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|
/*
This file is part of GNUnet.
(C) 2009 Christian Grothoff (and other contributing authors)
GNUnet is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published
by the Free Software Foundation; either version 2, or (at your
option) any later version.
GNUnet is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNUnet; see the file COPYING. If not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
/**
* @file util/server.c
* @brief library for building GNUnet network servers
* @author Christian Grothoff
*/
#include "platform.h"
#include "gnunet_common.h"
#include "gnunet_connection_lib.h"
#include "gnunet_scheduler_lib.h"
#include "gnunet_server_lib.h"
#include "gnunet_time_lib.h"
#include "gnunet_disk_lib.h"
#include "gnunet_protocols.h"
#define LOG(kind,...) GNUNET_log_from (kind, "util", __VA_ARGS__)
#define LOG_STRERROR(kind,syscall) GNUNET_log_from_strerror (kind, "util", syscall)
#define LOG_STRERROR_FILE(kind,syscall,filename) GNUNET_log_from_strerror_file (kind, "util", syscall, filename)
#define DEBUG_SERVER GNUNET_EXTRA_LOGGING
/**
* List of arrays of message handlers.
*/
struct HandlerList
{
/**
* This is a linked list.
*/
struct HandlerList *next;
/**
* NULL-terminated array of handlers.
*/
const struct GNUNET_SERVER_MessageHandler *handlers;
};
/**
* List of arrays of message handlers.
*/
struct NotifyList
{
/**
* This is a linked list.
*/
struct NotifyList *next;
/**
* Function to call.
*/
GNUNET_SERVER_DisconnectCallback callback;
/**
* Closure for callback.
*/
void *callback_cls;
};
/**
* @brief handle for a server
*/
struct GNUNET_SERVER_Handle
{
/**
* List of handlers for incoming messages.
*/
struct HandlerList *handlers;
/**
* List of our current clients.
*/
struct GNUNET_SERVER_Client *clients;
/**
* Linked list of functions to call on disconnects by clients.
*/
struct NotifyList *disconnect_notify_list;
/**
* Function to call for access control.
*/
GNUNET_CONNECTION_AccessCheck access;
/**
* Closure for access.
*/
void *access_cls;
/**
* NULL-terminated array of sockets used to listen for new
* connections.
*/
struct GNUNET_NETWORK_Handle **listen_sockets;
/**
* After how long should an idle connection time
* out (on write).
*/
struct GNUNET_TIME_Relative idle_timeout;
/**
* Task scheduled to do the listening.
*/
GNUNET_SCHEDULER_TaskIdentifier listen_task;
/**
* Do we ignore messages of types that we do not understand or do we
* require that a handler is found (and if not kill the connection)?
*/
int require_found;
/**
* Should all of the clients of this server continue to process
* connections as usual even if we get a shutdown request? (the
* listen socket always ignores shutdown).
*/
int clients_ignore_shutdown;
};
/**
* @brief handle for a client of the server
*/
struct GNUNET_SERVER_Client
{
/**
* This is a linked list.
*/
struct GNUNET_SERVER_Client *next;
/**
* Processing of incoming data.
*/
struct GNUNET_SERVER_MessageStreamTokenizer *mst;
/**
* Server that this client belongs to.
*/
struct GNUNET_SERVER_Handle *server;
/**
* Client closure for callbacks.
*/
struct GNUNET_CONNECTION_Handle *connection;
/**
* ID of task used to restart processing.
*/
GNUNET_SCHEDULER_TaskIdentifier restart_task;
/**
* Task that warns about missing calls to 'GNUNET_SERVER_receive_done'.
*/
GNUNET_SCHEDULER_TaskIdentifier warn_task;
/**
* Time when the warn task was started.
*/
struct GNUNET_TIME_Absolute warn_start;
/**
* Last activity on this socket (used to time it out
* if reference_count == 0).
*/
struct GNUNET_TIME_Absolute last_activity;
/**
*
*/
GNUNET_CONNECTION_TransmitReadyNotify callback;
/**
* callback
*/
void *callback_cls;
/**
* After how long should an idle connection time
* out (on write).
*/
struct GNUNET_TIME_Relative idle_timeout;
/**
* Number of external entities with a reference to
* this client object.
*/
unsigned int reference_count;
/**
* Was processing if incoming messages suspended while
* we were still processing data already received?
* This is a counter saying how often processing was
* suspended (once per handler invoked).
*/
unsigned int suspended;
/**
* Are we currently in the "process_client_buffer" function (and
* will hence restart the receive job on exit if suspended == 0 once
* we are done?). If this is set, then "receive_done" will
* essentially only decrement suspended; if this is not set, then
* "receive_done" may need to restart the receive process (either
* from the side-buffer or via select/recv).
*/
int in_process_client_buffer;
/**
* We're about to close down this client due to some serious
* error.
*/
int shutdown_now;
/**
* Are we currently trying to receive? (YES if we are, NO if we are not,
* SYSERR if data is already available in MST).
*/
int receive_pending;
/**
* Persist the file handle for this client no matter what happens,
* force the OS to close once the process actually dies. Should only
* be used in special cases!
*/
int persist;
/**
* Type of last message processed (for warn_no_receive_done).
*/
uint16_t warn_type;
};
/**
* Scheduler says our listen socket is ready. Process it!
*
* @param cls handle to our server for which we are processing the listen
* socket
* @param tc reason why we are running right now
*/
static void
process_listen_socket (void *cls, const struct GNUNET_SCHEDULER_TaskContext *tc)
{
struct GNUNET_SERVER_Handle *server = cls;
struct GNUNET_CONNECTION_Handle *sock;
struct GNUNET_SERVER_Client *client;
struct GNUNET_NETWORK_FDSet *r;
unsigned int i;
server->listen_task = GNUNET_SCHEDULER_NO_TASK;
r = GNUNET_NETWORK_fdset_create ();
i = 0;
while (NULL != server->listen_sockets[i])
GNUNET_NETWORK_fdset_set (r, server->listen_sockets[i++]);
if (0 != (tc->reason & GNUNET_SCHEDULER_REASON_SHUTDOWN))
{
/* ignore shutdown, someone else will take care of it! */
server->listen_task =
GNUNET_SCHEDULER_add_select (GNUNET_SCHEDULER_PRIORITY_HIGH,
GNUNET_SCHEDULER_NO_TASK,
GNUNET_TIME_UNIT_FOREVER_REL, r, NULL,
&process_listen_socket, server);
GNUNET_NETWORK_fdset_destroy (r);
return;
}
i = 0;
while (NULL != server->listen_sockets[i])
{
if (GNUNET_NETWORK_fdset_isset (tc->read_ready, server->listen_sockets[i]))
{
sock =
GNUNET_CONNECTION_create_from_accept (server->access,
server->access_cls,
server->listen_sockets[i]);
if (sock != NULL)
{
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG, "Server accepted incoming connection.\n");
#endif
client = GNUNET_SERVER_connect_socket (server, sock);
GNUNET_CONNECTION_ignore_shutdown (sock,
server->clients_ignore_shutdown);
/* decrement reference count, we don't keep "client" alive */
GNUNET_SERVER_client_drop (client);
}
}
i++;
}
/* listen for more! */
server->listen_task =
GNUNET_SCHEDULER_add_select (GNUNET_SCHEDULER_PRIORITY_HIGH,
GNUNET_SCHEDULER_NO_TASK,
GNUNET_TIME_UNIT_FOREVER_REL, r, NULL,
&process_listen_socket, server);
GNUNET_NETWORK_fdset_destroy (r);
}
/**
* Create and initialize a listen socket for the server.
*
* @param serverAddr address to listen on
* @param socklen length of address
* @return NULL on error, otherwise the listen socket
*/
static struct GNUNET_NETWORK_Handle *
open_listen_socket (const struct sockaddr *serverAddr, socklen_t socklen)
{
const static int on = 1;
struct GNUNET_NETWORK_Handle *sock;
uint16_t port;
int eno;
switch (serverAddr->sa_family)
{
case AF_INET:
port = ntohs (((const struct sockaddr_in *) serverAddr)->sin_port);
break;
case AF_INET6:
port = ntohs (((const struct sockaddr_in6 *) serverAddr)->sin6_port);
break;
case AF_UNIX:
port = 0;
break;
default:
GNUNET_break (0);
port = 0;
break;
}
sock = GNUNET_NETWORK_socket_create (serverAddr->sa_family, SOCK_STREAM, 0);
if (NULL == sock)
{
LOG_STRERROR (GNUNET_ERROR_TYPE_ERROR, "socket");
errno = 0;
return NULL;
}
if (port != 0)
{
if (GNUNET_NETWORK_socket_setsockopt
(sock, SOL_SOCKET, SO_REUSEADDR, &on, sizeof (on)) != GNUNET_OK)
LOG_STRERROR (GNUNET_ERROR_TYPE_ERROR | GNUNET_ERROR_TYPE_BULK,
"setsockopt");
#ifdef IPV6_V6ONLY
if ((serverAddr->sa_family == AF_INET6) &&
(GNUNET_NETWORK_socket_setsockopt
(sock, IPPROTO_IPV6, IPV6_V6ONLY, &on, sizeof (on)) != GNUNET_OK))
LOG_STRERROR (GNUNET_ERROR_TYPE_ERROR | GNUNET_ERROR_TYPE_BULK,
"setsockopt");
#endif
}
/* bind the socket */
if (GNUNET_NETWORK_socket_bind (sock, serverAddr, socklen) != GNUNET_OK)
{
eno = errno;
if (errno != EADDRINUSE)
{
/* we don't log 'EADDRINUSE' here since an IPv4 bind may
* fail if we already took the port on IPv6; if both IPv4 and
* IPv6 binds fail, then our caller will log using the
* errno preserved in 'eno' */
LOG_STRERROR (GNUNET_ERROR_TYPE_ERROR, "bind");
if (port != 0)
LOG (GNUNET_ERROR_TYPE_ERROR, _("`%s' failed for port %d (%s).\n"),
"bind", port,
(serverAddr->sa_family == AF_INET) ? "IPv4" : "IPv6");
eno = 0;
}
else
{
if (port != 0)
LOG (GNUNET_ERROR_TYPE_WARNING,
_("`%s' failed for port %d (%s): address already in use\n"),
"bind", port,
(serverAddr->sa_family == AF_INET) ? "IPv4" : "IPv6");
else if (serverAddr->sa_family == AF_UNIX)
LOG (GNUNET_ERROR_TYPE_WARNING,
_("`%s' failed for `%s': address already in use\n"), "bind",
((const struct sockaddr_un *) serverAddr)->sun_path);
}
GNUNET_break (GNUNET_OK == GNUNET_NETWORK_socket_close (sock));
errno = eno;
return NULL;
}
if (GNUNET_OK != GNUNET_NETWORK_socket_listen (sock, 5))
{
LOG_STRERROR (GNUNET_ERROR_TYPE_ERROR, "listen");
GNUNET_break (GNUNET_OK == GNUNET_NETWORK_socket_close (sock));
errno = 0;
return NULL;
}
#if DEBUG_SERVER
if (port != 0)
LOG (GNUNET_ERROR_TYPE_DEBUG, "Server starts to listen on port %u.\n",
port);
#endif
return sock;
}
/**
* Create a new server.
*
* @param access function for access control
* @param access_cls closure for access
* @param lsocks NULL-terminated array of listen sockets
* @param idle_timeout after how long should we timeout idle connections?
* @param require_found if YES, connections sending messages of unknown type
* will be closed
* @return handle for the new server, NULL on error
* (typically, "port" already in use)
*/
struct GNUNET_SERVER_Handle *
GNUNET_SERVER_create_with_sockets (GNUNET_CONNECTION_AccessCheck access,
void *access_cls,
struct GNUNET_NETWORK_Handle **lsocks,
struct GNUNET_TIME_Relative idle_timeout,
int require_found)
{
struct GNUNET_SERVER_Handle *ret;
struct GNUNET_NETWORK_FDSet *r;
int i;
ret = GNUNET_malloc (sizeof (struct GNUNET_SERVER_Handle));
ret->idle_timeout = idle_timeout;
ret->listen_sockets = lsocks;
ret->access = access;
ret->access_cls = access_cls;
ret->require_found = require_found;
if (lsocks != NULL)
{
r = GNUNET_NETWORK_fdset_create ();
i = 0;
while (NULL != ret->listen_sockets[i])
GNUNET_NETWORK_fdset_set (r, ret->listen_sockets[i++]);
ret->listen_task =
GNUNET_SCHEDULER_add_select (GNUNET_SCHEDULER_PRIORITY_HIGH,
GNUNET_SCHEDULER_NO_TASK,
GNUNET_TIME_UNIT_FOREVER_REL, r, NULL,
&process_listen_socket, ret);
GNUNET_NETWORK_fdset_destroy (r);
}
return ret;
}
/**
* Create a new server.
*
* @param access function for access control
* @param access_cls closure for access
* @param serverAddr address to listen on (including port), NULL terminated array
* @param socklen length of serverAddr
* @param idle_timeout after how long should we timeout idle connections?
* @param require_found if YES, connections sending messages of unknown type
* will be closed
* @return handle for the new server, NULL on error
* (typically, "port" already in use)
*/
struct GNUNET_SERVER_Handle *
GNUNET_SERVER_create (GNUNET_CONNECTION_AccessCheck access, void *access_cls,
struct sockaddr *const *serverAddr,
const socklen_t * socklen,
struct GNUNET_TIME_Relative idle_timeout,
int require_found)
{
struct GNUNET_NETWORK_Handle **lsocks;
unsigned int i;
unsigned int j;
i = 0;
while (serverAddr[i] != NULL)
i++;
if (i > 0)
{
lsocks = GNUNET_malloc (sizeof (struct GNUNET_NETWORK_Handle *) * (i + 1));
i = 0;
j = 0;
while (serverAddr[i] != NULL)
{
lsocks[j] = open_listen_socket (serverAddr[i], socklen[i]);
if (lsocks[j] != NULL)
j++;
i++;
}
if (j == 0)
{
if (errno != 0)
LOG_STRERROR (GNUNET_ERROR_TYPE_ERROR, "bind");
GNUNET_free (lsocks);
lsocks = NULL;
}
}
else
{
lsocks = NULL;
}
return GNUNET_SERVER_create_with_sockets (access, access_cls, lsocks,
idle_timeout, require_found);
}
/**
* Free resources held by this server.
*
* @param s server to destroy
*/
void
GNUNET_SERVER_destroy (struct GNUNET_SERVER_Handle *s)
{
struct HandlerList *hpos;
struct NotifyList *npos;
unsigned int i;
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG, "Server shutting down.\n");
#endif
if (GNUNET_SCHEDULER_NO_TASK != s->listen_task)
{
GNUNET_SCHEDULER_cancel (s->listen_task);
s->listen_task = GNUNET_SCHEDULER_NO_TASK;
}
if (s->listen_sockets != NULL)
{
i = 0;
while (s->listen_sockets[i] != NULL)
GNUNET_break (GNUNET_OK ==
GNUNET_NETWORK_socket_close (s->listen_sockets[i++]));
GNUNET_free (s->listen_sockets);
s->listen_sockets = NULL;
}
while (s->clients != NULL)
GNUNET_SERVER_client_disconnect (s->clients);
while (NULL != (hpos = s->handlers))
{
s->handlers = hpos->next;
GNUNET_free (hpos);
}
while (NULL != (npos = s->disconnect_notify_list))
{
npos->callback (npos->callback_cls, NULL);
s->disconnect_notify_list = npos->next;
GNUNET_free (npos);
}
GNUNET_free (s);
}
/**
* Add additional handlers to an existing server.
*
* @param server the server to add handlers to
* @param handlers array of message handlers for
* incoming messages; the last entry must
* have "NULL" for the "callback"; multiple
* entries for the same type are allowed,
* they will be called in order of occurence.
* These handlers can be removed later;
* the handlers array must exist until removed
* (or server is destroyed).
*/
void
GNUNET_SERVER_add_handlers (struct GNUNET_SERVER_Handle *server,
const struct GNUNET_SERVER_MessageHandler *handlers)
{
struct HandlerList *p;
p = GNUNET_malloc (sizeof (struct HandlerList));
p->handlers = handlers;
p->next = server->handlers;
server->handlers = p;
}
/**
* Task run to warn about missing calls to 'GNUNET_SERVER_receive_done'.
*
* @param cls our 'struct GNUNET_SERVER_Client*' to process more requests from
* @param tc scheduler context (unused)
*/
static void
warn_no_receive_done (void *cls, const struct GNUNET_SCHEDULER_TaskContext *tc)
{
struct GNUNET_SERVER_Client *client = cls;
client->warn_task =
GNUNET_SCHEDULER_add_delayed (GNUNET_TIME_UNIT_MINUTES,
&warn_no_receive_done, client);
if (0 == (GNUNET_SCHEDULER_REASON_SHUTDOWN & tc->reason))
LOG (GNUNET_ERROR_TYPE_WARNING,
_
("Processing code for message of type %u did not call GNUNET_SERVER_receive_done after %llums\n"),
(unsigned int) client->warn_type,
(unsigned long long)
GNUNET_TIME_absolute_get_duration (client->warn_start).rel_value);
}
/**
* Disable the warning the server issues if a message is not acknowledged
* in a timely fashion. Use this call if a client is intentionally delayed
* for a while. Only applies to the current message.
*
* @param client client for which to disable the warning
*/
void
GNUNET_SERVER_disable_receive_done_warning (struct GNUNET_SERVER_Client *client)
{
if (GNUNET_SCHEDULER_NO_TASK != client->warn_task)
{
GNUNET_SCHEDULER_cancel (client->warn_task);
client->warn_task = GNUNET_SCHEDULER_NO_TASK;
}
}
/**
* Inject a message into the server, pretend it came
* from the specified client. Delivery of the message
* will happen instantly (if a handler is installed;
* otherwise the call does nothing).
*
* @param server the server receiving the message
* @param sender the "pretended" sender of the message
* can be NULL!
* @param message message to transmit
* @return GNUNET_OK if the message was OK and the
* connection can stay open
* GNUNET_SYSERR if the connection to the
* client should be shut down
*/
int
GNUNET_SERVER_inject (struct GNUNET_SERVER_Handle *server,
struct GNUNET_SERVER_Client *sender,
const struct GNUNET_MessageHeader *message)
{
struct HandlerList *pos;
const struct GNUNET_SERVER_MessageHandler *mh;
unsigned int i;
uint16_t type;
uint16_t size;
int found;
type = ntohs (message->type);
size = ntohs (message->size);
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG,
"Server schedules transmission of %u-byte message of type %u to client.\n",
size, type);
#endif
pos = server->handlers;
found = GNUNET_NO;
while (pos != NULL)
{
i = 0;
while (pos->handlers[i].callback != NULL)
{
mh = &pos->handlers[i];
if ((mh->type == type) || (mh->type == GNUNET_MESSAGE_TYPE_ALL))
{
if ((mh->expected_size != 0) && (mh->expected_size != size))
{
#if GNUNET8_NETWORK_IS_DEAD
LOG (GNUNET_ERROR_TYPE_WARNING,
"Expected %u bytes for message of type %u, got %u\n",
mh->expected_size, mh->type, size);
GNUNET_break_op (0);
#endif
return GNUNET_SYSERR;
}
if (sender != NULL)
{
if (0 == sender->suspended)
{
sender->warn_start = GNUNET_TIME_absolute_get ();
sender->warn_task =
GNUNET_SCHEDULER_add_delayed (GNUNET_TIME_UNIT_MINUTES,
&warn_no_receive_done, sender);
sender->warn_type = type;
}
sender->suspended++;
}
mh->callback (mh->callback_cls, sender, message);
found = GNUNET_YES;
}
i++;
}
pos = pos->next;
}
if (found == GNUNET_NO)
{
LOG (GNUNET_ERROR_TYPE_DEBUG | GNUNET_ERROR_TYPE_BULK,
"Received message of unknown type %d\n", type);
if (server->require_found == GNUNET_YES)
return GNUNET_SYSERR;
}
return GNUNET_OK;
}
/**
* We are receiving an incoming message. Process it.
*
* @param cls our closure (handle for the client)
* @param buf buffer with data received from network
* @param available number of bytes available in buf
* @param addr address of the sender
* @param addrlen length of addr
* @param errCode code indicating errors receiving, 0 for success
*/
static void
process_incoming (void *cls, const void *buf, size_t available,
const struct sockaddr *addr, socklen_t addrlen, int errCode);
/**
* Process messages from the client's message tokenizer until either
* the tokenizer is empty (and then schedule receiving more), or
* until some handler is not immediately done (then wait for restart_processing)
* or shutdown.
*
* @param client the client to process, RC must have already been increased
* using GNUNET_SERVER_client_keep and will be decreased by one in this
* function
* @param ret GNUNET_NO to start processing from the buffer,
* GNUNET_OK if the mst buffer is drained and we should instantly go back to receiving
* GNUNET_SYSERR if we should instantly abort due to error in a previous step
*/
static void
process_mst (struct GNUNET_SERVER_Client *client, int ret)
{
while ((ret != GNUNET_SYSERR) && (client->server != NULL) &&
(GNUNET_YES != client->shutdown_now) && (0 == client->suspended))
{
if (ret == GNUNET_OK)
{
client->receive_pending = GNUNET_YES;
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG,
"Server re-enters receive loop, timeout: %llu.\n",
client->idle_timeout.rel_value);
#endif
GNUNET_CONNECTION_receive (client->connection,
GNUNET_SERVER_MAX_MESSAGE_SIZE - 1,
client->idle_timeout, &process_incoming,
client);
break;
}
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG,
"Server processes additional messages instantly.\n");
#endif
ret =
GNUNET_SERVER_mst_receive (client->mst, client, NULL, 0, GNUNET_NO,
GNUNET_YES);
}
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG,
"Server leaves instant processing loop: ret = %d, server = %p, shutdown = %d, suspended = %u\n",
ret, client->server, client->shutdown_now, client->suspended);
#endif
if (ret == GNUNET_NO)
{
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG,
"Server has more data pending but is suspended.\n");
#endif
client->receive_pending = GNUNET_SYSERR; /* data pending */
}
if ((ret == GNUNET_SYSERR) || (GNUNET_YES == client->shutdown_now))
GNUNET_SERVER_client_disconnect (client);
GNUNET_SERVER_client_drop (client);
}
/**
* We are receiving an incoming message. Process it.
*
* @param cls our closure (handle for the client)
* @param buf buffer with data received from network
* @param available number of bytes available in buf
* @param addr address of the sender
* @param addrlen length of addr
* @param errCode code indicating errors receiving, 0 for success
*/
static void
process_incoming (void *cls, const void *buf, size_t available,
const struct sockaddr *addr, socklen_t addrlen, int errCode)
{
struct GNUNET_SERVER_Client *client = cls;
struct GNUNET_SERVER_Handle *server = client->server;
struct GNUNET_TIME_Absolute end;
struct GNUNET_TIME_Absolute now;
int ret;
GNUNET_assert (client->receive_pending == GNUNET_YES);
client->receive_pending = GNUNET_NO;
now = GNUNET_TIME_absolute_get ();
end = GNUNET_TIME_absolute_add (client->last_activity, client->idle_timeout);
if ((buf == NULL) && (available == 0) && (addr == NULL) && (errCode == 0) &&
(client->shutdown_now != GNUNET_YES) && (server != NULL) &&
(GNUNET_YES == GNUNET_CONNECTION_check (client->connection)) &&
(end.abs_value > now.abs_value))
{
/* wait longer, timeout changed (i.e. due to us sending) */
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG,
"Receive time out, but no disconnect due to sending (%p)\n",
GNUNET_a2s (addr, addrlen));
#endif
client->receive_pending = GNUNET_YES;
GNUNET_CONNECTION_receive (client->connection,
GNUNET_SERVER_MAX_MESSAGE_SIZE - 1,
GNUNET_TIME_absolute_get_remaining (end),
&process_incoming, client);
return;
}
if ((buf == NULL) || (available == 0) || (errCode != 0) || (server == NULL) ||
(client->shutdown_now == GNUNET_YES) ||
(GNUNET_YES != GNUNET_CONNECTION_check (client->connection)))
{
/* other side closed connection, error connecting, etc. */
GNUNET_SERVER_client_disconnect (client);
return;
}
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG, "Server receives %u bytes from `%s'.\n",
(unsigned int) available, GNUNET_a2s (addr, addrlen));
#endif
GNUNET_SERVER_client_keep (client);
client->last_activity = now;
ret =
GNUNET_SERVER_mst_receive (client->mst, client, buf, available, GNUNET_NO,
GNUNET_YES);
process_mst (client, ret);
}
/**
* Task run to start again receiving from the network
* and process requests.
*
* @param cls our 'struct GNUNET_SERVER_Client*' to process more requests from
* @param tc scheduler context (unused)
*/
static void
restart_processing (void *cls, const struct GNUNET_SCHEDULER_TaskContext *tc)
{
struct GNUNET_SERVER_Client *client = cls;
struct GNUNET_SERVER_Handle *server = client->server;
client->restart_task = GNUNET_SCHEDULER_NO_TASK;
if ((0 != (tc->reason & GNUNET_SCHEDULER_REASON_SHUTDOWN)) &&
(GNUNET_NO == server->clients_ignore_shutdown))
{
GNUNET_SERVER_client_disconnect (client);
return;
}
if (client->receive_pending == GNUNET_NO)
{
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG, "Server begins to read again from client.\n");
#endif
client->receive_pending = GNUNET_YES;
GNUNET_CONNECTION_receive (client->connection,
GNUNET_SERVER_MAX_MESSAGE_SIZE - 1,
client->idle_timeout, &process_incoming, client);
return;
}
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG,
"Server continues processing messages still in the buffer.\n");
#endif
GNUNET_SERVER_client_keep (client);
client->receive_pending = GNUNET_NO;
process_mst (client, GNUNET_NO);
}
/**
* This function is called whenever our inbound message tokenizer has
* received a complete message.
*
* @param cls closure (struct GNUNET_SERVER_Handle)
* @param client identification of the client (struct GNUNET_SERVER_Client*)
* @param message the actual message
*/
static void
client_message_tokenizer_callback (void *cls, void *client,
const struct GNUNET_MessageHeader *message)
{
struct GNUNET_SERVER_Handle *server = cls;
struct GNUNET_SERVER_Client *sender = client;
int ret;
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG,
"Tokenizer gives server message of type %u from client\n",
ntohs (message->type));
#endif
sender->in_process_client_buffer = GNUNET_YES;
ret = GNUNET_SERVER_inject (server, sender, message);
sender->in_process_client_buffer = GNUNET_NO;
if (GNUNET_OK != ret)
GNUNET_SERVER_client_disconnect (sender);
}
/**
* Add a TCP socket-based connection to the set of handles managed by
* this server. Use this function for outgoing (P2P) connections that
* we initiated (and where this server should process incoming
* messages).
*
* @param server the server to use
* @param connection the connection to manage (client must
* stop using this connection from now on)
* @return the client handle (client should call
* "client_drop" on the return value eventually)
*/
struct GNUNET_SERVER_Client *
GNUNET_SERVER_connect_socket (struct GNUNET_SERVER_Handle *server,
struct GNUNET_CONNECTION_Handle *connection)
{
struct GNUNET_SERVER_Client *client;
client = GNUNET_malloc (sizeof (struct GNUNET_SERVER_Client));
client->connection = connection;
client->mst =
GNUNET_SERVER_mst_create (&client_message_tokenizer_callback, server);
client->reference_count = 1;
client->server = server;
client->last_activity = GNUNET_TIME_absolute_get ();
client->next = server->clients;
client->idle_timeout = server->idle_timeout;
server->clients = client;
client->receive_pending = GNUNET_YES;
client->callback = NULL;
client->callback_cls = NULL;
GNUNET_CONNECTION_receive (client->connection,
GNUNET_SERVER_MAX_MESSAGE_SIZE - 1,
client->idle_timeout, &process_incoming, client);
return client;
}
/**
* Change the timeout for a particular client. Decreasing the timeout
* may not go into effect immediately (only after the previous timeout
* times out or activity happens on the socket).
*
* @param client the client to update
* @param timeout new timeout for activities on the socket
*/
void
GNUNET_SERVER_client_set_timeout (struct GNUNET_SERVER_Client *client,
struct GNUNET_TIME_Relative timeout)
{
client->idle_timeout = timeout;
}
/**
* Notify the server that the given client handle should
* be kept (keeps the connection up if possible, increments
* the internal reference counter).
*
* @param client the client to keep
*/
void
GNUNET_SERVER_client_keep (struct GNUNET_SERVER_Client *client)
{
client->reference_count++;
}
/**
* Notify the server that the given client handle is no
* longer required. Decrements the reference counter. If
* that counter reaches zero an inactive connection maybe
* closed.
*
* @param client the client to drop
*/
void
GNUNET_SERVER_client_drop (struct GNUNET_SERVER_Client *client)
{
GNUNET_assert (client->reference_count > 0);
client->reference_count--;
if ((client->shutdown_now == GNUNET_YES) && (client->reference_count == 0))
GNUNET_SERVER_client_disconnect (client);
}
/**
* Obtain the network address of the other party.
*
* @param client the client to get the address for
* @param addr where to store the address
* @param addrlen where to store the length of the address
* @return GNUNET_OK on success
*/
int
GNUNET_SERVER_client_get_address (struct GNUNET_SERVER_Client *client,
void **addr, size_t * addrlen)
{
return GNUNET_CONNECTION_get_address (client->connection, addr, addrlen);
}
/**
* Ask the server to notify us whenever a client disconnects.
* This function is called whenever the actual network connection
* is closed; the reference count may be zero or larger than zero
* at this point.
*
* @param server the server manageing the clients
* @param callback function to call on disconnect
* @param callback_cls closure for callback
*/
void
GNUNET_SERVER_disconnect_notify (struct GNUNET_SERVER_Handle *server,
GNUNET_SERVER_DisconnectCallback callback,
void *callback_cls)
{
struct NotifyList *n;
n = GNUNET_malloc (sizeof (struct NotifyList));
n->callback = callback;
n->callback_cls = callback_cls;
n->next = server->disconnect_notify_list;
server->disconnect_notify_list = n;
}
/**
* Ask the server to stop notifying us whenever a client disconnects.
*
* @param server the server manageing the clients
* @param callback function to call on disconnect
* @param callback_cls closure for callback
*/
void
GNUNET_SERVER_disconnect_notify_cancel (struct GNUNET_SERVER_Handle *server,
GNUNET_SERVER_DisconnectCallback
callback, void *callback_cls)
{
struct NotifyList *pos;
struct NotifyList *prev;
prev = NULL;
pos = server->disconnect_notify_list;
while (pos != NULL)
{
if ((pos->callback == callback) && (pos->callback_cls == callback_cls))
break;
prev = pos;
pos = pos->next;
}
if (pos == NULL)
{
GNUNET_break (0);
return;
}
if (prev == NULL)
server->disconnect_notify_list = pos->next;
else
prev->next = pos->next;
GNUNET_free (pos);
}
/**
* Ask the server to disconnect from the given client.
* This is the same as returning GNUNET_SYSERR from a message
* handler, except that it allows dropping of a client even
* when not handling a message from that client.
*
* @param client the client to disconnect from
*/
void
GNUNET_SERVER_client_disconnect (struct GNUNET_SERVER_Client *client)
{
struct GNUNET_SERVER_Client *prev;
struct GNUNET_SERVER_Client *pos;
struct GNUNET_SERVER_Handle *server;
struct NotifyList *n;
unsigned int rc;
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG,
"Client is being disconnected from the server.\n");
#endif
if (client->restart_task != GNUNET_SCHEDULER_NO_TASK)
{
GNUNET_SCHEDULER_cancel (client->restart_task);
client->restart_task = GNUNET_SCHEDULER_NO_TASK;
}
if (client->warn_task != GNUNET_SCHEDULER_NO_TASK)
{
GNUNET_SCHEDULER_cancel (client->warn_task);
client->warn_task = GNUNET_SCHEDULER_NO_TASK;
}
if (GNUNET_YES == client->receive_pending)
{
GNUNET_CONNECTION_receive_cancel (client->connection);
client->receive_pending = GNUNET_NO;
}
rc = client->reference_count;
if (client->server != NULL)
{
server = client->server;
client->server = NULL;
client->shutdown_now = GNUNET_YES;
prev = NULL;
pos = server->clients;
while ((pos != NULL) && (pos != client))
{
prev = pos;
pos = pos->next;
}
GNUNET_assert (pos != NULL);
if (prev == NULL)
server->clients = pos->next;
else
prev->next = pos->next;
if (client->restart_task != GNUNET_SCHEDULER_NO_TASK)
{
GNUNET_SCHEDULER_cancel (client->restart_task);
client->restart_task = GNUNET_SCHEDULER_NO_TASK;
}
if (client->warn_task != GNUNET_SCHEDULER_NO_TASK)
{
GNUNET_SCHEDULER_cancel (client->warn_task);
client->warn_task = GNUNET_SCHEDULER_NO_TASK;
}
n = server->disconnect_notify_list;
while (n != NULL)
{
n->callback (n->callback_cls, client);
n = n->next;
}
}
if (rc > 0)
{
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG,
"RC still positive, not destroying everything.\n");
#endif
return;
}
if (client->in_process_client_buffer == GNUNET_YES)
{
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG,
"Still processing inputs, not destroying everything.\n");
#endif
return;
}
if (client->persist == GNUNET_YES)
GNUNET_CONNECTION_persist_ (client->connection);
GNUNET_CONNECTION_destroy (client->connection, GNUNET_NO);
GNUNET_SERVER_mst_destroy (client->mst);
GNUNET_free (client);
}
/**
* Disable the "CORK" feature for communication with the given client,
* forcing the OS to immediately flush the buffer on transmission
* instead of potentially buffering multiple messages.
*
* @param client handle to the client
* @return GNUNET_OK on success
*/
int
GNUNET_SERVER_client_disable_corking (struct GNUNET_SERVER_Client *client)
{
return GNUNET_CONNECTION_disable_corking (client->connection);
}
/**
* Wrapper for transmission notification that calls the original
* callback and update the last activity time for our connection.
*
* @param cls the 'struct GNUNET_SERVER_Client'
* @param size number of bytes we can transmit
* @param buf where to copy the message
* @return number of bytes actually transmitted
*/
static size_t
transmit_ready_callback_wrapper (void *cls, size_t size, void *buf)
{
struct GNUNET_SERVER_Client *client = cls;
size_t ret;
ret = client->callback (client->callback_cls, size, buf);
if (ret > 0)
client->last_activity = GNUNET_TIME_absolute_get ();
return ret;
}
/**
* Notify us when the server has enough space to transmit
* a message of the given size to the given client.
*
* @param client client to transmit message to
* @param size requested amount of buffer space
* @param timeout after how long should we give up (and call
* notify with buf NULL and size 0)?
* @param callback function to call when space is available
* @param callback_cls closure for callback
* @return non-NULL if the notify callback was queued; can be used
* to cancel the request using
* GNUNET_CONNECTION_notify_transmit_ready_cancel.
* NULL if we are already going to notify someone else (busy)
*/
struct GNUNET_CONNECTION_TransmitHandle *
GNUNET_SERVER_notify_transmit_ready (struct GNUNET_SERVER_Client *client,
size_t size,
struct GNUNET_TIME_Relative timeout,
GNUNET_CONNECTION_TransmitReadyNotify
callback, void *callback_cls)
{
client->callback_cls = callback_cls;
client->callback = callback;
return GNUNET_CONNECTION_notify_transmit_ready (client->connection, size,
timeout,
&transmit_ready_callback_wrapper,
client);
}
/**
* Set the persistent flag on this client, used to setup client connection
* to only be killed when the service it's connected to is actually dead.
*
* @param client the client to set the persistent flag on
*/
void
GNUNET_SERVER_client_persist_ (struct GNUNET_SERVER_Client *client)
{
client->persist = GNUNET_YES;
}
/**
* Resume receiving from this client, we are done processing the
* current request. This function must be called from within each
* GNUNET_SERVER_MessageCallback (or its respective continuations).
*
* @param client client we were processing a message of
* @param success GNUNET_OK to keep the connection open and
* continue to receive
* GNUNET_NO to close the connection (normal behavior)
* GNUNET_SYSERR to close the connection (signal
* serious error)
*/
void
GNUNET_SERVER_receive_done (struct GNUNET_SERVER_Client *client, int success)
{
if (client == NULL)
return;
GNUNET_assert (client->suspended > 0);
client->suspended--;
if (success != GNUNET_OK)
{
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG,
"GNUNET_SERVER_receive_done called with failure indication\n");
#endif
GNUNET_SERVER_client_disconnect (client);
return;
}
if (client->suspended > 0)
{
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG,
"GNUNET_SERVER_receive_done called, but more clients pending\n");
#endif
return;
}
if (GNUNET_SCHEDULER_NO_TASK != client->warn_task)
{
GNUNET_SCHEDULER_cancel (client->warn_task);
client->warn_task = GNUNET_SCHEDULER_NO_TASK;
}
if (client->in_process_client_buffer == GNUNET_YES)
{
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG,
"GNUNET_SERVER_receive_done called while still in processing loop\n");
#endif
return;
}
if (client->server == NULL)
{
GNUNET_SERVER_client_disconnect (client);
return;
}
#if DEBUG_SERVER
LOG (GNUNET_ERROR_TYPE_DEBUG,
"GNUNET_SERVER_receive_done causes restart in reading from the socket\n");
#endif
GNUNET_assert (GNUNET_SCHEDULER_NO_TASK == client->restart_task);
client->restart_task = GNUNET_SCHEDULER_add_now (&restart_processing, client);
}
/**
* Configure this server's connections to continue handling client
* requests as usual even after we get a shutdown signal. The change
* only applies to clients that connect to the server from the outside
* using TCP after this call. Clients managed previously or those
* added using GNUNET_SERVER_connect_socket and
* GNUNET_SERVER_connect_callback are not affected by this option.
*
* @param h server handle
* @param do_ignore GNUNET_YES to ignore, GNUNET_NO to restore default
*/
void
GNUNET_SERVER_ignore_shutdown (struct GNUNET_SERVER_Handle *h, int do_ignore)
{
h->clients_ignore_shutdown = do_ignore;
}
/* end of server.c */
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