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#include <stdio.h>
#include <SDL/SDL.h>
#include <SDL/SDL_image.h>
#include <emscripten.h>
int main() {
SDL_Init(SDL_INIT_VIDEO);
SDL_Surface *screen = SDL_SetVideoMode(600, 450, 32, SDL_SWSURFACE);
SDL_Surface *image = IMG_Load("screenshot.jpg");
if (!image)
{
printf("IMG_Load: %s\n", IMG_GetError());
return 1;
}
SDL_BlitSurface (image, NULL, screen, NULL);
SDL_FreeSurface (image);
SDL_Flip(screen);
printf("you should see an image.\n");
SDL_Quit();
int result = image->w;
REPORT_RESULT();
return 0;
}
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