diff options
author | Dave Airlie <airlied@redhat.com> | 2014-01-20 10:03:27 +1000 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2014-01-20 10:03:27 +1000 |
commit | 9354eafd893f45320a37da360e1728104e49cc2f (patch) | |
tree | 8cd82ac2ff70ea3a9fd97b432f10c880b1d97a4c | |
parent | 53dac830537b51df555ba5e7ebb236705b7eaa7c (diff) | |
parent | 1985f99987ff04e1bb0405101dd8e25cf1b6b037 (diff) |
Merge tag 'vmwgfx-next-2014-01-17' of git://people.freedesktop.org/~thomash/linux into drm-next
Pull request of 2014-01-17
Pull request for 3.14. One not so urgent fix, One huge device update.
The pull request corresponds to the patches sent out on dri-devel, except:
[PATCH 02/33], review tag typo pointed out by Matt Turner.
[PATCH 04/33], dropped. The new surface formats are never used.
The upcoming vmware svga2 hardware version 11 will introduce the concept
of "guest backed objects" or -resources. The device will in principle
get all
of its memory from the guest, which has big advantages from the device
point of view.
This means that vmwgfx contexts, shaders and surfaces need to be backed
by guest memory in the form of buffer objects called MOBs, presumably
short for MemoryOBjects, which are bound to the device in a special way.
This patch series introduces guest backed object support. Some new IOCTLs
are added to allocate these new guest backed object, and to optionally
provide
them with a backing MOB.
There is an update to the gallium driver that comes with this update, and
it will be pushed in the near timeframe presumably to a separate mesa branch
before merged to master.
* tag 'vmwgfx-next-2014-01-17' of git://people.freedesktop.org/~thomash/linux: (33 commits)
drm/vmwgfx: Invalidate surface on non-readback unbind
drm/vmwgfx: Silence the device command verifier
drm/vmwgfx: Implement 64-bit Otable- and MOB binding v2
drm/vmwgfx: Fix surface framebuffer check for guest-backed surfaces
drm/vmwgfx: Update otable definitions
drm/vmwgfx: Use the linux DMA api also for MOBs
drm/vmwgfx: Ditch the vmw_dummy_query_bo_prepare function
drm/vmwgfx: Persistent tracking of context bindings
drm/vmwgfx: Track context bindings and scrub them upon exiting execbuf
drm/vmwgfx: Block the BIND_SHADERCONSTS command
drm/vmwgfx: Add a parameter to get max MOB memory size
drm/vmwgfx: Implement a buffer object synccpu ioctl.
drm/vmwgfx: Make sure that the multisampling is off
drm/vmwgfx: Extend the command verifier to handle guest-backed on / off
drm/vmwgfx: Fix up the vmwgfx_drv.h header for new files
drm/vmwgfx: Enable 3D for new hardware version
drm/vmwgfx: Add new unused (by user-space) commands to the verifier
drm/vmwgfx: Validate guest-backed shader const commands
drm/vmwgfx: Add guest-backed shaders
drm/vmwgfx: Hook up guest-backed surfaces
...
-rw-r--r-- | drivers/gpu/drm/vmwgfx/Makefile | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/svga3d_reg.h | 718 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/svga_reg.h | 10 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_buffer.c | 174 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_context.c | 531 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_dmabuf.c | 8 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_drv.c | 209 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_drv.h | 211 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c | 872 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_fifo.c | 107 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_gmr.c | 160 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_gmrid_manager.c | 15 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_ioctl.c | 42 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_kms.c | 8 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_mob.c | 659 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_resource.c | 195 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_shader.c | 440 | ||||
-rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_surface.c | 467 | ||||
-rw-r--r-- | include/uapi/drm/vmwgfx_drm.h | 261 |
19 files changed, 4716 insertions, 373 deletions
diff --git a/drivers/gpu/drm/vmwgfx/Makefile b/drivers/gpu/drm/vmwgfx/Makefile index 9f8b690bcf5..458cdf6d81e 100644 --- a/drivers/gpu/drm/vmwgfx/Makefile +++ b/drivers/gpu/drm/vmwgfx/Makefile @@ -6,6 +6,6 @@ vmwgfx-y := vmwgfx_execbuf.o vmwgfx_gmr.o vmwgfx_kms.o vmwgfx_drv.o \ vmwgfx_fifo.o vmwgfx_irq.o vmwgfx_ldu.o vmwgfx_ttm_glue.o \ vmwgfx_overlay.o vmwgfx_marker.o vmwgfx_gmrid_manager.o \ vmwgfx_fence.o vmwgfx_dmabuf.o vmwgfx_scrn.o vmwgfx_context.o \ - vmwgfx_surface.o vmwgfx_prime.o + vmwgfx_surface.o vmwgfx_prime.o vmwgfx_mob.o vmwgfx_shader.o obj-$(CONFIG_DRM_VMWGFX) := vmwgfx.o diff --git a/drivers/gpu/drm/vmwgfx/svga3d_reg.h b/drivers/gpu/drm/vmwgfx/svga3d_reg.h index d0e085ee824..d95335cb90b 100644 --- a/drivers/gpu/drm/vmwgfx/svga3d_reg.h +++ b/drivers/gpu/drm/vmwgfx/svga3d_reg.h @@ -34,6 +34,8 @@ #include "svga_reg.h" +typedef uint32 PPN; +typedef __le64 PPN64; /* * 3D Hardware Version @@ -71,6 +73,9 @@ typedef uint32 SVGA3dBool; /* 32-bit Bool definition */ #define SVGA3D_MAX_CONTEXT_IDS 256 #define SVGA3D_MAX_SURFACE_IDS (32 * 1024) +#define SVGA3D_NUM_TEXTURE_UNITS 32 +#define SVGA3D_NUM_LIGHTS 8 + /* * Surface formats. * @@ -81,6 +86,7 @@ typedef uint32 SVGA3dBool; /* 32-bit Bool definition */ */ typedef enum SVGA3dSurfaceFormat { + SVGA3D_FORMAT_MIN = 0, SVGA3D_FORMAT_INVALID = 0, SVGA3D_X8R8G8B8 = 1, @@ -134,12 +140,6 @@ typedef enum SVGA3dSurfaceFormat { SVGA3D_RG_S10E5 = 35, SVGA3D_RG_S23E8 = 36, - /* - * Any surface can be used as a buffer object, but SVGA3D_BUFFER is - * the most efficient format to use when creating new surfaces - * expressly for index or vertex data. - */ - SVGA3D_BUFFER = 37, SVGA3D_Z_D24X8 = 38, @@ -159,15 +159,114 @@ typedef enum SVGA3dSurfaceFormat { /* Video format with alpha */ SVGA3D_AYUV = 45, + SVGA3D_R32G32B32A32_TYPELESS = 46, + SVGA3D_R32G32B32A32_FLOAT = 25, + SVGA3D_R32G32B32A32_UINT = 47, + SVGA3D_R32G32B32A32_SINT = 48, + SVGA3D_R32G32B32_TYPELESS = 49, + SVGA3D_R32G32B32_FLOAT = 50, + SVGA3D_R32G32B32_UINT = 51, + SVGA3D_R32G32B32_SINT = 52, + SVGA3D_R16G16B16A16_TYPELESS = 53, + SVGA3D_R16G16B16A16_FLOAT = 24, + SVGA3D_R16G16B16A16_UNORM = 41, + SVGA3D_R16G16B16A16_UINT = 54, + SVGA3D_R16G16B16A16_SNORM = 55, + SVGA3D_R16G16B16A16_SINT = 56, + SVGA3D_R32G32_TYPELESS = 57, + SVGA3D_R32G32_FLOAT = 36, + SVGA3D_R32G32_UINT = 58, + SVGA3D_R32G32_SINT = 59, + SVGA3D_R32G8X24_TYPELESS = 60, + SVGA3D_D32_FLOAT_S8X24_UINT = 61, + SVGA3D_R32_FLOAT_X8X24_TYPELESS = 62, + SVGA3D_X32_TYPELESS_G8X24_UINT = 63, + SVGA3D_R10G10B10A2_TYPELESS = 64, + SVGA3D_R10G10B10A2_UNORM = 26, + SVGA3D_R10G10B10A2_UINT = 65, + SVGA3D_R11G11B10_FLOAT = 66, + SVGA3D_R8G8B8A8_TYPELESS = 67, + SVGA3D_R8G8B8A8_UNORM = 68, + SVGA3D_R8G8B8A8_UNORM_SRGB = 69, + SVGA3D_R8G8B8A8_UINT = 70, + SVGA3D_R8G8B8A8_SNORM = 28, + SVGA3D_R8G8B8A8_SINT = 71, + SVGA3D_R16G16_TYPELESS = 72, + SVGA3D_R16G16_FLOAT = 35, + SVGA3D_R16G16_UNORM = 40, + SVGA3D_R16G16_UINT = 73, + SVGA3D_R16G16_SNORM = 39, + SVGA3D_R16G16_SINT = 74, + SVGA3D_R32_TYPELESS = 75, + SVGA3D_D32_FLOAT = 76, + SVGA3D_R32_FLOAT = 34, + SVGA3D_R32_UINT = 77, + SVGA3D_R32_SINT = 78, + SVGA3D_R24G8_TYPELESS = 79, + SVGA3D_D24_UNORM_S8_UINT = 80, + SVGA3D_R24_UNORM_X8_TYPELESS = 81, + SVGA3D_X24_TYPELESS_G8_UINT = 82, + SVGA3D_R8G8_TYPELESS = 83, + SVGA3D_R8G8_UNORM = 84, + SVGA3D_R8G8_UINT = 85, + SVGA3D_R8G8_SNORM = 27, + SVGA3D_R8G8_SINT = 86, + SVGA3D_R16_TYPELESS = 87, + SVGA3D_R16_FLOAT = 33, + SVGA3D_D16_UNORM = 8, + SVGA3D_R16_UNORM = 88, + SVGA3D_R16_UINT = 89, + SVGA3D_R16_SNORM = 90, + SVGA3D_R16_SINT = 91, + SVGA3D_R8_TYPELESS = 92, + SVGA3D_R8_UNORM = 93, + SVGA3D_R8_UINT = 94, + SVGA3D_R8_SNORM = 95, + SVGA3D_R8_SINT = 96, + SVGA3D_A8_UNORM = 32, + SVGA3D_R1_UNORM = 97, + SVGA3D_R9G9B9E5_SHAREDEXP = 98, + SVGA3D_R8G8_B8G8_UNORM = 99, + SVGA3D_G8R8_G8B8_UNORM = 100, + SVGA3D_BC1_TYPELESS = 101, + SVGA3D_BC1_UNORM = 15, + SVGA3D_BC1_UNORM_SRGB = 102, + SVGA3D_BC2_TYPELESS = 103, + SVGA3D_BC2_UNORM = 17, + SVGA3D_BC2_UNORM_SRGB = 104, + SVGA3D_BC3_TYPELESS = 105, + SVGA3D_BC3_UNORM = 19, + SVGA3D_BC3_UNORM_SRGB = 106, + SVGA3D_BC4_TYPELESS = 107, SVGA3D_BC4_UNORM = 108, + SVGA3D_BC4_SNORM = 109, + SVGA3D_BC5_TYPELESS = 110, SVGA3D_BC5_UNORM = 111, + SVGA3D_BC5_SNORM = 112, + SVGA3D_B5G6R5_UNORM = 3, + SVGA3D_B5G5R5A1_UNORM = 5, + SVGA3D_B8G8R8A8_UNORM = 2, + SVGA3D_B8G8R8X8_UNORM = 1, + SVGA3D_R10G10B10_XR_BIAS_A2_UNORM = 113, + SVGA3D_B8G8R8A8_TYPELESS = 114, + SVGA3D_B8G8R8A8_UNORM_SRGB = 115, + SVGA3D_B8G8R8X8_TYPELESS = 116, + SVGA3D_B8G8R8X8_UNORM_SRGB = 117, /* Advanced D3D9 depth formats. */ SVGA3D_Z_DF16 = 118, SVGA3D_Z_DF24 = 119, SVGA3D_Z_D24S8_INT = 120, - SVGA3D_FORMAT_MAX + /* Planar video formats. */ + SVGA3D_YV12 = 121, + + /* Shader constant formats. */ + SVGA3D_SURFACE_SHADERCONST_FLOAT = 122, + SVGA3D_SURFACE_SHADERCONST_INT = 123, + SVGA3D_SURFACE_SHADERCONST_BOOL = 124, + + SVGA3D_FORMAT_MAX = 125, } SVGA3dSurfaceFormat; typedef uint32 SVGA3dColor; /* a, r, g, b */ @@ -957,15 +1056,21 @@ typedef enum { } SVGA3dCubeFace; typedef enum { + SVGA3D_SHADERTYPE_INVALID = 0, + SVGA3D_SHADERTYPE_MIN = 1, SVGA3D_SHADERTYPE_VS = 1, SVGA3D_SHADERTYPE_PS = 2, - SVGA3D_SHADERTYPE_MAX + SVGA3D_SHADERTYPE_MAX = 3, + SVGA3D_SHADERTYPE_GS = 3, } SVGA3dShaderType; +#define SVGA3D_NUM_SHADERTYPE (SVGA3D_SHADERTYPE_MAX - SVGA3D_SHADERTYPE_MIN) + typedef enum { SVGA3D_CONST_TYPE_FLOAT = 0, SVGA3D_CONST_TYPE_INT = 1, SVGA3D_CONST_TYPE_BOOL = 2, + SVGA3D_CONST_TYPE_MAX } SVGA3dShaderConstType; #define SVGA3D_MAX_SURFACE_FACES 6 @@ -1056,9 +1161,74 @@ typedef enum { #define SVGA_3D_CMD_GENERATE_MIPMAPS SVGA_3D_CMD_BASE + 31 #define SVGA_3D_CMD_ACTIVATE_SURFACE SVGA_3D_CMD_BASE + 40 #define SVGA_3D_CMD_DEACTIVATE_SURFACE SVGA_3D_CMD_BASE + 41 -#define SVGA_3D_CMD_MAX SVGA_3D_CMD_BASE + 42 - -#define SVGA_3D_CMD_FUTURE_MAX 2000 +#define SVGA_3D_CMD_SCREEN_DMA 1082 +#define SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE 1083 +#define SVGA_3D_CMD_OPEN_CONTEXT_SURFACE 1084 + +#define SVGA_3D_CMD_LOGICOPS_BITBLT 1085 +#define SVGA_3D_CMD_LOGICOPS_TRANSBLT 1086 +#define SVGA_3D_CMD_LOGICOPS_STRETCHBLT 1087 +#define SVGA_3D_CMD_LOGICOPS_COLORFILL 1088 +#define SVGA_3D_CMD_LOGICOPS_ALPHABLEND 1089 +#define SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND 1090 + +#define SVGA_3D_CMD_SET_OTABLE_BASE 1091 +#define SVGA_3D_CMD_READBACK_OTABLE 1092 + +#define SVGA_3D_CMD_DEFINE_GB_MOB 1093 +#define SVGA_3D_CMD_DESTROY_GB_MOB 1094 +#define SVGA_3D_CMD_REDEFINE_GB_MOB 1095 +#define SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING 1096 + +#define SVGA_3D_CMD_DEFINE_GB_SURFACE 1097 +#define SVGA_3D_CMD_DESTROY_GB_SURFACE 1098 +#define SVGA_3D_CMD_BIND_GB_SURFACE 1099 +#define SVGA_3D_CMD_COND_BIND_GB_SURFACE 1100 +#define SVGA_3D_CMD_UPDATE_GB_IMAGE 1101 +#define SVGA_3D_CMD_UPDATE_GB_SURFACE 1102 +#define SVGA_3D_CMD_READBACK_GB_IMAGE 1103 +#define SVGA_3D_CMD_READBACK_GB_SURFACE 1104 +#define SVGA_3D_CMD_INVALIDATE_GB_IMAGE 1105 +#define SVGA_3D_CMD_INVALIDATE_GB_SURFACE 1106 + +#define SVGA_3D_CMD_DEFINE_GB_CONTEXT 1107 +#define SVGA_3D_CMD_DESTROY_GB_CONTEXT 1108 +#define SVGA_3D_CMD_BIND_GB_CONTEXT 1109 +#define SVGA_3D_CMD_READBACK_GB_CONTEXT 1110 +#define SVGA_3D_CMD_INVALIDATE_GB_CONTEXT 1111 + +#define SVGA_3D_CMD_DEFINE_GB_SHADER 1112 +#define SVGA_3D_CMD_DESTROY_GB_SHADER 1113 +#define SVGA_3D_CMD_BIND_GB_SHADER 1114 + +#define SVGA_3D_CMD_SET_OTABLE_BASE64 1115 + +#define SVGA_3D_CMD_BEGIN_GB_QUERY 1116 +#define SVGA_3D_CMD_END_GB_QUERY 1117 +#define SVGA_3D_CMD_WAIT_FOR_GB_QUERY 1118 + +#define SVGA_3D_CMD_NOP 1119 + +#define SVGA_3D_CMD_ENABLE_GART 1120 +#define SVGA_3D_CMD_DISABLE_GART 1121 +#define SVGA_3D_CMD_MAP_MOB_INTO_GART 1122 +#define SVGA_3D_CMD_UNMAP_GART_RANGE 1123 + +#define SVGA_3D_CMD_DEFINE_GB_SCREENTARGET 1124 +#define SVGA_3D_CMD_DESTROY_GB_SCREENTARGET 1125 +#define SVGA_3D_CMD_BIND_GB_SCREENTARGET 1126 +#define SVGA_3D_CMD_UPDATE_GB_SCREENTARGET 1127 + +#define SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL 1128 +#define SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL 1129 + +#define SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE 1130 + +#define SVGA_3D_CMD_DEFINE_GB_MOB64 1135 +#define SVGA_3D_CMD_REDEFINE_GB_MOB64 1136 + +#define SVGA_3D_CMD_MAX 1142 +#define SVGA_3D_CMD_FUTURE_MAX 3000 /* * Common substructures used in multiple FIFO commands: @@ -1750,6 +1920,495 @@ struct { /* + * Guest-backed surface definitions. + */ + +typedef uint32 SVGAMobId; + +typedef enum SVGAMobFormat { + SVGA3D_MOBFMT_INVALID = SVGA3D_INVALID_ID, + SVGA3D_MOBFMT_PTDEPTH_0 = 0, + SVGA3D_MOBFMT_PTDEPTH_1 = 1, + SVGA3D_MOBFMT_PTDEPTH_2 = 2, + SVGA3D_MOBFMT_RANGE = 3, + SVGA3D_MOBFMT_PTDEPTH64_0 = 4, + SVGA3D_MOBFMT_PTDEPTH64_1 = 5, + SVGA3D_MOBFMT_PTDEPTH64_2 = 6, + SVGA3D_MOBFMT_MAX, +} SVGAMobFormat; + +/* + * Sizes of opaque types. + */ + +#define SVGA3D_OTABLE_MOB_ENTRY_SIZE 16 +#define SVGA3D_OTABLE_CONTEXT_ENTRY_SIZE 8 +#define SVGA3D_OTABLE_SURFACE_ENTRY_SIZE 64 +#define SVGA3D_OTABLE_SHADER_ENTRY_SIZE 16 +#define SVGA3D_OTABLE_SCREEN_TARGET_ENTRY_SIZE 64 +#define SVGA3D_CONTEXT_DATA_SIZE 16384 + +/* + * SVGA3dCmdSetOTableBase -- + * + * This command allows the guest to specify the base PPN of the + * specified object table. + */ + +typedef enum { + SVGA_OTABLE_MOB = 0, + SVGA_OTABLE_MIN = 0, + SVGA_OTABLE_SURFACE = 1, + SVGA_OTABLE_CONTEXT = 2, + SVGA_OTABLE_SHADER = 3, + SVGA_OTABLE_SCREEN_TARGET = 4, + SVGA_OTABLE_DX9_MAX = 5, + SVGA_OTABLE_MAX = 8 +} SVGAOTableType; + +typedef +struct { + SVGAOTableType type; + PPN baseAddress; + uint32 sizeInBytes; + uint32 validSizeInBytes; + SVGAMobFormat ptDepth; +} +__attribute__((__packed__)) +SVGA3dCmdSetOTableBase; /* SVGA_3D_CMD_SET_OTABLE_BASE */ + +typedef +struct { + SVGAOTableType type; + PPN64 baseAddress; + uint32 sizeInBytes; + uint32 validSizeInBytes; + SVGAMobFormat ptDepth; +} +__attribute__((__packed__)) +SVGA3dCmdSetOTableBase64; /* SVGA_3D_CMD_SET_OTABLE_BASE64 */ + +typedef +struct { + SVGAOTableType type; +} +__attribute__((__packed__)) +SVGA3dCmdReadbackOTable; /* SVGA_3D_CMD_READBACK_OTABLE */ + +/* + * Define a memory object (Mob) in the OTable. + */ + +typedef +struct SVGA3dCmdDefineGBMob { + SVGAMobId mobid; + SVGAMobFormat ptDepth; + PPN base; + uint32 sizeInBytes; +} +__attribute__((__packed__)) +SVGA3dCmdDefineGBMob; /* SVGA_3D_CMD_DEFINE_GB_MOB */ + + +/* + * Destroys an object in the OTable. + */ + +typedef +struct SVGA3dCmdDestroyGBMob { + SVGAMobId mobid; +} +__attribute__((__packed__)) +SVGA3dCmdDestroyGBMob; /* SVGA_3D_CMD_DESTROY_GB_MOB */ + +/* + * Redefine an object in the OTable. + */ + +typedef +struct SVGA3dCmdRedefineGBMob { + SVGAMobId mobid; + SVGAMobFormat ptDepth; + PPN base; + uint32 sizeInBytes; +} +__attribute__((__packed__)) +SVGA3dCmdRedefineGBMob; /* SVGA_3D_CMD_REDEFINE_GB_MOB */ + +/* + * Define a memory object (Mob) in the OTable with a PPN64 base. + */ + +typedef +struct SVGA3dCmdDefineGBMob64 { + SVGAMobId mobid; + SVGAMobFormat ptDepth; + PPN64 base; + uint32 sizeInBytes; +} +__attribute__((__packed__)) +SVGA3dCmdDefineGBMob64; /* SVGA_3D_CMD_DEFINE_GB_MOB64 */ + +/* + * Redefine an object in the OTable with PPN64 base. + */ + +typedef +struct SVGA3dCmdRedefineGBMob64 { + SVGAMobId mobid; + SVGAMobFormat ptDepth; + PPN64 base; + uint32 sizeInBytes; +} +__attribute__((__packed__)) +SVGA3dCmdRedefineGBMob64; /* SVGA_3D_CMD_REDEFINE_GB_MOB64 */ + +/* + * Notification that the page tables have been modified. + */ + +typedef +struct SVGA3dCmdUpdateGBMobMapping { + SVGAMobId mobid; +} +__attribute__((__packed__)) +SVGA3dCmdUpdateGBMobMapping; /* SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING */ + +/* + * Define a guest-backed surface. + */ + +typedef +struct SVGA3dCmdDefineGBSurface { + uint32 sid; + SVGA3dSurfaceFlags surfaceFlags; + SVGA3dSurfaceFormat format; + uint32 numMipLevels; + uint32 multisampleCount; + SVGA3dTextureFilter autogenFilter; + SVGA3dSize size; +} SVGA3dCmdDefineGBSurface; /* SVGA_3D_CMD_DEFINE_GB_SURFACE */ + +/* + * Destroy a guest-backed surface. + */ + +typedef +struct SVGA3dCmdDestroyGBSurface { + uint32 sid; +} SVGA3dCmdDestroyGBSurface; /* SVGA_3D_CMD_DESTROY_GB_SURFACE */ + +/* + * Bind a guest-backed surface to an object. + */ + +typedef +struct SVGA3dCmdBindGBSurface { + uint32 sid; + SVGAMobId mobid; +} SVGA3dCmdBindGBSurface; /* SVGA_3D_CMD_BIND_GB_SURFACE */ + +/* + * Conditionally bind a mob to a guest backed surface if testMobid + * matches the currently bound mob. Optionally issue a readback on + * the surface while it is still bound to the old mobid if the mobid + * is changed by this command. + */ + +#define SVGA3D_COND_BIND_GB_SURFACE_FLAG_READBACK (1 << 0) + +typedef +struct{ + uint32 sid; + SVGAMobId testMobid; + SVGAMobId mobid; + uint32 flags; +} +SVGA3dCmdCondBindGBSurface; /* SVGA_3D_CMD_COND_BIND_GB_SURFACE */ + +/* + * Update an image in a guest-backed surface. + * (Inform the device that the guest-contents have been updated.) + */ + +typedef +struct SVGA3dCmdUpdateGBImage { + SVGA3dSurfaceImageId image; + SVGA3dBox box; +} SVGA3dCmdUpdateGBImage; /* SVGA_3D_CMD_UPDATE_GB_IMAGE */ + +/* + * Update an entire guest-backed surface. + * (Inform the device that the guest-contents have been updated.) + */ + +typedef +struct SVGA3dCmdUpdateGBSurface { + uint32 sid; +} SVGA3dCmdUpdateGBSurface; /* SVGA_3D_CMD_UPDATE_GB_SURFACE */ + +/* + * Readback an image in a guest-backed surface. + * (Request the device to flush the dirty contents into the guest.) + */ + +typedef +struct SVGA3dCmdReadbackGBImage { + SVGA3dSurfaceImageId image; +} SVGA3dCmdReadbackGBImage; /* SVGA_3D_CMD_READBACK_GB_IMAGE*/ + +/* + * Readback an entire guest-backed surface. + * (Request the device to flush the dirty contents into the guest.) + */ + +typedef +struct SVGA3dCmdReadbackGBSurface { + uint32 sid; +} SVGA3dCmdReadbackGBSurface; /* SVGA_3D_CMD_READBACK_GB_SURFACE */ + +/* + * Readback a sub rect of an image in a guest-backed surface. After + * issuing this command the driver is required to issue an update call + * of the same region before issuing any other commands that reference + * this surface or rendering is not guaranteed. + */ + +typedef +struct SVGA3dCmdReadbackGBImagePartial { + SVGA3dSurfaceImageId image; + SVGA3dBox box; + uint32 invertBox; +} +SVGA3dCmdReadbackGBImagePartial; /* SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL */ + +/* + * Invalidate an image in a guest-backed surface. + * (Notify the device that the contents can be lost.) + */ + +typedef +struct SVGA3dCmdInvalidateGBImage { + SVGA3dSurfaceImageId image; +} SVGA3dCmdInvalidateGBImage; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE */ + +/* + * Invalidate an entire guest-backed surface. + * (Notify the device that the contents if all images can be lost.) + */ + +typedef +struct SVGA3dCmdInvalidateGBSurface { + uint32 sid; +} SVGA3dCmdInvalidateGBSurface; /* SVGA_3D_CMD_INVALIDATE_GB_SURFACE */ + +/* + * Invalidate a sub rect of an image in a guest-backed surface. After + * issuing this command the driver is required to issue an update call + * of the same region before issuing any other commands that reference + * this surface or rendering is not guaranteed. + */ + +typedef +struct SVGA3dCmdInvalidateGBImagePartial { + SVGA3dSurfaceImageId image; + SVGA3dBox box; + uint32 invertBox; +} +SVGA3dCmdInvalidateGBImagePartial; /* SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL */ + +/* + * Define a guest-backed context. + */ + +typedef +struct SVGA3dCmdDefineGBContext { + uint32 cid; +} SVGA3dCmdDefineGBContext; /* SVGA_3D_CMD_DEFINE_GB_CONTEXT */ + +/* + * Destroy a guest-backed context. + */ + +typedef +struct SVGA3dCmdDestroyGBContext { + uint32 cid; +} SVGA3dCmdDestroyGBContext; /* SVGA_3D_CMD_DESTROY_GB_CONTEXT */ + +/* + * Bind a guest-backed context. + * + * validContents should be set to 0 for new contexts, + * and 1 if this is an old context which is getting paged + * back on to the device. + * + * For new contexts, it is recommended that the driver + * issue commands to initialize all interesting state + * prior to rendering. + */ + +typedef +struct SVGA3dCmdBindGBContext { + uint32 cid; + SVGAMobId mobid; + uint32 validContents; +} SVGA3dCmdBindGBContext; /* SVGA_3D_CMD_BIND_GB_CONTEXT */ + +/* + * Readback a guest-backed context. + * (Request that the device flush the contents back into guest memory.) + */ + +typedef +struct SVGA3dCmdReadbackGBContext { + uint32 cid; +} SVGA3dCmdReadbackGBContext; /* SVGA_3D_CMD_READBACK_GB_CONTEXT */ + +/* + * Invalidate a guest-backed context. + */ +typedef +struct SVGA3dCmdInvalidateGBContext { + uint32 cid; +} SVGA3dCmdInvalidateGBContext; /* SVGA_3D_CMD_INVALIDATE_GB_CONTEXT */ + +/* + * Define a guest-backed shader. + */ + +typedef +struct SVGA3dCmdDefineGBShader { + uint32 shid; + SVGA3dShaderType type; + uint32 sizeInBytes; +} SVGA3dCmdDefineGBShader; /* SVGA_3D_CMD_DEFINE_GB_SHADER */ + +/* + * Bind a guest-backed shader. + */ + +typedef struct SVGA3dCmdBindGBShader { + uint32 shid; + SVGAMobId mobid; + uint32 offsetInBytes; +} SVGA3dCmdBindGBShader; /* SVGA_3D_CMD_BIND_GB_SHADER */ + +/* + * Destroy a guest-backed shader. + */ + +typedef struct SVGA3dCmdDestroyGBShader { + uint32 shid; +} SVGA3dCmdDestroyGBShader; /* SVGA_3D_CMD_DESTROY_GB_SHADER */ + +typedef +struct { + uint32 cid; + uint32 regStart; + SVGA3dShaderType shaderType; + SVGA3dShaderConstType constType; + + /* + * Followed by a variable number of shader constants. + * + * Note that FLOAT and INT constants are 4-dwords in length, while + * BOOL constants are 1-dword in length. + */ +} SVGA3dCmdSetGBShaderConstInline; +/* SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE */ + +typedef +struct { + uint32 cid; + SVGA3dQueryType type; +} SVGA3dCmdBeginGBQuery; /* SVGA_3D_CMD_BEGIN_GB_QUERY */ + +typedef +struct { + uint32 cid; + SVGA3dQueryType type; + SVGAMobId mobid; + uint32 offset; +} SVGA3dCmdEndGBQuery; /* SVGA_3D_CMD_END_GB_QUERY */ + + +/* + * SVGA_3D_CMD_WAIT_FOR_GB_QUERY -- + * + * The semantics of this command are identical to the + * SVGA_3D_CMD_WAIT_FOR_QUERY except that the results are written + * to a Mob instead of a GMR. + */ + +typedef +struct { + uint32 cid; + SVGA3dQueryType type; + SVGAMobId mobid; + uint32 offset; +} SVGA3dCmdWaitForGBQuery; /* SVGA_3D_CMD_WAIT_FOR_GB_QUERY */ + +typedef +struct { + SVGAMobId mobid; + uint32 fbOffset; + uint32 initalized; +} +SVGA3dCmdEnableGart; /* SVGA_3D_CMD_ENABLE_GART */ + +typedef +struct { + SVGAMobId mobid; + uint32 gartOffset; +} +SVGA3dCmdMapMobIntoGart; /* SVGA_3D_CMD_MAP_MOB_INTO_GART */ + + +typedef +struct { + uint32 gartOffset; + uint32 numPages; +} +SVGA3dCmdUnmapGartRange; /* SVGA_3D_CMD_UNMAP_GART_RANGE */ + + +/* + * Screen Targets + */ +#define SVGA_STFLAG_PRIMARY (1 << 0) + +typedef +struct { + uint32 stid; + uint32 width; + uint32 height; + int32 xRoot; + int32 yRoot; + uint32 flags; +} +SVGA3dCmdDefineGBScreenTarget; /* SVGA_3D_CMD_DEFINE_GB_SCREENTARGET */ + +typedef +struct { + uint32 stid; +} +SVGA3dCmdDestroyGBScreenTarget; /* SVGA_3D_CMD_DESTROY_GB_SCREENTARGET */ + +typedef +struct { + uint32 stid; + SVGA3dSurfaceImageId image; +} +SVGA3dCmdBindGBScreenTarget; /* SVGA_3D_CMD_BIND_GB_SCREENTARGET */ + +typedef +struct { + uint32 stid; + SVGA3dBox box; +} +SVGA3dCmdUpdateGBScreenTarget; /* SVGA_3D_CMD_UPDATE_GB_SCREENTARGET */ + +/* * Capability query index. * * Notes: @@ -1879,10 +2538,41 @@ typedef enum { SVGA3D_DEVCAP_SURFACEFMT_BC5_UNORM = 83, /* - * Don't add new caps into the previous section; the values in this - * enumeration must not change. You can put new values right before - * SVGA3D_DEVCAP_MAX. + * Deprecated. */ + SVGA3D_DEVCAP_VGPU10 = 84, + + /* + * This contains several SVGA_3D_CAPS_VIDEO_DECODE elements + * ored together, one for every type of video decoding supported. + */ + SVGA3D_DEVCAP_VIDEO_DECODE = 85, + + /* + * This contains several SVGA_3D_CAPS_VIDEO_PROCESS elements + * ored together, one for every type of video processing supported. + */ + SVGA3D_DEVCAP_VIDEO_PROCESS = 86, + + SVGA3D_DEVCAP_LINE_AA = 87, /* boolean */ + SVGA3D_DEVCAP_LINE_STIPPLE = 88, /* boolean */ + SVGA3D_DEVCAP_MAX_LINE_WIDTH = 89, /* float */ + SVGA3D_DEVCAP_MAX_AA_LINE_WIDTH = 90, /* float */ + + SVGA3D_DEVCAP_SURFACEFMT_YV12 = 91, + + /* + * Does the host support the SVGA logic ops commands? + */ + SVGA3D_DEVCAP_LOGICOPS = 92, + + /* + * What support does the host have for screen targets? + * + * See the SVGA3D_SCREENTARGET_CAP bits below. + */ + SVGA3D_DEVCAP_SCREENTARGETS = 93, + SVGA3D_DEVCAP_MAX /* This must be the last index. */ } SVGA3dDevCapIndex; diff --git a/drivers/gpu/drm/vmwgfx/svga_reg.h b/drivers/gpu/drm/vmwgfx/svga_reg.h index 01f63cb4967..71defa4d2d7 100644 --- a/drivers/gpu/drm/vmwgfx/svga_reg.h +++ b/drivers/gpu/drm/vmwgfx/svga_reg.h @@ -169,7 +169,10 @@ enum { SVGA_REG_TRACES = 45, /* Enable trace-based updates even when FIFO is on */ SVGA_REG_GMRS_MAX_PAGES = 46, /* Maximum number of 4KB pages for all GMRs */ SVGA_REG_MEMORY_SIZE = 47, /* Total dedicated device memory excluding FIFO */ - SVGA_REG_TOP = 48, /* Must be 1 more than the last register */ + SVGA_REG_MAX_PRIMARY_BOUNDING_BOX_MEM = 50, /* Max primary memory */ + SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB = 51, /* Suggested limit on mob mem */ + SVGA_REG_DEV_CAP = 52, /* Write dev cap index, read value */ + SVGA_REG_TOP = 53, /* Must be 1 more than the last register */ SVGA_PALETTE_BASE = 1024, /* Base of SVGA color map */ /* Next 768 (== 256*3) registers exist for colormap */ @@ -431,7 +434,10 @@ struct SVGASignedPoint { #define SVGA_CAP_TRACES 0x00200000 #define SVGA_CAP_GMR2 0x00400000 #define SVGA_CAP_SCREEN_OBJECT_2 0x00800000 - +#define SVGA_CAP_COMMAND_BUFFERS 0x01000000 +#define SVGA_CAP_DEAD1 0x02000000 +#define SVGA_CAP_CMD_BUFFERS_2 0x04000000 +#define SVGA_CAP_GBOBJECTS 0x08000000 /* * FIFO register indices. diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_buffer.c b/drivers/gpu/drm/vmwgfx/vmwgfx_buffer.c index 2d61a2d86bd..6327cfc3680 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_buffer.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_buffer.c @@ -40,6 +40,10 @@ static uint32_t vram_ne_placement_flags = TTM_PL_FLAG_VRAM | static uint32_t sys_placement_flags = TTM_PL_FLAG_SYSTEM | TTM_PL_FLAG_CACHED; +static uint32_t sys_ne_placement_flags = TTM_PL_FLAG_SYSTEM | + TTM_PL_FLAG_CACHED | + TTM_PL_FLAG_NO_EVICT; + static uint32_t gmr_placement_flags = VMW_PL_FLAG_GMR | TTM_PL_FLAG_CACHED; @@ -47,6 +51,9 @@ static uint32_t gmr_ne_placement_flags = VMW_PL_FLAG_GMR | TTM_PL_FLAG_CACHED | TTM_PL_FLAG_NO_EVICT; +static uint32_t mob_placement_flags = VMW_PL_FLAG_MOB | + TTM_PL_FLAG_CACHED; + struct ttm_placement vmw_vram_placement = { .fpfn = 0, .lpfn = 0, @@ -116,16 +123,26 @@ struct ttm_placement vmw_sys_placement = { .busy_placement = &sys_placement_flags }; +struct ttm_placement vmw_sys_ne_placement = { + .fpfn = 0, + .lpfn = 0, + .num_placement = 1, + .placement = &sys_ne_placement_flags, + .num_busy_placement = 1, + .busy_placement = &sys_ne_placement_flags +}; + static uint32_t evictable_placement_flags[] = { TTM_PL_FLAG_SYSTEM | TTM_PL_FLAG_CACHED, TTM_PL_FLAG_VRAM | TTM_PL_FLAG_CACHED, - VMW_PL_FLAG_GMR | TTM_PL_FLAG_CACHED + VMW_PL_FLAG_GMR | TTM_PL_FLAG_CACHED, + VMW_PL_FLAG_MOB | TTM_PL_FLAG_CACHED }; struct ttm_placement vmw_evictable_placement = { .fpfn = 0, .lpfn = 0, - .num_placement = 3, + .num_placement = 4, .placement = evictable_placement_flags, .num_busy_placement = 1, .busy_placement = &sys_placement_flags @@ -140,10 +157,21 @@ struct ttm_placement vmw_srf_placement = { .busy_placement = gmr_vram_placement_flags }; +struct ttm_placement vmw_mob_placement = { + .fpfn = 0, + .lpfn = 0, + .num_placement = 1, + .num_busy_placement = 1, + .placement = &mob_placement_flags, + .busy_placement = &mob_placement_flags +}; + struct vmw_ttm_tt { struct ttm_dma_tt dma_ttm; struct vmw_private *dev_priv; int gmr_id; + struct vmw_mob *mob; + int mem_type; struct sg_table sgt; struct vmw_sg_table vsgt; uint64_t sg_alloc_size; @@ -244,6 +272,7 @@ void vmw_piter_start(struct vmw_piter *viter, const struct vmw_sg_table *vsgt, viter->dma_address = &__vmw_piter_dma_addr; viter->page = &__vmw_piter_non_sg_page; viter->addrs = vsgt->addrs; + viter->pages = vsgt->pages; break; case vmw_dma_map_populate: case vmw_dma_map_bind: @@ -424,6 +453,63 @@ static void vmw_ttm_unmap_dma(struct vmw_ttm_tt *vmw_tt) vmw_tt->mapped = false; } + +/** + * vmw_bo_map_dma - Make sure buffer object pages are visible to the device + * + * @bo: Pointer to a struct ttm_buffer_object + * + |