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#include <stdio.h>
#include <SDL.h>
#include <SDL_ttf.h>
int main()
{
int result = 0;
SDL_Init(SDL_INIT_VIDEO);
SDL_Surface *screen = SDL_SetVideoMode(600, 450, 32, SDL_HWSURFACE);
TTF_Init();
TTF_Font *font = TTF_OpenFont("myfont.ttf", 40);
int i = 0;
while (i < 200)
{
printf("%i\n", i);
i++;
SDL_Color color = { 0xff, 0x99, 0x00, 0xff };
SDL_Surface *text = TTF_RenderText_Solid(font, "hello world", color);
SDL_BlitSurface (text, NULL, screen, NULL);
SDL_FreeSurface(text);
}
#if __EMSCRIPTEN__
result = 1;
REPORT_RESULT();
#endif
}
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