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|
#!/usr/bin/env python
'''
Use CppHeaderParser to parse some C++ headers, and generate binding code for them.
Usage:
bindings_generator.py BASENAME HEADER1 HEADER2 ... [-- JSON]
BASENAME is the name used for output files (with added suffixes).
HEADER1 etc. are the C++ headers to parse
We generate the following:
* BASENAME.c: C bindings file, with generated C wrapper functions. You will
need to build this with your project, and make sure it compiles
properly by adding the proper #includes etc. You can also just
#include this file itself in one of your existing project files.
* BASENAME.js: JavaScript bindings file, with generated JavaScript wrapper
objects. This is a high-level wrapping, using native JS classes.
* JSON: An optional JSON object with various optional options:
ignored: A list of classes and class::methods not to generate code for.
Comma separated.
type_processor: Text that is eval()d into a lambda that is run on
all arguments. For example, you can use this to
change all arguments of type float& to float by
"type_processor": "lambda t: t if t != 'float&' else 'float'"
export: If true, will export all bindings in the .js file. This allows
you to run something like closure compiler advanced opts on
the library+bindings, and the bindings will remain accessible.
For example, JSON can be { "ignored": "class1,class2::func" }.
The C bindings file is basically a tiny C wrapper around the C++ code.
It's only purpose is to make it easy to access the C++ code in the JS
bindings, and to prevent DFE from removing the code we care about. The
JS bindings do more serious work, creating class structures in JS and
linking them to the C bindings.
'''
import os, sys, glob, re
abspath = os.path.abspath(os.path.dirname(__file__))
def path_from_root(*pathelems):
return os.path.join(os.path.sep, *(abspath.split(os.sep)[:-1] + list(pathelems)))
exec(open(path_from_root('tools', 'shared.py'), 'r').read())
# Find ply and CppHeaderParser
sys.path = [path_from_root('third_party', 'ply'), path_from_root('third_party', 'CppHeaderParser')] + sys.path
import CppHeaderParser
#print glob.glob(path_from_root('tests', 'bullet', 'src', 'BulletCollision', 'CollisionDispatch', '*.h'))
basename = sys.argv[1]
ignored = []
type_processor = lambda t: t
export = 0
if '--' in sys.argv:
index = sys.argv.index('--')
json = eval(sys.argv[index+1])
sys.argv = sys.argv[:index]
if json.get('ignored'):
ignored = json['ignored'].split(',')
if json.get('type_processor'):
type_processor = eval(json['type_processor'])
if json.get('export'):
export = json['export']
print 'zz ignoring', ignored
# First pass - read everything
classes = {}
parents = {}
text = ''
for header in sys.argv[2:]:
text += '//// ' + header + '\n'
text += open(header, 'r').read()
all_h_name = basename + '.all.h'
all_h = open(all_h_name, 'w')
all_h.write(text)
all_h.close()
parsed = CppHeaderParser.CppHeader(all_h_name)
for classname, clazz in parsed.classes.iteritems():
print 'zz see', classname
classes[classname] = clazz
clazz['methods'] = clazz['methods']['public'] # CppHeaderParser doesn't have 'public' etc. in structs. so equalize to that
if '::' in classname:
assert classname.count('::') == 1
parents[classname.split('::')[1]] = classname.split('::')[0]
for sname, struct in clazz._public_structs.iteritems():
parents[sname] = classname
classes[classname + '::' + sname] = struct
struct['name'] = sname # Missing in CppHeaderParser
print 'zz seen struct %s in %s' % (sname, classname)
for classname, clazz in classes.iteritems():
# Various precalculations
print 'zz precalc', classname
for method in clazz['methods'][:]:
method['constructor'] = method['constructor'] or (method['name'] == classname) # work around cppheaderparser issue
print 'z constructorhmm?', method['name'], method['constructor']#, constructor, method['name'], classname
args = method['parameters']
#if method['name'] == 'addWheel': print 'qqqq', classname, method
# Fill in some missing stuff
for i in range(len(args)):
if args[i]['pointer'] and '*' not in args[i]['type']:
args[i]['type'] += '*'
if args[i]['reference'] and '&' not in args[i]['type']:
args[i]['type'] += '&'
args[i]['type'] = type_processor(args[i]['type'])
#raw = args[i]['type'].replace('&', '').replace('*', '')
#if raw in classes:
default_param = len(args)+1
for i in range(len(args)):
if args[i].get('default'):
default_param = i+1
break
method['num_args'] = set(range(default_param-1, len(args)+1))
print 'zz ', classname, 'has num_args of', method['num_args']
method['returns_text'] = method['returns']
if method['static']:
method['returns_text'] = method['returns_text'].replace('static', '')
# Fill in some missing stuff
if method.get('returns_const'): method['returns_text'] = 'const ' + method['returns_text']
if method.get('returns_pointer'):
while method['returns_text'].count('*') < method['returns_pointer']:
method['returns_text'] += '*'
if method.get('returns_reference'): method['returns_text'] += '&'
method['returns_text'] = type_processor(method['returns_text'])
print 'zz %s::%s gets %s and returns %s' % (classname, method['name'], str([arg['type'] for arg in method['parameters']]), method['returns_text'])
# Add getters/setters for public members
for prop in clazz['properties']['public']:
if classname + '::' + prop['name'] in ignored: continue
if prop.get('array_dimensions'):
print 'zz warning: ignoring getter/setter for array', classname + '::' + prop['name']
continue
type_ = prop['type'].replace('mutable ', '')#.replace(' ', '')
if '<' in prop['name'] or '<' in type_:
print 'zz warning: ignoring getter/setter for templated class', classname + '::' + prop['name']
continue
reference = type_ in classes # a raw struct or class as a prop means we need to work with a ref
clazz['methods'].append({
'getter': True,
'name': 'get_' + prop['name'],
'constructor': False,
'destructor': False,
'static': False,
'returns': type_.replace(' *', '').replace('*', ''),
'returns_text': type_ + ('&' if reference else ''),
'returns_reference': reference,
'returns_pointer': '*' in type_,
'pure_virtual': False,
'num_args': set([0]),
'parameters': [],
})
clazz['methods'].append({
'setter': True,
'name': 'set_' + prop['name'],
'constructor': False,
'destructor': False,
'static': False,
'returns': 'void',
'returns_text': 'void',
'returns_reference': False,
'returns_pointer': False,
'pure_virtual': False,
'num_args': set([1]),
'parameters': [{
'type': type_ + ('&' if reference else ''),
'name': 'value',
}],
})
# Add destroyer
if not clazz.get('abstract'):
clazz['methods'].append({
'destroyer': True,
'name': '__destroy__',
'constructor': False,
'destructor': False,
'static': False,
'returns': 'void',
'returns_text': 'void',
'returns_reference': False,
'returns_pointer': False,
'pure_virtual': False,
'num_args': set([0]),
'parameters': [],
})
# Explore all functions we need to generate, including parent classes, handling of overloading, etc.
def clean_type(t):
return t.replace('const ', '').replace('struct ', '').replace('&', '').replace('*', '').replace(' ', '')
def fix_template_value(t): # Not sure why this is needed, might be a bug in CppHeaderParser
if t == 'unsignedshortint':
return 'unsigned short int'
elif t == 'unsignedint':
return 'unsigned int'
return t
for classname, clazz in parsed.classes.iteritems():
clazz['final_methods'] = {}
def explore(subclass, template_name=None, template_value=None):
# Do our functions first, and do not let later classes override
for method in subclass['methods']:
print classname, 'exploring', subclass['name'], '::', method['name']
if method['constructor']:
if clazz != subclass: continue # Subclasses cannot directly use their parent's constructors
if method['destructor']: continue # Nothing to do there
if method['name'] not in clazz['final_methods']:
copied = clazz['final_methods'][method['name']] = {}
for key in ['name', 'constructor', 'static', 'returns', 'returns_text', 'returns_reference', 'returns_pointer', 'destructor', 'pure_virtual',
'getter', 'setter', 'destroyer']:
copied[key] = method.get(key)
copied['num_args'] = method['num_args'].copy()
copied['origin'] = subclass
copied['parameters'] = [];
# Copy the arguments, since templating may cause them to be altered
for arg in method['parameters'][:]:
copiedarg = {
'type': arg['type'],
'name': arg['name'],
}
copied['parameters'].append(copiedarg)
if template_name:
# Set template values
copied['returns'] = copied['returns'].replace(template_name, template_value)
copied['returns_text'] = copied['returns_text'].replace(template_name, template_value)
for arg in copied['parameters']:
arg['type'] = arg['type'].replace(template_name, template_value)
else:
# Merge the new function in the best way we can. Shared arguments must match!
curr = clazz['final_methods'][method['name']]
if curr['origin'] is not subclass: continue # child class functions mask/hide parent functions of the same name in C++
if any([curr['parameters'][i]['type'] != method['parameters'][i]['type'] for i in range(min(len(curr['parameters']), len(method['parameters'])))]):
print 'Warning: Cannot mix in overloaded functions', method['name'], 'in class', classname, ', skipping'
continue
# TODO: Other compatibility checks, if any?
if len(method['parameters']) > len(curr['parameters']):
curr['parameters'] = method['parameters']
curr['num_args'] = curr['num_args'].union(method['num_args'])
print 'zz ', classname, 'has an updated num_args of ', curr['num_args']
# Recurse
if subclass.get('inherits'):
for parent in subclass['inherits']:
parent = parent['class']
template_name = None
template_value = None
if '<' in parent:
parent, template = parent.split('<')
template_name = classes[parent]['template_typename']
template_value = fix_template_value(template.replace('>', ''))
print 'template', template_value, 'for', classname, '::', parent, ' | ', template_name
if parent not in classes and '::' in classname: # They might both be subclasses in the same parent
parent = classname.split('::')[0] + '::' + parent
if parent not in classes:
print 'Warning: parent class', parent, 'not a known class. Ignoring.'
return
explore(classes[parent], template_name, template_value)
explore(clazz)
for method in clazz['final_methods'].itervalues():
method['num_args'] = list(method['num_args'])
method['num_args'].sort()
# Second pass - generate bindings
# TODO: Bind virtual functions using dynamic binding in the C binding code
funcs = {} # name -> # of copies in the original, and originalname in a copy
c_funcs = []
gen_c = open(basename + '.cpp', 'w')
gen_js = open(basename + '.js', 'w')
gen_c.write('extern "C" {\n')
# Use this when calling a binding function when you want to pass a null pointer.
# Having this object saves us needing to do checks for the object being null each time in the bindings code.
gen_js.write('''
// Bindings utilities
function wrapPointer(ptr) { return { ptr: ptr } };
this['wrapPointer'] = wrapPointer;
this['NULL'] = wrapPointer(0);
function destroy(obj) {
if (!obj['__destroy__']) throw 'Error: Cannot destroy object. (Did you create it yourself?)';
obj['__destroy__']();
}
this['destroy'] = destroy;
''')
def generate_wrapping_code(classname):
return '''var %(classname)s__cache__ = {};
function %(classname)s__wrap__(ptr) {
var ret = %(classname)s__cache__[ptr];
if (ret) return ret;
var ret = Object.create(%(classname)s.prototype);
ret.ptr = ptr;
return %(classname)s__cache__[ptr] = ret;
}
''' % { 'classname': classname }
# %(classname)s.prototype['fields'] = Runtime.generateStructInfo(null, '%(classname)s'); - consider adding this
def generate_class(generating_classname, classname, clazz): # TODO: deprecate generating?
generating_classname_head = generating_classname.split('::')[-1]
classname_head = classname.split('::')[-1]
inherited = generating_classname_head != classname_head
abstract = clazz['abstract']
if abstract:
# For abstract base classes, add a function definition on top. There is no constructor
gen_js.write('\nfunction ' + generating_classname_head + ('(){ throw "%s is abstract!" }\n' % generating_classname_head) + generate_wrapping_code(generating_classname_head))
if export:
gen_js.write('''this['%s'] = %s;
''' % (generating_classname_head, generating_classname_head))
for method in clazz['final_methods'].itervalues():
mname = method['name']
if classname_head + '::' + mname in ignored:
print 'zz ignoring', mname
continue
args = method['parameters']
constructor = method['constructor']
destructor = method['destructor']
static = method['static']
print 'zz generating %s::%s. gets %s and returns %s' % (generating_classname, method['name'], str([arg['type'] for arg in method['parameters']]), method['returns_text'])
if destructor: continue
if constructor and inherited: continue
if constructor and clazz['abstract']: continue # do not generate constructors for abstract base classes
skip = False
for i in range(len(args)):
#print 'zz arggggggg', classname, 'x', mname, 'x', args[i]['name'], 'x', args[i]['type'], 'x', dir(args[i]), 'y', args[i].get('default'), 'z', args[i].get('defaltValue'), args[i].keys()
if args[i]['name'].replace(' ', '') == '':
args[i]['name'] = 'arg' + str(i+1)
elif args[i]['name'] == '&':
args[i]['name'] = 'arg' + str(i+1)
args[i]['type'] += '&'
if '>' in args[i]['name']:
print 'WARNING: odd ">" in %s, skipping' % classname
skip = True
break
#print 'c1', parents.keys()
if args[i]['type'][-1] == '&':
sname = args[i]['type'][:-1]
if sname[-1] == ' ': sname = sname[:-1]
if sname in parents:
args[i]['type'] = parents[sname] + '::' + sname + '&'
elif sname.replace('const ', '') in parents:
sname = sname.replace('const ', '')
args[i]['type'] = 'const ' + parents[sname] + '::' + sname + '&'
#print 'POST arggggggg', classname, 'x', mname, 'x', args[i]['name'], 'x', args[i]['type']
if skip:
continue
ret = ((classname + ' *') if constructor else method['returns_text'])#.replace('virtual ', '')
callprefix = 'new ' if constructor else ('self->' if not static else (classname + '::'))
actualmname = '' # mname used in C
if '__operator__' in mname:
continue # TODO: operators
else:
actualmname = classname if constructor else (method.get('truename') or mname)
if method.get('getter') or method.get('setter'):
actualmname = actualmname[4:]
need_self = not constructor and not static
typedargs = ([] if not need_self else [classname + ' * self']) + map(lambda arg: arg['type'] + ' ' + arg['name'], args)
justargs = map(lambda arg: arg['name'], args)
fullname = ('emscripten_bind_' + generating_classname + '__' + mname).replace('::', '__')
generating_classname_suffixed = generating_classname
mname_suffixed = mname
count = funcs.setdefault(fullname, 0)
funcs[fullname] += 1
# handle overloading
dupe = False
if count > 0:
dupe = True
suffix = '_' + str(count+1)
funcs[fullname + suffix] = 0
fullname += suffix
mname_suffixed += suffix
if constructor:
generating_classname_suffixed += suffix
# C
for i in method['num_args']:
# If we are returning a *copy* of an object, we return instead to a ref of a static held here. This seems the best compromise
staticize = not constructor and ret.replace(' ', '') != 'void' and method['returns'] in classes and (not method['returns_reference'] and not method['returns_pointer'])
gen_c.write('''
%s %s_p%d(%s) {''' % (ret if not staticize else (ret + '&'), fullname, i,
', '.join(typedargs[:i + (0 if not need_self else 1)])))
if not staticize:
if method.get('getter'):
gen_c.write('''
return self->%s;
''' % actualmname)
elif method.get('setter'):
gen_c.write('''
self->%s = value;
''' % actualmname)
elif method.get('destroyer'):
gen_c.write('''
delete self;
''')
else: # normal method
gen_c.write('''
%s%s%s(%s);
''' % ('return ' if ret.replace(' ', '') != 'void' else '',
callprefix, actualmname, ', '.join(justargs[:i])))
gen_c.write('}')
else:
gen_c.write('''
static %s ret = %s%s(%s);
return ret;
}''' % (method['returns'],
callprefix, actualmname,
', '.join(justargs[:i])))
c_funcs.append(fullname + '_p' + str(i))
# JS
print 'zz types:', map(lambda arg: arg['type'], args)
# We can assume that NULL is passed for null pointers, so object arguments can always
# have .ptr done on them
justargs_fixed = justargs[:]
for i in range(len(args)):
arg = args[i]
if clean_type(arg['type']) in classes:
justargs_fixed[i] += '.ptr'
calls = ''
print 'js loopin', method['num_args'], '|', len(args)#, args
for i in method['num_args']:
print ' ', i, type(i)
if i != method['num_args'][0]:
calls += ' else '
if i != method['num_args'][-1]:
calls += ' if (' + justargs[i] + ' === undefined)'
calls += '\n ' + (' ' if len(method['num_args']) > 0 else '')
if constructor:
if not dupe:
calls += '''this.ptr = _%s_p%d(%s);
''' % (fullname, i, ', '.join(justargs_fixed[:i]))
else:
calls += '''this.ptr = _%s_p%d(%s);
''' % (fullname, i, ', '.join(justargs_fixed[:i]))
else:
return_value = '''_%s_p%d(%s)''' % (fullname, i, ', '.join((['this.ptr'] if need_self else []) + justargs_fixed[:i]))
print 'zz making return', classname, method['name'], method['returns'], return_value
if method['returns'] in classes:
# Generate a wrapper
calls += 'return %s__wrap__(%s);' % (method['returns'].split('::')[-1], return_value)
else:
# Normal return
calls += ('return ' if ret != 'void' else '') + return_value + ';'
calls += '\n'
print 'Maekin:', classname, generating_classname, mname, mname_suffixed
if constructor:
if not dupe:
js_text = '''
function %s(%s) {
%s
}
%s''' % (mname_suffixed, ', '.join(justargs), calls, generate_wrapping_code(generating_classname_head))
else:
js_text = '''
function %s(%s) {
%s
}
%s.prototype = %s.prototype;
''' % (mname_suffixed, ', '.join(justargs), calls, mname_suffixed, classname)
if export:
js_text += '''
this['%s'] = %s;
''' % (mname_suffixed, mname_suffixed)
else:
js_text = '''
%s.prototype%s = function(%s) {
%s
}
''' % (generating_classname_head, ('.' + mname_suffixed) if not export else ("['" + mname_suffixed + "']"), ', '.join(justargs), calls)
js_text = js_text.replace('\n\n', '\n').replace('\n\n', '\n')
gen_js.write(js_text)
# Main loop
for classname, clazz in classes.iteritems():
if any([name in ignored for name in classname.split('::')]):
print 'zz ignoring', classname
continue
if clazz.get('template_typename'):
print 'zz ignoring templated base class', classname
continue
# Nothing to generate for pure virtual classes XXX actually this is not so. We do need to generate wrappers for returned objects,
# they are of a concrete class of course, but an known one, so we create a wrapper for an abstract base class.
possible_prefix = (classname.split('::')[0] + '::') if '::' in classname else ''
def check_pure_virtual(clazz, progeny):
#if not clazz.get('inherits'): return False # If no inheritance info, not a class, this is a CppHeaderParser struct
print 'Checking pure virtual for', clazz['name'], clazz['inherits']
# If we do not recognize any of the parent classes, assume this is pure virtual - ignore it
parents = [parent['class'] for parent in clazz['inherits']]
parents = [parent.split('<')[0] for parent in parents] # remove template stuff
parents = [parent if parent in classes else possible_prefix + parent for parent in parents]
if any([not parent in classes for parent in parents]):
print 'zz Warning: unknown parent class', parents, 'for', classname
return True
if any([check_pure_virtual(classes[parent], [clazz] + progeny) for parent in parents]): return True
def dirtied(mname):
#print 'zz checking dirtiness for', mname, 'in', progeny
for progen in progeny:
for method in progen['methods']:
if method['name'] == mname and not method['pure_virtual']:
#print 'zz dirty'
return True
#print 'zz not dirtied'
return False
for method in clazz['methods']:
if method['pure_virtual'] and not dirtied(method['name']):
print 'zz ignoring pure virtual class', classname, 'due to', method['name']
return True
clazz['abstract'] = check_pure_virtual(clazz, [])
print 'zz', classname, 'is abstract?', clazz['abstract']
#if check_pure_virtual(clazz, []):
# continue
# Add a constructor if none exist
has_constructor = False
for method in clazz['methods']:
has_constructor = has_constructor or (method['constructor'] and not method['destructor'])
print 'zz', classname, 'has constructor?', has_constructor
if not has_constructor:
if not clazz['abstract']:
print 'zz no constructor for', classname, 'and not abstract, so ignoring'
continue
#clazz['methods'] = [{
# 'name': classname,
# 'parameters': [],
# 'pure_virtual': False,
# 'destructor': False,
#}] + clazz['methods']
generate_class(classname, classname, clazz)
# TODO: Add a destructor
# Finish up
gen_c.write('''
}
#include <stdio.h>
struct EmscriptenEnsurer
{
EmscriptenEnsurer() {
// Actually use the binding functions, so DFE will not eliminate them
int sum = 0;
void *seen = (void*)%s;
''' % c_funcs[0])
for func in c_funcs[1:]:
gen_c.write(''' sum += (void*)%s == seen;
''' % func)
gen_c.write(''' printf("(%d)\\n", sum);
}
};
EmscriptenEnsurer emscriptenEnsurer;
''')
gen_c.close()
gen_js.close()
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