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#include <GL/glew.h>
#include <stdio.h>
#include <assert.h>
#include <string.h>
/* for context creation */
#include <SDL/SDL.h>
int main()
{
assert(SDL_Init(SDL_INIT_VIDEO) == 0);
assert(SDL_SetVideoMode(640, 480, 16, SDL_OPENGL) != NULL);
assert(glewInit() == GLEW_OK);
assert(glewGetString(0) == NULL);
assert(!strcmp((const char*)glewGetString(1), "1.10.0"));
assert(!strcmp((const char*)glewGetString(2), "1"));
assert(!strcmp((const char*)glewGetString(3), "10"));
assert(!strcmp((const char*)glewGetString(4), "0"));
for (int i = 0; i < 8; ++i) {
assert(glewGetErrorString(i) != NULL);
}
assert(glewGetExtension("EXT_unexistant") == 0);
assert(glewIsSupported("EXT_unexistant EXT_foobar") == 0);
/* we can't be sure about which extension exists, so lets do test on
* some of the common ones */
if (GLEW_EXT_texture_filter_anisotropic) {
assert(glewGetExtension("EXT_texture_filter_anisotropic") == 1);
assert(glewGetExtension("GL_EXT_texture_filter_anisotropic") == 1);
}
if (GLEW_EXT_framebuffer_object) {
assert(glewGetExtension("EXT_framebuffer_object") == 1);
assert(glewGetExtension("GL_EXT_framebuffer_object") == 1);
}
if (GLEW_EXT_texture_filter_anisotropic &&
GLEW_EXT_framebuffer_object) {
assert(glewIsSupported("EXT_texture_filter_anisotropic EXT_framebuffer_object") == 1);
assert(glewIsSupported("GL_EXT_texture_filter_anisotropic GL_EXT_framebuffer_object") == 1);
}
#ifdef REPORT_RESULT
int result = 1;
REPORT_RESULT();
#endif
return 0;
}
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