diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/library_browser.js | 5 | ||||
-rw-r--r-- | src/library_html5.js | 6 | ||||
-rw-r--r-- | src/shell.html | 11 | ||||
-rw-r--r-- | src/shell_minimal.html | 11 |
4 files changed, 26 insertions, 7 deletions
diff --git a/src/library_browser.js b/src/library_browser.js index 07d33b32..4ef7c577 100644 --- a/src/library_browser.js +++ b/src/library_browser.js @@ -322,11 +322,6 @@ mergeInto(LibraryManager.library, { #endif // Set the background of the WebGL canvas to black canvas.style.backgroundColor = "black"; - - // Warn on context loss - canvas.addEventListener('webglcontextlost', function(event) { - alert('WebGL context lost. You will need to reload the page.'); - }, false); } if (setInModule) { GLctx = Module.ctx = ctx; diff --git a/src/library_html5.js b/src/library_html5.js index d9376c2a..d5d0cd66 100644 --- a/src/library_html5.js +++ b/src/library_html5.js @@ -1307,6 +1307,12 @@ var LibraryJSEvents = { JSEvents.registerWebGlEventCallback(target, userData, useCapture, callbackfunc, {{{ cDefine('EMSCRIPTEN_EVENT_WEBGLCONTEXTRESTORED') }}}, "webglcontextrestored"); return {{{ cDefine('EMSCRIPTEN_RESULT_SUCCESS') }}}; }, + + emscripten_is_webgl_context_lost: function(target) { + // TODO: In the future if multiple GL contexts are supported, use the 'target' parameter to find the canvas to query. + if (!Module['ctx']) return true; // No context ~> lost context. + return Module['ctx'].isContextLost(); + } }; autoAddDeps(LibraryJSEvents, '$JSEvents'); diff --git a/src/shell.html b/src/shell.html index 1e213024..d204bfa6 100644 --- a/src/shell.html +++ b/src/shell.html @@ -1245,7 +1245,16 @@ console.error(text); } }, - canvas: document.getElementById('canvas'), + canvas: (function() { + var canvas = document.getElementById('canvas'); + + // As a default initial behavior, pop up an alert when webgl context is lost. To make your + // application robust, you may want to override this behavior before shipping! + // See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 + canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); + + return canvas; + })(), setStatus: function(text) { if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' }; if (text === Module.setStatus.text) return; diff --git a/src/shell_minimal.html b/src/shell_minimal.html index 7dd67929..b67c6fdd 100644 --- a/src/shell_minimal.html +++ b/src/shell_minimal.html @@ -101,7 +101,16 @@ console.error(text); } }, - canvas: document.getElementById('canvas'), + canvas: (function() { + var canvas = document.getElementById('canvas'); + + // As a default initial behavior, pop up an alert when webgl context is lost. To make your + // application robust, you may want to override this behavior before shipping! + // See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 + canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); + + return canvas; + })(), setStatus: function(text) { if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' }; if (text === Module.setStatus.text) return; |