Age | Commit message (Expand) | Author |
2014-05-28 | glTex[Sub]Image* should not throw an exception, but should cause a GL_INVALID... | Jason Green |
2014-03-05 | Add EXT_shader_texture_lod to trivially supported extensions | Vladimir Vukicevic |
2014-02-28 | fix glCompressedTexSubImage2D; fixes #2173 | Alon Zakai |
2014-02-21 | When LEGACY_GL_EMULATION is enabled, we cannot use WebGL VAO extension effect... | Jukka Jylänki |
2014-02-19 | Clean up code formatting in VAO code to adhere to coding conventions. Fix ref... | Jukka Jylänki |
2014-02-19 | Remove test on __deps | Anthony Liot |
2014-02-19 | Change ASSERTION by GL_ASSERTIONS | Anthony Liot |
2014-02-19 | Add support of both emulate and extension vao | Anthony Liot |
2014-02-19 | VAO Extension | Anthony Liot |
2014-02-10 | fix glGetTexParameter; fixes #2112 | Alon Zakai |
2014-02-09 | improve gl function copying code | Alon Zakai |
2014-02-09 | override emscripten_ versions of gl funcs when gl emulation kicks in | Alon Zakai |
2014-02-09 | map gl functions to emscripten_ versions to avoid collisions, and to work in ... | Alon Zakai |
2014-02-09 | resolve gl aliases directly, simpler for fastcomp | Alon Zakai |
2014-02-09 | handle unknown shader compilation bugs a little better | Alon Zakai |
2014-02-09 | move emscripten_GetProcAddress to a C library, so that it is less hackish and...1.10.3 | Alon Zakai |
2014-02-01 | move automatic OES_standard_derivatives enabling behind LEGACY_GL_EMULATION d... | Anthony Pesch |
2014-01-23 | use correct bufferData method when passing a NULL pointer | Anthony Pesch |
2014-01-22 | Merge pull request #1905 from juj/glGetTexEnv | Alon Zakai |
2014-01-22 | Fix default vertex color to (1,1,1,1) and properly enable correct attribute s... | Jukka Jylänki |
2014-01-18 | handle #if !X in preprocessor | Alon Zakai |
2014-01-18 | Fix GL emulation cleanup to properly update the state it changes. | Jukka Jylänki |
2014-01-18 | Fix FFP GL emulation directives. The form !GL_FFP_ONLY is not supported, use ... | Jukka Jylänki |
2014-01-17 | Fix GL_FFP_ONLY path to enable/disable vertex attribute arrays as a response ... | Jukka Jylänki |
2014-01-15 | Optimize FFP GL shader generation in the case when GL_COMBINE is used. This m... | Jukka Jylänki |
2014-01-15 | Optimize rendering from client-side memory by maintaining a set of doublebuff... | Jukka Jylänki |
2014-01-15 | Further optimize FFP GL getRenderer() operation. | Jukka Jylänki |
2014-01-14 | Fix GLImmediate signature after rebase. | Jukka Jylänki |
2014-01-14 | Add test for glGetTexEnv implementation. Fix output of GL_TEXTURE_ENV_COLOR c... | Jukka Jylänki |
2014-01-14 | Fix typo in case of abort_noSupport in library_gl.js. | Jukka Jylänki |
2014-01-14 | Implement glGetTexEnviv and glGetTexEnvfv in GL emulation mode. | Jukka Jylänki |
2014-01-14 | Fix (harmless) out-of-bounds access on vertex attribute indices in GL emulati... | Jukka Jylänki |
2014-01-14 | Fix typo in GL library abort function case. | Jukka Jylänki |
2014-01-14 | Fix GL emulation regression with VBO data caused by commit https://github.com... | Jukka Jylänki |
2014-01-13 | Reintroduce liveClientAttributes to optimize the case where GL emulation code... | Jukka Jylänki |
2014-01-10 | Optimize GL emulation prepareClientAttributes. Fix issues where the slow path... | Jukka Jylänki |
2014-01-09 | Fix preprocessor ifdef in GL emulation library. | Jukka Jylänki |
2014-01-09 | Add var GLctx; declaration to GL init to avoid polluting global namespace. Re... | Jukka Jylänki |
2014-01-09 | Rename GLImmediate.matrix.lib to GLImmediate.matrixLib to not alias with GLIm... | Jukka Jylänki |
2014-01-09 | Simplify GL emulation matrix stack initialization. Update code after rebase. | Jukka Jylänki |
2014-01-09 | Simplify verbose object dereference hierarchy in library_gl.js by storing glo... | Jukka Jylänki |
2014-01-09 | Simplify verbose object dereference chains in GL library by consistently usin... | Jukka Jylänki |
2014-01-09 | Make caching of last bound GL_ARRAY_BUFFER in FFP emulation mode safe and alw... | Jukka Jylänki |
2014-01-09 | Optimize glBindBuffer when GL emulation modes are not used. In that case, cur... | Jukka Jylänki |
2014-01-09 | Optimize glEnableClientState by avoiding it to be called with different param... | Jukka Jylänki |
2014-01-09 | Optimize GL FFP emulation layer by omitting redundant glUseProgram for identi... | Jukka Jylänki |
2014-01-09 | Minor optimization to FFP emulation: Use integers instead of strings as key t... | Jukka Jylänki |
2014-01-09 | Fix GL emulation problems that caused particles and ground to disappear in Ba... | Jukka Jylänki |
2014-01-03 | fix output in glGetFramebufferAttachmentParameteriv | Alon Zakai |
2014-01-03 | properly handle getParameter returning null when it means a null object (e.g.... | Alon Zakai |