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var LibraryXlib = {
XOpenDisplay: function() {
return 1; // We support 1 display, the canvas
},
XCreateWindow: function(display, parent, x, y, width, height, border_width, depth, class_, visual, valuemask, attributes) {
// All we can do is set the width and height
Browser.setCanvasSize(width, height);
return 2;
},
XChangeWindowAttributes: function(){},
XSetWMHints: function(){},
XMapWindow: function(){},
XStoreName: function(){},
XInternAtom: function(display, name_, hmm) { return 0 },
XSendEvent: function(){},
XPending: function(display) { return 0 },
};
mergeInto(LibraryManager.library, LibraryXlib);
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