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-rw-r--r--drivers/gpu/drm/vmwgfx/Makefile2
-rw-r--r--drivers/gpu/drm/vmwgfx/svga3d_reg.h718
-rw-r--r--drivers/gpu/drm/vmwgfx/svga_reg.h10
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_buffer.c174
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_context.c531
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_dmabuf.c8
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_drv.c209
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_drv.h211
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c872
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_fifo.c107
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_gmr.c160
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_gmrid_manager.c15
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c42
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_kms.c8
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_mob.c659
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_resource.c195
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_shader.c440
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_surface.c467
-rw-r--r--include/uapi/drm/vmwgfx_drm.h261
19 files changed, 4716 insertions, 373 deletions
diff --git a/drivers/gpu/drm/vmwgfx/Makefile b/drivers/gpu/drm/vmwgfx/Makefile
index 9f8b690bcf5..458cdf6d81e 100644
--- a/drivers/gpu/drm/vmwgfx/Makefile
+++ b/drivers/gpu/drm/vmwgfx/Makefile
@@ -6,6 +6,6 @@ vmwgfx-y := vmwgfx_execbuf.o vmwgfx_gmr.o vmwgfx_kms.o vmwgfx_drv.o \
vmwgfx_fifo.o vmwgfx_irq.o vmwgfx_ldu.o vmwgfx_ttm_glue.o \
vmwgfx_overlay.o vmwgfx_marker.o vmwgfx_gmrid_manager.o \
vmwgfx_fence.o vmwgfx_dmabuf.o vmwgfx_scrn.o vmwgfx_context.o \
- vmwgfx_surface.o vmwgfx_prime.o
+ vmwgfx_surface.o vmwgfx_prime.o vmwgfx_mob.o vmwgfx_shader.o
obj-$(CONFIG_DRM_VMWGFX) := vmwgfx.o
diff --git a/drivers/gpu/drm/vmwgfx/svga3d_reg.h b/drivers/gpu/drm/vmwgfx/svga3d_reg.h
index d0e085ee824..d95335cb90b 100644
--- a/drivers/gpu/drm/vmwgfx/svga3d_reg.h
+++ b/drivers/gpu/drm/vmwgfx/svga3d_reg.h
@@ -34,6 +34,8 @@
#include "svga_reg.h"
+typedef uint32 PPN;
+typedef __le64 PPN64;
/*
* 3D Hardware Version
@@ -71,6 +73,9 @@ typedef uint32 SVGA3dBool; /* 32-bit Bool definition */
#define SVGA3D_MAX_CONTEXT_IDS 256
#define SVGA3D_MAX_SURFACE_IDS (32 * 1024)
+#define SVGA3D_NUM_TEXTURE_UNITS 32
+#define SVGA3D_NUM_LIGHTS 8
+
/*
* Surface formats.
*
@@ -81,6 +86,7 @@ typedef uint32 SVGA3dBool; /* 32-bit Bool definition */
*/
typedef enum SVGA3dSurfaceFormat {
+ SVGA3D_FORMAT_MIN = 0,
SVGA3D_FORMAT_INVALID = 0,
SVGA3D_X8R8G8B8 = 1,
@@ -134,12 +140,6 @@ typedef enum SVGA3dSurfaceFormat {
SVGA3D_RG_S10E5 = 35,
SVGA3D_RG_S23E8 = 36,
- /*
- * Any surface can be used as a buffer object, but SVGA3D_BUFFER is
- * the most efficient format to use when creating new surfaces
- * expressly for index or vertex data.
- */
-
SVGA3D_BUFFER = 37,
SVGA3D_Z_D24X8 = 38,
@@ -159,15 +159,114 @@ typedef enum SVGA3dSurfaceFormat {
/* Video format with alpha */
SVGA3D_AYUV = 45,
+ SVGA3D_R32G32B32A32_TYPELESS = 46,
+ SVGA3D_R32G32B32A32_FLOAT = 25,
+ SVGA3D_R32G32B32A32_UINT = 47,
+ SVGA3D_R32G32B32A32_SINT = 48,
+ SVGA3D_R32G32B32_TYPELESS = 49,
+ SVGA3D_R32G32B32_FLOAT = 50,
+ SVGA3D_R32G32B32_UINT = 51,
+ SVGA3D_R32G32B32_SINT = 52,
+ SVGA3D_R16G16B16A16_TYPELESS = 53,
+ SVGA3D_R16G16B16A16_FLOAT = 24,
+ SVGA3D_R16G16B16A16_UNORM = 41,
+ SVGA3D_R16G16B16A16_UINT = 54,
+ SVGA3D_R16G16B16A16_SNORM = 55,
+ SVGA3D_R16G16B16A16_SINT = 56,
+ SVGA3D_R32G32_TYPELESS = 57,
+ SVGA3D_R32G32_FLOAT = 36,
+ SVGA3D_R32G32_UINT = 58,
+ SVGA3D_R32G32_SINT = 59,
+ SVGA3D_R32G8X24_TYPELESS = 60,
+ SVGA3D_D32_FLOAT_S8X24_UINT = 61,
+ SVGA3D_R32_FLOAT_X8X24_TYPELESS = 62,
+ SVGA3D_X32_TYPELESS_G8X24_UINT = 63,
+ SVGA3D_R10G10B10A2_TYPELESS = 64,
+ SVGA3D_R10G10B10A2_UNORM = 26,
+ SVGA3D_R10G10B10A2_UINT = 65,
+ SVGA3D_R11G11B10_FLOAT = 66,
+ SVGA3D_R8G8B8A8_TYPELESS = 67,
+ SVGA3D_R8G8B8A8_UNORM = 68,
+ SVGA3D_R8G8B8A8_UNORM_SRGB = 69,
+ SVGA3D_R8G8B8A8_UINT = 70,
+ SVGA3D_R8G8B8A8_SNORM = 28,
+ SVGA3D_R8G8B8A8_SINT = 71,
+ SVGA3D_R16G16_TYPELESS = 72,
+ SVGA3D_R16G16_FLOAT = 35,
+ SVGA3D_R16G16_UNORM = 40,
+ SVGA3D_R16G16_UINT = 73,
+ SVGA3D_R16G16_SNORM = 39,
+ SVGA3D_R16G16_SINT = 74,
+ SVGA3D_R32_TYPELESS = 75,
+ SVGA3D_D32_FLOAT = 76,
+ SVGA3D_R32_FLOAT = 34,
+ SVGA3D_R32_UINT = 77,
+ SVGA3D_R32_SINT = 78,
+ SVGA3D_R24G8_TYPELESS = 79,
+ SVGA3D_D24_UNORM_S8_UINT = 80,
+ SVGA3D_R24_UNORM_X8_TYPELESS = 81,
+ SVGA3D_X24_TYPELESS_G8_UINT = 82,
+ SVGA3D_R8G8_TYPELESS = 83,
+ SVGA3D_R8G8_UNORM = 84,
+ SVGA3D_R8G8_UINT = 85,
+ SVGA3D_R8G8_SNORM = 27,
+ SVGA3D_R8G8_SINT = 86,
+ SVGA3D_R16_TYPELESS = 87,
+ SVGA3D_R16_FLOAT = 33,
+ SVGA3D_D16_UNORM = 8,
+ SVGA3D_R16_UNORM = 88,
+ SVGA3D_R16_UINT = 89,
+ SVGA3D_R16_SNORM = 90,
+ SVGA3D_R16_SINT = 91,
+ SVGA3D_R8_TYPELESS = 92,
+ SVGA3D_R8_UNORM = 93,
+ SVGA3D_R8_UINT = 94,
+ SVGA3D_R8_SNORM = 95,
+ SVGA3D_R8_SINT = 96,
+ SVGA3D_A8_UNORM = 32,
+ SVGA3D_R1_UNORM = 97,
+ SVGA3D_R9G9B9E5_SHAREDEXP = 98,
+ SVGA3D_R8G8_B8G8_UNORM = 99,
+ SVGA3D_G8R8_G8B8_UNORM = 100,
+ SVGA3D_BC1_TYPELESS = 101,
+ SVGA3D_BC1_UNORM = 15,
+ SVGA3D_BC1_UNORM_SRGB = 102,
+ SVGA3D_BC2_TYPELESS = 103,
+ SVGA3D_BC2_UNORM = 17,
+ SVGA3D_BC2_UNORM_SRGB = 104,
+ SVGA3D_BC3_TYPELESS = 105,
+ SVGA3D_BC3_UNORM = 19,
+ SVGA3D_BC3_UNORM_SRGB = 106,
+ SVGA3D_BC4_TYPELESS = 107,
SVGA3D_BC4_UNORM = 108,
+ SVGA3D_BC4_SNORM = 109,
+ SVGA3D_BC5_TYPELESS = 110,
SVGA3D_BC5_UNORM = 111,
+ SVGA3D_BC5_SNORM = 112,
+ SVGA3D_B5G6R5_UNORM = 3,
+ SVGA3D_B5G5R5A1_UNORM = 5,
+ SVGA3D_B8G8R8A8_UNORM = 2,
+ SVGA3D_B8G8R8X8_UNORM = 1,
+ SVGA3D_R10G10B10_XR_BIAS_A2_UNORM = 113,
+ SVGA3D_B8G8R8A8_TYPELESS = 114,
+ SVGA3D_B8G8R8A8_UNORM_SRGB = 115,
+ SVGA3D_B8G8R8X8_TYPELESS = 116,
+ SVGA3D_B8G8R8X8_UNORM_SRGB = 117,
/* Advanced D3D9 depth formats. */
SVGA3D_Z_DF16 = 118,
SVGA3D_Z_DF24 = 119,
SVGA3D_Z_D24S8_INT = 120,
- SVGA3D_FORMAT_MAX
+ /* Planar video formats. */
+ SVGA3D_YV12 = 121,
+
+ /* Shader constant formats. */
+ SVGA3D_SURFACE_SHADERCONST_FLOAT = 122,
+ SVGA3D_SURFACE_SHADERCONST_INT = 123,
+ SVGA3D_SURFACE_SHADERCONST_BOOL = 124,
+
+ SVGA3D_FORMAT_MAX = 125,
} SVGA3dSurfaceFormat;
typedef uint32 SVGA3dColor; /* a, r, g, b */
@@ -957,15 +1056,21 @@ typedef enum {
} SVGA3dCubeFace;
typedef enum {
+ SVGA3D_SHADERTYPE_INVALID = 0,
+ SVGA3D_SHADERTYPE_MIN = 1,
SVGA3D_SHADERTYPE_VS = 1,
SVGA3D_SHADERTYPE_PS = 2,
- SVGA3D_SHADERTYPE_MAX
+ SVGA3D_SHADERTYPE_MAX = 3,
+ SVGA3D_SHADERTYPE_GS = 3,
} SVGA3dShaderType;
+#define SVGA3D_NUM_SHADERTYPE (SVGA3D_SHADERTYPE_MAX - SVGA3D_SHADERTYPE_MIN)
+
typedef enum {
SVGA3D_CONST_TYPE_FLOAT = 0,
SVGA3D_CONST_TYPE_INT = 1,
SVGA3D_CONST_TYPE_BOOL = 2,
+ SVGA3D_CONST_TYPE_MAX
} SVGA3dShaderConstType;
#define SVGA3D_MAX_SURFACE_FACES 6
@@ -1056,9 +1161,74 @@ typedef enum {
#define SVGA_3D_CMD_GENERATE_MIPMAPS SVGA_3D_CMD_BASE + 31
#define SVGA_3D_CMD_ACTIVATE_SURFACE SVGA_3D_CMD_BASE + 40
#define SVGA_3D_CMD_DEACTIVATE_SURFACE SVGA_3D_CMD_BASE + 41
-#define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 42
-
-#define SVGA_3D_CMD_FUTURE_MAX 2000
+#define SVGA_3D_CMD_SCREEN_DMA 1082
+#define SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE 1083
+#define SVGA_3D_CMD_OPEN_CONTEXT_SURFACE 1084
+
+#define SVGA_3D_CMD_LOGICOPS_BITBLT 1085
+#define SVGA_3D_CMD_LOGICOPS_TRANSBLT 1086
+#define SVGA_3D_CMD_LOGICOPS_STRETCHBLT 1087
+#define SVGA_3D_CMD_LOGICOPS_COLORFILL 1088
+#define SVGA_3D_CMD_LOGICOPS_ALPHABLEND 1089
+#define SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND 1090
+
+#define SVGA_3D_CMD_SET_OTABLE_BASE 1091
+#define SVGA_3D_CMD_READBACK_OTABLE 1092
+
+#define SVGA_3D_CMD_DEFINE_GB_MOB 1093
+#define SVGA_3D_CMD_DESTROY_GB_MOB 1094
+#define SVGA_3D_CMD_REDEFINE_GB_MOB 1095
+#define SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING 1096
+
+#define SVGA_3D_CMD_DEFINE_GB_SURFACE 1097
+#define SVGA_3D_CMD_DESTROY_GB_SURFACE 1098
+#define SVGA_3D_CMD_BIND_GB_SURFACE 1099
+#define SVGA_3D_CMD_COND_BIND_GB_SURFACE 1100
+#define SVGA_3D_CMD_UPDATE_GB_IMAGE 1101
+#define SVGA_3D_CMD_UPDATE_GB_SURFACE 1102
+#define SVGA_3D_CMD_READBACK_GB_IMAGE 1103
+#define SVGA_3D_CMD_READBACK_GB_SURFACE 1104
+#define SVGA_3D_CMD_INVALIDATE_GB_IMAGE 1105
+#define SVGA_3D_CMD_INVALIDATE_GB_SURFACE 1106
+
+#define SVGA_3D_CMD_DEFINE_GB_CONTEXT 1107
+#define SVGA_3D_CMD_DESTROY_GB_CONTEXT 1108
+#define SVGA_3D_CMD_BIND_GB_CONTEXT 1109
+#define SVGA_3D_CMD_READBACK_GB_CONTEXT 1110
+#define SVGA_3D_CMD_INVALIDATE_GB_CONTEXT 1111
+
+#define SVGA_3D_CMD_DEFINE_GB_SHADER 1112
+#define SVGA_3D_CMD_DESTROY_GB_SHADER 1113
+#define SVGA_3D_CMD_BIND_GB_SHADER 1114
+
+#define SVGA_3D_CMD_SET_OTABLE_BASE64 1115
+
+#define SVGA_3D_CMD_BEGIN_GB_QUERY 1116
+#define SVGA_3D_CMD_END_GB_QUERY 1117
+#define SVGA_3D_CMD_WAIT_FOR_GB_QUERY 1118
+
+#define SVGA_3D_CMD_NOP 1119
+
+#define SVGA_3D_CMD_ENABLE_GART 1120
+#define SVGA_3D_CMD_DISABLE_GART 1121
+#define SVGA_3D_CMD_MAP_MOB_INTO_GART 1122
+#define SVGA_3D_CMD_UNMAP_GART_RANGE 1123
+
+#define SVGA_3D_CMD_DEFINE_GB_SCREENTARGET 1124
+#define SVGA_3D_CMD_DESTROY_GB_SCREENTARGET 1125
+#define SVGA_3D_CMD_BIND_GB_SCREENTARGET 1126
+#define SVGA_3D_CMD_UPDATE_GB_SCREENTARGET 1127
+
+#define SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL 1128
+#define SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL 1129
+
+#define SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE 1130
+
+#define SVGA_3D_CMD_DEFINE_GB_MOB64 1135
+#define SVGA_3D_CMD_REDEFINE_GB_MOB64 1136
+
+#define SVGA_3D_CMD_MAX 1142
+#define SVGA_3D_CMD_FUTURE_MAX 3000
/*
* Common substructures used in multiple FIFO commands:
@@ -1750,6 +1920,495 @@ struct {
/*
+ * Guest-backed surface definitions.
+ */
+
+typedef uint32 SVGAMobId;
+
+typedef enum SVGAMobFormat {
+ SVGA3D_MOBFMT_INVALID = SVGA3D_INVALID_ID,
+ SVGA3D_MOBFMT_PTDEPTH_0 = 0,
+ SVGA3D_MOBFMT_PTDEPTH_1 = 1,
+ SVGA3D_MOBFMT_PTDEPTH_2 = 2,
+ SVGA3D_MOBFMT_RANGE = 3,
+ SVGA3D_MOBFMT_PTDEPTH64_0 = 4,
+ SVGA3D_MOBFMT_PTDEPTH64_1 = 5,
+ SVGA3D_MOBFMT_PTDEPTH64_2 = 6,
+ SVGA3D_MOBFMT_MAX,
+} SVGAMobFormat;
+
+/*
+ * Sizes of opaque types.
+ */
+
+#define SVGA3D_OTABLE_MOB_ENTRY_SIZE 16
+#define SVGA3D_OTABLE_CONTEXT_ENTRY_SIZE 8
+#define SVGA3D_OTABLE_SURFACE_ENTRY_SIZE 64
+#define SVGA3D_OTABLE_SHADER_ENTRY_SIZE 16
+#define SVGA3D_OTABLE_SCREEN_TARGET_ENTRY_SIZE 64
+#define SVGA3D_CONTEXT_DATA_SIZE 16384
+
+/*
+ * SVGA3dCmdSetOTableBase --
+ *
+ * This command allows the guest to specify the base PPN of the
+ * specified object table.
+ */
+
+typedef enum {
+ SVGA_OTABLE_MOB = 0,
+ SVGA_OTABLE_MIN = 0,
+ SVGA_OTABLE_SURFACE = 1,
+ SVGA_OTABLE_CONTEXT = 2,
+ SVGA_OTABLE_SHADER = 3,
+ SVGA_OTABLE_SCREEN_TARGET = 4,
+ SVGA_OTABLE_DX9_MAX = 5,
+ SVGA_OTABLE_MAX = 8
+} SVGAOTableType;
+
+typedef
+struct {
+ SVGAOTableType type;
+ PPN baseAddress;
+ uint32 sizeInBytes;
+ uint32 validSizeInBytes;
+ SVGAMobFormat ptDepth;
+}
+__attribute__((__packed__))
+SVGA3dCmdSetOTableBase; /* SVGA_3D_CMD_SET_OTABLE_BASE */
+
+typedef
+struct {
+ SVGAOTableType type;
+ PPN64 baseAddress;
+ uint32 sizeInBytes;
+ uint32 validSizeInBytes;
+ SVGAMobFormat ptDepth;
+}
+__attribute__((__packed__))
+SVGA3dCmdSetOTableBase64; /* SVGA_3D_CMD_SET_OTABLE_BASE64 */
+
+typedef
+struct {
+ SVGAOTableType type;
+}
+__attribute__((__packed__))
+SVGA3dCmdReadbackOTable; /* SVGA_3D_CMD_READBACK_OTABLE */
+
+/*
+ * Define a memory object (Mob) in the OTable.
+ */
+
+typedef
+struct SVGA3dCmdDefineGBMob {
+ SVGAMobId mobid;
+ SVGAMobFormat ptDepth;
+ PPN base;
+ uint32 sizeInBytes;
+}
+__attribute__((__packed__))
+SVGA3dCmdDefineGBMob; /* SVGA_3D_CMD_DEFINE_GB_MOB */
+
+
+/*
+ * Destroys an object in the OTable.
+ */
+
+typedef
+struct SVGA3dCmdDestroyGBMob {
+ SVGAMobId mobid;
+}
+__attribute__((__packed__))
+SVGA3dCmdDestroyGBMob; /* SVGA_3D_CMD_DESTROY_GB_MOB */
+
+/*
+ * Redefine an object in the OTable.
+ */
+
+typedef
+struct SVGA3dCmdRedefineGBMob {
+ SVGAMobId mobid;
+ SVGAMobFormat ptDepth;
+ PPN base;
+ uint32 sizeInBytes;
+}
+__attribute__((__packed__))
+SVGA3dCmdRedefineGBMob; /* SVGA_3D_CMD_REDEFINE_GB_MOB */
+
+/*
+ * Define a memory object (Mob) in the OTable with a PPN64 base.
+ */
+
+typedef
+struct SVGA3dCmdDefineGBMob64 {
+ SVGAMobId mobid;
+ SVGAMobFormat ptDepth;
+ PPN64 base;
+ uint32 sizeInBytes;
+}
+__attribute__((__packed__))
+SVGA3dCmdDefineGBMob64; /* SVGA_3D_CMD_DEFINE_GB_MOB64 */
+
+/*
+ * Redefine an object in the OTable with PPN64 base.
+ */
+
+typedef
+struct SVGA3dCmdRedefineGBMob64 {
+ SVGAMobId mobid;
+ SVGAMobFormat ptDepth;
+ PPN64 base;
+ uint32 sizeInBytes;
+}
+__attribute__((__packed__))
+SVGA3dCmdRedefineGBMob64; /* SVGA_3D_CMD_REDEFINE_GB_MOB64 */
+
+/*
+ * Notification that the page tables have been modified.
+ */
+
+typedef
+struct SVGA3dCmdUpdateGBMobMapping {
+ SVGAMobId mobid;
+}
+__attribute__((__packed__))
+SVGA3dCmdUpdateGBMobMapping; /* SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING */
+
+/*
+ * Define a guest-backed surface.
+ */
+
+typedef
+struct SVGA3dCmdDefineGBSurface {
+ uint32 sid;
+ SVGA3dSurfaceFlags surfaceFlags;
+ SVGA3dSurfaceFormat format;
+ uint32 numMipLevels;
+ uint32 multisampleCount;
+ SVGA3dTextureFilter autogenFilter;
+ SVGA3dSize size;
+} SVGA3dCmdDefineGBSurface; /* SVGA_3D_CMD_DEFINE_GB_SURFACE */
+
+/*
+ * Destroy a guest-backed surface.
+ */
+
+typedef
+struct SVGA3dCmdDestroyGBSurface {
+ uint32 sid;
+} SVGA3dCmdDestroyGBSurface; /* SVGA_3D_CMD_DESTROY_GB_SURFACE */
+
+/*
+ * Bind a guest-backed surface to an object.
+ */
+
+typedef
+struct SVGA3dCmdBindGBSurface {
+ uint32 sid;
+ SVGAMobId mobid;
+} SVGA3dCmdBindGBSurface; /* SVGA_3D_CMD_BIND_GB_SURFACE */
+
+/*
+ * Conditionally bind a mob to a guest backed surface if testMobid
+ * matches the currently bound mob. Optionally issue a readback on
+ * the surface while it is still bound to the old mobid if the mobid
+ * is changed by this command.
+ */
+
+#define SVGA3D_COND_BIND_GB_SURFACE_FLAG_READBACK (1 << 0)
+
+typedef
+struct{
+ uint32 sid;
+ SVGAMobId testMobid;
+ SVGAMobId mobid;
+ uint32 flags;
+}
+SVGA3dCmdCondBindGBSurface; /* SVGA_3D_CMD_COND_BIND_GB_SURFACE */
+
+/*
+ * Update an image in a guest-backed surface.
+ * (Inform the device that the guest-contents have been updated.)
+ */
+
+typedef
+struct SVGA3dCmdUpdateGBImage {
+ SVGA3dSurfaceImageId image;
+ SVGA3dBox box;
+} SVGA3dCmdUpdateGBImage; /* SVGA_3D_CMD_UPDATE_GB_IMAGE */
+
+/*
+ * Update an entire guest-backed surface.
+ * (Inform the device that the guest-contents have been updated.)
+ */
+
+typedef
+struct SVGA3dCmdUpdateGBSurface {
+ uint32 sid;
+} SVGA3dCmdUpdateGBSurface; /* SVGA_3D_CMD_UPDATE_GB_SURFACE */
+
+/*
+ * Readback an image in a guest-backed surface.
+ * (Request the device to flush the dirty contents into the guest.)
+ */
+
+typedef
+struct SVGA3dCmdReadbackGBImage {
+ SVGA3dSurfaceImageId image;
+} SVGA3dCmdReadbackGBImage; /* SVGA_3D_CMD_READBACK_GB_IMAGE*/
+
+/*
+ * Readback an entire guest-backed surface.
+ * (Request the device to flush the dirty contents into the guest.)
+ */
+
+typedef
+struct SVGA3dCmdReadbackGBSurface {
+ uint32 sid;
+} SVGA3dCmdReadbackGBSurface; /* SVGA_3D_CMD_READBACK_GB_SURFACE */
+
+/*
+ * Readback a sub rect of an image in a guest-backed surface. After
+ * issuing this command the driver is required to issue an update call
+ * of the same region before issuing any other commands that reference
+ * this surface or rendering is not guaranteed.
+ */
+
+typedef
+struct SVGA3dCmdReadbackGBImagePartial {
+ SVGA3dSurfaceImageId image;
+ SVGA3dBox box;
+ uint32 invertBox;
+}
+SVGA3dCmdReadbackGBImagePartial; /* SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL */
+
+/*
+ * Invalidate an image in a guest-backed surface.
+ * (Notify the device that the contents can be lost.)
+ */
+
+typedef
+struct SVGA3dCmdInvalidateGBImage {
+ SVGA3dSurfaceImageId image;
+} SVGA3dCmdInvalidateGBImage; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE */
+
+/*
+ * Invalidate an entire guest-backed surface.
+ * (Notify the device that the contents if all images can be lost.)
+ */
+
+typedef
+struct SVGA3dCmdInvalidateGBSurface {
+ uint32 sid;
+} SVGA3dCmdInvalidateGBSurface; /* SVGA_3D_CMD_INVALIDATE_GB_SURFACE */
+
+/*
+ * Invalidate a sub rect of an image in a guest-backed surface. After
+ * issuing this command the driver is required to issue an update call
+ * of the same region before issuing any other commands that reference
+ * this surface or rendering is not guaranteed.
+ */
+
+typedef
+struct SVGA3dCmdInvalidateGBImagePartial {
+ SVGA3dSurfaceImageId image;
+ SVGA3dBox box;
+ uint32 invertBox;
+}
+SVGA3dCmdInvalidateGBImagePartial; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL */
+
+/*
+ * Define a guest-backed context.
+ */
+
+typedef
+struct SVGA3dCmdDefineGBContext {
+ uint32 cid;
+} SVGA3dCmdDefineGBContext; /* SVGA_3D_CMD_DEFINE_GB_CONTEXT */
+
+/*
+ * Destroy a guest-backed context.
+ */
+
+typedef
+struct SVGA3dCmdDestroyGBContext {
+ uint32 cid;
+} SVGA3dCmdDestroyGBContext; /* SVGA_3D_CMD_DESTROY_GB_CONTEXT */
+
+/*
+ * Bind a guest-backed context.
+ *
+ * validContents should be set to 0 for new contexts,
+ * and 1 if this is an old context which is getting paged
+ * back on to the device.
+ *
+ * For new contexts, it is recommended that the driver
+ * issue commands to initialize all interesting state
+ * prior to rendering.
+ */
+
+typedef
+struct SVGA3dCmdBindGBContext {
+ uint32 cid;
+ SVGAMobId mobid;
+ uint32 validContents;
+} SVGA3dCmdBindGBContext; /* SVGA_3D_CMD_BIND_GB_CONTEXT */
+
+/*
+ * Readback a guest-backed context.
+ * (Request that the device flush the contents back into guest memory.)
+ */
+
+typedef
+struct SVGA3dCmdReadbackGBContext {
+ uint32 cid;
+} SVGA3dCmdReadbackGBContext; /* SVGA_3D_CMD_READBACK_GB_CONTEXT */
+
+/*
+ * Invalidate a guest-backed context.
+ */
+typedef
+struct SVGA3dCmdInvalidateGBContext {
+ uint32 cid;
+} SVGA3dCmdInvalidateGBContext; /* SVGA_3D_CMD_INVALIDATE_GB_CONTEXT */
+
+/*
+ * Define a guest-backed shader.
+ */
+
+typedef
+struct SVGA3dCmdDefineGBShader {
+ uint32 shid;
+ SVGA3dShaderType type;
+ uint32 sizeInBytes;
+} SVGA3dCmdDefineGBShader; /* SVGA_3D_CMD_DEFINE_GB_SHADER */
+
+/*
+ * Bind a guest-backed shader.
+ */
+
+typedef struct SVGA3dCmdBindGBShader {
+ uint32 shid;
+ SVGAMobId mobid;
+ uint32 offsetInBytes;
+} SVGA3dCmdBindGBShader; /* SVGA_3D_CMD_BIND_GB_SHADER */
+
+/*
+ * Destroy a guest-backed shader.
+ */
+
+typedef struct SVGA3dCmdDestroyGBShader {
+ uint32 shid;
+} SVGA3dCmdDestroyGBShader; /* SVGA_3D_CMD_DESTROY_GB_SHADER */
+
+typedef
+struct {
+ uint32 cid;
+ uint32 regStart;
+ SVGA3dShaderType shaderType;
+ SVGA3dShaderConstType constType;
+
+ /*
+ * Followed by a variable number of shader constants.
+ *
+ * Note that FLOAT and INT constants are 4-dwords in length, while
+ * BOOL constants are 1-dword in length.
+ */
+} SVGA3dCmdSetGBShaderConstInline;
+/* SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE */
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dQueryType type;
+} SVGA3dCmdBeginGBQuery; /* SVGA_3D_CMD_BEGIN_GB_QUERY */
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dQueryType type;
+ SVGAMobId mobid;
+ uint32 offset;
+} SVGA3dCmdEndGBQuery; /* SVGA_3D_CMD_END_GB_QUERY */
+
+
+/*
+ * SVGA_3D_CMD_WAIT_FOR_GB_QUERY --
+ *
+ * The semantics of this command are identical to the
+ * SVGA_3D_CMD_WAIT_FOR_QUERY except that the results are written
+ * to a Mob instead of a GMR.
+ */
+
+typedef
+struct {
+ uint32 cid;
+ SVGA3dQueryType type;
+ SVGAMobId mobid;
+ uint32 offset;
+} SVGA3dCmdWaitForGBQuery; /* SVGA_3D_CMD_WAIT_FOR_GB_QUERY */
+
+typedef
+struct {
+ SVGAMobId mobid;
+ uint32 fbOffset;
+ uint32 initalized;
+}
+SVGA3dCmdEnableGart; /* SVGA_3D_CMD_ENABLE_GART */
+
+typedef
+struct {
+ SVGAMobId mobid;
+ uint32 gartOffset;
+}
+SVGA3dCmdMapMobIntoGart; /* SVGA_3D_CMD_MAP_MOB_INTO_GART */
+
+
+typedef
+struct {
+ uint32 gartOffset;
+ uint32 numPages;
+}
+SVGA3dCmdUnmapGartRange; /* SVGA_3D_CMD_UNMAP_GART_RANGE */
+
+
+/*
+ * Screen Targets
+ */
+#define SVGA_STFLAG_PRIMARY (1 << 0)
+
+typedef
+struct {
+ uint32 stid;
+ uint32 width;
+ uint32 height;
+ int32 xRoot;
+ int32 yRoot;
+ uint32 flags;
+}
+SVGA3dCmdDefineGBScreenTarget; /* SVGA_3D_CMD_DEFINE_GB_SCREENTARGET */
+
+typedef
+struct {
+ uint32 stid;
+}
+SVGA3dCmdDestroyGBScreenTarget; /* SVGA_3D_CMD_DESTROY_GB_SCREENTARGET */
+
+typedef
+struct {
+ uint32 stid;
+ SVGA3dSurfaceImageId image;
+}
+SVGA3dCmdBindGBScreenTarget; /* SVGA_3D_CMD_BIND_GB_SCREENTARGET */
+
+typedef
+struct {
+ uint32 stid;
+ SVGA3dBox box;
+}
+SVGA3dCmdUpdateGBScreenTarget; /* SVGA_3D_CMD_UPDATE_GB_SCREENTARGET */
+
+/*
* Capability query index.
*
* Notes:
@@ -1879,10 +2538,41 @@ typedef enum {
SVGA3D_DEVCAP_SURFACEFMT_BC5_UNORM = 83,
/*
- * Don't add new caps into the previous section; the values in this
- * enumeration must not change. You can put new values right before
- * SVGA3D_DEVCAP_MAX.
+ * Deprecated.
*/
+ SVGA3D_DEVCAP_VGPU10 = 84,
+
+ /*
+ * This contains several SVGA_3D_CAPS_VIDEO_DECODE elements
+ * ored together, one for every type of video decoding supported.
+ */
+ SVGA3D_DEVCAP_VIDEO_DECODE = 85,
+
+ /*
+ * This contains several SVGA_3D_CAPS_VIDEO_PROCESS elements
+ * ored together, one for every type of video processing supported.
+ */
+ SVGA3D_DEVCAP_VIDEO_PROCESS = 86,
+
+ SVGA3D_DEVCAP_LINE_AA = 87, /* boolean */
+ SVGA3D_DEVCAP_LINE_STIPPLE = 88, /* boolean */
+ SVGA3D_DEVCAP_MAX_LINE_WIDTH = 89, /* float */
+ SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH = 90, /* float */
+
+ SVGA3D_DEVCAP_SURFACEFMT_YV12 = 91,
+
+ /*
+ * Does the host support the SVGA logic ops commands?
+ */
+ SVGA3D_DEVCAP_LOGICOPS = 92,
+
+ /*
+ * What support does the host have for screen targets?
+ *
+ * See the SVGA3D_SCREENTARGET_CAP bits below.
+ */
+ SVGA3D_DEVCAP_SCREENTARGETS = 93,
+
SVGA3D_DEVCAP_MAX /* This must be the last index. */
} SVGA3dDevCapIndex;
diff --git a/drivers/gpu/drm/vmwgfx/svga_reg.h b/drivers/gpu/drm/vmwgfx/svga_reg.h
index 01f63cb4967..71defa4d2d7 100644
--- a/drivers/gpu/drm/vmwgfx/svga_reg.h
+++ b/drivers/gpu/drm/vmwgfx/svga_reg.h
@@ -169,7 +169,10 @@ enum {
SVGA_REG_TRACES = 45, /* Enable trace-based updates even when FIFO is on */
SVGA_REG_GMRS_MAX_PAGES = 46, /* Maximum number of 4KB pages for all GMRs */
SVGA_REG_MEMORY_SIZE = 47, /* Total dedicated device memory excluding FIFO */
- SVGA_REG_TOP = 48, /* Must be 1 more than the last register */
+ SVGA_REG_MAX_PRIMARY_BOUNDING_BOX_MEM = 50, /* Max primary memory */
+ SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB = 51, /* Suggested limit on mob mem */
+ SVGA_REG_DEV_CAP = 52, /* Write dev cap index, read value */
+ SVGA_REG_TOP = 53, /* Must be 1 more than the last register */
SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */
/* Next 768 (== 256*3) registers exist for colormap */
@@ -431,7 +434,10 @@ struct SVGASignedPoint {
#define SVGA_CAP_TRACES 0x00200000
#define SVGA_CAP_GMR2 0x00400000
#define SVGA_CAP_SCREEN_OBJECT_2 0x00800000
-
+#define SVGA_CAP_COMMAND_BUFFERS 0x01000000
+#define SVGA_CAP_DEAD1 0x02000000
+#define SVGA_CAP_CMD_BUFFERS_2 0x04000000
+#define SVGA_CAP_GBOBJECTS 0x08000000
/*
* FIFO register indices.
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_buffer.c b/drivers/gpu/drm/vmwgfx/vmwgfx_buffer.c
index 2d61a2d86bd..6327cfc3680 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_buffer.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_buffer.c
@@ -40,6 +40,10 @@ static uint32_t vram_ne_placement_flags = TTM_PL_FLAG_VRAM |
static uint32_t sys_placement_flags = TTM_PL_FLAG_SYSTEM |
TTM_PL_FLAG_CACHED;
+static uint32_t sys_ne_placement_flags = TTM_PL_FLAG_SYSTEM |
+ TTM_PL_FLAG_CACHED |
+ TTM_PL_FLAG_NO_EVICT;
+
static uint32_t gmr_placement_flags = VMW_PL_FLAG_GMR |
TTM_PL_FLAG_CACHED;
@@ -47,6 +51,9 @@ static uint32_t gmr_ne_placement_flags = VMW_PL_FLAG_GMR |
TTM_PL_FLAG_CACHED |
TTM_PL_FLAG_NO_EVICT;
+static uint32_t mob_placement_flags = VMW_PL_FLAG_MOB |
+ TTM_PL_FLAG_CACHED;
+
struct ttm_placement vmw_vram_placement = {
.fpfn = 0,
.lpfn = 0,
@@ -116,16 +123,26 @@ struct ttm_placement vmw_sys_placement = {
.busy_placement = &sys_placement_flags
};
+struct ttm_placement vmw_sys_ne_placement = {
+ .fpfn = 0,
+ .lpfn = 0,
+ .num_placement = 1,
+ .placement = &sys_ne_placement_flags,
+ .num_busy_placement = 1,
+ .busy_placement = &sys_ne_placement_flags
+};
+
static uint32_t evictable_placement_flags[] = {
TTM_PL_FLAG_SYSTEM | TTM_PL_FLAG_CACHED,
TTM_PL_FLAG_VRAM | TTM_PL_FLAG_CACHED,
- VMW_PL_FLAG_GMR | TTM_PL_FLAG_CACHED
+ VMW_PL_FLAG_GMR | TTM_PL_FLAG_CACHED,
+ VMW_PL_FLAG_MOB | TTM_PL_FLAG_CACHED
};
struct ttm_placement vmw_evictable_placement = {
.fpfn = 0,
.lpfn = 0,
- .num_placement = 3,
+ .num_placement = 4,
.placement = evictable_placement_flags,
.num_busy_placement = 1,
.busy_placement = &sys_placement_flags
@@ -140,10 +157,21 @@ struct ttm_placement vmw_srf_placement = {
.busy_placement = gmr_vram_placement_flags
};
+struct ttm_placement vmw_mob_placement = {
+ .fpfn = 0,
+ .lpfn = 0,
+ .num_placement = 1,
+ .num_busy_placement = 1,
+ .placement = &mob_placement_flags,
+ .busy_placement = &mob_placement_flags
+};
+
struct vmw_ttm_tt {
struct ttm_dma_tt dma_ttm;
struct vmw_private *dev_priv;
int gmr_id;
+ struct vmw_mob *mob;
+ int mem_type;
struct sg_table sgt;
struct vmw_sg_table vsgt;
uint64_t sg_alloc_size;
@@ -244,6 +272,7 @@ void vmw_piter_start(struct vmw_piter *viter, const struct vmw_sg_table *vsgt,
viter->dma_address = &__vmw_piter_dma_addr;
viter->page = &__vmw_piter_non_sg_page;
viter->addrs = vsgt->addrs;
+ viter->pages = vsgt->pages;
break;
case vmw_dma_map_populate:
case vmw_dma_map_bind:
@@ -424,6 +453,63 @@ static void vmw_ttm_unmap_dma(struct vmw_ttm_tt *vmw_tt)
vmw_tt->mapped = false;
}
+
+/**
+ * vmw_bo_map_dma - Make sure buffer object pages are visible to the device
+ *
+ * @bo: Pointer to a struct ttm_buffer_object
+ *
+ * Wrapper around vmw_ttm_map_dma, that takes a TTM buffer object pointer
+ * instead of a pointer to a struct vmw_ttm_backend as argument.
+ * Note that the buffer object must be either pinned or reserved before
+ * calling this function.
+ */
+int vmw_bo_map_dma(struct ttm_buffer_object *bo)
+{
+ struct vmw_ttm_tt *vmw_tt =
+ container_of(bo->ttm, struct vmw_ttm_tt, dma_ttm.ttm);
+
+ return vmw_ttm_map_dma(vmw_tt);
+}
+
+
+/**
+ * vmw_bo_unmap_dma - Make sure buffer object pages are visible to the device
+ *
+ * @bo: Pointer to a struct ttm_buffer_object
+ *
+ * Wrapper around vmw_ttm_unmap_dma, that takes a TTM buffer object pointer
+ * instead of a pointer to a struct vmw_ttm_backend as argument.
+ */
+void vmw_bo_unmap_dma(struct ttm_buffer_object *bo)
+{
+ struct vmw_ttm_tt *vmw_tt =
+ container_of(bo->ttm, struct vmw_ttm_tt, dma_ttm.ttm);
+
+ vmw_ttm_unmap_dma(vmw_tt);
+}
+
+
+/**
+ * vmw_bo_sg_table - Return a struct vmw_sg_table object for a
+ * TTM buffer object
+ *
+ * @bo: Pointer to a struct ttm_buffer_object
+ *
+ * Returns a pointer to a struct vmw_sg_table object. The object should
+ * not be freed after use.
+ * Note that for the device addresses to be valid, the buffer object must
+ * either be reserved or pinned.
+ */
+const struct vmw_sg_table *vmw_bo_sg_table(struct ttm_buffer_object *bo)
+{
+ struct vmw_ttm_tt *vmw_tt =
+ container_of(bo->ttm, struct vmw_ttm_tt, dma_ttm.ttm);
+
+ return &