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/*
* This file is a part of hildon
*
* Copyright (C) 2008 Nokia Corporation, all rights reserved.
*
* Contact: Rodrigo Novo <rodrigo.novo@nokia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA
*
*/
#ifndef __HILDON_ANIMATION_ACTOR_H__
#define __HILDON_ANIMATION_ACTOR_H__
#include "hildon-window.h"
G_BEGIN_DECLS
#define HILDON_TYPE_ANIMATION_ACTOR \
(hildon_animation_actor_get_type())
#define HILDON_ANIMATION_ACTOR(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
HILDON_TYPE_ANIMATION_ACTOR, \
HildonAnimationActor))
#define HILDON_ANIMATION_ACTOR_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
HILDON_TYPE_ANIMATION_ACTOR, \
HildonAnimationActorClass))
#define HILDON_IS_ANIMATION_ACTOR(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
HILDON_TYPE_ANIMATION_ACTOR))
#define HILDON_IS_ANIMATION_ACTOR_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
HILDON_TYPE_ANIMATION_ACTOR))
#define HILDON_ANIMATION_ACTOR_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
HILDON_TYPE_ANIMATION_ACTOR, \
HildonAnimationActorClass))
typedef struct _HildonAnimationActor HildonAnimationActor;
typedef struct _HildonAnimationActorClass HildonAnimationActorClass;
struct _HildonAnimationActorClass
{
GtkWindowClass parent_class;
/* Padding for future extension */
void (*_hildon_reserved1)(void);
void (*_hildon_reserved2)(void);
void (*_hildon_reserved3)(void);
void (*_hildon_reserved4)(void);
};
struct _HildonAnimationActor
{
GtkWindow parent;
};
/**
* HildonAnimationActorAxis:
* @HILDON_AA_X_AXIS: Rotate around the X axis.
* @HILDON_AA_Y_AXIS: Rotate around the Y axis.
* @HILDON_AA_Z_AXIS: Rotate around the Z axis.
*
* Used to specify the axis to rotate the animation actor around.
*/
typedef enum
{
HILDON_AA_X_AXIS,
HILDON_AA_Y_AXIS,
HILDON_AA_Z_AXIS
} HildonAnimationActorAxis;
/**
* HildonAnimationActorGravity:
* @HILDON_AA_N_GRAVITY: translates to (width / 2, 0) coordinate.
* @HILDON_AA_NE_GRAVITY: translates to (width, 0) coordinate.
* @HILDON_AA_E_GRAVITY: translates to (width, height / 2) coordinate.
* @HILDON_AA_SE_GRAVITY: translates to (width, height) coordinate.
* @HILDON_AA_S_GRAVITY: translates to (width / 2, height) coordinate.
* @HILDON_AA_SW_GRAVITY: translates to (0, height) coordinate.
* @HILDON_AA_W_GRAVITY: translates to (0, height / 2) coordinate.
* @HILDON_AA_NW_GRAVITY: translates to (0, 0) coordinate.
* @HILDON_AA_CENTER_GRAVITY: translates to (width / 2, height / 2) coordinate.
*
* Used to specify the position of the animation actor within its parent window.
*/
typedef enum
{
HILDON_AA_N_GRAVITY = 1,
HILDON_AA_NE_GRAVITY,
HILDON_AA_E_GRAVITY,
HILDON_AA_SE_GRAVITY,
HILDON_AA_S_GRAVITY,
HILDON_AA_SW_GRAVITY,
HILDON_AA_W_GRAVITY,
HILDON_AA_NW_GRAVITY,
HILDON_AA_CENTER_GRAVITY
} HildonAnimationActorGravity;
GType
hildon_animation_actor_get_type (void) G_GNUC_CONST;
GtkWidget*
hildon_animation_actor_new (void);
void
hildon_animation_actor_send_message (HildonAnimationActor *self,
guint32 message_type,
guint32 l0,
guint32 l1,
guint32 l2,
guint32 l3,
guint32 l4);
void
hildon_animation_actor_set_show_full (HildonAnimationActor *self,
gboolean show,
gint opacity);
void
hildon_animation_actor_set_show (HildonAnimationActor *self,
gboolean show);
void
hildon_animation_actor_set_opacity (HildonAnimationActor *self,
gint opacity);
void
hildon_animation_actor_set_position_full (HildonAnimationActor *self,
gint x,
gint y,
gint depth);
void
hildon_animation_actor_set_position (HildonAnimationActor *self,
gint x,
gint y);
void
hildon_animation_actor_set_depth (HildonAnimationActor *self,
gint depth);
void
hildon_animation_actor_set_scalex (HildonAnimationActor *self,
gint32 x_scale,
gint32 y_scale);
void
hildon_animation_actor_set_scale (HildonAnimationActor *self,
double x_scale,
double y_scale);
void
hildon_animation_actor_set_rotationx (HildonAnimationActor *self,
HildonAnimationActorAxis axis,
gint32 degrees,
gint x,
gint y,
gint z);
void
hildon_animation_actor_set_rotation (HildonAnimationActor *self,
HildonAnimationActorAxis axis,
double degrees,
gint x,
gint y,
gint z);
void
hildon_animation_actor_set_anchor (HildonAnimationActor *self,
gint x,
gint y);
void
hildon_animation_actor_set_anchor_from_gravity (HildonAnimationActor *self,
HildonAnimationActorGravity gravity);
void
hildon_animation_actor_set_parent (HildonAnimationActor *self,
GtkWindow *parent);
G_END_DECLS
#endif /* __HILDON_ANIMATION_ACTOR_H__ */
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