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#include <stdlib.h>
#include "Relooper.h"
int main() {
#define SIZE (10*1024*1024)
char *buffer = (char*)malloc(SIZE);
Relooper::SetOutputBuffer(buffer, SIZE);
Block *b0 = new Block("print('entry'); var label; var state; var decisions = [4, 1, 7, 2, 6, 6, 8]; var index = 0; function check() { if (index == decisions.length) throw 'HALT'; return decisions[index++] }");
Block *b1 = new Block("print(1); state = check();");
Block *b2 = new Block("print(2); state = check();");
Block *b3 = new Block("print(3); state = check();");
Block *b4 = new Block("print(4); state = check();");
Block *b5 = new Block("print(5); state = check();");
Block *b6 = new Block("print(6); state = check();");
Block *b7 = new Block("print(7); state = check();");
Block *b8 = new Block("print(8); state = check();");
b0->AddBranchTo(b5, NULL);
b1->AddBranchTo(b3, NULL);
b2->AddBranchTo(b1, NULL);
b3->AddBranchTo(b8, "state == 8");
b3->AddBranchTo(b1, NULL);
b4->AddBranchTo(b3, "state == 3");
b4->AddBranchTo(b1, NULL);
b5->AddBranchTo(b6, NULL);
b6->AddBranchTo(b7, "state == 7");
b6->AddBranchTo(b1, NULL);
b7->AddBranchTo(b2, NULL);
b8->AddBranchTo(b4, "state == 4");
b8->AddBranchTo(b2, NULL);
Relooper r;
r.AddBlock(b0);
r.AddBlock(b1);
r.AddBlock(b2);
r.AddBlock(b3);
r.AddBlock(b4);
r.AddBlock(b5);
r.AddBlock(b6);
r.AddBlock(b7);
r.AddBlock(b8);
r.Calculate(b0);
printf("\n\n");
r.Render();
puts(buffer);
return 1;
}
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