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2013-10-30fix missing semicolons on simd load and storeAlon Zakai
2013-10-30Fix SDL_SetColors && SDL_envetsAleksander Guryanov
2013-10-29add test for precise float32 support, allow 3 modes of precise float32 ↵Alon Zakai
support, and rename option to PRECISE_F32 to be consistent with other precision options
2013-10-29fix uitofp of i64 to float32Alon Zakai
2013-10-29ensure a dot in large float32 constantsAlon Zakai
2013-10-29clean up simd code, fix uint32x4 heap offsets, and add testingAlon Zakai
2013-10-29handle vector types in calcAllocatedSizeAlon Zakai
2013-10-29simplify wrapper asm coercionsAlon Zakai
2013-10-29cast to double before float in function pointer wrappersAlon Zakai
2013-10-29use asm ffi coercing for floats in load abort callsAlon Zakai
2013-10-29use doubles in makeBigIntAlon Zakai
2013-10-29updated library_sockfs.js to make WebSocket a local var and updated ↵Fraser Adams
library_browser.js to modify requestAnimationFrame to provide a fallback to setTimeout if window is undefined
2013-10-29optimize scanString to not run the regex more than onceAlon Zakai
2013-10-29put assertions in performance-sensitive code behind ASSERTIONS flagAlon Zakai
2013-10-28small whitespace style fixAlon Zakai
2013-10-28Merge branch 'master' of github.com:icetooth/emscripten into incomingAlon Zakai
2013-10-28fix glGetString and eglQueryString, and optimize emulated glGetStringAlon Zakai
2013-10-28optimize createStreamAlon Zakai
2013-10-28fix handling of generating path with a mountpoint ending with '/'Alon Zakai
2013-10-28reuse ops objects in MEMFS.createNodeAlon Zakai
2013-10-28do not normalize in getPath, since our paths elements are already okAlon Zakai
2013-10-28optimize PATH.basenameAlon Zakai
2013-10-28remove unused (by us) second parameter from PATH.basenameAlon Zakai
2013-10-28avoid constant path normalization in getPathAlon Zakai
2013-10-28add PATH.join2 as a fast way to join 2 path elements without the generic ↵Alon Zakai
overhead of PATH.join
2013-10-28remove assertion code from PATH.joinAlon Zakai
2013-10-28optimize FS.createNodeAlon Zakai
2013-10-28reuse node in last chmod call from createDataFileAlon Zakai
2013-10-28reuse node in open call from createDataFileAlon Zakai
2013-10-28reuse node in chmod call from createDataFileAlon Zakai
2013-10-28reuse some FS errors in places where overhead is high and stack importance ↵Alon Zakai
is low
2013-10-28only do run dependency tracking when assertions are onAlon Zakai
2013-10-28optimize Module.setStatusAlon Zakai
2013-10-27add support for node.js to act as a socket clientFraser Adams
2013-10-27Merge branch 'webgl_context_attributes' of github.com:anlambert/emscripten ↵Alon Zakai
into incoming
2013-10-26cache string allocations in glGetString and eglQueryStringAlon Zakai
2013-10-26fixed float read performance in _scanStringicetooth
2013-10-25send and receive only doubles through ffis, not floatsAlon Zakai
2013-10-25detect NaN as a numberAlon Zakai
2013-10-25do not send floats to ffisAlon Zakai
2013-10-25fix splitI64 use of float instead of doubleAlon Zakai
2013-10-25do not mangle hex float constants in function callsAlon Zakai
2013-10-25support fround in function tables and asm module support functionsAlon Zakai
2013-10-25simplify auto-return adding code, and make it generic so it can handle ↵Alon Zakai
floats as well
2013-10-25use float temporary in makeIsNaN when relevantAlon Zakai
2013-10-25properly apply fround to all float constants, even if they are fractions and ↵Alon Zakai
look like doubles
2013-10-25add fpext and fptrunc to list of llvm conversions, so we differentiate ↵Alon Zakai
float/double in them
2013-10-25respect fround in fptrunc/extAlon Zakai
2013-10-25simplify fround initializerAlon Zakai
2013-10-25fix int to float conversions to differentiate float from doubleAlon Zakai