose the most appropriate + mode. + Upper trigger buttons are reported as BTN_TR or ABS_HAT1X (right) and BTN_TL + or ABS_HAT1Y (left). Lower trigger buttons are reported as BTN_TR2 or + ABS_HAT2X (right/ZR) and BTN_TL2 or ABS_HAT2Y (left/ZL). + If only one trigger-button combination is present (upper+lower), they are + reported as "right" triggers (BTN_TR/ABS_HAT1X). + (ABS trigger values start at 0, pressure is reported as positive values) + +Menu-Pad: + Menu buttons are always digital and are mapped according to their location + instead of their labels. That is: + 1-button Pad: Mapped as BTN_START + 2-button Pad: Left button mapped as BTN_SELECT, right button mapped as + BTN_START + Many pads also have a third button which is branded or has a special symbol + and meaning. Such buttons are mapped as BTN_MODE. Examples are the Nintendo + "HOME" button, the XBox "X"-button or Sony "PS" button. + +Rumble: + Rumble is advertised as FF_RUMBLE. + +---------------------------------------------------------------------------- + Written 2013 by David Herrmann <dh.herrmann@gmail.com> diff --git a/Documentation/input/gpio-tilt.txt b/Documentation/input/gpio-tilt.txt new file mode 100644 index 00000000000..06d60c3ff5e --- /dev/null +++ b/Documentation/input/gpio-tilt.txt @@ -0,0 +1,103 @@ +Driver for tilt-switches connected via GPIOs +============================================ + +Generic driver to read data from tilt switches connected via gpios. +Orientation can be provided by one or more than one tilt switches, +i.e. each tilt switch providing one axis, and the number of axes +is also not limited. + + +Data structures: +---------------- + +The array of struct gpio in the gpios field is used to list the gpios +that represent the current tilt state. + +The array of struct gpio_tilt_axis describes the axes that are reported +to the input system. The values set therein are used for the +input_set_abs_params calls needed to init the axes. + +The array of struct gpio_tilt_state maps gpio states to the corresponding +values to report. The gpio state is represented as a bitfield where the +bit-index corresponds to the index of the gpio in the struct gpio array. +In the same manner the values stored in the axes array correspond to +the elements of the gpio_tilt_axis-array. + + +Example: +-------- + +Example configuration for a single TS1003 tilt switch that rotates around +one axis in 4 steps and emitts the current tilt via two GPIOs. + +static int sg060_tilt_enable(struct device *dev) { + /* code to enable the sensors */ +}; + +static void sg060_tilt_disable(struct device *dev) { + /* code to disable the sensors */ +}; + +static struct gpio sg060_tilt_gpios[] = { + { SG060_TILT_GPIO_SENSOR1, GPIOF_IN, "tilt_sensor1" }, + { SG060_TILT_GPIO_SENSOR2, GPIOF_IN, "tilt_sensor2" }, +}; + +static struct gpio_tilt_state sg060_tilt_states[] = { + { + .gpios = (0 << 1) | (0 << 0), + .axes = (int[]) { + 0, + }, + }, { + .gpios = (0 << 1) | (1 << 0), + .axes = (int[]) { + 1, /* 90 degrees */ + }, + }, { + .gpios = (1 << 1) | (1 << 0), + .axes = (int[]) { + 2, /* 180 degrees */ + }, + }, { + .gpios = (1 << 1) | (0 << 0), + .axes = (int[]) { + 3, /* 270 degrees */ + }, + }, +}; + +static struct gpio_tilt_axis sg060_tilt_axes[] = { + { + .axis = ABS_RY, + .min = 0, + .max = 3, + .fuzz = 0, + .flat = 0, + }, +}; + +static struct gpio_tilt_platform_data sg060_tilt_pdata= { + .gpios = sg060_tilt_gpios, + .nr_gpios = ARRAY_SIZE(sg060_tilt_gpios), + + .axes = sg060_tilt_axes, + .nr_axes = ARRAY_SIZE(sg060_tilt_axes), + + .states = sg060_tilt_states, + .nr_states = ARRAY_SIZE(sg060_tilt_states), + + .debounce_interval = 100, + + .poll_interval = 1000, + .enable = sg060_tilt_enable, + .disable = sg060_tilt_disable, +}; + +static struct platform_device sg060_device_tilt = { + .name = "gpio-tilt-polled", + .id = -1, + .dev = { + .platform_data = &sg060_tilt_pdata, + }, +}; diff --git a/Documentation/input/input.txt b/Documentation/input/input.txt index b93c08442e3..0acfddbe202 100644 --- a/Documentation/input/input.txt +++ b/Documentation/input/input.txt @@ -111,7 +111,7 @@ LCDs and many other purposes. The monitor and speaker controls should be easy to add to the hid/input interface, but for the UPSs and LCDs it doesn't make much sense. For this, -the hiddev interface was designed. See Documentation/usb/hiddev.txt +the hiddev interface was designed. See Documentation/hid/hiddev.txt for more information about it. The usage of the usbhid module is very simple, it takes no parameters, @@ -226,7 +226,7 @@ And so on up to js31. ~~~~~~~~~~~ evdev is the generic input event interface. It passes the events generated in the kernel straight to the program, with timestamps. The -API is still evolving, but should be useable now. It's described in +API is still evolving, but should be usable now. It's described in section 5. This should be the way for GPM and X to get keyboard and mouse @@ -250,8 +250,8 @@ And so on up to event31. a USB keyboard works and is correctly connected to the kernel keyboard driver. - Doing a cat /dev/input/mouse0 (c, 13, 32) will verify that a mouse -is also emulated, characters should appear if you move it. + Doing a "cat /dev/input/mouse0" (c, 13, 32) will verify that a mouse +is also emulated; characters should appear if you move it. You can test the joystick emulation with the 'jstest' utility, available in the joystick package (see Documentation/input/joystick.txt). diff --git a/Documentation/input/joystick-api.txt b/Documentation/input/joystick-api.txt index c507330740c..943b18eac91 100644 --- a/Documentation/input/joystick-api.txt +++ b/Documentation/input/joystick-api.txt @@ -16,14 +16,14 @@ joystick. By default, the device is opened in blocking mode. - int fd = open ("/dev/js0", O_RDONLY); + int fd = open ("/dev/input/js0", O_RDONLY); 2. Event Reading ~~~~~~~~~~~~~~~~ struct js_event e; - read (fd, &e, sizeof(struct js_event)); + read (fd, &e, sizeof(e)); where js_event is defined as @@ -34,8 +34,8 @@ where js_event is defined as __u8 number; /* axis/button number */ }; -If the read is successful, it will return sizeof(struct js_event), unless -you wanted to read more than one event per read as described in section 3.1. +If the read is successful, it will return sizeof(e), unless you wanted to read +more than one event per read as described in section 3.1. 2.1 js_event.type @@ -99,9 +99,9 @@ may work well if you handle JS_EVENT_INIT events separately, if ((js_event.type & ~JS_EVENT_INIT) == JS_EVENT_BUTTON) { if (js_event.value) - buttons_state |= (1 << js_event.number); - else - buttons_state &= ~(1 << js_event.number); + buttons_state |= (1 << js_event.number); + else + buttons_state &= ~(1 << js_event.number); } is much safer since it can't lose sync with the driver. As you would @@ -144,14 +144,14 @@ all events on the queue (that is, until you get a -1). For example, while (1) { - while (read (fd, &e, sizeof(struct js_event)) > 0) { - process_event (e); - } - /* EAGAIN is returned when the queue is empty */ - if (errno != EAGAIN) { - /* error */ - } - /* do something interesting with processed events */ + while (read (fd, &e, sizeof(e)) > 0) { + process_event (e); + } + /* EAGAIN is returned when the queue is empty */ + if (errno != EAGAIN) { + /* error */ + } + /* do something interesting with processed events */ } One reason for emptying the queue is that if it gets full you'll start @@ -181,7 +181,7 @@ at a time using the typical read(2) functionality. For that, you would replace the read above with something like struct js_event mybuffer[0xff]; - int i = read (fd, mybuffer, sizeof(struct mybuffer)); + int i = read (fd, mybuffer, sizeof(mybuffer)); In this case, read would return -1 if the queue was empty, or some other value in which the number of events read would be i / @@ -269,9 +269,9 @@ The driver offers backward compatibility, though. Here's a quick summary: struct JS_DATA_TYPE js; while (1) { if (read (fd, &js, JS_RETURN) != JS_RETURN) { - /* error */ - } - usleep (1000); + /* error */ + } + usleep (1000); } As you can figure out from the example, the read returns immediately, diff --git a/Documentation/input/joystick.txt b/Documentation/input/joystick.txt index 8007b7ca87b..8d027dc86c1 100644 --- a/Documentation/input/joystick.txt +++ b/Documentation/input/joystick.txt @@ -116,7 +116,7 @@ your needs: For testing the joystick driver functionality, there is the jstest program in the utilities package. You run it by typing: - jstest /dev/js0 + jstest /dev/input/js0 And it should show a line with the joystick values, which update as you move the stick, and press its buttons. The axes should all be zero when the @@ -136,7 +136,7 @@ joystick should be autocalibrated by the driver automagically. However, with some analog joysticks, that either do not use linear resistors, or if you want better precision, you can use the jscal program - jscal -c /dev/js0 + jscal -c /dev/input/js0 included in the joystick package to set better correction coefficients than what the driver would choose itself. @@ -145,7 +145,7 @@ what the driver would choose itself. calibration using the jstest command, and if you do, you then can save the correction coefficients into a file - jscal -p /dev/js0 > /etc/joystick.cal + jscal -p /dev/input/js0 > /etc/joystick.cal And add a line to your rc script executing that file @@ -330,7 +330,7 @@ the USB documentation for how to setup an USB mouse. The TM DirectConnect (BSP) protocol is supported by the tmdc.c module. This includes, but is not limited to: -* ThrustMaster Millenium 3D Inceptor +* ThrustMaster Millennium 3D Interceptor * ThrustMaster 3D Rage Pad * ThrustMaster Fusion Digital Game Pad @@ -556,7 +556,7 @@ interface, and "old" for the "0.x" interface. You run it by typing: 5. FAQ ~~~~~~ -Q: Running 'jstest /dev/js0' results in "File not found" error. What's the +Q: Running 'jstest /dev/input/js0' results in "File not found" error. What's the cause? A: The device files don't exist. Create them (see section 2.2). diff --git a/Documentation/input/multi-touch-protocol.txt b/Documentation/input/multi-touch-protocol.txt index 71536e78406..7b4f59c09ee 100644 --- a/Documentation/input/multi-touch-protocol.txt +++ b/Documentation/input/multi-touch-protocol.txt @@ -65,6 +65,22 @@ the full state of each initiated contact has to reside in the receiving end. Upon receiving an MT event, one simply updates the appropriate attribute of the current slot. +Some devices identify and/or track more contacts than they can report to the +driver. A driver for such a device should associate one type B slot with each +contact that is reported by the hardware. Whenever the identity of the +contact associated with a slot changes, the driver should invalidate that +slot by changing its ABS_MT_TRACKING_ID. If the hardware signals that it is +tracking more contacts than it is currently reporting, the driver should use +a BTN_TOOL_*TAP event to inform userspace of the total number of contacts +being tracked by the hardware at that moment. The driver should do this by +explicitly sending the corresponding BTN_TOOL_*TAP event and setting +use_count to false when calling input_mt_report_pointer_emulation(). +The driver should only advertise as many slots as the hardware can report. +Userspace can detect that a driver can report more total contacts than slots +by noting that the largest supported BTN_TOOL_*TAP event is larger than the +total number of type B slots reported in the absinfo for the ABS_MT_SLOT axis. + +The minimum value of the ABS_MT_SLOT axis must be 0. Protocol Example A ------------------ @@ -148,26 +164,48 @@ are divided into categories, to allow for partial implementation. The minimum set consists of ABS_MT_POSITION_X and ABS_MT_POSITION_Y, which allows for multiple contacts to be tracked. If the device supports it, the ABS_MT_TOUCH_MAJOR and ABS_MT_WIDTH_MAJOR may be used to provide the size -of the contact area and approaching contact, respectively. +of the contact area and approaching tool, respectively. The TOUCH and WIDTH parameters have a geometrical interpretation; imagine looking through a window at someone gently holding a finger against the glass. You will see two regions, one inner region consisting of the part of the finger actually touching the glass, and one outer region formed by -the perimeter of the finger. The diameter of the inner region is the -ABS_MT_TOUCH_MAJOR, the diameter of the outer region is -ABS_MT_WIDTH_MAJOR. Now imagine the person pressing the finger harder -against the glass. The inner region will increase, and in general, the -ratio ABS_MT_TOUCH_MAJOR / ABS_MT_WIDTH_MAJOR, which is always smaller than -unity, is related to the contact pressure. For pressure-based devices, +the perimeter of the finger. The center of the touching region (a) is +ABS_MT_POSITION_X/Y and the center of the approaching finger (b) is +ABS_MT_TOOL_X/Y. The touch diameter is ABS_MT_TOUCH_MAJOR and the finger +diameter is ABS_MT_WIDTH_MAJOR. Now imagine the person pressing the finger +harder against the glass. The touch region will increase, and in general, +the ratio ABS_MT_TOUCH_MAJOR / ABS_MT_WIDTH_MAJOR, which is always smaller +than unity, is related to the contact pressure. For pressure-based devices, ABS_MT_PRESSURE may be used to provide the pressure on the contact area instead. Devices capable of contact hovering can use ABS_MT_DISTANCE to indicate the distance between the contact and the surface. -In addition to the MAJOR parameters, the oval shape of the contact can be -described by adding the MINOR parameters, such that MAJOR and MINOR are the -major and minor axis of an ellipse. Finally, the orientation of the oval -shape can be describe with the ORIENTATION parameter. + + Linux MT Win8 + __________ _______________________ + / \ | | + / \ | | + / ____ \ | | + / / \ \ | | + \ \ a \ \ | a | + \ \____/ \ | | + \ \ | | + \ b \ | b | + \ \ | | + \ \ | | + \ \ | | + \ / | | + \ / | | + \ / | | + \__________/ |_______________________| + + +In addition to the MAJOR parameters, the oval shape of the touch and finger +regions can be described by adding the MINOR parameters, such that MAJOR +and MINOR are the major and minor axis of an ellipse. The orientation of +the touch ellipse can be described with the ORIENTATION parameter, and the +direction of the finger ellipse is given by the vector (a - b). For type A devices, further specification of the touch shape is possible via ABS_MT_BLOB_ID. @@ -210,7 +248,7 @@ tool. Omit if circular [4]. The above four values can be used to derive additional information about the contact. The ratio ABS_MT_TOUCH_MAJOR / ABS_MT_WIDTH_MAJOR approximates the notion of pressure. The fingers of the hand and the palm all have -different characteristic widths [1]. +different characteristic widths. ABS_MT_PRESSURE @@ -226,17 +264,24 @@ the contact is hovering above the surface. ABS_MT_ORIENTATION -The orientation of the ellipse. The value should describe a signed quarter -of a revolution clockwise around the touch center. The signed value range -is arbitrary, but zero should be returned for a finger aligned along the Y -axis of the surface, a negative value when finger is turned to the left, and -a positive value when finger turned to the right. When completely aligned with -the X axis, the range max should be returned. Orientation can be omitted -if the touching object is circular, or if the information is not available -in the kernel driver. Partial orientation support is possible if the device -can distinguish between the two axis, but not (uniquely) any values in -between. In such cases, the range of ABS_MT_ORIENTATION should be [0, 1] -[4]. +The orientation of the touching ellipse. The value should describe a signed +quarter of a revolution clockwise around the touch center. The signed value +range is arbitrary, but zero should be returned for an ellipse aligned with +the Y axis of the surface, a negative value when the ellipse is turned to +the left, and a positive value when the ellipse is turned to the +right. When completely aligned with the X axis, the range max should be +returned. + +Touch ellipsis are symmetrical by default. For devices capable of true 360 +degree orientation, the reported orientation must exceed the range max to +indicate more than a quarter of a revolution. For an upside-down finger, +range max * 2 should be returned. + +Orientation can be omitted if the touch area is circular, or if the +information is not available in the kernel driver. Partial orientation +support is possible if the device can distinguish between the two axis, but +not (uniquely) any values in between. In such cases, the range of +ABS_MT_ORIENTATION should be [0, 1] [4]. ABS_MT_POSITION_X @@ -246,6 +291,23 @@ ABS_MT_POSITION_Y The surface Y coordinate of the center of the touching ellipse. +ABS_MT_TOOL_X + +The surface X coordinate of the center of the approaching tool. Omit if +the device cannot distinguish between the intended touch point and the +tool itself. + +ABS_MT_TOOL_Y + +The surface Y coordinate of the center of the approaching tool. Omit if the +device cannot distinguish between the intended touch point and the tool +itself. + +The four position values can be used to separate the position of the touch +from the position of the tool. If both positions are present, the major +tool axis points towards the touch point [1]. Otherwise, the tool axes are +aligned with the touch axes. + ABS_MT_TOOL_TYPE The type of approaching tool. A lot of kernel drivers cannot distinguish @@ -291,6 +353,28 @@ The range of ABS_MT_ORIENTATION should be set to [0, 1], to indicate that the device can distinguish between a finger along the Y axis (0) and a finger along the X axis (1). +For win8 devices with both T and C coordinates, the position mapping is + + ABS_MT_POSITION_X := T_X + ABS_MT_POSITION_Y := T_Y + ABS_MT_TOOL_X := C_X + ABS_MT_TOOL_X := C_Y + +Unfortunately, there is not enough information to specify both the touching +ellipse and the tool ellipse, so one has to resort to approximations. One +simple scheme, which is compatible with earlier usage, is: + + ABS_MT_TOUCH_MAJOR := min(X, Y) + ABS_MT_TOUCH_MINOR := <not used> + ABS_MT_ORIENTATION := <not used> + ABS_MT_WIDTH_MAJOR := min(X, Y) + distance(T, C) + ABS_MT_WIDTH_MINOR := min(X, Y) + +Rationale: We have no information about the orientation of the touching +ellipse, so approximate it with an inscribed circle instead. The tool +ellipse should align with the vector (T - C), so the diameter must +increase with distance(T, C). Finally, assume that the touch diameter is +equal to the tool thickness, and we arrive at the formulas above. Finger Tracking --------------- @@ -324,9 +408,7 @@ subsequent events of the same type refer to different fingers. For example usage of the type A protocol, see the bcm5974 driver. For example usage of the type B protocol, see the hid-egalax driver. -[1] With the extension ABS_MT_APPROACH_X and ABS_MT_APPROACH_Y, the -difference between the contact position and the approaching tool position -could be used to derive tilt. +[1] Also, the difference (TOOL_X - POSITION_X) can be used to model tilt. [2] The list can of course be extended. [3] The mtdev project: http://bitmath.org/code/mtdev/. [4] See the section on event computation. diff --git a/Documentation/input/sentelic.txt b/Documentation/input/sentelic.txt index b2ef125b71f..89251e2a3eb 100644 --- a/Documentation/input/sentelic.txt +++ b/Documentation/input/sentelic.txt @@ -1,5 +1,5 @@ -Copyright (C) 2002-2010 Sentelic Corporation. -Last update: Jan-13-2010 +Copyright (C) 2002-2011 Sentelic Corporation. +Last update: Dec-07-2011 ============================================================================== * Finger Sensing Pad Intellimouse Mode(scrolling wheel, 4th and 5th buttons) @@ -140,6 +140,7 @@ BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|--------- Byte 1: Bit7~Bit6 => 00, Normal data packet => 01, Absolute coordination packet => 10, Notify packet + => 11, Normal data packet with on-pad click Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. When both fingers are up, the last two reports have zero valid bit. @@ -164,6 +165,7 @@ BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|--------- Byte 1: Bit7~Bit6 => 00, Normal data packet => 01, Absolute coordinates packet => 10, Notify packet + => 11, Normal data packet with on-pad click Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. When both fingers are up, the last two reports have zero valid bit. @@ -188,6 +190,7 @@ BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|--------- Byte 1: Bit7~Bit6 => 00, Normal data packet => 01, Absolute coordinates packet => 10, Notify packet + => 11, Normal data packet with on-pad click Bit5 => 1 Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1): 0: left button is generated by the on-pad command @@ -205,7 +208,7 @@ Byte 4: Bit7 => scroll right button Bit6 => scroll left button Bit5 => scroll down button Bit4 => scroll up button - * Note that if gesture and additional buttoni (Bit4~Bit7) + * Note that if gesture and additional button (Bit4~Bit7) happen at the same time, the button information will not be sent. Bit3~Bit0 => Reserved @@ -227,6 +230,7 @@ BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|--------- Byte 1: Bit7~Bit6 => 00, Normal data packet => 01, Absolute coordinates packet => 10, Notify packet + => 11, Normal data packet with on-pad click Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. When both fingers are up, the last two reports have zero valid bit. @@ -253,6 +257,7 @@ BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|--------- Byte 1: Bit7~Bit6 => 00, Normal data packet => 01, Absolute coordination packet => 10, Notify packet + => 11, Normal data packet with on-pad click Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. When both fingers are up, the last two reports have zero valid bit. @@ -279,8 +284,9 @@ BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|--------- Byte 1: Bit7~Bit6 => 00, Normal data packet => 01, Absolute coordination packet => 10, Notify packet + => 11, Normal data packet with on-pad click Bit5 => 1 - Bit4 => when in absolute coordinate mode (valid when EN_PKT_GO is 1): + Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1): 0: left button is generated by the on-pad command 1: left button is generated by the external button Bit3 => 1 @@ -307,6 +313,110 @@ Sample sequence of Multi-finger, Multi-coordinate mode: abs pkt 2, ..., notify packet (valid bit == 0) ============================================================================== +* Absolute position for STL3888-Cx and STL3888-Dx. +============================================================================== +Single Finger, Absolute Coordinate Mode (SFAC) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 +BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|0|P|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|B|F|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + +Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordinates packet + => 10, Notify packet + Bit5 => Coordinate mode(always 0 in SFAC mode): + 0: single-finger absolute coordinates (SFAC) mode + 1: multi-finger, multiple coordinates (MFMC) mode + Bit4 => 0: The LEFT button is generated by on-pad command (OPC) + 1: The LEFT button is generated by external button + Default is 1 even if the LEFT button is not pressed. + Bit3 => Always 1, as specified by PS/2 protocol. + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. +Byte 2: X coordinate (xpos[9:2]) +Byte 3: Y coordinate (ypos[9:2]) +Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit4 => 4th mouse button(forward one page) + Bit5 => 5th mouse button(backward one page) + Bit6 => scroll left button + Bit7 => scroll right button + +Multi Finger, Multiple Coordinates Mode (MFMC): + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 +BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|1|P|1|F|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|B|F|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + +Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + Bit5 => Coordinate mode (always 1 in MFMC mode): + 0: single-finger absolute coordinates (SFAC) mode + 1: multi-finger, multiple coordinates (MFMC) mode + Bit4 => 0: The LEFT button is generated by on-pad command (OPC) + 1: The LEFT button is generated by external button + Default is 1 even if the LEFT button is not pressed. + Bit3 => Always 1, as specified by PS/2 protocol. + Bit2 => Finger index, 0 is the first finger, 1 is the second finger. + If bit 1 and 0 are all 1 and bit 4 is 0, the middle external + button is pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. +Byte 2: X coordinate (xpos[9:2]) +Byte 3: Y coordinate (ypos[9:2]) +Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit4 => 4th mouse button(forward one page) + Bit5 => 5th mouse button(backward one page) + Bit6 => scroll left button + Bit7 => scroll right button + + When one of the two fingers is up, the device will output four consecutive +MFMC#0 report packets with zero X and Y to represent 1st finger is up or +four consecutive MFMC#1 report packets with zero X and Y to represent that +the 2nd finger is up. On the other hand, if both fingers are up, the device +will output four consecutive single-finger, absolute coordinate(SFAC) packets +with zero X and Y. + +Notify Packet for STL3888-Cx/Dx + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 +BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |1|0|0|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|u|d|0|0|0|0| + |---------------| |---------------| |---------------| |---------------| + +Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordinates packet + => 10, Notify packet + Bit5 => Always 0 + Bit4 => 0: The LEFT button is generated by on-pad command(OPC) + 1: The LEFT button is generated by external button + Default is 1 even if the LEFT button is not pressed. + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. +Byte 2: Message type: + 0xba => gesture information + 0xc0 => one finger hold-rotating gesture +Byte 3: The first parameter for the received message: + 0xba => gesture ID (refer to the 'Gesture ID' section) + 0xc0 => region ID +Byte 4: The second parameter for the received message: + 0xba => N/A + 0xc0 => finger up/down information + +Sample sequence of Multi-finger, Multi-coordinates mode: + + notify packet (valid bit == 1), MFMC packet 1 (byte 1, bit 2 == 0), + MFMC packet 2 (byte 1, bit 2 == 1), MFMC packet 1, MFMC packet 2, + ..., notify packet (valid bit == 0) + + That is, when the device is in MFMC mode, the host will receive + interleaved absolute coordinate packets for each finger. + +============================================================================== * FSP Enable/Disable packet ============================================================================== Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 @@ -348,9 +458,10 @@ http://www.computer-engineering.org/ps2mouse/ ============================================================================== 1. Identify FSP by reading device ID(0x00) and version(0x01) register -2. Determine number of buttons by reading status2 (0x0b) register +2a. For FSP version < STL3888 Cx, determine number of buttons by reading + the 'test mode status' (0x20) register: - buttons = reg[0x0b] & 0x30 + buttons = reg[0x20] & 0x30 if buttons == 0x30 or buttons == 0x20: # two/four buttons @@ -365,6 +476,10 @@ http://www.computer-engineering.org/ps2mouse/ Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' section A for packet parsing detail +2b. For FSP version >= STL3888 Cx: + Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' + section A for packet parsing detail (ignore byte 4, bit ~ 7) + ============================================================================== * Programming Sequence for Register Reading/Writing ============================================================================== @@ -374,7 +489,7 @@ Register inversion requirement: Following values needed to be inverted(the '~' operator in C) before being sent to FSP: - 0xe9, 0xee, 0xf2 and 0xff. + 0xe8, 0xe9, 0xee, 0xf2, 0xf3 and 0xff. Register swapping requirement: @@ -415,7 +530,18 @@ Register reading sequence: 8. send 0xe9(status request) PS/2 command to FSP; - 9. the response read from FSP should be the requested register value. + 9. the 4th byte of the response read from FSP should be the + requested register value(?? indicates don't care byte): + + host: 0xe9 + 3888: 0xfa (??) (??) (val) + + * Note that since the Cx release, the hardware will return 1's + complement of the register value at the 3rd byte of status request + result: + + host: 0xe9 + 3888: 0xfa (??) (~val) (val) Register writing sequence: @@ -465,71 +591,194 @@ Register writing sequence: 9. the register writing sequence is completed. + * Note that since the Cx release, the hardware will return 1's + complement of the register value at the 3rd byte of status request + result. Host can optionally send another 0xe9 (status request) PS/2 + command to FSP at the end of register writing to verify that the + register writing operation is successful (?? indicates don't care + byte): + + host: 0xe9 + 3888: 0xfa (??) (~val) (val) + +============================================================================== +* Programming Sequence for Page Register Reading/Writing +============================================================================== + + In order to overcome the limitation of maximum number of registers +supported, the hardware separates register into different groups called +'pages.' Each page is able to include up to 255 registers. + + The default page after power up is 0x82; therefore, if one has to get +access to register 0x8301, one has to use following sequence to switch +to page 0x83, then start reading/writing from/to offset 0x01 by using +the register read/write sequence described in previous section. + +Page register reading sequence: + + 1. send 0xf3 PS/2 command to FSP; + + 2. send 0x66 PS/2 command to FSP; + + 3. send 0x88 PS/2 command to FSP; + + 4. send 0xf3 PS/2 command to FSP; + + 5. send 0x83 PS/2 command to FSP; + + 6. send 0x88 PS/2 command to FSP; + + 7. send 0xe9(status request) PS/2 command to FSP; + + 8. the response read from FSP should be the requested page value. + +Page register writing sequence: + + 1. send 0xf3 PS/2 command to FSP; + + 2. send 0x38 PS/2 command to FSP; + + 3. send 0x88 PS/2 command to FSP; + + 4. send 0xf3 PS/2 command to FSP; + + 5. if the page address being written is not required to be + inverted(refer to the 'Register inversion requirement' section), + goto step 6 + + 5a. send 0x47 PS/2 command to FSP; + + 5b. send the inverted page address to FSP and goto step 9; + + 6. if the page address being written is not required to be + swapped(refer to the 'Register swapping requirement' section), + goto step 7 + + 6a. send 0x44 PS/2 command to FSP; + + 6b. send the swapped page address to FSP and goto step 9; + + 7. send 0x33 PS/2 command to FSP; + + 8. send the page address to FSP; + + 9. the page register writing sequence is completed. + +============================================================================== +* Gesture ID +============================================================================== + + Unlike other devices which sends multiple fingers' coordinates to host, +FSP processes multiple fingers' coordinates internally and convert them +into a 8 bits integer, namely 'Gesture ID.' Following is a list of +supported gesture IDs: + + ID Description + 0x86 2 finger straight up + 0x82 2 finger straight down + 0x80 2 finger straight right + 0x84 2 finger straight left + 0x8f 2 finger zoom in + 0x8b 2 finger zoom out + 0xc0 2 finger curve, counter clockwise + 0xc4 2 finger curve, clockwise + 0x2e 3 finger straight up + 0x2a 3 finger straight down + 0x28 3 finger straight right + 0x2c 3 finger straight left + 0x38 palm + ============================================================================== * Register Listing ============================================================================== + Registers are represented in 16 bits values. The higher 8 bits represent +the page address and the lower 8 bits represent the relative offset within +that particular page. Refer to the 'Programming Sequence for Page Register +Reading/Writing' section for instructions on how to change current page +address. + offset width default r/w name -0x00 bit7~bit0 0x01 RO device ID +0x8200 bit7~bit0 0x01 RO device ID -0x01 bit7~bit0 0xc0 RW version ID +0x8201 bit7~bit0 RW version ID + 0xc1: STL3888 Ax + 0xd0 ~ 0xd2: STL3888 Bx + 0xe0 ~ 0xe1: STL3888 Cx + 0xe2 ~ 0xe3: STL3888 Dx -0x02 bit7~bit0 0x01 RO vendor ID +0x8202 bit7~bit0 0x01 RO vendor ID -0x03 bit7~bit0 0x01 RO product ID +0x8203 bit7~bit0 0x01 RO product ID -0x04 bit3~bit0 0x01 RW revision ID +0x8204 bit3~bit0 0x01 RW revision ID -0x0b RO test mode status 1 - bit3 1 RO 0: rotate 180 degree, 1: no rotation +0x820b test mode status 1 + bit3 1 RO 0: rotate 180 degree + 1: no rotation + *only supported by H/W prior to Cx - bit5~bit4 RO number of buttons - 11 => 2, lbtn/rbtn - 10 => 4, lbtn/rbtn/scru/scrd - 01 => 6, lbtn/rbtn/scru/scrd/scrl/scrr - 00 => 6, lbtn/rbtn/scru/scrd/fbtn/bbtn +0x820f register file page control + bit2 0 RW 1: rotate 180 degree + 0: no rotation + *supported since Cx -0x0f RW register file page control bit0 0 RW 1 to enable page 1 register files + *only supported by H/W prior to Cx -0x10 RW system control 1 +0x8210 RW system control 1 bit0 1 RW Reserved, must be 1 bit1 0 RW Reserved, must be 0 - bit4 1 RW Reserved, must be 0 - bit5 0 RW register clock gating enable + bit4 0 RW Reserved, must be 0 + bit5 1 RW register clock gating enable 0: read only, 1: read/write enable (Note that following registers does not require clock gating being enabled prior to write: 05 06 07 08 09 0c 0f 10 11 12 16 17 18 23 2e 40 41 42 43. In addition to that, this bit must be 1 when gesture mode is enabled) -0x31 RW on-pad command detection +0x8220 test mode status + bit5~bit4 RO number of buttons + 11 => 2, lbtn/rbtn + 10 => 4, lbtn/rbtn/scru/scrd + 01 => 6, lbtn/rbtn/scru/scrd/scrl/scrr + 00 => 6, lbtn/rbtn/scru/scrd/fbtn/bbtn + *only supported by H/W prior to Cx + +0x8231 RW on-pad command detection bit7 0 RW on-pad command left button down tag enable 0: disable, 1: enable + *only supported by H/W prior to Cx -0x34 RW on-pad command control 5 +0x8234 RW on-pad command control 5 bit4~bit0 0x05 RW XLO in 0s/4/1, so 03h = 0010.1b = 2.5 (Note that position unit is in 0.5 scanline) + *only supported by H/W prior to Cx bit7 0 RW on-pad tap zone enable 0: disable, 1: enable + *only supported by H/W prior to Cx -0x35 RW on-pad command control 6 +0x8235 RW on-pad command control 6 bit4~bit0 0x1d RW XHI in 0s/4/1, so 19h = 1100.1b = 12.5 (Note that position unit is in 0.5 scanline) + *only supported by H/W prior to Cx -0x36 RW on-pad command control 7 +0x8236 RW on-pad command control 7 bit4~bit0 0x04 RW YLO in 0s/4/1, so 03h = 0010.1b = 2.5 (Note that position unit is in 0.5 scanline) + *only supported by H/W prior to Cx -0x37 RW on-pad command control 8 +0x8237 RW on-pad command control 8 bit4~bit0 0x13 RW YHI in 0s/4/1, so 11h = 1000.1b = 8.5 (Note that position unit is in 0.5 scanline) + *only supported by H/W prior to Cx -0x40 RW system control 5 +0x8240 RW system control 5 bit1 0 RW FSP Intellimouse mode enable 0: disable, 1: enable + *only supported by H/W prior to Cx bit2 0 RW movement + abs. coordinate mode enable 0: disable, 1: enable @@ -537,6 +786,7 @@ offset width default r/w name bit 1 is not set. However, the format is different from that of bit 1. In addition, when bit 1 and bit 2 are set at the same time, bit 2 will override bit 1.) + *only supported by H/W prior to Cx bit3 0 RW abs. coordinate only mode enable 0: disable, 1: enable @@ -544,9 +794,11 @@ offset width default r/w name bit 1 is not set. However, the format is different from that of bit 1. In addition, when bit 1, bit 2 and bit 3 are set at the same time, bit 3 will override bit 1 and 2.) + *only supported by H/W prior to Cx bit5 0 RW auto switch enable 0: disable, 1: enable + *only supported by H/W prior to Cx bit6 0 RW G0 abs. + notify packet format enable 0: disable, 1: enable @@ -554,18 +806,68 @@ offset width default r/w name bit 2 and 3. That is, if any of those bit is 1, host will receive absolute coordinates; otherwise, host only receives packets with relative coordinate.) + *only supported by H/W prior to Cx bit7 0 RW EN_PS2_F2: PS/2 gesture mode 2nd finger packet enable 0: disable, 1: enable + *only supported by H/W prior to Cx -0x43 RW on-pad control +0x8243 RW on-pad control bit0 0 RW on-pad control enable 0: disable, 1: enable (Note that if this bit is cleared, bit 3/5 will be ineffective) + *only supported by H/W prior to Cx bit3 0 RW on-pad fix vertical scrolling enable 0: disable, 1: enable + *only supported by H/W prior to Cx bit5 0 RW on-pad fix horizontal scrolling enable 0: disable, 1: enable + *only supported by H/W prior to Cx + +0x8290 RW software control register 1 + bit0 0 RW absolute coordination mode + 0: disable, 1: enable + *supported since Cx + + bit1 0 RW gesture ID output + 0: disable, 1: enable + *supported since Cx + + bit2 0 RW two fingers' coordinates output + 0: disable, 1: enable + *supported since Cx + + bit3 0 RW finger up one packet output + 0: disable, 1: enable + *supported since Cx + + bit4 0 RW absolute coordination continuous mode + 0: disable, 1: enable + *supported since Cx + + bit6~bit5 00 RW gesture group selection + 00: basic + 01: suite + 10: suite pro + 11: advanced + *supported since Cx + + bit7 0 RW Bx packet output compatible mode + 0: disable, 1: enable *supported since Cx + *supported since Cx + + +0x833d RW on-pad command control 1 + bit7 1 RW on-pad command detection enable + 0: disable, 1: enable + *supported since Cx + +0x833e RW on-pad command detection + bit7 0 RW on-pad command left button down tag + enable. Works only in H/W based PS/2 + data packet mode. + 0: disable, 1: enable + *supported since Cx |
