diff options
author | Thierry Reding <treding@nvidia.com> | 2014-04-23 11:52:10 +0200 |
---|---|---|
committer | Thierry Reding <treding@nvidia.com> | 2014-06-05 23:14:42 +0200 |
commit | b528ae7190867cd079bae5d6cf48c17d673428ae (patch) | |
tree | 2ade312fd9bfb755b94f1b545cf60ce6a181be3f | |
parent | c6a1af8a1621913e2658eaff419bab7028b2c42c (diff) |
drm: Document how to register devices without struct drm_bus
With the recent addition of the drm_set_unique() function, devices can
now be registered without requiring a drm_bus. Add a brief description
to the DRM docbook to show how that can be achieved.
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Thierry Reding <treding@nvidia.com>
-rw-r--r-- | Documentation/DocBook/drm.tmpl | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/Documentation/DocBook/drm.tmpl b/Documentation/DocBook/drm.tmpl index ba09b6f1e5b..d95027f6e97 100644 --- a/Documentation/DocBook/drm.tmpl +++ b/Documentation/DocBook/drm.tmpl @@ -142,6 +142,12 @@ to register it with the DRM subsystem. </para> <para> + Newer drivers that no longer require a <structname>drm_bus</structname> + structure can alternatively use the low-level device initialization and + registration functions such as <function>drm_dev_alloc()</function> and + <function>drm_dev_register()</function> directly. + </para> + <para> The <structname>drm_driver</structname> structure contains static information that describes the driver and features it supports, and pointers to methods that the DRM core will call to implement the DRM API. @@ -290,6 +296,26 @@ char *date;</synopsis> !Edrivers/gpu/drm/drm_pci.c !Edrivers/gpu/drm/drm_usb.c !Edrivers/gpu/drm/drm_platform.c + <para> + New drivers that no longer rely on the services provided by the + <structname>drm_bus</structname> structure can call the low-level + device registration functions directly. The + <function>drm_dev_alloc()</function> function can be used to allocate + and initialize a new <structname>drm_device</structname> structure. + Drivers will typically want to perform some additional setup on this + structure, such as allocating driver-specific data and storing a + pointer to it in the DRM device's <structfield>dev_private</structfield> + field. Drivers should also set the device's unique name using the + <function>drm_dev_set_unique()</function> function. After it has been + set up a device can be registered with the DRM subsystem by calling + <function>drm_dev_register()</function>. This will cause the device to + be exposed to userspace and will call the driver's + <structfield>.load()</structfield> implementation. When a device is + removed, the DRM device can safely be unregistered and freed by calling + <function>drm_dev_unregister()</function> followed by a call to + <function>drm_dev_unref()</function>. + </para> +!Edrivers/gpu/drm/drm_stub.c </sect2> <sect2> <title>Driver Load</title> |