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#include <stdio.h>
struct worker_args {
int value;
struct worker_args* next;
};
int main() {
worker_args a;
worker_args b;
a.value = 60;
a.next = &b;
b.value = 900;
b.next = NULL;
worker_args* c = &a;
int total = 0;
while (c) {
total += c->value;
c = c->next;
}
// Chunk of em
worker_args chunk[10];
for (int i = 0; i < 9; i++) {
chunk[i].value = i * 10;
chunk[i].next = &chunk[i + 1];
}
chunk[9].value = 90;
chunk[9].next = &chunk[0];
c = chunk;
do {
total += c->value;
c = c->next;
} while (c != chunk);
printf("*%d,%d*\n", total, b.next);
// NULL *is* 0, in C/C++. No JS null! (null == 0 is false, etc.)
return 0;
}
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