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authorAlon Zakai <alonzakai@gmail.com>2013-10-28 17:02:38 -0700
committerAlon Zakai <alonzakai@gmail.com>2013-10-28 17:02:38 -0700
commit58281d10e847d62ad10ba56d65aea4c2fb8f4aa0 (patch)
treec08aee652060c3a72a08606184037661943bf54e /src
parent2884e1826c8908b195422c2c422be6166a06cf79 (diff)
fix glGetString and eglQueryString, and optimize emulated glGetString
Diffstat (limited to 'src')
-rw-r--r--src/library_egl.js8
-rw-r--r--src/library_gl.js8
2 files changed, 11 insertions, 5 deletions
diff --git a/src/library_egl.js b/src/library_egl.js
index 69902785..cc702fec 100644
--- a/src/library_egl.js
+++ b/src/library_egl.js
@@ -421,10 +421,10 @@ var LibraryEGL = {
if (EGL.stringCache[name]) return EGL.stringCache[name];
var ret;
switch(name) {
- case 0x3053 /* EGL_VENDOR */: ret = allocate(intArrayFromString("Emscripten"), 'i8', ALLOC_NORMAL);
- case 0x3054 /* EGL_VERSION */: ret = allocate(intArrayFromString("1.4 Emscripten EGL"), 'i8', ALLOC_NORMAL);
- case 0x3055 /* EGL_EXTENSIONS */: ret = allocate(intArrayFromString(""), 'i8', ALLOC_NORMAL); // Currently not supporting any EGL extensions.
- case 0x308D /* EGL_CLIENT_APIS */: ret = allocate(intArrayFromString("OpenGL_ES"), 'i8', ALLOC_NORMAL);
+ case 0x3053 /* EGL_VENDOR */: ret = allocate(intArrayFromString("Emscripten"), 'i8', ALLOC_NORMAL); break;
+ case 0x3054 /* EGL_VERSION */: ret = allocate(intArrayFromString("1.4 Emscripten EGL"), 'i8', ALLOC_NORMAL); break;
+ case 0x3055 /* EGL_EXTENSIONS */: ret = allocate(intArrayFromString(""), 'i8', ALLOC_NORMAL); break; // Currently not supporting any EGL extensions.
+ case 0x308D /* EGL_CLIENT_APIS */: ret = allocate(intArrayFromString("OpenGL_ES"), 'i8', ALLOC_NORMAL); break;
default:
EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */);
return 0;
diff --git a/src/library_gl.js b/src/library_gl.js
index cfdd800d..544a33db 100644
--- a/src/library_gl.js
+++ b/src/library_gl.js
@@ -506,6 +506,7 @@ var LibraryGL = {
case 0x1F01 /* GL_RENDERER */:
case 0x1F02 /* GL_VERSION */:
ret = allocate(intArrayFromString(Module.ctx.getParameter(name_)), 'i8', ALLOC_NORMAL);
+ break;
case 0x1F03 /* GL_EXTENSIONS */:
var exts = Module.ctx.getSupportedExtensions();
var gl_exts = [];
@@ -514,8 +515,10 @@ var LibraryGL = {
gl_exts.push("GL_" + exts[i]);
}
ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL);
+ break;
case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */:
ret = allocate(intArrayFromString('OpenGL ES GLSL 1.00 (WebGL)'), 'i8', ALLOC_NORMAL);
+ break;
default:
throw 'Failure: Invalid glGetString value: ' + name_;
}
@@ -1800,13 +1803,16 @@ var LibraryGL = {
var glGetString = _glGetString;
_glGetString = function(name_) {
+ if (GL.stringCache[name_]) return GL.stringCache[name_];
switch(name_) {
case 0x1F03 /* GL_EXTENSIONS */: // Add various extensions that we can support
- return allocate(intArrayFromString(Module.ctx.getSupportedExtensions().join(' ') +
+ var ret = allocate(intArrayFromString(Module.ctx.getSupportedExtensions().join(' ') +
' GL_EXT_texture_env_combine GL_ARB_texture_env_crossbar GL_ATI_texture_env_combine3 GL_NV_texture_env_combine4 GL_EXT_texture_env_dot3 GL_ARB_multitexture GL_ARB_vertex_buffer_object GL_EXT_framebuffer_object GL_ARB_vertex_program GL_ARB_fragment_program GL_ARB_shading_language_100 GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_fragment_shader GL_ARB_texture_cube_map GL_EXT_draw_range_elements' +
(GL.compressionExt ? ' GL_ARB_texture_compression GL_EXT_texture_compression_s3tc' : '') +
(GL.anisotropicExt ? ' GL_EXT_texture_filter_anisotropic' : '')
), 'i8', ALLOC_NORMAL);
+ GL.stringCache[name_] = ret;
+ return ret;
}
return glGetString(name_);
};