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-rw-r--r--Documentation/fb/00-INDEX38
-rw-r--r--Documentation/fb/api.txt306
-rw-r--r--Documentation/fb/cirrusfb.txt2
-rw-r--r--Documentation/fb/efifb.txt (renamed from Documentation/fb/imacfb.txt)14
-rw-r--r--Documentation/fb/fbcon.txt2
-rw-r--r--Documentation/fb/framebuffer.txt2
-rw-r--r--Documentation/fb/intel810.txt2
-rw-r--r--Documentation/fb/intelfb.txt2
-rw-r--r--Documentation/fb/matroxfb.txt8
-rw-r--r--Documentation/fb/modedb.txt21
-rw-r--r--Documentation/fb/sm501.txt10
-rw-r--r--Documentation/fb/sstfb.txt2
-rw-r--r--Documentation/fb/udlfb.txt159
-rw-r--r--Documentation/fb/uvesafb.txt16
-rw-r--r--Documentation/fb/viafb.modes2
-rw-r--r--Documentation/fb/viafb.txt50
16 files changed, 596 insertions, 40 deletions
diff --git a/Documentation/fb/00-INDEX b/Documentation/fb/00-INDEX
index a618fd99c9f..fe85e7c5907 100644
--- a/Documentation/fb/00-INDEX
+++ b/Documentation/fb/00-INDEX
@@ -4,33 +4,43 @@ please mail me.
Geert Uytterhoeven <geert@linux-m68k.org>
00-INDEX
- - this file
+ - this file.
+api.txt
+ - The frame buffer API between applications and buffer devices.
arkfb.txt
- info on the fbdev driver for ARK Logic chips.
aty128fb.txt
- info on the ATI Rage128 frame buffer driver.
cirrusfb.txt
- info on the driver for Cirrus Logic chipsets.
+cmap_xfbdev.txt
+ - an introduction to fbdev's cmap structures.
deferred_io.txt
- an introduction to deferred IO.
+efifb.txt
+ - info on the EFI platform driver for Intel based Apple computers.
+ep93xx-fb.txt
+ - info on the driver for EP93xx LCD controller.
fbcon.txt
- intro to and usage guide for the framebuffer console (fbcon).
framebuffer.txt
- introduction to frame buffer devices.
-imacfb.txt
- - info on the generic EFI platform driver for Intel based Macs.
+gxfb.txt
+ - info on the framebuffer driver for AMD Geode GX2 based processors.
intel810.txt
- documentation for the Intel 810/815 framebuffer driver.
intelfb.txt
- docs for Intel 830M/845G/852GM/855GM/865G/915G/945G fb driver.
internals.txt
- quick overview of frame buffer device internals.
+lxfb.txt
+ - info on the framebuffer driver for AMD Geode LX based processors.
matroxfb.txt
- info on the Matrox framebuffer driver for Alpha, Intel and PPC.
+metronomefb.txt
+ - info on the driver for the Metronome display controller.
modedb.txt
- info on the video mode database.
-matroxfb.txt
- - info on the Matrox frame buffer driver.
pvr2fb.txt
- info on the PowerVR 2 frame buffer driver.
pxafb.txt
@@ -39,13 +49,27 @@ s3fb.txt
- info on the fbdev driver for S3 Trio/Virge chips.
sa1100fb.txt
- information about the driver for the SA-1100 LCD controller.
+sh7760fb.txt
+ - info on the SH7760/SH7763 integrated LCDC Framebuffer driver.
sisfb.txt
- info on the framebuffer device driver for various SiS chips.
+sm501.txt
+ - info on the framebuffer device driver for sm501 videoframebuffer.
sstfb.txt
- info on the frame buffer driver for 3dfx' Voodoo Graphics boards.
tgafb.txt
- - info on the TGA (DECChip 21030) frame buffer driver
+ - info on the TGA (DECChip 21030) frame buffer driver.
+tridentfb.txt
+ info on the framebuffer driver for some Trident chip based cards.
+udlfb.txt
+ - Driver for DisplayLink USB 2.0 chips.
+uvesafb.txt
+ - info on the userspace VESA (VBE2+ compliant) frame buffer device.
vesafb.txt
- - info on the VESA frame buffer device
+ - info on the VESA frame buffer device.
+viafb.modes
+ - list of modes for VIA Integration Graphic Chip.
+viafb.txt
+ - info on the VIA Integration Graphic Chip console framebuffer driver.
vt8623fb.txt
- info on the fb driver for the graphics core in VIA VT8623 chipsets.
diff --git a/Documentation/fb/api.txt b/Documentation/fb/api.txt
new file mode 100644
index 00000000000..d4ff7de8570
--- /dev/null
+++ b/Documentation/fb/api.txt
@@ -0,0 +1,306 @@
+ The Frame Buffer Device API
+ ---------------------------
+
+Last revised: June 21, 2011
+
+
+0. Introduction
+---------------
+
+This document describes the frame buffer API used by applications to interact
+with frame buffer devices. In-kernel APIs between device drivers and the frame
+buffer core are not described.
+
+Due to a lack of documentation in the original frame buffer API, drivers
+behaviours differ in subtle (and not so subtle) ways. This document describes
+the recommended API implementation, but applications should be prepared to
+deal with different behaviours.
+
+
+1. Capabilities
+---------------
+
+Device and driver capabilities are reported in the fixed screen information
+capabilities field.
+
+struct fb_fix_screeninfo {
+ ...
+ __u16 capabilities; /* see FB_CAP_* */
+ ...
+};
+
+Application should use those capabilities to find out what features they can
+expect from the device and driver.
+
+- FB_CAP_FOURCC
+
+The driver supports the four character code (FOURCC) based format setting API.
+When supported, formats are configured using a FOURCC instead of manually
+specifying color components layout.
+
+
+2. Types and visuals
+--------------------
+
+Pixels are stored in memory in hardware-dependent formats. Applications need
+to be aware of the pixel storage format in order to write image data to the
+frame buffer memory in the format expected by the hardware.
+
+Formats are described by frame buffer types and visuals. Some visuals require
+additional information, which are stored in the variable screen information
+bits_per_pixel, grayscale, red, green, blue and transp fields.
+
+Visuals describe how color information is encoded and assembled to create
+macropixels. Types describe how macropixels are stored in memory. The following
+types and visuals are supported.
+
+- FB_TYPE_PACKED_PIXELS
+
+Macropixels are stored contiguously in a single plane. If the number of bits
+per macropixel is not a multiple of 8, whether macropixels are padded to the
+next multiple of 8 bits or packed together into bytes depends on the visual.
+
+Padding at end of lines may be present and is then reported through the fixed
+screen information line_length field.
+
+- FB_TYPE_PLANES
+
+Macropixels are split across multiple planes. The number of planes is equal to
+the number of bits per macropixel, with plane i'th storing i'th bit from all
+macropixels.
+
+Planes are located contiguously in memory.
+
+- FB_TYPE_INTERLEAVED_PLANES
+
+Macropixels are split across multiple planes. The number of planes is equal to
+the number of bits per macropixel, with plane i'th storing i'th bit from all
+macropixels.
+
+Planes are interleaved in memory. The interleave factor, defined as the
+distance in bytes between the beginning of two consecutive interleaved blocks
+belonging to different planes, is stored in the fixed screen information
+type_aux field.
+
+- FB_TYPE_FOURCC
+
+Macropixels are stored in memory as described by the format FOURCC identifier
+stored in the variable screen information grayscale field.
+
+- FB_VISUAL_MONO01
+
+Pixels are black or white and stored on a number of bits (typically one)
+specified by the variable screen information bpp field.
+
+Black pixels are represented by all bits set to 1 and white pixels by all bits
+set to 0. When the number of bits per pixel is smaller than 8, several pixels
+are packed together in a byte.
+
+FB_VISUAL_MONO01 is currently used with FB_TYPE_PACKED_PIXELS only.
+
+- FB_VISUAL_MONO10
+
+Pixels are black or white and stored on a number of bits (typically one)
+specified by the variable screen information bpp field.
+
+Black pixels are represented by all bits set to 0 and white pixels by all bits
+set to 1. When the number of bits per pixel is smaller than 8, several pixels
+are packed together in a byte.
+
+FB_VISUAL_MONO01 is currently used with FB_TYPE_PACKED_PIXELS only.
+
+- FB_VISUAL_TRUECOLOR
+
+Pixels are broken into red, green and blue components, and each component
+indexes a read-only lookup table for the corresponding value. Lookup tables
+are device-dependent, and provide linear or non-linear ramps.
+
+Each component is stored in a macropixel according to the variable screen
+information red, green, blue and transp fields.
+
+- FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR
+
+Pixel values are encoded as indices into a colormap that stores red, green and
+blue components. The colormap is read-only for FB_VISUAL_STATIC_PSEUDOCOLOR
+and read-write for FB_VISUAL_PSEUDOCOLOR.
+
+Each pixel value is stored in the number of bits reported by the variable
+screen information bits_per_pixel field.
+
+- FB_VISUAL_DIRECTCOLOR
+
+Pixels are broken into red, green and blue components, and each component
+indexes a programmable lookup table for the corresponding value.
+
+Each component is stored in a macropixel according to the variable screen
+information red, green, blue and transp fields.
+
+- FB_VISUAL_FOURCC
+
+Pixels are encoded and interpreted as described by the format FOURCC
+identifier stored in the variable screen information grayscale field.
+
+
+3. Screen information
+---------------------
+
+Screen information are queried by applications using the FBIOGET_FSCREENINFO
+and FBIOGET_VSCREENINFO ioctls. Those ioctls take a pointer to a
+fb_fix_screeninfo and fb_var_screeninfo structure respectively.
+
+struct fb_fix_screeninfo stores device independent unchangeable information
+about the frame buffer device and the current format. Those information can't
+be directly modified by applications, but can be changed by the driver when an
+application modifies the format.
+
+struct fb_fix_screeninfo {
+ char id[16]; /* identification string eg "TT Builtin" */
+ unsigned long smem_start; /* Start of frame buffer mem */
+ /* (physical address) */
+ __u32 smem_len; /* Length of frame buffer mem */
+ __u32 type; /* see FB_TYPE_* */
+ __u32 type_aux; /* Interleave for interleaved Planes */
+ __u32 visual; /* see FB_VISUAL_* */
+ __u16 xpanstep; /* zero if no hardware panning */
+ __u16 ypanstep; /* zero if no hardware panning */
+ __u16 ywrapstep; /* zero if no hardware ywrap */
+ __u32 line_length; /* length of a line in bytes */
+ unsigned long mmio_start; /* Start of Memory Mapped I/O */
+ /* (physical address) */
+ __u32 mmio_len; /* Length of Memory Mapped I/O */
+ __u32 accel; /* Indicate to driver which */
+ /* specific chip/card we have */
+ __u16 capabilities; /* see FB_CAP_* */
+ __u16 reserved[2]; /* Reserved for future compatibility */
+};
+
+struct fb_var_screeninfo stores device independent changeable information
+about a frame buffer device, its current format and video mode, as well as
+other miscellaneous parameters.
+
+struct fb_var_screeninfo {
+ __u32 xres; /* visible resolution */
+ __u32 yres;
+ __u32 xres_virtual; /* virtual resolution */
+ __u32 yres_virtual;
+ __u32 xoffset; /* offset from virtual to visible */
+ __u32 yoffset; /* resolution */
+
+ __u32 bits_per_pixel; /* guess what */
+ __u32 grayscale; /* 0 = color, 1 = grayscale, */
+ /* >1 = FOURCC */
+ struct fb_bitfield red; /* bitfield in fb mem if true color, */
+ struct fb_bitfield green; /* else only length is significant */
+ struct fb_bitfield blue;
+ struct fb_bitfield transp; /* transparency */
+
+ __u32 nonstd; /* != 0 Non standard pixel format */
+
+ __u32 activate; /* see FB_ACTIVATE_* */
+
+ __u32 height; /* height of picture in mm */
+ __u32 width; /* width of picture in mm */
+
+ __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */
+
+ /* Timing: All values in pixclocks, except pixclock (of course) */
+ __u32 pixclock; /* pixel clock in ps (pico seconds) */
+ __u32 left_margin; /* time from sync to picture */
+ __u32 right_margin; /* time from picture to sync */
+ __u32 upper_margin; /* time from sync to picture */
+ __u32 lower_margin;
+ __u32 hsync_len; /* length of horizontal sync */
+ __u32 vsync_len; /* length of vertical sync */
+ __u32 sync; /* see FB_SYNC_* */
+ __u32 vmode; /* see FB_VMODE_* */
+ __u32 rotate; /* angle we rotate counter clockwise */
+ __u32 colorspace; /* colorspace for FOURCC-based modes */
+ __u32 reserved[4]; /* Reserved for future compatibility */
+};
+
+To modify variable information, applications call the FBIOPUT_VSCREENINFO
+ioctl with a pointer to a fb_var_screeninfo structure. If the call is
+successful, the driver will update the fixed screen information accordingly.
+
+Instead of filling the complete fb_var_screeninfo structure manually,
+applications should call the FBIOGET_VSCREENINFO ioctl and modify only the
+fields they care about.
+
+
+4. Format configuration
+-----------------------
+
+Frame buffer devices offer two ways to configure the frame buffer format: the
+legacy API and the FOURCC-based API.
+
+
+The legacy API has been the only frame buffer format configuration API for a
+long time and is thus widely used by application. It is the recommended API
+for applications when using RGB and grayscale formats, as well as legacy
+non-standard formats.
+
+To select a format, applications set the fb_var_screeninfo bits_per_pixel field
+to the desired frame buffer depth. Values up to 8 will usually map to
+monochrome, grayscale or pseudocolor visuals, although this is not required.
+
+- For grayscale formats, applications set the grayscale field to one. The red,
+ blue, green and transp fields must be set to 0 by applications and ignored by
+ drivers. Drivers must fill the red, blue and green offsets to 0 and lengths
+ to the bits_per_pixel value.
+
+- For pseudocolor formats, applications set the grayscale field to zero. The
+ red, blue, green and transp fields must be set to 0 by applications and
+ ignored by drivers. Drivers must fill the red, blue and green offsets to 0
+ and lengths to the bits_per_pixel value.
+
+- For truecolor and directcolor formats, applications set the grayscale field
+ to zero, and the red, blue, green and transp fields to describe the layout of
+ color components in memory.
+
+struct fb_bitfield {
+ __u32 offset; /* beginning of bitfield */
+ __u32 length; /* length of bitfield */
+ __u32 msb_right; /* != 0 : Most significant bit is */
+ /* right */
+};
+
+ Pixel values are bits_per_pixel wide and are split in non-overlapping red,
+ green, blue and alpha (transparency) components. Location and size of each
+ component in the pixel value are described by the fb_bitfield offset and
+ length fields. Offset are computed from the right.
+
+ Pixels are always stored in an integer number of bytes. If the number of
+ bits per pixel is not a multiple of 8, pixel values are padded to the next
+ multiple of 8 bits.
+
+Upon successful format configuration, drivers update the fb_fix_screeninfo
+type, visual and line_length fields depending on the selected format.
+
+
+The FOURCC-based API replaces format descriptions by four character codes
+(FOURCC). FOURCCs are abstract identifiers that uniquely define a format
+without explicitly describing it. This is the only API that supports YUV
+formats. Drivers are also encouraged to implement the FOURCC-based API for RGB
+and grayscale formats.
+
+Drivers that support the FOURCC-based API report this capability by setting
+the FB_CAP_FOURCC bit in the fb_fix_screeninfo capabilities field.
+
+FOURCC definitions are located in the linux/videodev2.h header. However, and
+despite starting with the V4L2_PIX_FMT_prefix, they are not restricted to V4L2
+and don't require usage of the V4L2 subsystem. FOURCC documentation is
+available in Documentation/DocBook/v4l/pixfmt.xml.
+
+To select a format, applications set the grayscale field to the desired FOURCC.
+For YUV formats, they should also select the appropriate colorspace by setting
+the colorspace field to one of the colorspaces listed in linux/videodev2.h and
+documented in Documentation/DocBook/v4l/colorspaces.xml.
+
+The red, green, blue and transp fields are not used with the FOURCC-based API.
+For forward compatibility reasons applications must zero those fields, and
+drivers must ignore them. Values other than 0 may get a meaning in future
+extensions.
+
+Upon successful format configuration, drivers update the fb_fix_screeninfo
+type, visual and line_length fields depending on the selected format. The type
+and visual fields are set to FB_TYPE_FOURCC and FB_VISUAL_FOURCC respectively.
diff --git a/Documentation/fb/cirrusfb.txt b/Documentation/fb/cirrusfb.txt
index f9436843e99..f75950d330a 100644
--- a/Documentation/fb/cirrusfb.txt
+++ b/Documentation/fb/cirrusfb.txt
@@ -55,7 +55,7 @@ Version 1.9.4.4
* Overhaul color register routines.
* Associated with the above, console colors are now obtained from a LUT
called 'palette' instead of from the VGA registers. This code was
- modeled after that in atyfb and matroxfb.
+ modelled after that in atyfb and matroxfb.
* Code cleanup, add comments.
* Overhaul SR07 handling.
* Bug fixes.
diff --git a/Documentation/fb/imacfb.txt b/Documentation/fb/efifb.txt
index 316ec9bb7de..a59916c29b3 100644
--- a/Documentation/fb/imacfb.txt
+++ b/Documentation/fb/efifb.txt
@@ -1,9 +1,9 @@
-What is imacfb?
+What is efifb?
===============
This is a generic EFI platform driver for Intel based Apple computers.
-Imacfb is only for EFI booted Intel Macs.
+efifb is only for EFI booted Intel Macs.
Supported Hardware
==================
@@ -16,16 +16,16 @@ MacMini
How to use it?
==============
-Imacfb does not have any kind of autodetection of your machine.
+efifb does not have any kind of autodetection of your machine.
You have to add the following kernel parameters in your elilo.conf:
Macbook :
- video=imacfb:macbook
+ video=efifb:macbook
MacMini :
- video=imacfb:mini
+ video=efifb:mini
Macbook Pro 15", iMac 17" :
- video=imacfb:i17
+ video=efifb:i17
Macbook Pro 17", iMac 20" :
- video=imacfb:i20
+ video=efifb:i20
--
Edgar Hucek <gimli@dark-green.com>
diff --git a/Documentation/fb/fbcon.txt b/Documentation/fb/fbcon.txt
index 99ea58e65ef..4a9739abc86 100644
--- a/Documentation/fb/fbcon.txt
+++ b/Documentation/fb/fbcon.txt
@@ -150,7 +150,7 @@ C. Boot options
C. Attaching, Detaching and Unloading
-Before going on on how to attach, detach and unload the framebuffer console, an
+Before going on how to attach, detach and unload the framebuffer console, an
illustration of the dependencies may help.
The console layer, as with most subsystems, needs a driver that interfaces with
diff --git a/Documentation/fb/framebuffer.txt b/Documentation/fb/framebuffer.txt
index fe79e3c8847..58c5ae2e9f5 100644
--- a/Documentation/fb/framebuffer.txt
+++ b/Documentation/fb/framebuffer.txt
@@ -330,7 +330,7 @@ and on its mirrors.
The latest version of fbset can be found at
- http://home.tvd.be/cr26864/Linux/fbdev/
+ http://www.linux-fbdev.org/
10. Credits
diff --git a/Documentation/fb/intel810.txt b/Documentation/fb/intel810.txt
index be3e7836abe..a8e9f5bca6f 100644
--- a/Documentation/fb/intel810.txt
+++ b/Documentation/fb/intel810.txt
@@ -211,7 +211,7 @@ Using the same setup as described above, load the module like this:
modprobe i810fb vram=2 xres=1024 bpp=8 hsync1=30 hsync2=55 vsync1=50 \
vsync2=85 accel=1 mtrr=1
-Or just add the following to /etc/modprobe.conf
+Or just add the following to a configuration file in /etc/modprobe.d/
options i810fb vram=2 xres=1024 bpp=16 hsync1=30 hsync2=55 vsync1=50 \
vsync2=85 accel=1 mtrr=1
diff --git a/Documentation/fb/intelfb.txt b/Documentation/fb/intelfb.txt
index dd9e944ea62..feac4e4d696 100644
--- a/Documentation/fb/intelfb.txt
+++ b/Documentation/fb/intelfb.txt
@@ -120,7 +120,7 @@ Using the same setup as described above, load the module like this:
modprobe intelfb mode=800x600-32@75 vram=8 accel=1 hwcursor=1
-Or just add the following to /etc/modprobe.conf
+Or just add the following to a configuration file in /etc/modprobe.d/
options intelfb mode=800x600-32@75 vram=8 accel=1 hwcursor=1
diff --git a/Documentation/fb/matroxfb.txt b/Documentation/fb/matroxfb.txt
index e5ce8a1a978..b95f5bb522f 100644
--- a/Documentation/fb/matroxfb.txt
+++ b/Documentation/fb/matroxfb.txt
@@ -177,8 +177,8 @@ sgram - tells to driver that you have Gxx0 with SGRAM memory. It has no
effect without `init'.
sdram - tells to driver that you have Gxx0 with SDRAM memory.
It is a default.
-inv24 - change timings parameters for 24bpp modes on Millenium and
- Millenium II. Specify this if you see strange color shadows around
+inv24 - change timings parameters for 24bpp modes on Millennium and
+ Millennium II. Specify this if you see strange color shadows around
characters.
noinv24 - use standard timings. It is the default.
inverse - invert colors on screen (for LCD displays)
@@ -204,9 +204,9 @@ grayscale - enable grayscale summing. It works in PSEUDOCOLOR modes (text,
can paint colors.
nograyscale - disable grayscale summing. It is default.
cross4MB - enables that pixel line can cross 4MB boundary. It is default for
- non-Millenium.
+ non-Millennium.
nocross4MB - pixel line must not cross 4MB boundary. It is default for
- Millenium I or II, because of these devices have hardware
+ Millennium I or II, because of these devices have hardware
limitations which do not allow this. But this option is
incompatible with some (if not all yet released) versions of
XF86_FBDev.
diff --git a/Documentation/fb/modedb.txt b/Documentation/fb/modedb.txt
index ec4dee75a35..16aa0845391 100644
--- a/Documentation/fb/modedb.txt
+++ b/Documentation/fb/modedb.txt
@@ -20,7 +20,7 @@ in a video= option, fbmem considers that to be a global video mode option.
Valid mode specifiers (mode_option argument):
- <xres>x<yres>[M][R][-<bpp>][@<refresh>][i][m]
+ <xres>x<yres>[M][R][-<bpp>][@<refresh>][i][m][eDd]
<name>[-<bpp>][@<refresh>]
with <xres>, <yres>, <bpp> and <refresh> decimal numbers and <name> a string.
@@ -36,6 +36,21 @@ pixels and 1.8% of yres).
Sample usage: 1024x768M@60m - CVT timing with margins
+DRM drivers also add options to enable or disable outputs:
+
+'e' will force the display to be enabled, i.e. it will override the detection
+if a display is connected. 'D' will force the display to be enabled and use
+digital output. This is useful for outputs that have both analog and digital
+signals (e.g. HDMI and DVI-I). For other outputs it behaves like 'e'. If 'd'
+is specified the output is disabled.
+
+You can additionally specify which output the options matches to.
+To force the VGA output to be enabled and drive a specific mode say:
+ video=VGA-1:1280x1024@60me
+
+Specifying the option multiple times for different ports is possible, e.g.:
+ video=LVDS-1:d video=HDMI-1:D
+
***** oOo ***** oOo ***** oOo ***** oOo ***** oOo ***** oOo ***** oOo *****
What is the VESA(TM) Coordinated Video Timings (CVT)?
@@ -132,5 +147,5 @@ There may be more modes.
tridentfb - Trident (Cyber)blade chipset frame buffer
vt8623fb - VIA 8623 frame buffer
-BTW, only a few drivers use this at the moment. Others are to follow
-(feel free to send patches).
+BTW, only a few fb drivers use this at the moment. Others are to follow
+(feel free to send patches). The DRM drivers also support this.
diff --git a/Documentation/fb/sm501.txt b/Documentation/fb/sm501.txt
new file mode 100644
index 00000000000..187f3b3ccb6
--- /dev/null
+++ b/Documentation/fb/sm501.txt
@@ -0,0 +1,10 @@
+Configuration:
+
+You can pass the following kernel command line options to sm501 videoframebuffer:
+
+ sm501fb.bpp= SM501 Display driver:
+ Specify bits-per-pixel if not specified by 'mode'
+
+ sm501fb.mode= SM501 Display driver:
+ Specify resolution as
+ "<xres>x<yres>[-<bpp>][@<refresh>]"
diff --git a/Documentation/fb/sstfb.txt b/Documentation/fb/sstfb.txt
index 550ca775a4c..13db1075e4a 100644
--- a/Documentation/fb/sstfb.txt
+++ b/Documentation/fb/sstfb.txt
@@ -10,7 +10,7 @@ Introduction
The main page is located at <http://sstfb.sourceforge.net>, and if
you want the latest version, check out the CVS, as the driver is a work
in progress, I feel uncomfortable with releasing tarballs of something
- not completely working...Don't worry, it's still more than useable
+ not completely working...Don't worry, it's still more than usable
(I eat my own dog food)
Please read the Bug section, and report any success or failure to me
diff --git a/Documentation/fb/udlfb.txt b/Documentation/fb/udlfb.txt
new file mode 100644
index 00000000000..57d2f2908b1
--- /dev/null
+++ b/Documentation/fb/udlfb.txt
@@ -0,0 +1,159 @@
+
+What is udlfb?
+===============
+
+This is a driver for DisplayLink USB 2.0 era graphics chips.
+
+DisplayLink chips provide simple hline/blit operations with some compression,
+pairing that with a hardware framebuffer (16MB) on the other end of the
+USB wire. That hardware framebuffer is able to drive the VGA, DVI, or HDMI
+monitor with no CPU involvement until a pixel has to change.
+
+The CPU or other local resource does all the rendering; optinally compares the
+result with a local shadow of the remote hardware framebuffer to identify
+the minimal set of pixels that have changed; and compresses and sends those
+pixels line-by-line via USB bulk transfers.
+
+Because of the efficiency of bulk transfers and a protocol on top that
+does not require any acks - the effect is very low latency that
+can support surprisingly high resolutions with good performance for
+non-gaming and non-video applications.
+
+Mode setting, EDID read, etc are other bulk or control transfers. Mode
+setting is very flexible - able to set nearly arbitrary modes from any timing.
+
+Advantages of USB graphics in general:
+
+ * Ability to add a nearly arbitrary number of displays to any USB 2.0
+ capable system. On Linux, number of displays is limited by fbdev interface
+ (FB_MAX is currently 32). Of course, all USB devices on the same
+ host controller share the same 480Mbs USB 2.0 interface.
+
+Advantages of supporting DisplayLink chips with kernel framebuffer interface:
+
+ * The actual hardware functionality of DisplayLink chips matches nearly
+ one-to-one with the fbdev interface, making the driver quite small and
+ tight relative to the functionality it provides.
+ * X servers and other applications can use the standard fbdev interface
+ from user mode to talk to the device, without needing to know anything
+ about USB or DisplayLink's protocol at all. A "displaylink" X driver
+ and a slightly modified "fbdev" X driver are among those that already do.
+
+Disadvantages:
+
+ * Fbdev's mmap interface assumes a real hardware framebuffer is mapped.
+ In the case of USB graphics, it is just an allocated (virtual) buffer.
+ Writes need to be detected and encoded into USB bulk transfers by the CPU.
+ Accurate damage/changed area notifications work around this problem.
+ In the future, hopefully fbdev will be enhanced with an small standard
+ interface to allow mmap clients to report damage, for the benefit
+ of virtual or remote framebuffers.
+ * Fbdev does not arbitrate client ownership of the framebuffer well.
+ * Fbcon assumes the first framebuffer it finds should be consumed for console.
+ * It's not clear what the future of fbdev is, given the rise of KMS/DRM.
+
+How to use it?
+==============
+
+Udlfb, when loaded as a module, will match against all USB 2.0 generation
+DisplayLink chips (Alex and Ollie family). It will then attempt to read the EDID
+of the monitor, and set the best common mode between the DisplayLink device
+and the monitor's capabilities.
+
+If the DisplayLink device is successful, it will paint a "green screen" which
+means that from a hardware and fbdev software perspective, everything is good.
+
+At that point, a /dev/fb? interface will be present for user-mode applications
+to open and begin writing to the framebuffer of the DisplayLink device using
+standard fbdev calls. Note that if mmap() is used, by default the user mode
+application must send down damage notifcations to trigger repaints of the
+changed regions. Alternatively, udlfb can be recompiled with experimental
+defio support enabled, to support a page-fault based detection mechanism
+that can work without explicit notifcation.
+
+The most common client of udlfb is xf86-video-displaylink or a modified
+xf86-video-fbdev X server. These servers have no real DisplayLink specific
+code. They write to the standard framebuffer interface and rely on udlfb
+to do its thing. The one extra feature they have is the ability to report
+rectangles from the X DAMAGE protocol extension down to udlfb via udlfb's
+damage interface (which will hopefully be standardized for all virtual
+framebuffers that need damage info). These damage notifications allow
+udlfb to efficiently process the changed pixels.
+
+Module Options
+==============
+
+Special configuration for udlfb is usually unnecessary. There are a few
+options, however.
+
+From the command line, pass options to modprobe
+modprobe udlfb fb_defio=0 console=1 shadow=1
+
+Or modify options on the fly at /sys/module/udlfb/parameters directory via
+sudo nano fb_defio
+change the parameter in place, and save the file.
+
+Unplug/replug USB device to apply with new settings
+
+Or for permanent option, create file like /etc/modprobe.d/udlfb.conf with text
+options udlfb fb_defio=0 console=1 shadow=1
+
+Accepted boolean options:
+
+fb_defio Make use of the fb_defio (CONFIG_FB_DEFERRED_IO) kernel
+ module to track changed areas of the framebuffer by page faults.
+ Standard fbdev applications that use mmap but that do not
+ report damage, should be able to work with this enabled.
+ Disable when running with X server that supports reporting
+ changed regions via ioctl, as this method is simpler,
+ more stable, and higher performance.
+ default: fb_defio=1
+
+console Allow fbcon to attach to udlfb provided framebuffers.
+ Can be disabled if fbcon and other clients
+ (e.g. X with --shared-vt) are in conflict.
+ default: console=1
+
+shadow Allocate a 2nd framebuffer to shadow what's currently across
+ the USB bus in device memory. If any pixels are unchanged,
+ do not transmit. Spends host memory to save USB transfers.
+ Enabled by default. Only disable on very low memory systems.
+ default: shadow=1
+
+Sysfs Attributes
+================
+
+Udlfb creates several files in /sys/class/graphics/fb?
+Where ? is the sequential framebuffer id of the particular DisplayLink device
+
+edid If a valid EDID blob is written to this file (typically
+ by a udev rule), then udlfb will use this EDID as a
+ backup in case reading the actual EDID of the monitor
+ attached to the DisplayLink device fails. This is
+ especially useful for fixed panels, etc. that cannot
+ communicate their capabilities via EDID. Reading
+ this file returns the current EDID of the attached
+ monitor (or last backup value written). This is
+ useful to get the EDID of the attached monitor,
+ which can be passed to utilities like parse-edid.
+
+metrics_bytes_rendered 32-bit count of pixel bytes rendered
+
+metrics_bytes_identical 32-bit count of how many of those bytes were found to be
+ unchanged, based on a shadow framebuffer check
+
+metrics_bytes_sent 32-bit count of how many bytes were transferred over
+ USB to communicate the resulting changed pixels to the
+ hardware. Includes compression and protocol overhead
+
+metrics_cpu_kcycles_used 32-bit count of CPU cycles used in processing the
+ above pixels (in thousands of cycles).
+
+metrics_reset Write-only. Any write to this file resets all metrics
+ above to zero. Note that the 32-bit counters above
+ roll over very quickly. To get reliable results, design
+ performance tests to start and finish in a very short
+ period of time (one minute or less is safe).
+
+--
+Bernie Thompson <bernie@plugable.com>
diff --git a/Documentation/fb/uvesafb.txt b/Documentation/fb/uvesafb.txt
index eefdd91d298..f6362d88763 100644
--- a/Documentation/fb/uvesafb.txt
+++ b/Documentation/fb/uvesafb.txt
@@ -81,17 +81,11 @@ pmipal Use the protected mode interface for palette changes.
mtrr:n Setup memory type range registers for the framebuffer
where n:
- 0 - disabled (equivalent to nomtrr) (default)
- 1 - uncachable
- 2 - write-back
- 3 - write-combining
- 4 - write-through
-
- If you see the following in dmesg, choose the type that matches
- the old one. In this example, use "mtrr:2".
-...
-mtrr: type mismatch for e0000000,8000000 old: write-back new: write-combining
-...
+ 0 - disabled (equivalent to nomtrr)
+ 3 - write-combining (default)
+
+ Values other than 0 and 3 will result in a warning and will be
+ treated just like 3.
nomtrr Do not use memory type range registers.
diff --git a/Documentation/fb/viafb.modes b/Documentation/fb/viafb.modes
index 02e5b487f00..2a547da2e5c 100644
--- a/Documentation/fb/viafb.modes
+++ b/Documentation/fb/viafb.modes
@@ -571,7 +571,7 @@ mode "640x480-60"
# 160 chars 800 lines
# Blank Time 4.798 us 0.564 ms
# 50 chars 28 lines
-# Polarity negtive positive
+# Polarity negative positive
#
mode "1280x800-60"
# D: 83.500 MHz, H: 49.702 kHz, V: 60.00 Hz
diff --git a/Documentation/fb/viafb.txt b/Documentation/fb/viafb.txt
index f3e046a6a98..1cb2462a71c 100644
--- a/Documentation/fb/viafb.txt
+++ b/Documentation/fb/viafb.txt
@@ -32,7 +32,7 @@
Start viafb with default settings:
#modprobe viafb
- Start viafb with with user options:
+ Start viafb with user options:
#modprobe viafb viafb_mode=800x600 viafb_bpp=16 viafb_refresh=60
viafb_active_dev=CRT+DVI viafb_dvi_port=DVP1
viafb_mode1=1024x768 viafb_bpp=16 viafb_refresh1=60
@@ -197,6 +197,54 @@ Notes:
example,
# fbset -depth 16
+
+[Configure viafb via /proc]
+---------------------------
+ The following files exist in /proc/viafb
+
+ supported_output_devices
+
+ This read-only file contains a full ',' separated list containing all
+ output devices that could be available on your platform. It is likely
+ that not all of those have a connector on your hardware but it should
+ provide a good starting point to figure out which of those names match
+ a real connector.
+ Example:
+ # cat /proc/viafb/supported_output_devices
+
+ iga1/output_devices
+ iga2/output_devices
+
+ These two files are readable and writable. iga1 and iga2 are the two
+ independent units that produce the screen image. Those images can be
+ forwarded to one or more output devices. Reading those files is a way
+ to query which output devices are currently used by an iga.
+ Example:
+ # cat /proc/viafb/iga1/output_devices
+ If there are no output devices printed the output of this iga is lost.
+ This can happen for example if only one (the other) iga is used.
+ Writing to these files allows adjusting the output devices during
+ runtime. One can add new devices, remove existing ones or switch
+ between igas. Essentially you can write a ',' separated list of device
+ names (or a single one) in the same format as the output to those
+ files. You can add a '+' or '-' as a prefix allowing simple addition
+ and removal of devices. So a prefix '+' adds the devices from your list
+ to the already existing ones, '-' removes the listed devices from the
+ existing ones and if no prefix is given it replaces all existing ones
+ with the listed ones. If you remove devices they are expected to turn
+ off. If you add devices that are already part of the other iga they are
+ removed there and added to the new one.
+ Examples:
+ Add CRT as output device to iga1
+ # echo +CRT > /proc/viafb/iga1/output_devices
+
+ Remove (turn off) DVP1 and LVDS1 as output devices of iga2
+ # echo -DVP1,LVDS1 > /proc/viafb/iga2/output_devices
+
+ Replace all iga1 output devices by CRT
+ # echo CRT > /proc/viafb/iga1/output_devices
+
+
[Bootup with viafb]:
--------------------
Add the following line to your grub.conf: